headers: Updated to current Wine version.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
diff --git a/mingw-w64-headers/include/d3d12.h b/mingw-w64-headers/include/d3d12.h
index a484598..990db0c 100644
--- a/mingw-w64-headers/include/d3d12.h
+++ b/mingw-w64-headers/include/d3d12.h
@@ -42,6 +42,14 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __ID3D12Heap_FWD_DEFINED__
+#define __ID3D12Heap_FWD_DEFINED__
+typedef interface ID3D12Heap ID3D12Heap;
+#ifdef __cplusplus
+interface ID3D12Heap;
+#endif /* __cplusplus */
+#endif
+
 #ifndef __ID3D12Resource_FWD_DEFINED__
 #define __ID3D12Resource_FWD_DEFINED__
 typedef interface ID3D12Resource ID3D12Resource;
@@ -90,6 +98,22 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __ID3D12GraphicsCommandList1_FWD_DEFINED__
+#define __ID3D12GraphicsCommandList1_FWD_DEFINED__
+typedef interface ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1;
+#ifdef __cplusplus
+interface ID3D12GraphicsCommandList1;
+#endif /* __cplusplus */
+#endif
+
+#ifndef __ID3D12GraphicsCommandList2_FWD_DEFINED__
+#define __ID3D12GraphicsCommandList2_FWD_DEFINED__
+typedef interface ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2;
+#ifdef __cplusplus
+interface ID3D12GraphicsCommandList2;
+#endif /* __cplusplus */
+#endif
+
 #ifndef __ID3D12CommandQueue_FWD_DEFINED__
 #define __ID3D12CommandQueue_FWD_DEFINED__
 typedef interface ID3D12CommandQueue ID3D12CommandQueue;
@@ -138,6 +162,14 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __ID3D12Device1_FWD_DEFINED__
+#define __ID3D12Device1_FWD_DEFINED__
+typedef interface ID3D12Device1 ID3D12Device1;
+#ifdef __cplusplus
+interface ID3D12Device1;
+#endif /* __cplusplus */
+#endif
+
 #ifndef __ID3D12RootSignatureDeserializer_FWD_DEFINED__
 #define __ID3D12RootSignatureDeserializer_FWD_DEFINED__
 typedef interface ID3D12RootSignatureDeserializer ID3D12RootSignatureDeserializer;
@@ -146,6 +178,14 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__
+#define __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__
+typedef interface ID3D12VersionedRootSignatureDeserializer ID3D12VersionedRootSignatureDeserializer;
+#ifdef __cplusplus
+interface ID3D12VersionedRootSignatureDeserializer;
+#endif /* __cplusplus */
+#endif
+
 /* Headers for imported files */
 
 #include <oaidl.h>
@@ -167,6 +207,8 @@
 
 #define D3D12_VIEWPORT_BOUNDS_MIN (-32768)
 
+#define D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
+
 #define D3D12_APPEND_ALIGNED_ELEMENT (0xffffffff)
 
 #define D3D12_DEFAULT_BLEND_FACTOR_ALPHA (1.0f)
@@ -186,6 +228,12 @@
 #define D3D12_FLOAT32_MAX (3.402823466e+38f)
 #define D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32)
 
+#define D3D12_UAV_SLOT_COUNT (64)
+
+#define D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
+
+#define D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
+
 #define D3D12_REQ_MIP_LEVELS (15)
 
 #define D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048)
@@ -204,14 +252,38 @@
 
 #define D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
 
+#define D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
+
+#define D3D12_SO_BUFFER_SLOT_COUNT (4)
+
+#define D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
+
+#define D3D12_SO_NO_RASTERIZED_STREAM (0xffffffff)
+
+#define D3D12_SO_OUTPUT_COMPONENT_COUNT (128)
+
+#define D3D12_SO_STREAM_COUNT (4)
+
 #define D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT (256)
 
+#define D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT (4194304)
+
 #define D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT (65536)
 
+#define D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT (16)
+
+#define D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT (65536)
+
+#define D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT (4096)
+
+#define D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
+
 #define D3D12_TEXTURE_DATA_PITCH_ALIGNMENT (256)
 
 #define D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT (512)
 
+#define D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT (4096)
+
 #define D3D12_VS_INPUT_REGISTER_COUNT (32)
 
 #define D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
@@ -301,6 +373,56 @@
     D3D12_FORMAT_SUPPORT2_TILED = 0x200,
     D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000
 } D3D12_FORMAT_SUPPORT2;
+typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE {
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT = 0x0,
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN = 0x1,
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT = 0x2
+} D3D12_WRITEBUFFERIMMEDIATE_MODE;
+typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER {
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 = 0x1,
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 0x2
+} D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER;
+typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS {
+    D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0,
+    D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1,
+    D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2,
+    D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
+    D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8
+} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
+typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS {
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = 0x0,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT = 0x1,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE = 0x2,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE = 0x4,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = 0x8,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = 0x10,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 0x20,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 0x40
+} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
+typedef enum D3D12_VIEW_INSTANCING_TIER {
+    D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_VIEW_INSTANCING_TIER_1 = 0x1,
+    D3D12_VIEW_INSTANCING_TIER_2 = 0x2,
+    D3D12_VIEW_INSTANCING_TIER_3 = 0x3
+} D3D12_VIEW_INSTANCING_TIER;
+typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER {
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0,
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1
+} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
+typedef enum D3D12_HEAP_SERIALIZATION_TIER {
+    D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0,
+    D3D12_HEAP_SERIALIZATION_TIER_10 = 0xa
+} D3D12_HEAP_SERIALIZATION_TIER;
+typedef enum D3D12_RENDER_PASS_TIER {
+    D3D12_RENDER_PASS_TIER_0 = 0x0,
+    D3D12_RENDER_PASS_TIER_1 = 0x1,
+    D3D12_RENDER_PASS_TIER_2 = 0x2
+} D3D12_RENDER_PASS_TIER;
+typedef enum D3D12_RAYTRACING_TIER {
+    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_RAYTRACING_TIER_1_0 = 0xa
+} D3D12_RAYTRACING_TIER;
 #ifndef __ID3D12Fence_FWD_DEFINED__
 #define __ID3D12Fence_FWD_DEFINED__
 typedef interface ID3D12Fence ID3D12Fence;
@@ -402,6 +524,14 @@
     SIZE_T Begin;
     SIZE_T End;
 } D3D12_RANGE;
+typedef struct D3D12_RANGE_UINT64 {
+    UINT64 Begin;
+    UINT64 End;
+} D3D12_RANGE_UINT64;
+typedef struct D3D12_SUBRESOURCE_RANGE_UINT64 {
+    UINT Subresource;
+    D3D12_RANGE_UINT64 Range;
+} D3D12_SUBRESOURCE_RANGE_UINT64;
 typedef struct D3D12_RESOURCE_ALLOCATION_INFO {
     UINT64 SizeInBytes;
     UINT64 Alignment;
@@ -446,6 +576,17 @@
     D3D12_FORMAT_SUPPORT1 Support1;
     D3D12_FORMAT_SUPPORT2 Support2;
 } D3D12_FEATURE_DATA_FORMAT_SUPPORT;
+typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS {
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x0,
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x1
+} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
+DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS);
+typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS {
+    DXGI_FORMAT Format;
+    UINT SampleCount;
+    D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags;
+    UINT NumQualityLevels;
+} D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS;
 typedef enum D3D12_HEAP_TYPE {
     D3D12_HEAP_TYPE_DEFAULT = 1,
     D3D12_HEAP_TYPE_UPLOAD = 2,
@@ -454,6 +595,7 @@
 } D3D12_HEAP_TYPE;
 typedef enum D3D12_CPU_PAGE_PROPERTY {
     D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0,
+    D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1,
     D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2,
     D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3
 } D3D12_CPU_PAGE_PROPERTY;
@@ -621,6 +763,16 @@
     D3D12_TEXTURE_LAYOUT Layout;
     D3D12_RESOURCE_FLAGS Flags;
 } D3D12_RESOURCE_DESC;
+typedef enum D3D12_RESOLVE_MODE {
+    D3D12_RESOLVE_MODE_DECOMPRESS = 0,
+    D3D12_RESOLVE_MODE_MIN = 1,
+    D3D12_RESOLVE_MODE_MAX = 2,
+    D3D12_RESOLVE_MODE_AVERAGE = 3
+} D3D12_RESOLVE_MODE;
+typedef struct D3D12_SAMPLE_POSITION {
+    INT8 X;
+    INT8 Y;
+} D3D12_SAMPLE_POSITION;
 typedef enum D3D12_TEXTURE_COPY_TYPE {
     D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0,
     D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = 1
@@ -658,7 +810,11 @@
     UINT OffsetInDescriptorsFromTableStart;
 } D3D12_DESCRIPTOR_RANGE;
 typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS {
-    D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0
+    D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0x0,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8
 } D3D12_DESCRIPTOR_RANGE_FLAGS;
 typedef struct D3D12_DESCRIPTOR_RANGE1 {
     D3D12_DESCRIPTOR_RANGE_TYPE RangeType;
@@ -686,7 +842,10 @@
     UINT RegisterSpace;
 } D3D12_ROOT_DESCRIPTOR;
 typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS {
-    D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0
+    D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0x0,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8
 } D3D12_ROOT_DESCRIPTOR_FLAGS;
 typedef struct D3D12_ROOT_DESCRIPTOR1 {
     UINT ShaderRegister;
@@ -931,6 +1090,9 @@
         | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) \
         | D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES)
 #define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3)
+#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(i, mapping) \
+        ((D3D12_SHADER_COMPONENT_MAPPING)(mapping >> (i * D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \
+        & D3D12_SHADER_COMPONENT_MAPPING_MASK))
 typedef struct D3D12_BUFFER_SRV {
     UINT64 FirstElement;
     UINT NumElements;
@@ -1391,7 +1553,8 @@
 } D3D12_COMMAND_LIST_TYPE;
 typedef enum D3D12_COMMAND_QUEUE_PRIORITY {
     D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0,
-    D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100
+    D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100,
+    D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000
 } D3D12_COMMAND_QUEUE_PRIORITY;
 typedef enum D3D12_COMMAND_QUEUE_FLAGS {
     D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0,
@@ -1418,13 +1581,102 @@
     const D3D_FEATURE_LEVEL *pFeatureLevelsRequested;
     D3D_FEATURE_LEVEL MaxSupportedFeatureLevel;
 } D3D12_FEATURE_DATA_FEATURE_LEVELS;
+typedef struct D3D12_FEATURE_DATA_ROOT_SIGNATURE {
+    D3D_ROOT_SIGNATURE_VERSION HighestVersion;
+} D3D12_FEATURE_DATA_ROOT_SIGNATURE;
+typedef struct D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
+    UINT MaxGPUVirtualAddressBitsPerResource;
+    UINT MaxGPUVirtualAddressBitsPerProcess;
+} D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
+typedef enum D3D_SHADER_MODEL {
+    D3D_SHADER_MODEL_5_1 = 0x51,
+    D3D_SHADER_MODEL_6_0 = 0x60
+} D3D_SHADER_MODEL;
+typedef struct D3D12_FEATURE_DATA_SHADER_MODEL {
+    D3D_SHADER_MODEL HighestShaderModel;
+} D3D12_FEATURE_DATA_SHADER_MODEL;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS1 {
+    WINBOOL WaveOps;
+    UINT WaveLaneCountMin;
+    UINT WaveLaneCountMax;
+    UINT TotalLaneCount;
+    WINBOOL ExpandedComputeResourceStates;
+    WINBOOL Int64ShaderOps;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS1;
+typedef struct D3D12_FEATURE_DATA_ARCHITECTURE1 {
+    UINT NodeIndex;
+    WINBOOL TileBasedRenderer;
+    WINBOOL UMA;
+    WINBOOL CacheCoherentUMA;
+    WINBOOL IsolatedMMU;
+} D3D12_FEATURE_DATA_ARCHITECTURE1;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2 {
+    WINBOOL DepthBoundsTestSupported;
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS2;
+typedef struct D3D12_FEATURE_DATA_SHADER_CACHE {
+    D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags;
+} D3D12_FEATURE_DATA_SHADER_CACHE;
+typedef struct D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY {
+    D3D12_COMMAND_LIST_TYPE CommandListType;
+    UINT Priority;
+    WINBOOL PriorityForTypeIsSupported;
+} D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 {
+    WINBOOL CopyQueueTimestampQueriesSupported;
+    WINBOOL CastingFullyTypedFormatSupported;
+    D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags;
+    D3D12_VIEW_INSTANCING_TIER ViewInstancingTier;
+    WINBOOL BarycentricsSupported;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS3;
+typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS {
+    WINBOOL Supported;
+} D3D12_FEATURE_DATA_EXISTING_HEAPS;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4 {
+    WINBOOL MSAA64KBAlignedTextureSupported;
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier;
+    WINBOOL Native16BitShaderOpsSupported;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS4;
+typedef struct D3D12_FEATURE_DATA_SERIALIZATION {
+    UINT NodeIndex;
+    D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier;
+} D3D12_FEATURE_DATA_SERIALIZATION;
+typedef struct D3D12_FEATURE_DATA_CROSS_NODE {
+    D3D12_CROSS_NODE_SHARING_TIER SharingTier;
+    WINBOOL AtomicShaderInstructions;
+} D3D12_FEATURE_DATA_CROSS_NODE;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS5 {
+    WINBOOL SRVOnlyTiledResourceTier3;
+    D3D12_RENDER_PASS_TIER RenderPassesTier;
+    D3D12_RAYTRACING_TIER RaytracingTier;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS5;
 typedef enum D3D12_FEATURE {
     D3D12_FEATURE_D3D12_OPTIONS = 0,
     D3D12_FEATURE_ARCHITECTURE = 1,
     D3D12_FEATURE_FEATURE_LEVELS = 2,
     D3D12_FEATURE_FORMAT_SUPPORT = 3,
-    D3D12_FEATURE_FORMAT_INFO = 4,
-    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 5
+    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
+    D3D12_FEATURE_FORMAT_INFO = 5,
+    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
+    D3D12_FEATURE_SHADER_MODEL = 7,
+    D3D12_FEATURE_D3D12_OPTIONS1 = 8,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
+    D3D12_FEATURE_ROOT_SIGNATURE = 12,
+    D3D12_FEATURE_ARCHITECTURE1 = 16,
+    D3D12_FEATURE_D3D12_OPTIONS2 = 18,
+    D3D12_FEATURE_SHADER_CACHE = 19,
+    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
+    D3D12_FEATURE_D3D12_OPTIONS3 = 21,
+    D3D12_FEATURE_EXISTING_HEAPS = 22,
+    D3D12_FEATURE_D3D12_OPTIONS4 = 23,
+    D3D12_FEATURE_SERIALIZATION = 24,
+    D3D12_FEATURE_CROSS_NODE = 25,
+    D3D12_FEATURE_D3D12_OPTIONS5 = 27,
+    D3D12_FEATURE_D3D12_OPTIONS6 = 30,
+    D3D12_FEATURE_QUERY_META_COMMAND = 31,
+    D3D12_FEATURE_D3D12_OPTIONS7 = 32,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34
 } D3D12_FEATURE;
 typedef struct D3D12_MEMCPY_DEST {
     void *pData;
@@ -1436,6 +1688,23 @@
     LONG_PTR RowPitch;
     LONG_PTR SlicePitch;
 } D3D12_SUBRESOURCE_DATA;
+typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS {
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE = 0x0,
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY = 0x1,
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0
+} D3D12_MULTIPLE_FENCE_WAIT_FLAGS;
+DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTIPLE_FENCE_WAIT_FLAGS);
+typedef enum D3D12_RESIDENCY_PRIORITY {
+    D3D12_RESIDENCY_PRIORITY_MINIMUM = 0x28000000,
+    D3D12_RESIDENCY_PRIORITY_LOW = 0x50000000,
+    D3D12_RESIDENCY_PRIORITY_NORMAL = 0x78000000,
+    D3D12_RESIDENCY_PRIORITY_HIGH = 0xa0010000,
+    D3D12_RESIDENCY_PRIORITY_MAXIMUM = 0xc8000000
+} D3D12_RESIDENCY_PRIORITY;
+typedef struct D3D12_WRITEBUFFERIMMEDIATE_PARAMETER {
+    D3D12_GPU_VIRTUAL_ADDRESS Dest;
+    UINT32 Value;
+} D3D12_WRITEBUFFERIMMEDIATE_PARAMETER;
 /*****************************************************************************
  * ID3D12Object interface
  */
@@ -1791,6 +2060,147 @@
 #endif  /* __ID3D12Pageable_INTERFACE_DEFINED__ */
 
 /*****************************************************************************
+ * ID3D12Heap interface
+ */
+#ifndef __ID3D12Heap_INTERFACE_DEFINED__
+#define __ID3D12Heap_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90,0xee, 0x98,0x84,0x26,0x5e,0x8d,0xf3);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("6b3b2502-6e51-45b3-90ee-9884265e8df3")
+ID3D12Heap : public ID3D12Pageable
+{
+#ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS
+    virtual D3D12_HEAP_DESC* STDMETHODCALLTYPE GetDesc(
+        D3D12_HEAP_DESC *__ret) = 0;
+    D3D12_HEAP_DESC STDMETHODCALLTYPE GetDesc(
+        )
+    {
+        D3D12_HEAP_DESC __ret;
+        return *GetDesc(&__ret);
+    }
+#else
+    virtual D3D12_HEAP_DESC STDMETHODCALLTYPE GetDesc(
+        ) = 0;
+#endif
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90,0xee, 0x98,0x84,0x26,0x5e,0x8d,0xf3)
+#endif
+#else
+typedef struct ID3D12HeapVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12Heap *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12Heap *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12Heap *This);
+
+    /*** ID3D12Object methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
+        ID3D12Heap *This,
+        REFGUID guid,
+        UINT *data_size,
+        void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
+        ID3D12Heap *This,
+        REFGUID guid,
+        UINT data_size,
+        const void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
+        ID3D12Heap *This,
+        REFGUID guid,
+        const IUnknown *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetName)(
+        ID3D12Heap *This,
+        const WCHAR *name);
+
+    /*** ID3D12DeviceChild methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetDevice)(
+        ID3D12Heap *This,
+        REFIID riid,
+        void **device);
+
+    /*** ID3D12Heap methods ***/
+    D3D12_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)(
+        ID3D12Heap *This,
+        D3D12_HEAP_DESC *__ret);
+
+    END_INTERFACE
+} ID3D12HeapVtbl;
+
+interface ID3D12Heap {
+    CONST_VTBL ID3D12HeapVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12Heap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12Heap_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12Heap_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Object methods ***/
+#define ID3D12Heap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data)
+#define ID3D12Heap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data)
+#define ID3D12Heap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data)
+#define ID3D12Heap_SetName(This,name) (This)->lpVtbl->SetName(This,name)
+/*** ID3D12DeviceChild methods ***/
+#define ID3D12Heap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device)
+/*** ID3D12Heap methods ***/
+#define ID3D12Heap_GetDesc(This) ID3D12Heap_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12Heap_QueryInterface(ID3D12Heap* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12Heap_AddRef(ID3D12Heap* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12Heap_Release(ID3D12Heap* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Object methods ***/
+static FORCEINLINE HRESULT ID3D12Heap_GetPrivateData(ID3D12Heap* This,REFGUID guid,UINT *data_size,void *data) {
+    return This->lpVtbl->GetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12Heap_SetPrivateData(ID3D12Heap* This,REFGUID guid,UINT data_size,const void *data) {
+    return This->lpVtbl->SetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12Heap_SetPrivateDataInterface(ID3D12Heap* This,REFGUID guid,const IUnknown *data) {
+    return This->lpVtbl->SetPrivateDataInterface(This,guid,data);
+}
+static FORCEINLINE HRESULT ID3D12Heap_SetName(ID3D12Heap* This,const WCHAR *name) {
+    return This->lpVtbl->SetName(This,name);
+}
+/*** ID3D12DeviceChild methods ***/
+static FORCEINLINE HRESULT ID3D12Heap_GetDevice(ID3D12Heap* This,REFIID riid,void **device) {
+    return This->lpVtbl->GetDevice(This,riid,device);
+}
+/*** ID3D12Heap methods ***/
+static FORCEINLINE D3D12_HEAP_DESC ID3D12Heap_GetDesc(ID3D12Heap* This) {
+    D3D12_HEAP_DESC __ret;
+    return *This->lpVtbl->GetDesc(This,&__ret);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12Heap_INTERFACE_DEFINED__ */
+
+/*****************************************************************************
  * ID3D12Resource interface
  */
 #ifndef __ID3D12Resource_INTERFACE_DEFINED__
@@ -2203,6 +2613,10 @@
     UINT64 DSInvocations;
     UINT64 CSInvocations;
 } D3D12_QUERY_DATA_PIPELINE_STATISTICS;
+typedef struct D3D12_QUERY_DATA_SO_STATISTICS {
+    UINT64 NumPrimitivesWritten;
+    UINT64 PrimitivesStorageNeeded;
+} D3D12_QUERY_DATA_SO_STATISTICS;
 typedef enum D3D12_PREDICATION_OP {
     D3D12_PREDICATION_OP_EQUAL_ZERO = 0,
     D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1
@@ -3505,6 +3919,1475 @@
 
 #endif  /* __ID3D12GraphicsCommandList_INTERFACE_DEFINED__ */
 
+/*****************************************************************************
+ * ID3D12GraphicsCommandList1 interface
+ */
+#ifndef __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__
+#define __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb,0x38, 0x94,0x6d,0x7d,0x0e,0x7c,0xa7);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("553103fb-1fe7-4557-bb38-946d7d0e7ca7")
+ID3D12GraphicsCommandList1 : public ID3D12GraphicsCommandList
+{
+    virtual void STDMETHODCALLTYPE AtomicCopyBufferUINT(
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) = 0;
+
+    virtual void STDMETHODCALLTYPE AtomicCopyBufferUINT64(
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) = 0;
+
+    virtual void STDMETHODCALLTYPE OMSetDepthBounds(
+        FLOAT min,
+        FLOAT max) = 0;
+
+    virtual void STDMETHODCALLTYPE SetSamplePositions(
+        UINT sample_count,
+        UINT pixel_count,
+        D3D12_SAMPLE_POSITION *sample_positions) = 0;
+
+    virtual void STDMETHODCALLTYPE ResolveSubresourceRegion(
+        ID3D12Resource *dst_resource,
+        UINT dst_sub_resource_idx,
+        UINT dst_x,
+        UINT dst_y,
+        ID3D12Resource *src_resource,
+        UINT src_sub_resource_idx,
+        D3D12_RECT *src_rect,
+        DXGI_FORMAT format,
+        D3D12_RESOLVE_MODE mode) = 0;
+
+    virtual void STDMETHODCALLTYPE SetViewInstanceMask(
+        UINT mask) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb,0x38, 0x94,0x6d,0x7d,0x0e,0x7c,0xa7)
+#endif
+#else
+typedef struct ID3D12GraphicsCommandList1Vtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12GraphicsCommandList1 *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12GraphicsCommandList1 *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12GraphicsCommandList1 *This);
+
+    /*** ID3D12Object methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
+        ID3D12GraphicsCommandList1 *This,
+        REFGUID guid,
+        UINT *data_size,
+        void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
+        ID3D12GraphicsCommandList1 *This,
+        REFGUID guid,
+        UINT data_size,
+        const void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
+        ID3D12GraphicsCommandList1 *This,
+        REFGUID guid,
+        const IUnknown *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetName)(
+        ID3D12GraphicsCommandList1 *This,
+        const WCHAR *name);
+
+    /*** ID3D12DeviceChild methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetDevice)(
+        ID3D12GraphicsCommandList1 *This,
+        REFIID riid,
+        void **device);
+
+    /*** ID3D12CommandList methods ***/
+    D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)(
+        ID3D12GraphicsCommandList1 *This);
+
+    /*** ID3D12GraphicsCommandList methods ***/
+    HRESULT (STDMETHODCALLTYPE *Close)(
+        ID3D12GraphicsCommandList1 *This);
+
+    HRESULT (STDMETHODCALLTYPE *Reset)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12CommandAllocator *allocator,
+        ID3D12PipelineState *initial_state);
+
+    HRESULT (STDMETHODCALLTYPE *ClearState)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12PipelineState *pipeline_state);
+
+    void (STDMETHODCALLTYPE *DrawInstanced)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT vertex_count_per_instance,
+        UINT instance_count,
+        UINT start_vertex_location,
+        UINT start_instance_location);
+
+    void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT index_count_per_instance,
+        UINT instance_count,
+        UINT start_vertex_location,
+        INT base_vertex_location,
+        UINT start_instance_location);
+
+    void (STDMETHODCALLTYPE *Dispatch)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT x,
+        UINT u,
+        UINT z);
+
+    void (STDMETHODCALLTYPE *CopyBufferRegion)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT64 byte_count);
+
+    void (STDMETHODCALLTYPE *CopyTextureRegion)(
+        ID3D12GraphicsCommandList1 *This,
+        const D3D12_TEXTURE_COPY_LOCATION *dst,
+        UINT dst_x,
+        UINT dst_y,
+        UINT dst_z,
+        const D3D12_TEXTURE_COPY_LOCATION *src,
+        const D3D12_BOX *src_box);
+
+    void (STDMETHODCALLTYPE *CopyResource)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_resource,
+        ID3D12Resource *src_resource);
+
+    void (STDMETHODCALLTYPE *CopyTiles)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *tiled_resource,
+        const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
+        const D3D12_TILE_REGION_SIZE *tile_region_size,
+        ID3D12Resource *buffer,
+        UINT64 buffer_offset,
+        D3D12_TILE_COPY_FLAGS flags);
+
+    void (STDMETHODCALLTYPE *ResolveSubresource)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_resource,
+        UINT dst_sub_resource,
+        ID3D12Resource *src_resource,
+        UINT src_sub_resource,
+        DXGI_FORMAT format);
+
+    void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
+        ID3D12GraphicsCommandList1 *This,
+        D3D12_PRIMITIVE_TOPOLOGY primitive_topology);
+
+    void (STDMETHODCALLTYPE *RSSetViewports)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT viewport_count,
+        const D3D12_VIEWPORT *viewports);
+
+    void (STDMETHODCALLTYPE *RSSetScissorRects)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *OMSetBlendFactor)(
+        ID3D12GraphicsCommandList1 *This,
+        const FLOAT blend_factor[4]);
+
+    void (STDMETHODCALLTYPE *OMSetStencilRef)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT stencil_ref);
+
+    void (STDMETHODCALLTYPE *SetPipelineState)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12PipelineState *pipeline_state);
+
+    void (STDMETHODCALLTYPE *ResourceBarrier)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT barrier_count,
+        const D3D12_RESOURCE_BARRIER *barriers);
+
+    void (STDMETHODCALLTYPE *ExecuteBundle)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12GraphicsCommandList *command_list);
+
+    void (STDMETHODCALLTYPE *SetDescriptorHeaps)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT heap_count,
+        ID3D12DescriptorHeap *const *heaps);
+
+    void (STDMETHODCALLTYPE *SetComputeRootSignature)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12RootSignature *root_signature);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootSignature)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12RootSignature *root_signature);
+
+    void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor);
+
+    void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        UINT data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        UINT data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        UINT constant_count,
+        const void *data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        UINT constant_count,
+        const void *data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *IASetIndexBuffer)(
+        ID3D12GraphicsCommandList1 *This,
+        const D3D12_INDEX_BUFFER_VIEW *view);
+
+    void (STDMETHODCALLTYPE *IASetVertexBuffers)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT start_slot,
+        UINT view_count,
+        const D3D12_VERTEX_BUFFER_VIEW *views);
+
+    void (STDMETHODCALLTYPE *SOSetTargets)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT start_slot,
+        UINT view_count,
+        const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views);
+
+    void (STDMETHODCALLTYPE *OMSetRenderTargets)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT render_target_descriptor_count,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
+        WINBOOL single_descriptor_handle,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor);
+
+    void (STDMETHODCALLTYPE *ClearDepthStencilView)(
+        ID3D12GraphicsCommandList1 *This,
+        D3D12_CPU_DESCRIPTOR_HANDLE dsv,
+        D3D12_CLEAR_FLAGS flags,
+        FLOAT depth,
+        UINT8 stencil,
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearRenderTargetView)(
+        ID3D12GraphicsCommandList1 *This,
+        D3D12_CPU_DESCRIPTOR_HANDLE rtv,
+        const FLOAT color[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
+        ID3D12GraphicsCommandList1 *This,
+        D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
+        D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
+        ID3D12Resource *resource,
+        const UINT values[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
+        ID3D12GraphicsCommandList1 *This,
+        D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
+        D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
+        ID3D12Resource *resource,
+        const float values[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *DiscardResource)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *resource,
+        const D3D12_DISCARD_REGION *region);
+
+    void (STDMETHODCALLTYPE *BeginQuery)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT index);
+
+    void (STDMETHODCALLTYPE *EndQuery)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT index);
+
+    void (STDMETHODCALLTYPE *ResolveQueryData)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT start_index,
+        UINT query_count,
+        ID3D12Resource *dst_buffer,
+        UINT64 aligned_dst_buffer_offset);
+
+    void (STDMETHODCALLTYPE *SetPredication)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *buffer,
+        UINT64 aligned_buffer_offset,
+        D3D12_PREDICATION_OP operation);
+
+    void (STDMETHODCALLTYPE *SetMarker)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT metadata,
+        const void *data,
+        UINT size);
+
+    void (STDMETHODCALLTYPE *BeginEvent)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT metadata,
+        const void *data,
+        UINT size);
+
+    void (STDMETHODCALLTYPE *EndEvent)(
+        ID3D12GraphicsCommandList1 *This);
+
+    void (STDMETHODCALLTYPE *ExecuteIndirect)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12CommandSignature *command_signature,
+        UINT max_command_count,
+        ID3D12Resource *arg_buffer,
+        UINT64 arg_buffer_offset,
+        ID3D12Resource *count_buffer,
+        UINT64 count_buffer_offset);
+
+    /*** ID3D12GraphicsCommandList1 methods ***/
+    void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void (STDMETHODCALLTYPE *OMSetDepthBounds)(
+        ID3D12GraphicsCommandList1 *This,
+        FLOAT min,
+        FLOAT max);
+
+    void (STDMETHODCALLTYPE *SetSamplePositions)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT sample_count,
+        UINT pixel_count,
+        D3D12_SAMPLE_POSITION *sample_positions);
+
+    void (STDMETHODCALLTYPE *ResolveSubresourceRegion)(
+        ID3D12GraphicsCommandList1 *This,
+        ID3D12Resource *dst_resource,
+        UINT dst_sub_resource_idx,
+        UINT dst_x,
+        UINT dst_y,
+        ID3D12Resource *src_resource,
+        UINT src_sub_resource_idx,
+        D3D12_RECT *src_rect,
+        DXGI_FORMAT format,
+        D3D12_RESOLVE_MODE mode);
+
+    void (STDMETHODCALLTYPE *SetViewInstanceMask)(
+        ID3D12GraphicsCommandList1 *This,
+        UINT mask);
+
+    END_INTERFACE
+} ID3D12GraphicsCommandList1Vtbl;
+
+interface ID3D12GraphicsCommandList1 {
+    CONST_VTBL ID3D12GraphicsCommandList1Vtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12GraphicsCommandList1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12GraphicsCommandList1_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12GraphicsCommandList1_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Object methods ***/
+#define ID3D12GraphicsCommandList1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data)
+#define ID3D12GraphicsCommandList1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data)
+#define ID3D12GraphicsCommandList1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data)
+#define ID3D12GraphicsCommandList1_SetName(This,name) (This)->lpVtbl->SetName(This,name)
+/*** ID3D12DeviceChild methods ***/
+#define ID3D12GraphicsCommandList1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device)
+/*** ID3D12CommandList methods ***/
+#define ID3D12GraphicsCommandList1_GetType(This) (This)->lpVtbl->GetType(This)
+/*** ID3D12GraphicsCommandList methods ***/
+#define ID3D12GraphicsCommandList1_Close(This) (This)->lpVtbl->Close(This)
+#define ID3D12GraphicsCommandList1_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state)
+#define ID3D12GraphicsCommandList1_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state)
+#define ID3D12GraphicsCommandList1_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location)
+#define ID3D12GraphicsCommandList1_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location)
+#define ID3D12GraphicsCommandList1_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z)
+#define ID3D12GraphicsCommandList1_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count)
+#define ID3D12GraphicsCommandList1_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box)
+#define ID3D12GraphicsCommandList1_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource)
+#define ID3D12GraphicsCommandList1_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags)
+#define ID3D12GraphicsCommandList1_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format)
+#define ID3D12GraphicsCommandList1_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology)
+#define ID3D12GraphicsCommandList1_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports)
+#define ID3D12GraphicsCommandList1_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects)
+#define ID3D12GraphicsCommandList1_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor)
+#define ID3D12GraphicsCommandList1_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref)
+#define ID3D12GraphicsCommandList1_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state)
+#define ID3D12GraphicsCommandList1_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers)
+#define ID3D12GraphicsCommandList1_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list)
+#define ID3D12GraphicsCommandList1_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps)
+#define ID3D12GraphicsCommandList1_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature)
+#define ID3D12GraphicsCommandList1_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature)
+#define ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor)
+#define ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor)
+#define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset)
+#define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset)
+#define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset)
+#define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset)
+#define ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList1_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view)
+#define ID3D12GraphicsCommandList1_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views)
+#define ID3D12GraphicsCommandList1_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views)
+#define ID3D12GraphicsCommandList1_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor)
+#define ID3D12GraphicsCommandList1_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects)
+#define ID3D12GraphicsCommandList1_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects)
+#define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects)
+#define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects)
+#define ID3D12GraphicsCommandList1_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region)
+#define ID3D12GraphicsCommandList1_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index)
+#define ID3D12GraphicsCommandList1_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index)
+#define ID3D12GraphicsCommandList1_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset)
+#define ID3D12GraphicsCommandList1_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation)
+#define ID3D12GraphicsCommandList1_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size)
+#define ID3D12GraphicsCommandList1_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size)
+#define ID3D12GraphicsCommandList1_EndEvent(This) (This)->lpVtbl->EndEvent(This)
+#define ID3D12GraphicsCommandList1_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset)
+/*** ID3D12GraphicsCommandList1 methods ***/
+#define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges)
+#define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges)
+#define ID3D12GraphicsCommandList1_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max)
+#define ID3D12GraphicsCommandList1_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions)
+#define ID3D12GraphicsCommandList1_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode)
+#define ID3D12GraphicsCommandList1_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_QueryInterface(ID3D12GraphicsCommandList1* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12GraphicsCommandList1_AddRef(ID3D12GraphicsCommandList1* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12GraphicsCommandList1_Release(ID3D12GraphicsCommandList1* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Object methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_GetPrivateData(ID3D12GraphicsCommandList1* This,REFGUID guid,UINT *data_size,void *data) {
+    return This->lpVtbl->GetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_SetPrivateData(ID3D12GraphicsCommandList1* This,REFGUID guid,UINT data_size,const void *data) {
+    return This->lpVtbl->SetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_SetPrivateDataInterface(ID3D12GraphicsCommandList1* This,REFGUID guid,const IUnknown *data) {
+    return This->lpVtbl->SetPrivateDataInterface(This,guid,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_SetName(ID3D12GraphicsCommandList1* This,const WCHAR *name) {
+    return This->lpVtbl->SetName(This,name);
+}
+/*** ID3D12DeviceChild methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_GetDevice(ID3D12GraphicsCommandList1* This,REFIID riid,void **device) {
+    return This->lpVtbl->GetDevice(This,riid,device);
+}
+/*** ID3D12CommandList methods ***/
+static FORCEINLINE D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList1_GetType(ID3D12GraphicsCommandList1* This) {
+    return This->lpVtbl->GetType(This);
+}
+/*** ID3D12GraphicsCommandList methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_Close(ID3D12GraphicsCommandList1* This) {
+    return This->lpVtbl->Close(This);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_Reset(ID3D12GraphicsCommandList1* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) {
+    return This->lpVtbl->Reset(This,allocator,initial_state);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList1_ClearState(ID3D12GraphicsCommandList1* This,ID3D12PipelineState *pipeline_state) {
+    return This->lpVtbl->ClearState(This,pipeline_state);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_DrawInstanced(ID3D12GraphicsCommandList1* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) {
+    This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_DrawIndexedInstanced(ID3D12GraphicsCommandList1* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) {
+    This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_Dispatch(ID3D12GraphicsCommandList1* This,UINT x,UINT u,UINT z) {
+    This->lpVtbl->Dispatch(This,x,u,z);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_CopyBufferRegion(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) {
+    This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_CopyTextureRegion(ID3D12GraphicsCommandList1* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) {
+    This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_CopyResource(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) {
+    This->lpVtbl->CopyResource(This,dst_resource,src_resource);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_CopyTiles(ID3D12GraphicsCommandList1* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) {
+    This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ResolveSubresource(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) {
+    This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_IASetPrimitiveTopology(ID3D12GraphicsCommandList1* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) {
+    This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_RSSetViewports(ID3D12GraphicsCommandList1* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) {
+    This->lpVtbl->RSSetViewports(This,viewport_count,viewports);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_RSSetScissorRects(ID3D12GraphicsCommandList1* This,UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->RSSetScissorRects(This,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_OMSetBlendFactor(ID3D12GraphicsCommandList1* This,const FLOAT blend_factor[4]) {
+    This->lpVtbl->OMSetBlendFactor(This,blend_factor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_OMSetStencilRef(ID3D12GraphicsCommandList1* This,UINT stencil_ref) {
+    This->lpVtbl->OMSetStencilRef(This,stencil_ref);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetPipelineState(ID3D12GraphicsCommandList1* This,ID3D12PipelineState *pipeline_state) {
+    This->lpVtbl->SetPipelineState(This,pipeline_state);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ResourceBarrier(ID3D12GraphicsCommandList1* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) {
+    This->lpVtbl->ResourceBarrier(This,barrier_count,barriers);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ExecuteBundle(ID3D12GraphicsCommandList1* This,ID3D12GraphicsCommandList *command_list) {
+    This->lpVtbl->ExecuteBundle(This,command_list);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetDescriptorHeaps(ID3D12GraphicsCommandList1* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) {
+    This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRootSignature(ID3D12GraphicsCommandList1* This,ID3D12RootSignature *root_signature) {
+    This->lpVtbl->SetComputeRootSignature(This,root_signature);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRootSignature(ID3D12GraphicsCommandList1* This,ID3D12RootSignature *root_signature) {
+    This->lpVtbl->SetGraphicsRootSignature(This,root_signature);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) {
+    This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) {
+    This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT data,UINT dst_offset) {
+    This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT data,UINT dst_offset) {
+    This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) {
+    This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) {
+    This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_IASetIndexBuffer(ID3D12GraphicsCommandList1* This,const D3D12_INDEX_BUFFER_VIEW *view) {
+    This->lpVtbl->IASetIndexBuffer(This,view);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_IASetVertexBuffers(ID3D12GraphicsCommandList1* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) {
+    This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SOSetTargets(ID3D12GraphicsCommandList1* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) {
+    This->lpVtbl->SOSetTargets(This,start_slot,view_count,views);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_OMSetRenderTargets(ID3D12GraphicsCommandList1* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) {
+    This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ClearDepthStencilView(ID3D12GraphicsCommandList1* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ClearRenderTargetView(ID3D12GraphicsCommandList1* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList1* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList1* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_DiscardResource(ID3D12GraphicsCommandList1* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) {
+    This->lpVtbl->DiscardResource(This,resource,region);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_BeginQuery(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) {
+    This->lpVtbl->BeginQuery(This,heap,type,index);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_EndQuery(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) {
+    This->lpVtbl->EndQuery(This,heap,type,index);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ResolveQueryData(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) {
+    This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetPredication(ID3D12GraphicsCommandList1* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) {
+    This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetMarker(ID3D12GraphicsCommandList1* This,UINT metadata,const void *data,UINT size) {
+    This->lpVtbl->SetMarker(This,metadata,data,size);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_BeginEvent(ID3D12GraphicsCommandList1* This,UINT metadata,const void *data,UINT size) {
+    This->lpVtbl->BeginEvent(This,metadata,data,size);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_EndEvent(ID3D12GraphicsCommandList1* This) {
+    This->lpVtbl->EndEvent(This);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ExecuteIndirect(ID3D12GraphicsCommandList1* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) {
+    This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset);
+}
+/*** ID3D12GraphicsCommandList1 methods ***/
+static FORCEINLINE void ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) {
+    This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) {
+    This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_OMSetDepthBounds(ID3D12GraphicsCommandList1* This,FLOAT min,FLOAT max) {
+    This->lpVtbl->OMSetDepthBounds(This,min,max);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetSamplePositions(ID3D12GraphicsCommandList1* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) {
+    This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_ResolveSubresourceRegion(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) {
+    This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList1_SetViewInstanceMask(ID3D12GraphicsCommandList1* This,UINT mask) {
+    This->lpVtbl->SetViewInstanceMask(This,mask);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__ */
+
+/*****************************************************************************
+ * ID3D12GraphicsCommandList2 interface
+ */
+#ifndef __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__
+#define __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12GraphicsCommandList2, 0x38c3e585, 0xff17, 0x412c, 0x91,0x50, 0x4f,0xc6,0xf9,0xd7,0x2a,0x28);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("38c3e585-ff17-412c-9150-4fc6f9d72a28")
+ID3D12GraphicsCommandList2 : public ID3D12GraphicsCommandList1
+{
+    virtual void STDMETHODCALLTYPE WriteBufferImmediate(
+        UINT count,
+        const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
+        const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12GraphicsCommandList2, 0x38c3e585, 0xff17, 0x412c, 0x91,0x50, 0x4f,0xc6,0xf9,0xd7,0x2a,0x28)
+#endif
+#else
+typedef struct ID3D12GraphicsCommandList2Vtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12GraphicsCommandList2 *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12GraphicsCommandList2 *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12GraphicsCommandList2 *This);
+
+    /*** ID3D12Object methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
+        ID3D12GraphicsCommandList2 *This,
+        REFGUID guid,
+        UINT *data_size,
+        void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
+        ID3D12GraphicsCommandList2 *This,
+        REFGUID guid,
+        UINT data_size,
+        const void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
+        ID3D12GraphicsCommandList2 *This,
+        REFGUID guid,
+        const IUnknown *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetName)(
+        ID3D12GraphicsCommandList2 *This,
+        const WCHAR *name);
+
+    /*** ID3D12DeviceChild methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetDevice)(
+        ID3D12GraphicsCommandList2 *This,
+        REFIID riid,
+        void **device);
+
+    /*** ID3D12CommandList methods ***/
+    D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)(
+        ID3D12GraphicsCommandList2 *This);
+
+    /*** ID3D12GraphicsCommandList methods ***/
+    HRESULT (STDMETHODCALLTYPE *Close)(
+        ID3D12GraphicsCommandList2 *This);
+
+    HRESULT (STDMETHODCALLTYPE *Reset)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12CommandAllocator *allocator,
+        ID3D12PipelineState *initial_state);
+
+    HRESULT (STDMETHODCALLTYPE *ClearState)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12PipelineState *pipeline_state);
+
+    void (STDMETHODCALLTYPE *DrawInstanced)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT vertex_count_per_instance,
+        UINT instance_count,
+        UINT start_vertex_location,
+        UINT start_instance_location);
+
+    void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT index_count_per_instance,
+        UINT instance_count,
+        UINT start_vertex_location,
+        INT base_vertex_location,
+        UINT start_instance_location);
+
+    void (STDMETHODCALLTYPE *Dispatch)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT x,
+        UINT u,
+        UINT z);
+
+    void (STDMETHODCALLTYPE *CopyBufferRegion)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT64 byte_count);
+
+    void (STDMETHODCALLTYPE *CopyTextureRegion)(
+        ID3D12GraphicsCommandList2 *This,
+        const D3D12_TEXTURE_COPY_LOCATION *dst,
+        UINT dst_x,
+        UINT dst_y,
+        UINT dst_z,
+        const D3D12_TEXTURE_COPY_LOCATION *src,
+        const D3D12_BOX *src_box);
+
+    void (STDMETHODCALLTYPE *CopyResource)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_resource,
+        ID3D12Resource *src_resource);
+
+    void (STDMETHODCALLTYPE *CopyTiles)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *tiled_resource,
+        const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
+        const D3D12_TILE_REGION_SIZE *tile_region_size,
+        ID3D12Resource *buffer,
+        UINT64 buffer_offset,
+        D3D12_TILE_COPY_FLAGS flags);
+
+    void (STDMETHODCALLTYPE *ResolveSubresource)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_resource,
+        UINT dst_sub_resource,
+        ID3D12Resource *src_resource,
+        UINT src_sub_resource,
+        DXGI_FORMAT format);
+
+    void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
+        ID3D12GraphicsCommandList2 *This,
+        D3D12_PRIMITIVE_TOPOLOGY primitive_topology);
+
+    void (STDMETHODCALLTYPE *RSSetViewports)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT viewport_count,
+        const D3D12_VIEWPORT *viewports);
+
+    void (STDMETHODCALLTYPE *RSSetScissorRects)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *OMSetBlendFactor)(
+        ID3D12GraphicsCommandList2 *This,
+        const FLOAT blend_factor[4]);
+
+    void (STDMETHODCALLTYPE *OMSetStencilRef)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT stencil_ref);
+
+    void (STDMETHODCALLTYPE *SetPipelineState)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12PipelineState *pipeline_state);
+
+    void (STDMETHODCALLTYPE *ResourceBarrier)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT barrier_count,
+        const D3D12_RESOURCE_BARRIER *barriers);
+
+    void (STDMETHODCALLTYPE *ExecuteBundle)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12GraphicsCommandList *command_list);
+
+    void (STDMETHODCALLTYPE *SetDescriptorHeaps)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT heap_count,
+        ID3D12DescriptorHeap *const *heaps);
+
+    void (STDMETHODCALLTYPE *SetComputeRootSignature)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12RootSignature *root_signature);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootSignature)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12RootSignature *root_signature);
+
+    void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor);
+
+    void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        UINT data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        UINT data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        UINT constant_count,
+        const void *data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        UINT constant_count,
+        const void *data,
+        UINT dst_offset);
+
+    void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT root_parameter_index,
+        D3D12_GPU_VIRTUAL_ADDRESS address);
+
+    void (STDMETHODCALLTYPE *IASetIndexBuffer)(
+        ID3D12GraphicsCommandList2 *This,
+        const D3D12_INDEX_BUFFER_VIEW *view);
+
+    void (STDMETHODCALLTYPE *IASetVertexBuffers)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT start_slot,
+        UINT view_count,
+        const D3D12_VERTEX_BUFFER_VIEW *views);
+
+    void (STDMETHODCALLTYPE *SOSetTargets)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT start_slot,
+        UINT view_count,
+        const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views);
+
+    void (STDMETHODCALLTYPE *OMSetRenderTargets)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT render_target_descriptor_count,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
+        WINBOOL single_descriptor_handle,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor);
+
+    void (STDMETHODCALLTYPE *ClearDepthStencilView)(
+        ID3D12GraphicsCommandList2 *This,
+        D3D12_CPU_DESCRIPTOR_HANDLE dsv,
+        D3D12_CLEAR_FLAGS flags,
+        FLOAT depth,
+        UINT8 stencil,
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearRenderTargetView)(
+        ID3D12GraphicsCommandList2 *This,
+        D3D12_CPU_DESCRIPTOR_HANDLE rtv,
+        const FLOAT color[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
+        ID3D12GraphicsCommandList2 *This,
+        D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
+        D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
+        ID3D12Resource *resource,
+        const UINT values[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
+        ID3D12GraphicsCommandList2 *This,
+        D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
+        D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
+        ID3D12Resource *resource,
+        const float values[4],
+        UINT rect_count,
+        const D3D12_RECT *rects);
+
+    void (STDMETHODCALLTYPE *DiscardResource)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *resource,
+        const D3D12_DISCARD_REGION *region);
+
+    void (STDMETHODCALLTYPE *BeginQuery)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT index);
+
+    void (STDMETHODCALLTYPE *EndQuery)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT index);
+
+    void (STDMETHODCALLTYPE *ResolveQueryData)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12QueryHeap *heap,
+        D3D12_QUERY_TYPE type,
+        UINT start_index,
+        UINT query_count,
+        ID3D12Resource *dst_buffer,
+        UINT64 aligned_dst_buffer_offset);
+
+    void (STDMETHODCALLTYPE *SetPredication)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *buffer,
+        UINT64 aligned_buffer_offset,
+        D3D12_PREDICATION_OP operation);
+
+    void (STDMETHODCALLTYPE *SetMarker)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT metadata,
+        const void *data,
+        UINT size);
+
+    void (STDMETHODCALLTYPE *BeginEvent)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT metadata,
+        const void *data,
+        UINT size);
+
+    void (STDMETHODCALLTYPE *EndEvent)(
+        ID3D12GraphicsCommandList2 *This);
+
+    void (STDMETHODCALLTYPE *ExecuteIndirect)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12CommandSignature *command_signature,
+        UINT max_command_count,
+        ID3D12Resource *arg_buffer,
+        UINT64 arg_buffer_offset,
+        ID3D12Resource *count_buffer,
+        UINT64 count_buffer_offset);
+
+    /*** ID3D12GraphicsCommandList1 methods ***/
+    void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_buffer,
+        UINT64 dst_offset,
+        ID3D12Resource *src_buffer,
+        UINT64 src_offset,
+        UINT dependent_resource_count,
+        ID3D12Resource *const *dependent_resources,
+        const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void (STDMETHODCALLTYPE *OMSetDepthBounds)(
+        ID3D12GraphicsCommandList2 *This,
+        FLOAT min,
+        FLOAT max);
+
+    void (STDMETHODCALLTYPE *SetSamplePositions)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT sample_count,
+        UINT pixel_count,
+        D3D12_SAMPLE_POSITION *sample_positions);
+
+    void (STDMETHODCALLTYPE *ResolveSubresourceRegion)(
+        ID3D12GraphicsCommandList2 *This,
+        ID3D12Resource *dst_resource,
+        UINT dst_sub_resource_idx,
+        UINT dst_x,
+        UINT dst_y,
+        ID3D12Resource *src_resource,
+        UINT src_sub_resource_idx,
+        D3D12_RECT *src_rect,
+        DXGI_FORMAT format,
+        D3D12_RESOLVE_MODE mode);
+
+    void (STDMETHODCALLTYPE *SetViewInstanceMask)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT mask);
+
+    /*** ID3D12GraphicsCommandList2 methods ***/
+    void (STDMETHODCALLTYPE *WriteBufferImmediate)(
+        ID3D12GraphicsCommandList2 *This,
+        UINT count,
+        const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
+        const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes);
+
+    END_INTERFACE
+} ID3D12GraphicsCommandList2Vtbl;
+
+interface ID3D12GraphicsCommandList2 {
+    CONST_VTBL ID3D12GraphicsCommandList2Vtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12GraphicsCommandList2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12GraphicsCommandList2_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12GraphicsCommandList2_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Object methods ***/
+#define ID3D12GraphicsCommandList2_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data)
+#define ID3D12GraphicsCommandList2_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data)
+#define ID3D12GraphicsCommandList2_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data)
+#define ID3D12GraphicsCommandList2_SetName(This,name) (This)->lpVtbl->SetName(This,name)
+/*** ID3D12DeviceChild methods ***/
+#define ID3D12GraphicsCommandList2_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device)
+/*** ID3D12CommandList methods ***/
+#define ID3D12GraphicsCommandList2_GetType(This) (This)->lpVtbl->GetType(This)
+/*** ID3D12GraphicsCommandList methods ***/
+#define ID3D12GraphicsCommandList2_Close(This) (This)->lpVtbl->Close(This)
+#define ID3D12GraphicsCommandList2_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state)
+#define ID3D12GraphicsCommandList2_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state)
+#define ID3D12GraphicsCommandList2_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location)
+#define ID3D12GraphicsCommandList2_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location)
+#define ID3D12GraphicsCommandList2_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z)
+#define ID3D12GraphicsCommandList2_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count)
+#define ID3D12GraphicsCommandList2_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box)
+#define ID3D12GraphicsCommandList2_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource)
+#define ID3D12GraphicsCommandList2_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags)
+#define ID3D12GraphicsCommandList2_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format)
+#define ID3D12GraphicsCommandList2_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology)
+#define ID3D12GraphicsCommandList2_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports)
+#define ID3D12GraphicsCommandList2_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects)
+#define ID3D12GraphicsCommandList2_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor)
+#define ID3D12GraphicsCommandList2_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref)
+#define ID3D12GraphicsCommandList2_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state)
+#define ID3D12GraphicsCommandList2_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers)
+#define ID3D12GraphicsCommandList2_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list)
+#define ID3D12GraphicsCommandList2_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps)
+#define ID3D12GraphicsCommandList2_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature)
+#define ID3D12GraphicsCommandList2_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature)
+#define ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor)
+#define ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor)
+#define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset)
+#define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset)
+#define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset)
+#define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset)
+#define ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address)
+#define ID3D12GraphicsCommandList2_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view)
+#define ID3D12GraphicsCommandList2_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views)
+#define ID3D12GraphicsCommandList2_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views)
+#define ID3D12GraphicsCommandList2_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor)
+#define ID3D12GraphicsCommandList2_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects)
+#define ID3D12GraphicsCommandList2_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects)
+#define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects)
+#define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects)
+#define ID3D12GraphicsCommandList2_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region)
+#define ID3D12GraphicsCommandList2_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index)
+#define ID3D12GraphicsCommandList2_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index)
+#define ID3D12GraphicsCommandList2_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset)
+#define ID3D12GraphicsCommandList2_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation)
+#define ID3D12GraphicsCommandList2_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size)
+#define ID3D12GraphicsCommandList2_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size)
+#define ID3D12GraphicsCommandList2_EndEvent(This) (This)->lpVtbl->EndEvent(This)
+#define ID3D12GraphicsCommandList2_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset)
+/*** ID3D12GraphicsCommandList1 methods ***/
+#define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges)
+#define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges)
+#define ID3D12GraphicsCommandList2_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max)
+#define ID3D12GraphicsCommandList2_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions)
+#define ID3D12GraphicsCommandList2_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode)
+#define ID3D12GraphicsCommandList2_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask)
+/*** ID3D12GraphicsCommandList2 methods ***/
+#define ID3D12GraphicsCommandList2_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_QueryInterface(ID3D12GraphicsCommandList2* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12GraphicsCommandList2_AddRef(ID3D12GraphicsCommandList2* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12GraphicsCommandList2_Release(ID3D12GraphicsCommandList2* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Object methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_GetPrivateData(ID3D12GraphicsCommandList2* This,REFGUID guid,UINT *data_size,void *data) {
+    return This->lpVtbl->GetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_SetPrivateData(ID3D12GraphicsCommandList2* This,REFGUID guid,UINT data_size,const void *data) {
+    return This->lpVtbl->SetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_SetPrivateDataInterface(ID3D12GraphicsCommandList2* This,REFGUID guid,const IUnknown *data) {
+    return This->lpVtbl->SetPrivateDataInterface(This,guid,data);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_SetName(ID3D12GraphicsCommandList2* This,const WCHAR *name) {
+    return This->lpVtbl->SetName(This,name);
+}
+/*** ID3D12DeviceChild methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_GetDevice(ID3D12GraphicsCommandList2* This,REFIID riid,void **device) {
+    return This->lpVtbl->GetDevice(This,riid,device);
+}
+/*** ID3D12CommandList methods ***/
+static FORCEINLINE D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList2_GetType(ID3D12GraphicsCommandList2* This) {
+    return This->lpVtbl->GetType(This);
+}
+/*** ID3D12GraphicsCommandList methods ***/
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_Close(ID3D12GraphicsCommandList2* This) {
+    return This->lpVtbl->Close(This);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_Reset(ID3D12GraphicsCommandList2* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) {
+    return This->lpVtbl->Reset(This,allocator,initial_state);
+}
+static FORCEINLINE HRESULT ID3D12GraphicsCommandList2_ClearState(ID3D12GraphicsCommandList2* This,ID3D12PipelineState *pipeline_state) {
+    return This->lpVtbl->ClearState(This,pipeline_state);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_DrawInstanced(ID3D12GraphicsCommandList2* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) {
+    This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_DrawIndexedInstanced(ID3D12GraphicsCommandList2* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) {
+    This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_Dispatch(ID3D12GraphicsCommandList2* This,UINT x,UINT u,UINT z) {
+    This->lpVtbl->Dispatch(This,x,u,z);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_CopyBufferRegion(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) {
+    This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_CopyTextureRegion(ID3D12GraphicsCommandList2* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) {
+    This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_CopyResource(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) {
+    This->lpVtbl->CopyResource(This,dst_resource,src_resource);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_CopyTiles(ID3D12GraphicsCommandList2* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) {
+    This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ResolveSubresource(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) {
+    This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_IASetPrimitiveTopology(ID3D12GraphicsCommandList2* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) {
+    This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_RSSetViewports(ID3D12GraphicsCommandList2* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) {
+    This->lpVtbl->RSSetViewports(This,viewport_count,viewports);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_RSSetScissorRects(ID3D12GraphicsCommandList2* This,UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->RSSetScissorRects(This,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_OMSetBlendFactor(ID3D12GraphicsCommandList2* This,const FLOAT blend_factor[4]) {
+    This->lpVtbl->OMSetBlendFactor(This,blend_factor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_OMSetStencilRef(ID3D12GraphicsCommandList2* This,UINT stencil_ref) {
+    This->lpVtbl->OMSetStencilRef(This,stencil_ref);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetPipelineState(ID3D12GraphicsCommandList2* This,ID3D12PipelineState *pipeline_state) {
+    This->lpVtbl->SetPipelineState(This,pipeline_state);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ResourceBarrier(ID3D12GraphicsCommandList2* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) {
+    This->lpVtbl->ResourceBarrier(This,barrier_count,barriers);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ExecuteBundle(ID3D12GraphicsCommandList2* This,ID3D12GraphicsCommandList *command_list) {
+    This->lpVtbl->ExecuteBundle(This,command_list);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetDescriptorHeaps(ID3D12GraphicsCommandList2* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) {
+    This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRootSignature(ID3D12GraphicsCommandList2* This,ID3D12RootSignature *root_signature) {
+    This->lpVtbl->SetComputeRootSignature(This,root_signature);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRootSignature(ID3D12GraphicsCommandList2* This,ID3D12RootSignature *root_signature) {
+    This->lpVtbl->SetGraphicsRootSignature(This,root_signature);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) {
+    This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) {
+    This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT data,UINT dst_offset) {
+    This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT data,UINT dst_offset) {
+    This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) {
+    This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) {
+    This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) {
+    This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_IASetIndexBuffer(ID3D12GraphicsCommandList2* This,const D3D12_INDEX_BUFFER_VIEW *view) {
+    This->lpVtbl->IASetIndexBuffer(This,view);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_IASetVertexBuffers(ID3D12GraphicsCommandList2* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) {
+    This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SOSetTargets(ID3D12GraphicsCommandList2* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) {
+    This->lpVtbl->SOSetTargets(This,start_slot,view_count,views);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_OMSetRenderTargets(ID3D12GraphicsCommandList2* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) {
+    This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ClearDepthStencilView(ID3D12GraphicsCommandList2* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ClearRenderTargetView(ID3D12GraphicsCommandList2* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList2* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList2* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) {
+    This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_DiscardResource(ID3D12GraphicsCommandList2* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) {
+    This->lpVtbl->DiscardResource(This,resource,region);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_BeginQuery(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) {
+    This->lpVtbl->BeginQuery(This,heap,type,index);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_EndQuery(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) {
+    This->lpVtbl->EndQuery(This,heap,type,index);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ResolveQueryData(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) {
+    This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetPredication(ID3D12GraphicsCommandList2* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) {
+    This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetMarker(ID3D12GraphicsCommandList2* This,UINT metadata,const void *data,UINT size) {
+    This->lpVtbl->SetMarker(This,metadata,data,size);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_BeginEvent(ID3D12GraphicsCommandList2* This,UINT metadata,const void *data,UINT size) {
+    This->lpVtbl->BeginEvent(This,metadata,data,size);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_EndEvent(ID3D12GraphicsCommandList2* This) {
+    This->lpVtbl->EndEvent(This);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ExecuteIndirect(ID3D12GraphicsCommandList2* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) {
+    This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset);
+}
+/*** ID3D12GraphicsCommandList1 methods ***/
+static FORCEINLINE void ID3D12GraphicsCommandList2_AtomicCopyBufferUINT(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) {
+    This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) {
+    This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_OMSetDepthBounds(ID3D12GraphicsCommandList2* This,FLOAT min,FLOAT max) {
+    This->lpVtbl->OMSetDepthBounds(This,min,max);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetSamplePositions(ID3D12GraphicsCommandList2* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) {
+    This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_ResolveSubresourceRegion(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) {
+    This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode);
+}
+static FORCEINLINE void ID3D12GraphicsCommandList2_SetViewInstanceMask(ID3D12GraphicsCommandList2* This,UINT mask) {
+    This->lpVtbl->SetViewInstanceMask(This,mask);
+}
+/*** ID3D12GraphicsCommandList2 methods ***/
+static FORCEINLINE void ID3D12GraphicsCommandList2_WriteBufferImmediate(ID3D12GraphicsCommandList2* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) {
+    This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__ */
+
 typedef enum D3D12_TILE_RANGE_FLAGS {
     D3D12_TILE_RANGE_FLAG_NONE = 0x0,
     D3D12_TILE_RANGE_FLAG_NULL = 0x1,
@@ -5130,6 +7013,558 @@
 #endif  /* __ID3D12Device_INTERFACE_DEFINED__ */
 
 /*****************************************************************************
+ * ID3D12Device1 interface
+ */
+#ifndef __ID3D12Device1_INTERFACE_DEFINED__
+#define __ID3D12Device1_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88,0x95, 0xc1,0xf2,0x33,0x86,0x86,0x3e);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("77acce80-638e-4e65-8895-c1f23386863e")
+ID3D12Device1 : public ID3D12Device
+{
+    virtual HRESULT STDMETHODCALLTYPE CreatePipelineLibrary(
+        const void *blob,
+        SIZE_T blob_size,
+        REFIID iid,
+        void **lib) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE SetEventOnMultipleFenceCompletion(
+        ID3D12Fence *const *fences,
+        const UINT64 *values,
+        UINT fence_count,
+        D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,
+        HANDLE event) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE SetResidencyPriority(
+        UINT object_count,
+        ID3D12Pageable *const *objects,
+        const D3D12_RESIDENCY_PRIORITY *priorities) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88,0x95, 0xc1,0xf2,0x33,0x86,0x86,0x3e)
+#endif
+#else
+typedef struct ID3D12Device1Vtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12Device1 *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12Device1 *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12Device1 *This);
+
+    /*** ID3D12Object methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
+        ID3D12Device1 *This,
+        REFGUID guid,
+        UINT *data_size,
+        void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
+        ID3D12Device1 *This,
+        REFGUID guid,
+        UINT data_size,
+        const void *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
+        ID3D12Device1 *This,
+        REFGUID guid,
+        const IUnknown *data);
+
+    HRESULT (STDMETHODCALLTYPE *SetName)(
+        ID3D12Device1 *This,
+        const WCHAR *name);
+
+    /*** ID3D12Device methods ***/
+    UINT (STDMETHODCALLTYPE *GetNodeCount)(
+        ID3D12Device1 *This);
+
+    HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)(
+        ID3D12Device1 *This,
+        const D3D12_COMMAND_QUEUE_DESC *desc,
+        REFIID riid,
+        void **command_queue);
+
+    HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)(
+        ID3D12Device1 *This,
+        D3D12_COMMAND_LIST_TYPE type,
+        REFIID riid,
+        void **command_allocator);
+
+    HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)(
+        ID3D12Device1 *This,
+        const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,
+        REFIID riid,
+        void **pipeline_state);
+
+    HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)(
+        ID3D12Device1 *This,
+        const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,
+        REFIID riid,
+        void **pipeline_state);
+
+    HRESULT (STDMETHODCALLTYPE *CreateCommandList)(
+        ID3D12Device1 *This,
+        UINT node_mask,
+        D3D12_COMMAND_LIST_TYPE type,
+        ID3D12CommandAllocator *command_allocator,
+        ID3D12PipelineState *initial_pipeline_state,
+        REFIID riid,
+        void **command_list);
+
+    HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)(
+        ID3D12Device1 *This,
+        D3D12_FEATURE feature,
+        void *feature_data,
+        UINT feature_data_size);
+
+    HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)(
+        ID3D12Device1 *This,
+        const D3D12_DESCRIPTOR_HEAP_DESC *desc,
+        REFIID riid,
+        void **descriptor_heap);
+
+    UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)(
+        ID3D12Device1 *This,
+        D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type);
+
+    HRESULT (STDMETHODCALLTYPE *CreateRootSignature)(
+        ID3D12Device1 *This,
+        UINT node_mask,
+        const void *bytecode,
+        SIZE_T bytecode_length,
+        REFIID riid,
+        void **root_signature);
+
+    void (STDMETHODCALLTYPE *CreateConstantBufferView)(
+        ID3D12Device1 *This,
+        const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CreateShaderResourceView)(
+        ID3D12Device1 *This,
+        ID3D12Resource *resource,
+        const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CreateUnorderedAccessView)(
+        ID3D12Device1 *This,
+        ID3D12Resource *resource,
+        ID3D12Resource *counter_resource,
+        const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CreateRenderTargetView)(
+        ID3D12Device1 *This,
+        ID3D12Resource *resource,
+        const D3D12_RENDER_TARGET_VIEW_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CreateDepthStencilView)(
+        ID3D12Device1 *This,
+        ID3D12Resource *resource,
+        const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CreateSampler)(
+        ID3D12Device1 *This,
+        const D3D12_SAMPLER_DESC *desc,
+        D3D12_CPU_DESCRIPTOR_HANDLE descriptor);
+
+    void (STDMETHODCALLTYPE *CopyDescriptors)(
+        ID3D12Device1 *This,
+        UINT dst_descriptor_range_count,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,
+        const UINT *dst_descriptor_range_sizes,
+        UINT src_descriptor_range_count,
+        const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,
+        const UINT *src_descriptor_range_sizes,
+        D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type);
+
+    void (STDMETHODCALLTYPE *CopyDescriptorsSimple)(
+        ID3D12Device1 *This,
+        UINT descriptor_count,
+        const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,
+        const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,
+        D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type);
+
+    D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)(
+        ID3D12Device1 *This,
+        D3D12_RESOURCE_ALLOCATION_INFO *__ret,
+        UINT visible_mask,
+        UINT reource_desc_count,
+        const D3D12_RESOURCE_DESC *resource_descs);
+
+    D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)(
+        ID3D12Device1 *This,
+        D3D12_HEAP_PROPERTIES *__ret,
+        UINT node_mask,
+        D3D12_HEAP_TYPE heap_type);
+
+    HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)(
+        ID3D12Device1 *This,
+        const D3D12_HEAP_PROPERTIES *heap_properties,
+        D3D12_HEAP_FLAGS heap_flags,
+        const D3D12_RESOURCE_DESC *desc,
+        D3D12_RESOURCE_STATES initial_state,
+        const D3D12_CLEAR_VALUE *optimized_clear_value,
+        REFIID riid,
+        void **resource);
+
+    HRESULT (STDMETHODCALLTYPE *CreateHeap)(
+        ID3D12Device1 *This,
+        const D3D12_HEAP_DESC *desc,
+        REFIID riid,
+        void **heap);
+
+    HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)(
+        ID3D12Device1 *This,
+        ID3D12Heap *heap,
+        UINT64 heap_offset,
+        const D3D12_RESOURCE_DESC *desc,
+        D3D12_RESOURCE_STATES initial_state,
+        const D3D12_CLEAR_VALUE *optimized_clear_value,
+        REFIID riid,
+        void **resource);
+
+    HRESULT (STDMETHODCALLTYPE *CreateReservedResource)(
+        ID3D12Device1 *This,
+        const D3D12_RESOURCE_DESC *desc,
+        D3D12_RESOURCE_STATES initial_state,
+        const D3D12_CLEAR_VALUE *optimized_clear_value,
+        REFIID riid,
+        void **resource);
+
+    HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)(
+        ID3D12Device1 *This,
+        ID3D12DeviceChild *object,
+        const SECURITY_ATTRIBUTES *attributes,
+        DWORD access,
+        const WCHAR *name,
+        HANDLE *handle);
+
+    HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)(
+        ID3D12Device1 *This,
+        HANDLE handle,
+        REFIID riid,
+        void **object);
+
+    HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)(
+        ID3D12Device1 *This,
+        const WCHAR *name,
+        DWORD access,
+        HANDLE *handle);
+
+    HRESULT (STDMETHODCALLTYPE *MakeResident)(
+        ID3D12Device1 *This,
+        UINT object_count,
+        ID3D12Pageable *const *objects);
+
+    HRESULT (STDMETHODCALLTYPE *Evict)(
+        ID3D12Device1 *This,
+        UINT object_count,
+        ID3D12Pageable *const *objects);
+
+    HRESULT (STDMETHODCALLTYPE *CreateFence)(
+        ID3D12Device1 *This,
+        UINT64 initial_value,
+        D3D12_FENCE_FLAGS flags,
+        REFIID riid,
+        void **fence);
+
+    HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
+        ID3D12Device1 *This);
+
+    void (STDMETHODCALLTYPE *GetCopyableFootprints)(
+        ID3D12Device1 *This,
+        const D3D12_RESOURCE_DESC *desc,
+        UINT first_sub_resource,
+        UINT sub_resource_count,
+        UINT64 base_offset,
+        D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,
+        UINT *row_count,
+        UINT64 *row_size,
+        UINT64 *total_bytes);
+
+    HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)(
+        ID3D12Device1 *This,
+        const D3D12_QUERY_HEAP_DESC *desc,
+        REFIID riid,
+        void **heap);
+
+    HRESULT (STDMETHODCALLTYPE *SetStablePowerState)(
+        ID3D12Device1 *This,
+        WINBOOL enable);
+
+    HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)(
+        ID3D12Device1 *This,
+        const D3D12_COMMAND_SIGNATURE_DESC *desc,
+        ID3D12RootSignature *root_signature,
+        REFIID riid,
+        void **command_signature);
+
+    void (STDMETHODCALLTYPE *GetResourceTiling)(
+        ID3D12Device1 *This,
+        ID3D12Resource *resource,
+        UINT *total_tile_count,
+        D3D12_PACKED_MIP_INFO *packed_mip_info,
+        D3D12_TILE_SHAPE *standard_tile_shape,
+        UINT *sub_resource_tiling_count,
+        UINT first_sub_resource_tiling,
+        D3D12_SUBRESOURCE_TILING *sub_resource_tilings);
+
+    LUID * (STDMETHODCALLTYPE *GetAdapterLuid)(
+        ID3D12Device1 *This,
+        LUID *__ret);
+
+    /*** ID3D12Device1 methods ***/
+    HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)(
+        ID3D12Device1 *This,
+        const void *blob,
+        SIZE_T blob_size,
+        REFIID iid,
+        void **lib);
+
+    HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)(
+        ID3D12Device1 *This,
+        ID3D12Fence *const *fences,
+        const UINT64 *values,
+        UINT fence_count,
+        D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,
+        HANDLE event);
+
+    HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)(
+        ID3D12Device1 *This,
+        UINT object_count,
+        ID3D12Pageable *const *objects,
+        const D3D12_RESIDENCY_PRIORITY *priorities);
+
+    END_INTERFACE
+} ID3D12Device1Vtbl;
+
+interface ID3D12Device1 {
+    CONST_VTBL ID3D12Device1Vtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12Device1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12Device1_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12Device1_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Object methods ***/
+#define ID3D12Device1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data)
+#define ID3D12Device1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data)
+#define ID3D12Device1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data)
+#define ID3D12Device1_SetName(This,name) (This)->lpVtbl->SetName(This,name)
+/*** ID3D12Device methods ***/
+#define ID3D12Device1_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This)
+#define ID3D12Device1_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue)
+#define ID3D12Device1_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator)
+#define ID3D12Device1_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state)
+#define ID3D12Device1_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state)
+#define ID3D12Device1_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list)
+#define ID3D12Device1_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size)
+#define ID3D12Device1_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap)
+#define ID3D12Device1_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type)
+#define ID3D12Device1_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature)
+#define ID3D12Device1_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor)
+#define ID3D12Device1_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor)
+#define ID3D12Device1_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor)
+#define ID3D12Device1_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor)
+#define ID3D12Device1_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor)
+#define ID3D12Device1_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor)
+#define ID3D12Device1_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type)
+#define ID3D12Device1_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type)
+#define ID3D12Device1_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device1_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support
+#define ID3D12Device1_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device1_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support
+#define ID3D12Device1_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource)
+#define ID3D12Device1_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap)
+#define ID3D12Device1_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource)
+#define ID3D12Device1_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource)
+#define ID3D12Device1_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle)
+#define ID3D12Device1_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object)
+#define ID3D12Device1_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle)
+#define ID3D12Device1_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects)
+#define ID3D12Device1_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects)
+#define ID3D12Device1_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence)
+#define ID3D12Device1_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
+#define ID3D12Device1_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes)
+#define ID3D12Device1_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap)
+#define ID3D12Device1_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable)
+#define ID3D12Device1_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature)
+#define ID3D12Device1_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings)
+#define ID3D12Device1_GetAdapterLuid(This) ID3D12Device1_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support
+/*** ID3D12Device1 methods ***/
+#define ID3D12Device1_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib)
+#define ID3D12Device1_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event)
+#define ID3D12Device1_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12Device1_QueryInterface(ID3D12Device1* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12Device1_AddRef(ID3D12Device1* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12Device1_Release(ID3D12Device1* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Object methods ***/
+static FORCEINLINE HRESULT ID3D12Device1_GetPrivateData(ID3D12Device1* This,REFGUID guid,UINT *data_size,void *data) {
+    return This->lpVtbl->GetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetPrivateData(ID3D12Device1* This,REFGUID guid,UINT data_size,const void *data) {
+    return This->lpVtbl->SetPrivateData(This,guid,data_size,data);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetPrivateDataInterface(ID3D12Device1* This,REFGUID guid,const IUnknown *data) {
+    return This->lpVtbl->SetPrivateDataInterface(This,guid,data);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetName(ID3D12Device1* This,const WCHAR *name) {
+    return This->lpVtbl->SetName(This,name);
+}
+/*** ID3D12Device methods ***/
+static FORCEINLINE UINT ID3D12Device1_GetNodeCount(ID3D12Device1* This) {
+    return This->lpVtbl->GetNodeCount(This);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateCommandQueue(ID3D12Device1* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) {
+    return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateCommandAllocator(ID3D12Device1* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) {
+    return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateGraphicsPipelineState(ID3D12Device1* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) {
+    return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateComputePipelineState(ID3D12Device1* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) {
+    return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateCommandList(ID3D12Device1* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) {
+    return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CheckFeatureSupport(ID3D12Device1* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) {
+    return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateDescriptorHeap(ID3D12Device1* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) {
+    return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap);
+}
+static FORCEINLINE UINT ID3D12Device1_GetDescriptorHandleIncrementSize(ID3D12Device1* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) {
+    return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateRootSignature(ID3D12Device1* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) {
+    return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature);
+}
+static FORCEINLINE void ID3D12Device1_CreateConstantBufferView(ID3D12Device1* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateConstantBufferView(This,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CreateShaderResourceView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CreateUnorderedAccessView(ID3D12Device1* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CreateRenderTargetView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CreateDepthStencilView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CreateSampler(ID3D12Device1* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) {
+    This->lpVtbl->CreateSampler(This,desc,descriptor);
+}
+static FORCEINLINE void ID3D12Device1_CopyDescriptors(ID3D12Device1* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) {
+    This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type);
+}
+static FORCEINLINE void ID3D12Device1_CopyDescriptorsSimple(ID3D12Device1* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) {
+    This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type);
+}
+static FORCEINLINE D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device1_GetResourceAllocationInfo(ID3D12Device1* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) {
+    D3D12_RESOURCE_ALLOCATION_INFO __ret;
+    return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs);
+}
+static FORCEINLINE D3D12_HEAP_PROPERTIES ID3D12Device1_GetCustomHeapProperties(ID3D12Device1* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) {
+    D3D12_HEAP_PROPERTIES __ret;
+    return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateCommittedResource(ID3D12Device1* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) {
+    return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateHeap(ID3D12Device1* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) {
+    return This->lpVtbl->CreateHeap(This,desc,riid,heap);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreatePlacedResource(ID3D12Device1* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) {
+    return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateReservedResource(ID3D12Device1* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) {
+    return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateSharedHandle(ID3D12Device1* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) {
+    return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle);
+}
+static FORCEINLINE HRESULT ID3D12Device1_OpenSharedHandle(ID3D12Device1* This,HANDLE handle,REFIID riid,void **object) {
+    return This->lpVtbl->OpenSharedHandle(This,handle,riid,object);
+}
+static FORCEINLINE HRESULT ID3D12Device1_OpenSharedHandleByName(ID3D12Device1* This,const WCHAR *name,DWORD access,HANDLE *handle) {
+    return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle);
+}
+static FORCEINLINE HRESULT ID3D12Device1_MakeResident(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects) {
+    return This->lpVtbl->MakeResident(This,object_count,objects);
+}
+static FORCEINLINE HRESULT ID3D12Device1_Evict(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects) {
+    return This->lpVtbl->Evict(This,object_count,objects);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateFence(ID3D12Device1* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) {
+    return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence);
+}
+static FORCEINLINE HRESULT ID3D12Device1_GetDeviceRemovedReason(ID3D12Device1* This) {
+    return This->lpVtbl->GetDeviceRemovedReason(This);
+}
+static FORCEINLINE void ID3D12Device1_GetCopyableFootprints(ID3D12Device1* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) {
+    This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateQueryHeap(ID3D12Device1* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) {
+    return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetStablePowerState(ID3D12Device1* This,WINBOOL enable) {
+    return This->lpVtbl->SetStablePowerState(This,enable);
+}
+static FORCEINLINE HRESULT ID3D12Device1_CreateCommandSignature(ID3D12Device1* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) {
+    return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature);
+}
+static FORCEINLINE void ID3D12Device1_GetResourceTiling(ID3D12Device1* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) {
+    This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings);
+}
+static FORCEINLINE LUID ID3D12Device1_GetAdapterLuid(ID3D12Device1* This) {
+    LUID __ret;
+    return *This->lpVtbl->GetAdapterLuid(This,&__ret);
+}
+/*** ID3D12Device1 methods ***/
+static FORCEINLINE HRESULT ID3D12Device1_CreatePipelineLibrary(ID3D12Device1* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) {
+    return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetEventOnMultipleFenceCompletion(ID3D12Device1* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) {
+    return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event);
+}
+static FORCEINLINE HRESULT ID3D12Device1_SetResidencyPriority(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) {
+    return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12Device1_INTERFACE_DEFINED__ */
+
+/*****************************************************************************
  * ID3D12RootSignatureDeserializer interface
  */
 #ifndef __ID3D12RootSignatureDeserializer_INTERFACE_DEFINED__
@@ -5205,10 +7640,103 @@
 
 #endif  /* __ID3D12RootSignatureDeserializer_INTERFACE_DEFINED__ */
 
+/*****************************************************************************
+ * ID3D12VersionedRootSignatureDeserializer interface
+ */
+#ifndef __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__
+#define __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12VersionedRootSignatureDeserializer, 0x7f91ce67, 0x090c, 0x4bb7, 0xb7,0x8e, 0xed,0x8f,0xf2,0xe3,0x1d,0xa0);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("7f91ce67-090c-4bb7-b78e-ed8ff2e31da0")
+ID3D12VersionedRootSignatureDeserializer : public IUnknown
+{
+    virtual HRESULT STDMETHODCALLTYPE GetRootSignatureDescAtVersion(
+        D3D_ROOT_SIGNATURE_VERSION version,
+        const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc) = 0;
+
+    virtual const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * STDMETHODCALLTYPE GetUnconvertedRootSignatureDesc(
+        ) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12VersionedRootSignatureDeserializer, 0x7f91ce67, 0x090c, 0x4bb7, 0xb7,0x8e, 0xed,0x8f,0xf2,0xe3,0x1d,0xa0)
+#endif
+#else
+typedef struct ID3D12VersionedRootSignatureDeserializerVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12VersionedRootSignatureDeserializer *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12VersionedRootSignatureDeserializer *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12VersionedRootSignatureDeserializer *This);
+
+    /*** ID3D12VersionedRootSignatureDeserializer methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetRootSignatureDescAtVersion)(
+        ID3D12VersionedRootSignatureDeserializer *This,
+        D3D_ROOT_SIGNATURE_VERSION version,
+        const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc);
+
+    const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * (STDMETHODCALLTYPE *GetUnconvertedRootSignatureDesc)(
+        ID3D12VersionedRootSignatureDeserializer *This);
+
+    END_INTERFACE
+} ID3D12VersionedRootSignatureDeserializerVtbl;
+
+interface ID3D12VersionedRootSignatureDeserializer {
+    CONST_VTBL ID3D12VersionedRootSignatureDeserializerVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12VersionedRootSignatureDeserializer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12VersionedRootSignatureDeserializer_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12VersionedRootSignatureDeserializer_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12VersionedRootSignatureDeserializer methods ***/
+#define ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(This,version,desc) (This)->lpVtbl->GetRootSignatureDescAtVersion(This,version,desc)
+#define ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(This) (This)->lpVtbl->GetUnconvertedRootSignatureDesc(This)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12VersionedRootSignatureDeserializer_QueryInterface(ID3D12VersionedRootSignatureDeserializer* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12VersionedRootSignatureDeserializer_AddRef(ID3D12VersionedRootSignatureDeserializer* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12VersionedRootSignatureDeserializer_Release(ID3D12VersionedRootSignatureDeserializer* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12VersionedRootSignatureDeserializer methods ***/
+static FORCEINLINE HRESULT ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(ID3D12VersionedRootSignatureDeserializer* This,D3D_ROOT_SIGNATURE_VERSION version,const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc) {
+    return This->lpVtbl->GetRootSignatureDescAtVersion(This,version,desc);
+}
+static FORCEINLINE const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(ID3D12VersionedRootSignatureDeserializer* This) {
+    return This->lpVtbl->GetUnconvertedRootSignatureDesc(This);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__ */
+
 HRESULT __stdcall  D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer);
 
+typedef HRESULT (__stdcall *PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER)(const void *data,SIZE_T data_size,REFIID iid,void **deserializer);
+HRESULT __stdcall  D3D12CreateVersionedRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer);
+
 HRESULT __stdcall  D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob);
 
+typedef HRESULT (__stdcall *PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,ID3DBlob **blob,ID3DBlob **error_blob);
 HRESULT __stdcall  D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob);
 
 typedef HRESULT (__stdcall *PFN_D3D12_CREATE_DEVICE)(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device);
diff --git a/mingw-w64-headers/include/d3d12.idl b/mingw-w64-headers/include/d3d12.idl
index 8b1e85f..9cb546b 100644
--- a/mingw-w64-headers/include/d3d12.idl
+++ b/mingw-w64-headers/include/d3d12.idl
@@ -29,6 +29,8 @@
 const UINT D3D12_VIEWPORT_BOUNDS_MAX = 32767;
 const UINT D3D12_VIEWPORT_BOUNDS_MIN = -32768;
 
+const UINT D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15;
+
 const UINT D3D12_APPEND_ALIGNED_ELEMENT = 0xffffffff;
 cpp_quote("#define D3D12_DEFAULT_BLEND_FACTOR_ALPHA (1.0f)")
 cpp_quote("#define D3D12_DEFAULT_BLEND_FACTOR_BLUE (1.0f)")
@@ -42,6 +44,9 @@
 const UINT D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND = 0xffffffff;
 cpp_quote("#define D3D12_FLOAT32_MAX (3.402823466e+38f)")
 const UINT D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32;
+const UINT D3D12_UAV_SLOT_COUNT = 64;
+const UINT D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = 4096;
+const UINT D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = 4096;
 const UINT D3D12_REQ_MIP_LEVELS = 15;
 const UINT D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048;
 const UINT D3D12_REQ_TEXTURE1D_U_DIMENSION = 16384;
@@ -51,10 +56,22 @@
 const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384;
 const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff;
 const UINT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT = 8;
+const UINT D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES = 2048;
+const UINT D3D12_SO_BUFFER_SLOT_COUNT = 4;
+const UINT D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP = 0xffffffff;
+const UINT D3D12_SO_NO_RASTERIZED_STREAM = 0xffffffff;
+const UINT D3D12_SO_OUTPUT_COMPONENT_COUNT = 128;
+const UINT D3D12_SO_STREAM_COUNT = 4;
 const UINT D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT = 256;
+const UINT D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 4194304;
 const UINT D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT = 65536;
+const UINT D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT = 16;
+const UINT D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT = 65536;
+const UINT D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT = 4096;
+const UINT D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4;
 const UINT D3D12_TEXTURE_DATA_PITCH_ALIGNMENT = 256;
 const UINT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT = 512;
+const UINT D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT = 4096;
 const UINT D3D12_VS_INPUT_REGISTER_COUNT = 32;
 const UINT D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16;
 
@@ -159,6 +176,74 @@
     D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
 } D3D12_FORMAT_SUPPORT2;
 
+typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE
+{
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT = 0x0,
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN = 0x1,
+    D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT = 0x2,
+} D3D12_WRITEBUFFERIMMEDIATE_MODE;
+
+typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER
+{
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 = 0x1,
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 0x2,
+}  D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER;
+
+typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
+{
+    D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0,
+    D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1,
+    D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2,
+    D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
+    D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8,
+}  D3D12_SHADER_CACHE_SUPPORT_FLAGS;
+
+typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
+{
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = 0x0,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT = 0x1,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE = 0x2,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE = 0x4,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = 0x8,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = 0x10,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 0x20,
+    D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 0x40,
+} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
+
+typedef enum D3D12_VIEW_INSTANCING_TIER
+{
+    D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_VIEW_INSTANCING_TIER_1 = 0x1,
+    D3D12_VIEW_INSTANCING_TIER_2 = 0x2,
+    D3D12_VIEW_INSTANCING_TIER_3 = 0x3,
+}  D3D12_VIEW_INSTANCING_TIER;
+
+typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
+{
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0,
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1,
+}  D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
+
+typedef enum D3D12_HEAP_SERIALIZATION_TIER
+{
+    D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0,
+    D3D12_HEAP_SERIALIZATION_TIER_10 = 0xa,
+}  D3D12_HEAP_SERIALIZATION_TIER;
+
+typedef enum D3D12_RENDER_PASS_TIER
+{
+    D3D12_RENDER_PASS_TIER_0 = 0x0,
+    D3D12_RENDER_PASS_TIER_1 = 0x1,
+    D3D12_RENDER_PASS_TIER_2 = 0x2,
+} D3D12_RENDER_PASS_TIER;
+
+typedef enum D3D12_RAYTRACING_TIER
+{
+    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0x0,
+    D3D12_RAYTRACING_TIER_1_0 = 0xa,
+} D3D12_RAYTRACING_TIER;
+
 interface ID3D12Fence;
 interface ID3D12RootSignature;
 interface ID3D12Heap;
@@ -198,6 +283,18 @@
     SIZE_T End;
 } D3D12_RANGE;
 
+typedef struct D3D12_RANGE_UINT64
+{
+    UINT64 Begin;
+    UINT64 End;
+} D3D12_RANGE_UINT64;
+
+typedef struct D3D12_SUBRESOURCE_RANGE_UINT64
+{
+    UINT Subresource;
+    D3D12_RANGE_UINT64 Range;
+} D3D12_SUBRESOURCE_RANGE_UINT64;
+
 typedef struct D3D12_RESOURCE_ALLOCATION_INFO
 {
     UINT64 SizeInBytes;
@@ -254,6 +351,21 @@
     D3D12_FORMAT_SUPPORT2 Support2;
 } D3D12_FEATURE_DATA_FORMAT_SUPPORT;
 
+typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
+{
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x00000000,
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001,
+} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
+cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS);")
+
+typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
+{
+    DXGI_FORMAT Format;
+    UINT SampleCount;
+    D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags;
+    UINT NumQualityLevels;
+} D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS;
+
 typedef enum D3D12_HEAP_TYPE
 {
     D3D12_HEAP_TYPE_DEFAULT = 1,
@@ -265,6 +377,7 @@
 typedef enum D3D12_CPU_PAGE_PROPERTY
 {
     D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0,
+    D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1,
     D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2,
     D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3,
 } D3D12_CPU_PAGE_PROPERTY;
@@ -481,6 +594,20 @@
     D3D12_RESOURCE_FLAGS Flags;
 } D3D12_RESOURCE_DESC;
 
+typedef enum D3D12_RESOLVE_MODE
+{
+    D3D12_RESOLVE_MODE_DECOMPRESS = 0,
+    D3D12_RESOLVE_MODE_MIN = 1,
+    D3D12_RESOLVE_MODE_MAX = 2,
+    D3D12_RESOLVE_MODE_AVERAGE = 3,
+} D3D12_RESOLVE_MODE;
+
+typedef struct D3D12_SAMPLE_POSITION
+{
+    INT8 X;
+    INT8 Y;
+} D3D12_SAMPLE_POSITION;
+
 typedef enum D3D12_TEXTURE_COPY_TYPE
 {
     D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0,
@@ -532,7 +659,11 @@
 
 typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS
 {
-    D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0,
+    D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0x0,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
+    D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
 } D3D12_DESCRIPTOR_RANGE_FLAGS;
 
 typedef struct D3D12_DESCRIPTOR_RANGE1
@@ -572,7 +703,10 @@
 
 typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS
 {
-    D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0,
+    D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0x0,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
+    D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
 } D3D12_ROOT_DESCRIPTOR_FLAGS;
 
 typedef struct D3D12_ROOT_DESCRIPTOR1
@@ -873,6 +1007,10 @@
 cpp_quote("        | D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES)")
 cpp_quote("#define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3)")
 
+cpp_quote("#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(i, mapping) \\")
+cpp_quote("        ((D3D12_SHADER_COMPONENT_MAPPING)(mapping >> (i * D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \\")
+cpp_quote("        & D3D12_SHADER_COMPONENT_MAPPING_MASK))")
+
 typedef struct D3D12_BUFFER_SRV
 {
     UINT64 FirstElement;
@@ -1478,6 +1616,7 @@
 {
     D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0,
     D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100,
+    D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000,
 } D3D12_COMMAND_QUEUE_PRIORITY;
 
 typedef enum D3D12_COMMAND_QUEUE_FLAGS
@@ -1515,14 +1654,133 @@
     D3D_FEATURE_LEVEL MaxSupportedFeatureLevel;
 } D3D12_FEATURE_DATA_FEATURE_LEVELS;
 
+typedef struct D3D12_FEATURE_DATA_ROOT_SIGNATURE
+{
+    D3D_ROOT_SIGNATURE_VERSION HighestVersion;
+} D3D12_FEATURE_DATA_ROOT_SIGNATURE;
+
+typedef struct D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
+{
+    UINT MaxGPUVirtualAddressBitsPerResource;
+    UINT MaxGPUVirtualAddressBitsPerProcess;
+} D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
+
+typedef enum D3D_SHADER_MODEL
+{
+    D3D_SHADER_MODEL_5_1 = 0x51,
+    D3D_SHADER_MODEL_6_0 = 0x60,
+} D3D_SHADER_MODEL;
+
+typedef struct D3D12_FEATURE_DATA_SHADER_MODEL
+{
+    D3D_SHADER_MODEL HighestShaderModel;
+} D3D12_FEATURE_DATA_SHADER_MODEL;
+
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS1
+{
+    BOOL WaveOps;
+    UINT WaveLaneCountMin;
+    UINT WaveLaneCountMax;
+    UINT TotalLaneCount;
+    BOOL ExpandedComputeResourceStates;
+    BOOL Int64ShaderOps;
+}  D3D12_FEATURE_DATA_D3D12_OPTIONS1;
+
+typedef struct D3D12_FEATURE_DATA_ARCHITECTURE1
+{
+    UINT NodeIndex;
+    BOOL TileBasedRenderer;
+    BOOL UMA;
+    BOOL CacheCoherentUMA;
+    BOOL IsolatedMMU;
+}  D3D12_FEATURE_DATA_ARCHITECTURE1;
+
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2
+{
+    BOOL DepthBoundsTestSupported;
+    D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier;
+}  D3D12_FEATURE_DATA_D3D12_OPTIONS2;
+
+typedef struct D3D12_FEATURE_DATA_SHADER_CACHE
+{
+    D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags;
+}  D3D12_FEATURE_DATA_SHADER_CACHE;
+
+typedef struct D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY
+{
+    D3D12_COMMAND_LIST_TYPE CommandListType;
+    UINT Priority;
+    BOOL PriorityForTypeIsSupported;
+}  D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY;
+
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
+{
+    BOOL CopyQueueTimestampQueriesSupported;
+    BOOL CastingFullyTypedFormatSupported;
+    D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags;
+    D3D12_VIEW_INSTANCING_TIER ViewInstancingTier;
+    BOOL BarycentricsSupported;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS3;
+
+typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS
+{
+    BOOL Supported;
+}  D3D12_FEATURE_DATA_EXISTING_HEAPS;
+
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4
+{
+    BOOL MSAA64KBAlignedTextureSupported;
+    D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier;
+    BOOL Native16BitShaderOpsSupported;
+}  D3D12_FEATURE_DATA_D3D12_OPTIONS4;
+
+typedef struct D3D12_FEATURE_DATA_SERIALIZATION
+{
+    UINT NodeIndex;
+    D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier;
+}  D3D12_FEATURE_DATA_SERIALIZATION;
+
+typedef struct D3D12_FEATURE_DATA_CROSS_NODE
+{
+    D3D12_CROSS_NODE_SHARING_TIER SharingTier;
+    BOOL AtomicShaderInstructions;
+}  D3D12_FEATURE_DATA_CROSS_NODE;
+
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS5
+{
+    BOOL SRVOnlyTiledResourceTier3;
+    D3D12_RENDER_PASS_TIER RenderPassesTier;
+    D3D12_RAYTRACING_TIER RaytracingTier;
+} D3D12_FEATURE_DATA_D3D12_OPTIONS5;
+
 typedef enum D3D12_FEATURE
 {
     D3D12_FEATURE_D3D12_OPTIONS = 0,
     D3D12_FEATURE_ARCHITECTURE = 1,
     D3D12_FEATURE_FEATURE_LEVELS = 2,
     D3D12_FEATURE_FORMAT_SUPPORT = 3,
-    D3D12_FEATURE_FORMAT_INFO = 4,
-    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 5,
+    D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4,
+    D3D12_FEATURE_FORMAT_INFO = 5,
+    D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6,
+    D3D12_FEATURE_SHADER_MODEL = 7,
+    D3D12_FEATURE_D3D12_OPTIONS1 = 8,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10,
+    D3D12_FEATURE_ROOT_SIGNATURE = 12,
+    D3D12_FEATURE_ARCHITECTURE1 = 16,
+    D3D12_FEATURE_D3D12_OPTIONS2 = 18,
+    D3D12_FEATURE_SHADER_CACHE = 19,
+    D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
+    D3D12_FEATURE_D3D12_OPTIONS3 = 21,
+    D3D12_FEATURE_EXISTING_HEAPS = 22,
+    D3D12_FEATURE_D3D12_OPTIONS4 = 23,
+    D3D12_FEATURE_SERIALIZATION = 24,
+    D3D12_FEATURE_CROSS_NODE = 25,
+    D3D12_FEATURE_D3D12_OPTIONS5 = 27,
+    D3D12_FEATURE_D3D12_OPTIONS6 = 30,
+    D3D12_FEATURE_QUERY_META_COMMAND = 31,
+    D3D12_FEATURE_D3D12_OPTIONS7 = 32,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
+    D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
 } D3D12_FEATURE;
 
 typedef struct D3D12_MEMCPY_DEST
@@ -1539,6 +1797,29 @@
     LONG_PTR SlicePitch;
 } D3D12_SUBRESOURCE_DATA;
 
+typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS
+{
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE = 0x0,
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY = 0x1,
+    D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0,
+} D3D12_MULTIPLE_FENCE_WAIT_FLAGS;
+cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTIPLE_FENCE_WAIT_FLAGS);")
+
+typedef enum D3D12_RESIDENCY_PRIORITY
+{
+    D3D12_RESIDENCY_PRIORITY_MINIMUM = 0x28000000,
+    D3D12_RESIDENCY_PRIORITY_LOW = 0x50000000,
+    D3D12_RESIDENCY_PRIORITY_NORMAL = 0x78000000,
+    D3D12_RESIDENCY_PRIORITY_HIGH = 0xa0010000,
+    D3D12_RESIDENCY_PRIORITY_MAXIMUM = 0xc8000000,
+} D3D12_RESIDENCY_PRIORITY;
+
+typedef struct D3D12_WRITEBUFFERIMMEDIATE_PARAMETER
+{
+    D3D12_GPU_VIRTUAL_ADDRESS Dest;
+    UINT32 Value;
+} D3D12_WRITEBUFFERIMMEDIATE_PARAMETER;
+
 [
     uuid(c4fec28f-7966-4e95-9f94-f431cb56c3b8),
     object,
@@ -1575,6 +1856,17 @@
 }
 
 [
+    uuid(6b3b2502-6e51-45b3-90ee-9884265e8df3),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12Heap : ID3D12Pageable
+{
+    D3D12_HEAP_DESC GetDesc();
+}
+
+[
     uuid(696442be-a72e-4059-bc79-5b5c98040fad),
     object,
     local,
@@ -1679,6 +1971,12 @@
     UINT64 CSInvocations;
 } D3D12_QUERY_DATA_PIPELINE_STATISTICS;
 
+typedef struct D3D12_QUERY_DATA_SO_STATISTICS
+{
+    UINT64 NumPrimitivesWritten;
+    UINT64 PrimitivesStorageNeeded;
+} D3D12_QUERY_DATA_SO_STATISTICS;
+
 typedef enum D3D12_PREDICATION_OP
 {
     D3D12_PREDICATION_OP_EQUAL_ZERO = 0,
@@ -1838,6 +2136,50 @@
             ID3D12Resource *count_buffer, UINT64 count_buffer_offset);
 }
 
+[
+    uuid(553103fb-1fe7-4557-bb38-946d7d0e7ca7),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12GraphicsCommandList1 : ID3D12GraphicsCommandList
+{
+    void AtomicCopyBufferUINT(ID3D12Resource *dst_buffer, UINT64 dst_offset,
+            ID3D12Resource *src_buffer, UINT64 src_offset,
+            UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
+            const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void AtomicCopyBufferUINT64(ID3D12Resource *dst_buffer, UINT64 dst_offset,
+            ID3D12Resource *src_buffer, UINT64 src_offset,
+            UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
+            const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
+
+    void OMSetDepthBounds(FLOAT min, FLOAT max);
+
+    void SetSamplePositions(UINT sample_count, UINT pixel_count,
+            D3D12_SAMPLE_POSITION *sample_positions);
+
+    void ResolveSubresourceRegion(ID3D12Resource *dst_resource,
+            UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
+            ID3D12Resource *src_resource, UINT src_sub_resource_idx,
+            D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode);
+
+    void SetViewInstanceMask(UINT mask);
+}
+
+[
+    uuid(38c3e585-ff17-412c-9150-4fc6f9d72a28),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12GraphicsCommandList2 : ID3D12GraphicsCommandList1
+{
+    void WriteBufferImmediate(UINT count,
+            const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,
+            const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes);
+}
+
 typedef enum D3D12_TILE_RANGE_FLAGS
 {
     D3D12_TILE_RANGE_FLAG_NONE = 0x0,
@@ -2139,6 +2481,23 @@
 }
 
 [
+    uuid(77acce80-638e-4e65-8895-c1f23386863e),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12Device1 : ID3D12Device
+{
+    HRESULT CreatePipelineLibrary(const void *blob, SIZE_T blob_size, REFIID iid, void **lib);
+
+    HRESULT SetEventOnMultipleFenceCompletion(ID3D12Fence * const *fences,
+            const UINT64 *values, UINT fence_count, D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event);
+
+    HRESULT SetResidencyPriority(UINT object_count, ID3D12Pageable * const *objects,
+            const D3D12_RESIDENCY_PRIORITY *priorities);
+}
+
+[
     uuid(34ab647b-3cc8-46ac-841b-c0965645c046),
     object,
     local,
@@ -2149,13 +2508,36 @@
     const D3D12_ROOT_SIGNATURE_DESC *GetRootSignatureDesc();
 }
 
+[
+    uuid(7f91ce67-090c-4bb7-b78e-ed8ff2e31da0),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12VersionedRootSignatureDeserializer : IUnknown
+{
+    HRESULT GetRootSignatureDescAtVersion(D3D_ROOT_SIGNATURE_VERSION version,
+            const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc);
+
+    const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *GetUnconvertedRootSignatureDesc();
+};
+
 [local] HRESULT __stdcall D3D12CreateRootSignatureDeserializer(
         const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
 
+typedef HRESULT (__stdcall *PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER)(
+        const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
+
+[local] HRESULT __stdcall D3D12CreateVersionedRootSignatureDeserializer(
+        const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
+
 [local] HRESULT __stdcall D3D12SerializeRootSignature(
         const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
         D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
 
+typedef HRESULT (__stdcall *PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(
+        const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob);
+
 [local] HRESULT __stdcall D3D12SerializeVersionedRootSignature(
         const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,
         ID3DBlob **blob, ID3DBlob **error_blob);
diff --git a/mingw-w64-headers/include/d3d12sdklayers.h b/mingw-w64-headers/include/d3d12sdklayers.h
index e52e2eb..607cabd 100644
--- a/mingw-w64-headers/include/d3d12sdklayers.h
+++ b/mingw-w64-headers/include/d3d12sdklayers.h
@@ -26,6 +26,22 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __ID3D12Debug1_FWD_DEFINED__
+#define __ID3D12Debug1_FWD_DEFINED__
+typedef interface ID3D12Debug1 ID3D12Debug1;
+#ifdef __cplusplus
+interface ID3D12Debug1;
+#endif /* __cplusplus */
+#endif
+
+#ifndef __ID3D12InfoQueue_FWD_DEFINED__
+#define __ID3D12InfoQueue_FWD_DEFINED__
+typedef interface ID3D12InfoQueue ID3D12InfoQueue;
+#ifdef __cplusplus
+interface ID3D12InfoQueue;
+#endif /* __cplusplus */
+#endif
+
 /* Headers for imported files */
 
 #include <d3d12.h>
@@ -34,6 +50,901 @@
 extern "C" {
 #endif
 
+#ifdef WINE_NO_UNICODE_MACROS
+#undef GetMessage
+#endif
+typedef enum D3D12_MESSAGE_CATEGORY {
+    D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0x0,
+    D3D12_MESSAGE_CATEGORY_MISCELLANEOUS = 0x1,
+    D3D12_MESSAGE_CATEGORY_INITIALIZATION = 0x2,
+    D3D12_MESSAGE_CATEGORY_CLEANUP = 0x3,
+    D3D12_MESSAGE_CATEGORY_COMPILATION = 0x4,
+    D3D12_MESSAGE_CATEGORY_STATE_CREATION = 0x5,
+    D3D12_MESSAGE_CATEGORY_STATE_SETTING = 0x6,
+    D3D12_MESSAGE_CATEGORY_STATE_GETTING = 0x7,
+    D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 0x8,
+    D3D12_MESSAGE_CATEGORY_EXECUTION = 0x9,
+    D3D12_MESSAGE_CATEGORY_SHADER = 0xa
+} D3D12_MESSAGE_CATEGORY;
+typedef enum D3D12_MESSAGE_SEVERITY {
+    D3D12_MESSAGE_SEVERITY_CORRUPTION = 0x0,
+    D3D12_MESSAGE_SEVERITY_ERROR = 0x1,
+    D3D12_MESSAGE_SEVERITY_WARNING = 0x2,
+    D3D12_MESSAGE_SEVERITY_INFO = 0x3,
+    D3D12_MESSAGE_SEVERITY_MESSAGE = 0x4
+} D3D12_MESSAGE_SEVERITY;
+typedef enum D3D12_MESSAGE_ID {
+    D3D12_MESSAGE_ID_UNKNOWN = 0x0,
+    D3D12_MESSAGE_ID_STRING_FROM_APPLICATION = 0x1,
+    D3D12_MESSAGE_ID_CORRUPTED_THIS = 0x2,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1 = 0x3,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2 = 0x4,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3 = 0x5,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4 = 0x6,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5 = 0x7,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6 = 0x8,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7 = 0x9,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8 = 0xa,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9 = 0xb,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10 = 0xc,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11 = 0xd,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12 = 0xe,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13 = 0xf,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14 = 0x10,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15 = 0x11,
+    D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING = 0x12,
+    D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY = 0x13,
+    D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA = 0x14,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA = 0x15,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS = 0x18,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY = 0x19,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = 0x1a,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC = 0x1b,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT = 0x1c,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE = 0x1d,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE = 0x1e,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = 0x1f,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = 0x20,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = 0x23,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = 0x24,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC = 0x25,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT = 0x26,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE = 0x27,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE = 0x28,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = 0x29,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE = 0x2a,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = 0x2d,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC = 0x2e,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = 0x2f,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = 0x30,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = 0x31,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY = 0x34,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS = 0x35,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT = 0x36,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = 0x37,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT = 0x38,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = 0x39,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = 0x3a,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = 0x3b,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = 0x3c,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT = 0x3d,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC = 0x3e,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = 0x3f,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC = 0x40,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT = 0x41,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY = 0x42,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = 0x43,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE = 0x44,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY = 0x45,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = 0x46,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = 0x47,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = 0x48,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = 0x49,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 0x4a,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = 0x4b,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = 0x4c,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = 0x4f,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = 0x50,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = 0x51,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = 0x52,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = 0x53,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = 0x54,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = 0x55,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = 0x56,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = 0x57,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = 0x58,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = 0x59,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = 0x5a,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = 0x5b,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY = 0x5c,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE = 0x5d,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE = 0x5e,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE = 0x5f,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE = 0x60,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = 0x61,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = 0x62,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = 0x64,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = 0x65,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = 0x66,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = 0x67,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = 0x68,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = 0x69,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = 0x6a,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = 0x6b,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = 0x6c,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = 0x6d,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND = 0x6f,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND = 0x70,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP = 0x71,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = 0x72,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = 0x73,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = 0x74,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = 0x75,
+    D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID = 0x87,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = 0xc8,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = 0xc9,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET = 0xca,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = 0xd1,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL = 0xd2,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET = 0xd3,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID = 0xd4,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL = 0xd5,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY = 0xdb,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED = 0xdd,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED = 0xde,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT = 0xe8,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT = 0xe9,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT = 0xea,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC = 0xef,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC = 0xf0,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH = 0xf5,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT = 0xfd,
+    D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY = 0xff,
+    D3D12_MESSAGE_ID_LIVE_DEVICE = 0x112,
+    D3D12_MESSAGE_ID_LIVE_SWAPCHAIN = 0x113,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS = 0x114,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE = 0x115,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE = 0x116,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER = 0x118,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE = 0x11b,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM = 0x11c,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES = 0x11d,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES = 0x11e,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES = 0x11f,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY = 0x121,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE = 0x122,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE = 0x123,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE = 0x124,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY = 0x126,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE = 0x127,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE = 0x128,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE = 0x129,
+    D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED = 0x136,
+    D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE = 0x13e,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY = 0x141,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE = 0x142,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE = 0x143,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x14b,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x14c,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x14d,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x14e,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED = 0x14f,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x150,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x151,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE = 0x154,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC = 0x155,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT = 0x156,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE = 0x157,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE = 0x158,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS = 0x159,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT = 0x15a,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS = 0x162,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = 0x191,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS = 0x193,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x19a,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x19c,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x19e,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x1a0,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED = 0x1a2,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x1a4,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x1a6,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED = 0x1a9,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED = 0x1aa,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED = 0x1ab,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED = 0x1ac,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED = 0x1ad,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED = 0x1ae,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED = 0x1af,
+    D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT = 0x1bf,
+    D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT = 0x1c0,
+    D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER = 0x1ed,
+    D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER = 0x1ee,
+    D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS = 0x1fa,
+    D3D12_MESSAGE_ID_CREATEDEVICE_WARNING = 0x1fb,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE = 0x207,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER = 0x208,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE = 0x209,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS = 0x20a,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS = 0x20b,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS = 0x20c,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES = 0x20d,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION = 0x20e,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH = 0x20f,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE = 0x210,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT = 0x211,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS = 0x212,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS = 0x213,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT = 0x214,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER = 0x215,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END = 0x216,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN = 0x217,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG = 0x218,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE = 0x219,
+    D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE = 0x21a,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION = 0x21c,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET = 0x21d,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE = 0x21e,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET = 0x21f,
+    D3D12_MESSAGE_ID_COMMAND_LIST_OPEN = 0x220,
+    D3D12_MESSAGE_ID_INVALID_BUNDLE_API = 0x222,
+    D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED = 0x223,
+    D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE = 0x225,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC = 0x228,
+    D3D12_MESSAGE_ID_COMMAND_LIST_SYNC = 0x229,
+    D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID = 0x22a,
+    D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE = 0x22d,
+    D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR = 0x22e,
+    D3D12_MESSAGE_ID_CREATE_PIPELINESTATE = 0x22f,
+    D3D12_MESSAGE_ID_CREATE_COMMANDLIST12 = 0x230,
+    D3D12_MESSAGE_ID_CREATE_RESOURCE = 0x232,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP = 0x233,
+    D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE = 0x234,
+    D3D12_MESSAGE_ID_CREATE_LIBRARY = 0x235,
+    D3D12_MESSAGE_ID_CREATE_HEAP = 0x236,
+    D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE = 0x237,
+    D3D12_MESSAGE_ID_CREATE_QUERYHEAP = 0x238,
+    D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE = 0x239,
+    D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE = 0x23a,
+    D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR = 0x23b,
+    D3D12_MESSAGE_ID_LIVE_PIPELINESTATE = 0x23c,
+    D3D12_MESSAGE_ID_LIVE_COMMANDLIST12 = 0x23d,
+    D3D12_MESSAGE_ID_LIVE_RESOURCE = 0x23f,
+    D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP = 0x240,
+    D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE = 0x241,
+    D3D12_MESSAGE_ID_LIVE_LIBRARY = 0x242,
+    D3D12_MESSAGE_ID_LIVE_HEAP = 0x243,
+    D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE = 0x244,
+    D3D12_MESSAGE_ID_LIVE_QUERYHEAP = 0x245,
+    D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE = 0x246,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE = 0x247,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR = 0x248,
+    D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE = 0x249,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12 = 0x24a,
+    D3D12_MESSAGE_ID_DESTROY_RESOURCE = 0x24c,
+    D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP = 0x24d,
+    D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE = 0x24e,
+    D3D12_MESSAGE_ID_DESTROY_LIBRARY = 0x24f,
+    D3D12_MESSAGE_ID_DESTROY_HEAP = 0x250,
+    D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE = 0x251,
+    D3D12_MESSAGE_ID_DESTROY_QUERYHEAP = 0x252,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE = 0x253,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS = 0x255,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS = 0x257,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN = 0x25a,
+    D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN = 0x25b,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC = 0x25c,
+    D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE = 0x25f,
+    D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 0x260,
+    D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 0x261,
+    D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH = 0x262,
+    D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE = 0x263,
+    D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE = 0x265,
+    D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 0x266,
+    D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE = 0x267,
+    D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 0x268,
+    D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE = 0x26e,
+    D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC = 0x26f,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE = 0x270,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE = 0x271,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 0x272,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL = 0x273,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES = 0x274,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT = 0x275,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS = 0x276,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS = 0x277,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN = 0x278,
+    D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN = 0x279,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES = 0x27a,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE = 0x27b,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 0x27c,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL = 0x27d,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES = 0x27e,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS = 0x27f,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS = 0x280,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN = 0x281,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN = 0x282,
+    D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE = 0x283,
+    D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE = 0x284,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC = 0x285,
+    D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE = 0x286,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE = 0x287,
+    D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE = 0x289,
+    D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC = 0x28a,
+    D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE = 0x28c,
+    D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES = 0x28d,
+    D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR = 0x28e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN = 0x28f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT = 0x290,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET = 0x291,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET = 0x292,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH = 0x293,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX = 0x294,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE = 0x295,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK = 0x296,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE = 0x297,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = 0x298,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION = 0x299,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = 0x29a,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH = 0x29b,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH = 0x29c,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH = 0x29d,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH = 0x29e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN = 0x29f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT = 0x2a0,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY = 0x2a1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE = 0x2a2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 = 0x2a3,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING = 0x2a4,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH = 0x2a5,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS = 0x2a6,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET = 0x2a7,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET = 0x2a8,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH = 0x2a9,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT = 0x2aa,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS = 0x2ab,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES = 0x2ac,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC = 0x2ad,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH = 0x2ae,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH = 0x2af,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH = 0x2b0,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH = 0x2b1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH = 0x2b2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE = 0x2b3,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE = 0x2b4,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH = 0x2b5,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE = 0x2b6,
+    D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE = 0x2b7,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = 0x2b8,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = 0x2b9,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = 0x2ba,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = 0x2bb,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES = 0x2bc,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP = 0x2bd,
+    D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS = 0x2be,
+    D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY = 0x2bf,
+    D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY = 0x2c1,
+    D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID = 0x2c4,
+    D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID = 0x2c5,
+    D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID = 0x2c6,
+    D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID = 0x2c7,
+    D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID = 0x2c8,
+    D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC = 0x2c9,
+    D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC = 0x2cb,
+    D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC = 0x2cd,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY = 0x2ce,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT = 0x2cf,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY = 0x2d0,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT = 0x2d1,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS = 0x2d2,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC = 0x2d3,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT = 0x2d4,
+    D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID = 0x2d5,
+    D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID = 0x2d6,
+    D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID = 0x2d7,
+    D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID = 0x2d8,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS = 0x2d9,
+    D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS = 0x2db,
+    D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY = 0x2dc,
+    D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS = 0x2dd,
+    D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS = 0x2de,
+    D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED = 0x2df,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT = 0x2e1,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT = 0x2e2,
+    D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE = 0x2e3,
+    D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET = 0x2e4,
+    D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE = 0x2e3,
+    D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDBASEOFFSET = 0x2e4,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP = 0x2e5,
+    D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID = 0x2e6,
+    D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID = 0x2e7,
+    D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS = 0x2e8,
+    D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = 0x2e9,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE = 0x32f,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = 0x330,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT = 0x331,
+    D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH = 0x332,
+    D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE = 0x334,
+    D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE = 0x335,
+    D3D12_MESSAGE_ID_MAP_INVALIDHEAP = 0x336,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP = 0x337,
+    D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE = 0x338,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE = 0x339,
+    D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE = 0x33a,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE = 0x33b,
+    D3D12_MESSAGE_ID_MAP_INVALIDRANGE = 0x33c,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE = 0x33d,
+    D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER = 0x340,
+    D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN = 0x341,
+    D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN = 0x342,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED = 0x343,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH = 0x344,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST = 0x345,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST = 0x346,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST = 0x347,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION = 0x348,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS = 0x349,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC = 0x34a,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION = 0x34b,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS = 0x34c,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS = 0x34d,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST = 0x34e,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE = 0x34f,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION = 0x350,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE = 0x351,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE = 0x352,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET = 0x353,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT = 0x354,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT = 0x355,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS = 0x356,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH = 0x357,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT = 0x358,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT = 0x359,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS = 0x35a,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC = 0x35b,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE = 0x35c,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION = 0x35d,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE = 0x35e,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE = 0x35f,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET = 0x360,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT = 0x361,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT = 0x362,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS = 0x363,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH = 0x364,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT = 0x365,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT = 0x366,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS = 0x367,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES = 0x368,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX = 0x369,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH = 0x36a,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX = 0x36b,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS = 0x36c,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX = 0x36d,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT = 0x36e,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH = 0x36f,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT = 0x370,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER = 0x371,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH = 0x372,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE = 0x373,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB = 0x374,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH = 0x375,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH = 0x376,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH = 0x377,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED = 0x378,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP = 0x379,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE = 0x37a,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX = 0x37b,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE = 0x37c,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX = 0x37d,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP = 0x37e,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE = 0x37f,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX = 0x380,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE = 0x381,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX = 0x382,
+    D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED = 0x383,
+    D3D12_MESSAGE_ID_INVALID_NODE_INDEX = 0x384,
+    D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE = 0x385,
+    D3D12_MESSAGE_ID_NODE_MASK_MISMATCH = 0x386,
+    D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY = 0x387,
+    D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES = 0x388,
+    D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES = 0x389,
+    D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES = 0x38a,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE = 0x38b,
+    D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS = 0x38c,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE = 0x38d,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS = 0x38e,
+    D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS = 0x38f,
+    D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT = 0x390,
+    D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS = 0x391,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES = 0x392,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE = 0x393,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT = 0x394,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT = 0x395,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY = 0x396,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE = 0x397,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY = 0x398,
+    D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE = 0x399,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS = 0x39a,
+    D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE = 0x39b,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED = 0x39c,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT = 0x39d,
+    D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS = 0x39e,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED = 0x39f,
+    D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY = 0x3a1,
+    D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE = 0x3a2,
+    D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE = 0x3a3,
+    D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT = 0x3a4,
+    D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT = 0x3a5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = 0x3a6,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = 0x3a7,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = 0x3a8,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = 0x3a9,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = 0x3aa,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = 0x3ab,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = 0x3ac,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = 0x3ad,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = 0x3ae,
+    D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST = 0x3af,
+    D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE = 0x3b0,
+    D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC = 0x3b1,
+    D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE = 0x3b2,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST = 0x3b3,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = 0x3b4,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC = 0x3b5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = 0x3b6,
+    D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH = 0x3b7,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = 0x3b8,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = 0x3b9,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS = 0x3ba,
+    D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH = 0x3bb,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = 0x3bc,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END = 0x3bd,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE = 0x3be,
+    D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT = 0x3bf,
+    D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE = 0x3c0,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = 0x3c1,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = 0x3c2,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = 0x3c3,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = 0x3c4,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED = 0x3c5,
+    D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY = 0x3c6,
+    D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY = 0x3c7,
+    D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY = 0x3c8,
+    D3D12_MESSAGE_ID_STOREPIPELINE_NONAME = 0x3c9,
+    D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME = 0x3ca,
+    D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND = 0x3cb,
+    D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC = 0x3cc,
+    D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = 0x3cd,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = 0x3ce,
+    D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = 0x3cf,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED = 0x3d0,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = 0x3d1,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = 0x3d2,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST = 0x3d3,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODER = 0x3d4,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM = 0x3d5,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST = 0x3d6,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODER = 0x3d7,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM = 0x3d8,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST = 0x3d9,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODER = 0x3da,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM = 0x3db,
+    D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS = 0x3dc,
+    D3D12_MESSAGE_ID_DEPRECATED_API = 0x3dd,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = 0x3de,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = 0x3df,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = 0x3e0,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = 0x3e1,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = 0x3e2,
+    D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE = 0x3e3,
+    D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = 0x3e4,
+    D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = 0x3e5,
+    D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE = 0x3e6,
+    D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE = 0x3e7,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED = 0x3e8,
+    D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = 0x3e9,
+    D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = 0x3ea,
+    D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = 0x3eb,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = 0x3ec,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = 0x3ed,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = 0x3ee,
+    D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS = 0x3ef,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = 0x3f0,
+    D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY = 0x3f1,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = 0x3f5,
+    D3D12_MESSAGE_ID_BEGIN_EVENT = 0x3f6,
+    D3D12_MESSAGE_ID_END_EVENT = 0x3f7,
+    D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = 0x3f8,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = 0x3f9,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = 0x3fa,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = 0x3fb,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM = 0x3fc,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM = 0x3fd,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = 0x3fe,
+    D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = 0x3ff,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = 0x400,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = 0x401,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = 0x402,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST = 0x403,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = 0x404,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = 0x405,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC = 0x406,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = 0x407,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = 0x408,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = 0x409,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = 0x40a,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = 0x40b,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = 0x40c,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = 0x40d,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = 0x40e,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = 0x40f,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = 0x410,
+    D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = 0x411,
+    D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = 0x412,
+    D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS = 0x413,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = 0x414,
+    D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET = 0x415,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = 0x416,
+    D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE = 0x417,
+    D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED = 0x418,
+    D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS = 0x419,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT = 0x41a,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE = 0x41b,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST = 0x41c,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE = 0x41d,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE = 0x41e,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST = 0x41f,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE = 0x420,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE = 0x421,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST = 0x422,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE = 0x423,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR = 0x424,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM = 0x425,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR = 0x426,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM = 0x427,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR = 0x428,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = 0x429,
+    D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = 0x42a,
+    D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = 0x42b,
+    D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION = 0x42c,
+    D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY = 0x42d,
+    D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION = 0x42e,
+    D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION = 0x42f,
+    D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY = 0x430,
+    D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION = 0x431,
+    D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION = 0x432,
+    D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY = 0x433,
+    D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION = 0x434,
+    D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED = 0x435,
+    D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION = 0x436,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = 0x437,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED = 0x438,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = 0x439,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = 0x43a,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP = 0x43b,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP = 0x43c,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP = 0x43d,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN = 0x43e,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = 0x43f,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS = 0x440,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE = 0x441,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST = 0x442,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE = 0x443,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = 0x444,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = 0x445,
+    D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS = 0x446,
+    D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED = 0x447,
+    D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS = 0x448,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 0x449,
+    D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 0x44a,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = 0x44b,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = 0x44c,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT = 0x44d,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED = 0x44e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = 0x44f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = 0x450,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = 0x451,
+    D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT = 0x452,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT = 0x453,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = 0x454,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = 0x455,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT = 0x456,
+    D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = 0x457,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED = 0x458,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = 0x459,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED = 0x45a,
+    D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER = 0x45b,
+    D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER = 0x45c,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER = 0x45d,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = 0x45e,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = 0x45f,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS = 0x460,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = 0x461,
+    D3D12_MESSAGE_ID_CREATE_COMMANDPOOL = 0x462,
+    D3D12_MESSAGE_ID_LIVE_COMMANDPOOL = 0x463,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL = 0x464,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS = 0x465,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = 0x466,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = 0x467,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION = 0x468,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = 0x469,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = 0x46a,
+    D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST = 0x46b,
+    D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = 0x46c,
+    D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = 0x46d,
+    D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = 0x46e,
+    D3D12_MESSAGE_ID_COMMAND_POOL_SYNC = 0x46f,
+    D3D12_MESSAGE_ID_EVICT_UNDERFLOW = 0x470,
+    D3D12_MESSAGE_ID_CREATE_META_COMMAND = 0x471,
+    D3D12_MESSAGE_ID_LIVE_META_COMMAND = 0x472,
+    D3D12_MESSAGE_ID_DESTROY_META_COMMAND = 0x473,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE = 0x474,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE = 0x475,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = 0x476,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = 0x477,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = 0x478,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = 0x479,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = 0x47a,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = 0x47b,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = 0x47c,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = 0x47d,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = 0x47e,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = 0x47f,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = 0x480,
+    D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = 0x481,
+    D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = 0x482,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = 0x483,
+    D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = 0x484,
+    D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = 0x485,
+    D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 0x486,
+    D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = 0x487,
+    D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 0x488,
+    D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID = 0x489,
+    D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = 0x48a,
+    D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER = 0x48b,
+    D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER = 0x48c,
+    D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER = 0x48d,
+    D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED = 0x48e,
+    D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD = 0x48f,
+    D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD = 0x490,
+    D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD = 0x491,
+    D3D12_MESSAGE_ID_RENDER_PASS_ERROR = 0x492,
+    D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID = 0x493,
+    D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS = 0x494,
+    D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION = 0x495,
+    D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH = 0x496,
+    D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND = 0x497,
+    D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = 0x498,
+    D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST = 0x499,
+    D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST = 0x49a,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST = 0x49b,
+    D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE = 0x49c,
+    D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE = 0x49d,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE = 0x49e,
+    D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR = 0x49f,
+    D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR = 0x4a0,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR = 0x4a1,
+    D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP = 0x4a2,
+    D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP = 0x4a3,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP = 0x4a4,
+    D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS = 0x4a5,
+    D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS = 0x4a6,
+    D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = 0x4a7,
+    D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD = 0x4a8,
+    D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR = 0x4a9,
+    D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR = 0x4aa,
+    D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR = 0x4ab,
+    D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR = 0x4ac,
+    D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR = 0x4ad,
+    D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR = 0x4ae,
+    D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID = 0x4af,
+    D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = 0x4b0,
+    D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = 0x4b1,
+    D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER = 0x4b2,
+    D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED = 0x4b3,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES = 0x4b4,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = 0x4b5,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = 0x4b6,
+    D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = 0x4b7,
+    D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME = 0x4b8,
+    D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = 0x4b9,
+    D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = 0x4ba,
+    D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = 0x4bb,
+    D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED = 0x4bc,
+    D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS = 0x4bd,
+    D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE = 0x4be,
+    D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR = 0x4bf,
+    D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL = 0x4c0,
+    D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT = 0x4c1,
+    D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT = 0x4c2,
+    D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 0x4c3,
+    D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT = 0x4c4,
+    D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 0x4c5,
+    D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE = 0x4c6,
+    D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT = 0x4c7,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL = 0x4c8,
+    D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND = 0x4c9,
+    D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND = 0x4ca,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND = 0x4cb,
+    D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID = 0x4cc,
+    D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT = 0x4cd,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY = 0x4ce,
+    D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR = 0x4cf,
+    D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x4d0,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE = 0x4d1,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP = 0x4d2,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER = 0x4d3,
+    D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2 = 0x4d4,
+    D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1 = 0x4d5,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT = 0x4d6,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE = 0x4d7,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL = 0x4d8,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT = 0x4d9,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY = 0x4da,
+    D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE = 0x4db,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH = 0x4dc,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH = 0x4dd,
+    D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR = 0x4de,
+    D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT = 0x4df,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH = 0x4e0,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE = 0x4e1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH = 0x4e2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH = 0x4e3,
+    D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT = 0x4e4,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH = 0x4e5,
+    D3D12_MESSAGE_ID_EMPTY_DISPATCH = 0x4e6,
+    D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 0x4e7,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION = 0x4e8,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION = 0x4e9,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT = 0x4ea,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY = 0x4eb,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT = 0x4ec,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG = 0x4ed,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS = 0x4ee,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 0x4ef,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT = 0x4f0,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE = 0x4f1,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY = 0x4f2,
+    D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 0x4f3,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT = 0x4f4,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT = 0x4f5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH = 0x4f6,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE = 0x4f7,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE = 0x4f8,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE = 0x4f9,
+    D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x4fa,
+    D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x4fb,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE = 0x4fc,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS = 0x4fd,
+    D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE = 0x4fe,
+    D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY = 0x4ff,
+    D3D12_MESSAGE_ID_D3D12_MESSAGES_END = 0x500
+} D3D12_MESSAGE_ID;
+typedef enum D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE {
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = 0x0,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = 0x1,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = 0x2,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = 0x3,
+    NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = 0x4
+} D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE;
+typedef struct D3D12_MESSAGE {
+    D3D12_MESSAGE_CATEGORY Category;
+    D3D12_MESSAGE_SEVERITY Severity;
+    D3D12_MESSAGE_ID ID;
+    const char *pDescription;
+    SIZE_T DescriptionByteLength;
+} D3D12_MESSAGE;
+typedef struct D3D12_INFO_QUEUE_FILTER_DESC {
+    UINT NumCategories;
+    D3D12_MESSAGE_CATEGORY *pCategoryList;
+    UINT NumSeverities;
+    D3D12_MESSAGE_SEVERITY *pSeverityList;
+    UINT NumIDs;
+    D3D12_MESSAGE_ID *pIDList;
+} D3D12_INFO_QUEUE_FILTER_DESC;
+typedef struct D3D12_INFO_QUEUE_FILTER {
+    D3D12_INFO_QUEUE_FILTER_DESC AllowList;
+    D3D12_INFO_QUEUE_FILTER_DESC DenyList;
+} D3D12_INFO_QUEUE_FILTER;
 /*****************************************************************************
  * ID3D12Debug interface
  */
@@ -110,6 +1021,559 @@
 
 #endif  /* __ID3D12Debug_INTERFACE_DEFINED__ */
 
+/*****************************************************************************
+ * ID3D12Debug1 interface
+ */
+#ifndef __ID3D12Debug1_INTERFACE_DEFINED__
+#define __ID3D12Debug1_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8,0xad, 0x15,0x90,0x00,0xaf,0x43,0x04);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("affaa4ca-63fe-4d8e-b8ad-159000af4304")
+ID3D12Debug1 : public IUnknown
+{
+    virtual void STDMETHODCALLTYPE EnableDebugLayer(
+        ) = 0;
+
+    virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(
+        WINBOOL enable) = 0;
+
+    virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(
+        WINBOOL enable) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12Debug1, 0xaffaa4ca, 0x63fe, 0x4d8e, 0xb8,0xad, 0x15,0x90,0x00,0xaf,0x43,0x04)
+#endif
+#else
+typedef struct ID3D12Debug1Vtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12Debug1 *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12Debug1 *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12Debug1 *This);
+
+    /*** ID3D12Debug1 methods ***/
+    void (STDMETHODCALLTYPE *EnableDebugLayer)(
+        ID3D12Debug1 *This);
+
+    void (STDMETHODCALLTYPE *SetEnableGPUBasedValidation)(
+        ID3D12Debug1 *This,
+        WINBOOL enable);
+
+    void (STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation)(
+        ID3D12Debug1 *This,
+        WINBOOL enable);
+
+    END_INTERFACE
+} ID3D12Debug1Vtbl;
+
+interface ID3D12Debug1 {
+    CONST_VTBL ID3D12Debug1Vtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12Debug1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12Debug1_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12Debug1_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Debug1 methods ***/
+#define ID3D12Debug1_EnableDebugLayer(This) (This)->lpVtbl->EnableDebugLayer(This)
+#define ID3D12Debug1_SetEnableGPUBasedValidation(This,enable) (This)->lpVtbl->SetEnableGPUBasedValidation(This,enable)
+#define ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(This,enable) (This)->lpVtbl->SetEnableSynchronizedCommandQueueValidation(This,enable)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12Debug1_QueryInterface(ID3D12Debug1* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12Debug1_AddRef(ID3D12Debug1* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12Debug1_Release(ID3D12Debug1* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Debug1 methods ***/
+static FORCEINLINE void ID3D12Debug1_EnableDebugLayer(ID3D12Debug1* This) {
+    This->lpVtbl->EnableDebugLayer(This);
+}
+static FORCEINLINE void ID3D12Debug1_SetEnableGPUBasedValidation(ID3D12Debug1* This,WINBOOL enable) {
+    This->lpVtbl->SetEnableGPUBasedValidation(This,enable);
+}
+static FORCEINLINE void ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(ID3D12Debug1* This,WINBOOL enable) {
+    This->lpVtbl->SetEnableSynchronizedCommandQueueValidation(This,enable);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12Debug1_INTERFACE_DEFINED__ */
+
+/*****************************************************************************
+ * ID3D12InfoQueue interface
+ */
+#ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__
+#define __ID3D12InfoQueue_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12InfoQueue, 0x0742a90b, 0xc387, 0x483f, 0xb9,0x46, 0x30,0xa7,0xe4,0xe6,0x14,0x58);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("0742a90b-c387-483f-b946-30a7e4e61458")
+ID3D12InfoQueue : public IUnknown
+{
+    virtual HRESULT STDMETHODCALLTYPE SetMessageCountLimit(
+        UINT64 limit) = 0;
+
+    virtual void STDMETHODCALLTYPE ClearStoredMessages(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE GetMessage(
+        UINT64 index,
+        D3D12_MESSAGE *message,
+        SIZE_T *length) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetNumMessagesAllowedByStorageFilter(
+        ) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDeniedByStorageFilter(
+        ) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessages(
+        ) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessagesAllowedByRetrievalFilter(
+        ) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDiscardedByMessageCountLimit(
+        ) = 0;
+
+    virtual UINT64 STDMETHODCALLTYPE GetMessageCountLimit(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE AddStorageFilterEntries(
+        D3D12_INFO_QUEUE_FILTER *filter) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE GetStorageFilter(
+        D3D12_INFO_QUEUE_FILTER *filter,
+        SIZE_T *length) = 0;
+
+    virtual void STDMETHODCALLTYPE ClearStorageFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushEmptyStorageFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushCopyOfStorageFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushStorageFilter(
+        D3D12_INFO_QUEUE_FILTER *filter) = 0;
+
+    virtual void STDMETHODCALLTYPE PopStorageFilter(
+        ) = 0;
+
+    virtual UINT STDMETHODCALLTYPE GetStorageFilterStackSize(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE AddRetrievalFilterEntries(
+        D3D12_INFO_QUEUE_FILTER *filter) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE GetRetrievalFilter(
+        D3D12_INFO_QUEUE_FILTER *filter,
+        SIZE_T *length) = 0;
+
+    virtual void STDMETHODCALLTYPE ClearRetrievalFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushEmptyRetrievalFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushCopyOfRetrievalFilter(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE PushRetrievalFilter(
+        D3D12_INFO_QUEUE_FILTER *filter) = 0;
+
+    virtual void STDMETHODCALLTYPE PopRetrievalFilter(
+        ) = 0;
+
+    virtual UINT STDMETHODCALLTYPE GetRetrievalFilterStackSize(
+        ) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE AddMessage(
+        D3D12_MESSAGE_CATEGORY category,
+        D3D12_MESSAGE_SEVERITY severity,
+        D3D12_MESSAGE_ID id,
+        const char *description) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE AddApplicationMessage(
+        D3D12_MESSAGE_SEVERITY severity,
+        const char *description) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE SetBreakOnCategory(
+        D3D12_MESSAGE_CATEGORY category,
+        WINBOOL enable) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE SetBreakOnSeverity(
+        D3D12_MESSAGE_SEVERITY severity,
+        WINBOOL enable) = 0;
+
+    virtual HRESULT STDMETHODCALLTYPE SetBreakOnID(
+        D3D12_MESSAGE_ID id,
+        WINBOOL enable) = 0;
+
+    virtual WINBOOL STDMETHODCALLTYPE GetBreakOnCategory(
+        D3D12_MESSAGE_CATEGORY category) = 0;
+
+    virtual WINBOOL STDMETHODCALLTYPE GetBreakOnSeverity(
+        D3D12_MESSAGE_SEVERITY severity) = 0;
+
+    virtual WINBOOL STDMETHODCALLTYPE GetBreakOnID(
+        D3D12_MESSAGE_ID id) = 0;
+
+    virtual void STDMETHODCALLTYPE SetMuteDebugOutput(
+        WINBOOL mute) = 0;
+
+    virtual WINBOOL STDMETHODCALLTYPE GetMuteDebugOutput(
+        ) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12InfoQueue, 0x0742a90b, 0xc387, 0x483f, 0xb9,0x46, 0x30,0xa7,0xe4,0xe6,0x14,0x58)
+#endif
+#else
+typedef struct ID3D12InfoQueueVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12InfoQueue *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12InfoQueue *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12InfoQueue *This);
+
+    /*** ID3D12InfoQueue methods ***/
+    HRESULT (STDMETHODCALLTYPE *SetMessageCountLimit)(
+        ID3D12InfoQueue *This,
+        UINT64 limit);
+
+    void (STDMETHODCALLTYPE *ClearStoredMessages)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *GetMessage)(
+        ID3D12InfoQueue *This,
+        UINT64 index,
+        D3D12_MESSAGE *message,
+        SIZE_T *length);
+
+    UINT64 (STDMETHODCALLTYPE *GetNumMessagesAllowedByStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    UINT64 (STDMETHODCALLTYPE *GetNumMessagesDeniedByStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    UINT64 (STDMETHODCALLTYPE *GetNumStoredMessages)(
+        ID3D12InfoQueue *This);
+
+    UINT64 (STDMETHODCALLTYPE *GetNumStoredMessagesAllowedByRetrievalFilter)(
+        ID3D12InfoQueue *This);
+
+    UINT64 (STDMETHODCALLTYPE *GetNumMessagesDiscardedByMessageCountLimit)(
+        ID3D12InfoQueue *This);
+
+    UINT64 (STDMETHODCALLTYPE *GetMessageCountLimit)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *AddStorageFilterEntries)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter);
+
+    HRESULT (STDMETHODCALLTYPE *GetStorageFilter)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter,
+        SIZE_T *length);
+
+    void (STDMETHODCALLTYPE *ClearStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushEmptyStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushCopyOfStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushStorageFilter)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter);
+
+    void (STDMETHODCALLTYPE *PopStorageFilter)(
+        ID3D12InfoQueue *This);
+
+    UINT (STDMETHODCALLTYPE *GetStorageFilterStackSize)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *AddRetrievalFilterEntries)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter);
+
+    HRESULT (STDMETHODCALLTYPE *GetRetrievalFilter)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter,
+        SIZE_T *length);
+
+    void (STDMETHODCALLTYPE *ClearRetrievalFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushEmptyRetrievalFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushCopyOfRetrievalFilter)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *PushRetrievalFilter)(
+        ID3D12InfoQueue *This,
+        D3D12_INFO_QUEUE_FILTER *filter);
+
+    void (STDMETHODCALLTYPE *PopRetrievalFilter)(
+        ID3D12InfoQueue *This);
+
+    UINT (STDMETHODCALLTYPE *GetRetrievalFilterStackSize)(
+        ID3D12InfoQueue *This);
+
+    HRESULT (STDMETHODCALLTYPE *AddMessage)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_CATEGORY category,
+        D3D12_MESSAGE_SEVERITY severity,
+        D3D12_MESSAGE_ID id,
+        const char *description);
+
+    HRESULT (STDMETHODCALLTYPE *AddApplicationMessage)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_SEVERITY severity,
+        const char *description);
+
+    HRESULT (STDMETHODCALLTYPE *SetBreakOnCategory)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_CATEGORY category,
+        WINBOOL enable);
+
+    HRESULT (STDMETHODCALLTYPE *SetBreakOnSeverity)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_SEVERITY severity,
+        WINBOOL enable);
+
+    HRESULT (STDMETHODCALLTYPE *SetBreakOnID)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_ID id,
+        WINBOOL enable);
+
+    WINBOOL (STDMETHODCALLTYPE *GetBreakOnCategory)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_CATEGORY category);
+
+    WINBOOL (STDMETHODCALLTYPE *GetBreakOnSeverity)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_SEVERITY severity);
+
+    WINBOOL (STDMETHODCALLTYPE *GetBreakOnID)(
+        ID3D12InfoQueue *This,
+        D3D12_MESSAGE_ID id);
+
+    void (STDMETHODCALLTYPE *SetMuteDebugOutput)(
+        ID3D12InfoQueue *This,
+        WINBOOL mute);
+
+    WINBOOL (STDMETHODCALLTYPE *GetMuteDebugOutput)(
+        ID3D12InfoQueue *This);
+
+    END_INTERFACE
+} ID3D12InfoQueueVtbl;
+
+interface ID3D12InfoQueue {
+    CONST_VTBL ID3D12InfoQueueVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12InfoQueue_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12InfoQueue_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12InfoQueue_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12InfoQueue methods ***/
+#define ID3D12InfoQueue_SetMessageCountLimit(This,limit) (This)->lpVtbl->SetMessageCountLimit(This,limit)
+#define ID3D12InfoQueue_ClearStoredMessages(This) (This)->lpVtbl->ClearStoredMessages(This)
+#define ID3D12InfoQueue_GetMessage(This,index,message,length) (This)->lpVtbl->GetMessage(This,index,message,length)
+#define ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter(This) (This)->lpVtbl->GetNumMessagesAllowedByStorageFilter(This)
+#define ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter(This) (This)->lpVtbl->GetNumMessagesDeniedByStorageFilter(This)
+#define ID3D12InfoQueue_GetNumStoredMessages(This) (This)->lpVtbl->GetNumStoredMessages(This)
+#define ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(This) (This)->lpVtbl->GetNumStoredMessagesAllowedByRetrievalFilter(This)
+#define ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(This) (This)->lpVtbl->GetNumMessagesDiscardedByMessageCountLimit(This)
+#define ID3D12InfoQueue_GetMessageCountLimit(This) (This)->lpVtbl->GetMessageCountLimit(This)
+#define ID3D12InfoQueue_AddStorageFilterEntries(This,filter) (This)->lpVtbl->AddStorageFilterEntries(This,filter)
+#define ID3D12InfoQueue_GetStorageFilter(This,filter,length) (This)->lpVtbl->GetStorageFilter(This,filter,length)
+#define ID3D12InfoQueue_ClearStorageFilter(This) (This)->lpVtbl->ClearStorageFilter(This)
+#define ID3D12InfoQueue_PushEmptyStorageFilter(This) (This)->lpVtbl->PushEmptyStorageFilter(This)
+#define ID3D12InfoQueue_PushCopyOfStorageFilter(This) (This)->lpVtbl->PushCopyOfStorageFilter(This)
+#define ID3D12InfoQueue_PushStorageFilter(This,filter) (This)->lpVtbl->PushStorageFilter(This,filter)
+#define ID3D12InfoQueue_PopStorageFilter(This) (This)->lpVtbl->PopStorageFilter(This)
+#define ID3D12InfoQueue_GetStorageFilterStackSize(This) (This)->lpVtbl->GetStorageFilterStackSize(This)
+#define ID3D12InfoQueue_AddRetrievalFilterEntries(This,filter) (This)->lpVtbl->AddRetrievalFilterEntries(This,filter)
+#define ID3D12InfoQueue_GetRetrievalFilter(This,filter,length) (This)->lpVtbl->GetRetrievalFilter(This,filter,length)
+#define ID3D12InfoQueue_ClearRetrievalFilter(This) (This)->lpVtbl->ClearRetrievalFilter(This)
+#define ID3D12InfoQueue_PushEmptyRetrievalFilter(This) (This)->lpVtbl->PushEmptyRetrievalFilter(This)
+#define ID3D12InfoQueue_PushCopyOfRetrievalFilter(This) (This)->lpVtbl->PushCopyOfRetrievalFilter(This)
+#define ID3D12InfoQueue_PushRetrievalFilter(This,filter) (This)->lpVtbl->PushRetrievalFilter(This,filter)
+#define ID3D12InfoQueue_PopRetrievalFilter(This) (This)->lpVtbl->PopRetrievalFilter(This)
+#define ID3D12InfoQueue_GetRetrievalFilterStackSize(This) (This)->lpVtbl->GetRetrievalFilterStackSize(This)
+#define ID3D12InfoQueue_AddMessage(This,category,severity,id,description) (This)->lpVtbl->AddMessage(This,category,severity,id,description)
+#define ID3D12InfoQueue_AddApplicationMessage(This,severity,description) (This)->lpVtbl->AddApplicationMessage(This,severity,description)
+#define ID3D12InfoQueue_SetBreakOnCategory(This,category,enable) (This)->lpVtbl->SetBreakOnCategory(This,category,enable)
+#define ID3D12InfoQueue_SetBreakOnSeverity(This,severity,enable) (This)->lpVtbl->SetBreakOnSeverity(This,severity,enable)
+#define ID3D12InfoQueue_SetBreakOnID(This,id,enable) (This)->lpVtbl->SetBreakOnID(This,id,enable)
+#define ID3D12InfoQueue_GetBreakOnCategory(This,category) (This)->lpVtbl->GetBreakOnCategory(This,category)
+#define ID3D12InfoQueue_GetBreakOnSeverity(This,severity) (This)->lpVtbl->GetBreakOnSeverity(This,severity)
+#define ID3D12InfoQueue_GetBreakOnID(This,id) (This)->lpVtbl->GetBreakOnID(This,id)
+#define ID3D12InfoQueue_SetMuteDebugOutput(This,mute) (This)->lpVtbl->SetMuteDebugOutput(This,mute)
+#define ID3D12InfoQueue_GetMuteDebugOutput(This) (This)->lpVtbl->GetMuteDebugOutput(This)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12InfoQueue_QueryInterface(ID3D12InfoQueue* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12InfoQueue_AddRef(ID3D12InfoQueue* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12InfoQueue_Release(ID3D12InfoQueue* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12InfoQueue methods ***/
+static FORCEINLINE HRESULT ID3D12InfoQueue_SetMessageCountLimit(ID3D12InfoQueue* This,UINT64 limit) {
+    return This->lpVtbl->SetMessageCountLimit(This,limit);
+}
+static FORCEINLINE void ID3D12InfoQueue_ClearStoredMessages(ID3D12InfoQueue* This) {
+    This->lpVtbl->ClearStoredMessages(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_GetMessage(ID3D12InfoQueue* This,UINT64 index,D3D12_MESSAGE *message,SIZE_T *length) {
+    return This->lpVtbl->GetMessage(This,index,message,length);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetNumMessagesAllowedByStorageFilter(This);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetNumMessagesDeniedByStorageFilter(This);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetNumStoredMessages(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetNumStoredMessages(This);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetNumStoredMessagesAllowedByRetrievalFilter(This);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetNumMessagesDiscardedByMessageCountLimit(This);
+}
+static FORCEINLINE UINT64 ID3D12InfoQueue_GetMessageCountLimit(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetMessageCountLimit(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_AddStorageFilterEntries(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter) {
+    return This->lpVtbl->AddStorageFilterEntries(This,filter);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_GetStorageFilter(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter,SIZE_T *length) {
+    return This->lpVtbl->GetStorageFilter(This,filter,length);
+}
+static FORCEINLINE void ID3D12InfoQueue_ClearStorageFilter(ID3D12InfoQueue* This) {
+    This->lpVtbl->ClearStorageFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushEmptyStorageFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->PushEmptyStorageFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushCopyOfStorageFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->PushCopyOfStorageFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushStorageFilter(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter) {
+    return This->lpVtbl->PushStorageFilter(This,filter);
+}
+static FORCEINLINE void ID3D12InfoQueue_PopStorageFilter(ID3D12InfoQueue* This) {
+    This->lpVtbl->PopStorageFilter(This);
+}
+static FORCEINLINE UINT ID3D12InfoQueue_GetStorageFilterStackSize(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetStorageFilterStackSize(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_AddRetrievalFilterEntries(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter) {
+    return This->lpVtbl->AddRetrievalFilterEntries(This,filter);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_GetRetrievalFilter(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter,SIZE_T *length) {
+    return This->lpVtbl->GetRetrievalFilter(This,filter,length);
+}
+static FORCEINLINE void ID3D12InfoQueue_ClearRetrievalFilter(ID3D12InfoQueue* This) {
+    This->lpVtbl->ClearRetrievalFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushEmptyRetrievalFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->PushEmptyRetrievalFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushCopyOfRetrievalFilter(ID3D12InfoQueue* This) {
+    return This->lpVtbl->PushCopyOfRetrievalFilter(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_PushRetrievalFilter(ID3D12InfoQueue* This,D3D12_INFO_QUEUE_FILTER *filter) {
+    return This->lpVtbl->PushRetrievalFilter(This,filter);
+}
+static FORCEINLINE void ID3D12InfoQueue_PopRetrievalFilter(ID3D12InfoQueue* This) {
+    This->lpVtbl->PopRetrievalFilter(This);
+}
+static FORCEINLINE UINT ID3D12InfoQueue_GetRetrievalFilterStackSize(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetRetrievalFilterStackSize(This);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_AddMessage(ID3D12InfoQueue* This,D3D12_MESSAGE_CATEGORY category,D3D12_MESSAGE_SEVERITY severity,D3D12_MESSAGE_ID id,const char *description) {
+    return This->lpVtbl->AddMessage(This,category,severity,id,description);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_AddApplicationMessage(ID3D12InfoQueue* This,D3D12_MESSAGE_SEVERITY severity,const char *description) {
+    return This->lpVtbl->AddApplicationMessage(This,severity,description);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_SetBreakOnCategory(ID3D12InfoQueue* This,D3D12_MESSAGE_CATEGORY category,WINBOOL enable) {
+    return This->lpVtbl->SetBreakOnCategory(This,category,enable);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_SetBreakOnSeverity(ID3D12InfoQueue* This,D3D12_MESSAGE_SEVERITY severity,WINBOOL enable) {
+    return This->lpVtbl->SetBreakOnSeverity(This,severity,enable);
+}
+static FORCEINLINE HRESULT ID3D12InfoQueue_SetBreakOnID(ID3D12InfoQueue* This,D3D12_MESSAGE_ID id,WINBOOL enable) {
+    return This->lpVtbl->SetBreakOnID(This,id,enable);
+}
+static FORCEINLINE WINBOOL ID3D12InfoQueue_GetBreakOnCategory(ID3D12InfoQueue* This,D3D12_MESSAGE_CATEGORY category) {
+    return This->lpVtbl->GetBreakOnCategory(This,category);
+}
+static FORCEINLINE WINBOOL ID3D12InfoQueue_GetBreakOnSeverity(ID3D12InfoQueue* This,D3D12_MESSAGE_SEVERITY severity) {
+    return This->lpVtbl->GetBreakOnSeverity(This,severity);
+}
+static FORCEINLINE WINBOOL ID3D12InfoQueue_GetBreakOnID(ID3D12InfoQueue* This,D3D12_MESSAGE_ID id) {
+    return This->lpVtbl->GetBreakOnID(This,id);
+}
+static FORCEINLINE void ID3D12InfoQueue_SetMuteDebugOutput(ID3D12InfoQueue* This,WINBOOL mute) {
+    This->lpVtbl->SetMuteDebugOutput(This,mute);
+}
+static FORCEINLINE WINBOOL ID3D12InfoQueue_GetMuteDebugOutput(ID3D12InfoQueue* This) {
+    return This->lpVtbl->GetMuteDebugOutput(This);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */
+
 /* Begin additional prototypes for all interfaces */
 
 
diff --git a/mingw-w64-headers/include/d3d12sdklayers.idl b/mingw-w64-headers/include/d3d12sdklayers.idl
index dfbb738..59b67eb 100644
--- a/mingw-w64-headers/include/d3d12sdklayers.idl
+++ b/mingw-w64-headers/include/d3d12sdklayers.idl
@@ -18,6 +18,916 @@
 
 import "d3d12.idl";
 
+cpp_quote("#ifdef WINE_NO_UNICODE_MACROS")
+cpp_quote("#undef GetMessage")
+cpp_quote("#endif")
+
+typedef enum D3D12_MESSAGE_CATEGORY
+{
+    D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0x0,
+    D3D12_MESSAGE_CATEGORY_MISCELLANEOUS = 0x1,
+    D3D12_MESSAGE_CATEGORY_INITIALIZATION = 0x2,
+    D3D12_MESSAGE_CATEGORY_CLEANUP = 0x3,
+    D3D12_MESSAGE_CATEGORY_COMPILATION = 0x4,
+    D3D12_MESSAGE_CATEGORY_STATE_CREATION = 0x5,
+    D3D12_MESSAGE_CATEGORY_STATE_SETTING = 0x6,
+    D3D12_MESSAGE_CATEGORY_STATE_GETTING = 0x7,
+    D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = 0x8,
+    D3D12_MESSAGE_CATEGORY_EXECUTION = 0x9,
+    D3D12_MESSAGE_CATEGORY_SHADER = 0xa,
+} D3D12_MESSAGE_CATEGORY;
+
+typedef enum D3D12_MESSAGE_SEVERITY
+{
+    D3D12_MESSAGE_SEVERITY_CORRUPTION = 0x0,
+    D3D12_MESSAGE_SEVERITY_ERROR = 0x1,
+    D3D12_MESSAGE_SEVERITY_WARNING = 0x2,
+    D3D12_MESSAGE_SEVERITY_INFO = 0x3,
+    D3D12_MESSAGE_SEVERITY_MESSAGE = 0x4,
+} D3D12_MESSAGE_SEVERITY;
+
+typedef enum D3D12_MESSAGE_ID
+{
+    D3D12_MESSAGE_ID_UNKNOWN = 0x0000,
+    D3D12_MESSAGE_ID_STRING_FROM_APPLICATION = 0x0001,
+    D3D12_MESSAGE_ID_CORRUPTED_THIS = 0x0002,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1 = 0x0003,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2 = 0x0004,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3 = 0x0005,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4 = 0x0006,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5 = 0x0007,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6 = 0x0008,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7 = 0x0009,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8 = 0x000a,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9 = 0x000b,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10 = 0x000c,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11 = 0x000d,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12 = 0x000e,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13 = 0x000f,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14 = 0x0010,
+    D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15 = 0x0011,
+    D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING = 0x0012,
+    D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY = 0x0013,
+    D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA = 0x0014,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA = 0x0015,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS = 0x0018,
+    D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY = 0x0019,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = 0x001a,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC = 0x001b,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT = 0x001c,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE = 0x001d,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE = 0x001e,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = 0x001f,
+    D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = 0x0020,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = 0x0023,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = 0x0024,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC = 0x0025,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT = 0x0026,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE = 0x0027,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE = 0x0028,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = 0x0029,
+    D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE = 0x002a,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = 0x002d,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC = 0x002e,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = 0x002f,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = 0x0030,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = 0x0031,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY = 0x0034,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS = 0x0035,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT = 0x0036,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = 0x0037,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT = 0x0038,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = 0x0039,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = 0x003a,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = 0x003b,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = 0x003c,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT = 0x003d,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC = 0x003e,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = 0x003f,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC = 0x0040,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT = 0x0041,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY = 0x0042,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = 0x0043,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE = 0x0044,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY = 0x0045,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = 0x0046,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = 0x0047,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = 0x0048,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = 0x0049,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 0x004a,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = 0x004b,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = 0x004c,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = 0x004f,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = 0x0050,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = 0x0051,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = 0x0052,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = 0x0053,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = 0x0054,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = 0x0055,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = 0x0056,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = 0x0057,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = 0x0058,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = 0x0059,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = 0x005a,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = 0x005b,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY = 0x005c,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE = 0x005d,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE = 0x005e,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE = 0x005f,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE = 0x0060,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = 0x0061,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = 0x0062,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = 0x0064,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = 0x0065,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = 0x0066,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = 0x0067,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = 0x0068,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = 0x0069,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = 0x006a,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = 0x006b,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = 0x006c,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = 0x006d,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND = 0x006f,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND = 0x0070,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP = 0x0071,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = 0x0072,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = 0x0073,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = 0x0074,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = 0x0075,
+    D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID = 0x0087,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = 0x00c8,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = 0x00c9,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET = 0x00ca,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = 0x00d1,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL = 0x00d2,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET = 0x00d3,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID = 0x00d4,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL = 0x00d5,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY = 0x00db,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED = 0x00dd,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED = 0x00de,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT = 0x00e8,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT = 0x00e9,
+    D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT = 0x00ea,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC = 0x00ef,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC = 0x00f0,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH = 0x00f5,
+    D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT = 0x00fd,
+    D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY = 0x00ff,
+    D3D12_MESSAGE_ID_LIVE_DEVICE = 0x0112,
+    D3D12_MESSAGE_ID_LIVE_SWAPCHAIN = 0x0113,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS = 0x0114,
+    D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE = 0x0115,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE = 0x0116,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER = 0x0118,
+    D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE = 0x011b,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM = 0x011c,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES = 0x011d,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES = 0x011e,
+    D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES = 0x011f,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY = 0x0121,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE = 0x0122,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE = 0x0123,
+    D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE = 0x0124,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY = 0x0126,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE = 0x0127,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE = 0x0128,
+    D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE = 0x0129,
+    D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED = 0x0136,
+    D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE = 0x013e,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY = 0x0141,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE = 0x0142,
+    D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE = 0x0143,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x014b,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x014c,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x014d,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x014e,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED = 0x014f,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x0150,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED = 0x0151,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE = 0x0154,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC = 0x0155,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT = 0x0156,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE = 0x0157,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE = 0x0158,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS = 0x0159,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT = 0x015a,
+    D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS = 0x0162,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = 0x0191,
+    D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS = 0x0193,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x019a,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x019c,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x019e,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x01a0,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED = 0x01a2,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x01a4,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 0x01a6,
+    D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED = 0x01a9,
+    D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED = 0x01aa,
+    D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED = 0x01ab,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED = 0x01ac,
+    D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED = 0x01ad,
+    D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED = 0x01ae,
+    D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED = 0x01af,
+    D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT = 0x01bf,
+    D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT = 0x01c0,
+    D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER = 0x01ed,
+    D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER = 0x01ee,
+    D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS = 0x01fa,
+    D3D12_MESSAGE_ID_CREATEDEVICE_WARNING = 0x01fb,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE = 0x0207,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER = 0x0208,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE = 0x0209,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS = 0x020a,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS = 0x020b,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS = 0x020c,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES = 0x020d,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION = 0x020e,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH = 0x020f,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE = 0x0210,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT = 0x0211,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS = 0x0212,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS = 0x0213,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT = 0x0214,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER = 0x0215,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END = 0x0216,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN = 0x0217,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG = 0x0218,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE = 0x0219,
+    D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE = 0x021a,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION = 0x021c,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET = 0x021d,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE = 0x021e,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET = 0x021f,
+    D3D12_MESSAGE_ID_COMMAND_LIST_OPEN = 0x0220,
+    D3D12_MESSAGE_ID_INVALID_BUNDLE_API = 0x0222,
+    D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED = 0x0223,
+    D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE = 0x0225,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC = 0x0228,
+    D3D12_MESSAGE_ID_COMMAND_LIST_SYNC = 0x0229,
+    D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID = 0x022a,
+    D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE = 0x022d,
+    D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR = 0x022e,
+    D3D12_MESSAGE_ID_CREATE_PIPELINESTATE = 0x022f,
+    D3D12_MESSAGE_ID_CREATE_COMMANDLIST12 = 0x0230,
+    D3D12_MESSAGE_ID_CREATE_RESOURCE = 0x0232,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP = 0x0233,
+    D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE = 0x0234,
+    D3D12_MESSAGE_ID_CREATE_LIBRARY = 0x0235,
+    D3D12_MESSAGE_ID_CREATE_HEAP = 0x0236,
+    D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE = 0x0237,
+    D3D12_MESSAGE_ID_CREATE_QUERYHEAP = 0x0238,
+    D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE = 0x0239,
+    D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE = 0x023a,
+    D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR = 0x023b,
+    D3D12_MESSAGE_ID_LIVE_PIPELINESTATE = 0x023c,
+    D3D12_MESSAGE_ID_LIVE_COMMANDLIST12 = 0x023d,
+    D3D12_MESSAGE_ID_LIVE_RESOURCE = 0x023f,
+    D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP = 0x0240,
+    D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE = 0x0241,
+    D3D12_MESSAGE_ID_LIVE_LIBRARY = 0x0242,
+    D3D12_MESSAGE_ID_LIVE_HEAP = 0x0243,
+    D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE = 0x0244,
+    D3D12_MESSAGE_ID_LIVE_QUERYHEAP = 0x0245,
+    D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE = 0x0246,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE = 0x0247,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR = 0x0248,
+    D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE = 0x0249,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12 = 0x024a,
+    D3D12_MESSAGE_ID_DESTROY_RESOURCE = 0x024c,
+    D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP = 0x024d,
+    D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE = 0x024e,
+    D3D12_MESSAGE_ID_DESTROY_LIBRARY = 0x024f,
+    D3D12_MESSAGE_ID_DESTROY_HEAP = 0x0250,
+    D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE = 0x0251,
+    D3D12_MESSAGE_ID_DESTROY_QUERYHEAP = 0x0252,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE = 0x0253,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS = 0x0255,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS = 0x0257,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN = 0x025a,
+    D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN = 0x025b,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC = 0x025c,
+    D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE = 0x025f,
+    D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 0x0260,
+    D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 0x0261,
+    D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH = 0x0262,
+    D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE = 0x0263,
+    D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE = 0x0265,
+    D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 0x0266,
+    D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE = 0x0267,
+    D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 0x0268,
+    D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE = 0x026e,
+    D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC = 0x026f,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE = 0x0270,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE = 0x0271,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 0x0272,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL = 0x0273,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES = 0x0274,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT = 0x0275,
+    D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS = 0x0276,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS = 0x0277,
+    D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN = 0x0278,
+    D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN = 0x0279,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES = 0x027a,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE = 0x027b,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 0x027c,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL = 0x027d,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES = 0x027e,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS = 0x027f,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS = 0x0280,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN = 0x0281,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN = 0x0282,
+    D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE = 0x0283,
+    D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE = 0x0284,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC = 0x0285,
+    D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE = 0x0286,
+    D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE = 0x0287,
+    D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE = 0x0289,
+    D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC = 0x028a,
+    D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE = 0x028c,
+    D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES = 0x028d,
+    D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR = 0x028e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN = 0x028f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT = 0x0290,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET = 0x0291,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET = 0x0292,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH = 0x0293,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX = 0x0294,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE = 0x0295,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK = 0x0296,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE = 0x0297,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = 0x0298,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION = 0x0299,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = 0x029a,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH = 0x029b,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH = 0x029c,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH = 0x029d,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH = 0x029e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN = 0x029f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT = 0x02a0,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY = 0x02a1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE = 0x02a2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 = 0x02a3,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING = 0x02a4,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH = 0x02a5,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS = 0x02a6,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET = 0x02a7,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET = 0x02a8,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH = 0x02a9,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT = 0x02aa,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS = 0x02ab,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES = 0x02ac,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC = 0x02ad,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH = 0x02ae,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH = 0x02af,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH = 0x02b0,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH = 0x02b1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH = 0x02b2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE = 0x02b3,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE = 0x02b4,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH = 0x02b5,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE = 0x02b6,
+    D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE = 0x02b7,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = 0x02b8,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = 0x02b9,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = 0x02ba,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = 0x02bb,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES = 0x02bc,
+    D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP = 0x02bd,
+    D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS = 0x02be,
+    D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY = 0x02bf,
+    D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY = 0x02c1,
+    D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID = 0x02c4,
+    D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID = 0x02c5,
+    D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID = 0x02c6,
+    D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID = 0x02c7,
+    D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID = 0x02c8,
+    D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC = 0x02c9,
+    D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC = 0x02cb,
+    D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC = 0x02cd,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY = 0x02ce,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT = 0x02cf,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY = 0x02d0,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT = 0x02d1,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS = 0x02d2,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC = 0x02d3,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT = 0x02d4,
+    D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID = 0x02d5,
+    D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID = 0x02d6,
+    D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID = 0x02d7,
+    D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID = 0x02d8,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS = 0x02d9,
+    D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS = 0x02db,
+    D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY = 0x02dc,
+    D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS = 0x02dd,
+    D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS = 0x02de,
+    D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED = 0x02df,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT = 0x02e1,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT = 0x02e2,
+    D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE = 0x02e3,
+    D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET = 0x02e4,
+    D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE = 0x02e3,
+    D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDBASEOFFSET = 0x02e4,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP = 0x02e5,
+    D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID = 0x02e6,
+    D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID = 0x02e7,
+    D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS = 0x02e8,
+    D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = 0x02e9,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE = 0x032f,
+    D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = 0x0330,
+    D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT = 0x0331,
+    D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH = 0x0332,
+    D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE = 0x0334,
+    D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE = 0x0335,
+    D3D12_MESSAGE_ID_MAP_INVALIDHEAP = 0x0336,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP = 0x0337,
+    D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE = 0x0338,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE = 0x0339,
+    D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE = 0x033a,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE = 0x033b,
+    D3D12_MESSAGE_ID_MAP_INVALIDRANGE = 0x033c,
+    D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE = 0x033d,
+    D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER = 0x0340,
+    D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN = 0x0341,
+    D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN = 0x0342,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED = 0x0343,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH = 0x0344,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST = 0x0345,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST = 0x0346,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST = 0x0347,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION = 0x0348,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS = 0x0349,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC = 0x034a,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION = 0x034b,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS = 0x034c,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS = 0x034d,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST = 0x034e,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE = 0x034f,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION = 0x0350,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE = 0x0351,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE = 0x0352,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET = 0x0353,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT = 0x0354,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT = 0x0355,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS = 0x0356,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH = 0x0357,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT = 0x0358,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT = 0x0359,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS = 0x035a,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC = 0x035b,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE = 0x035c,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION = 0x035d,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE = 0x035e,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE = 0x035f,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET = 0x0360,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT = 0x0361,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT = 0x0362,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS = 0x0363,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH = 0x0364,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT = 0x0365,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT = 0x0366,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS = 0x0367,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES = 0x0368,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX = 0x0369,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH = 0x036a,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX = 0x036b,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS = 0x036c,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX = 0x036d,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT = 0x036e,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH = 0x036f,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT = 0x0370,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER = 0x0371,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH = 0x0372,
+    D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE = 0x0373,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB = 0x0374,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH = 0x0375,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH = 0x0376,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH = 0x0377,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED = 0x0378,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP = 0x0379,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE = 0x037a,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX = 0x037b,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE = 0x037c,
+    D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX = 0x037d,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP = 0x037e,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE = 0x037f,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX = 0x0380,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE = 0x0381,
+    D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX = 0x0382,
+    D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED = 0x0383,
+    D3D12_MESSAGE_ID_INVALID_NODE_INDEX = 0x0384,
+    D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE = 0x0385,
+    D3D12_MESSAGE_ID_NODE_MASK_MISMATCH = 0x0386,
+    D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY = 0x0387,
+    D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES = 0x0388,
+    D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES = 0x0389,
+    D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES = 0x038a,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE = 0x038b,
+    D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS = 0x038c,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE = 0x038d,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS = 0x038e,
+    D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS = 0x038f,
+    D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT = 0x0390,
+    D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS = 0x0391,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES = 0x0392,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE = 0x0393,
+    D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT = 0x0394,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT = 0x0395,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY = 0x0396,
+    D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE = 0x0397,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY = 0x0398,
+    D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE = 0x0399,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS = 0x039a,
+    D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE = 0x039b,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED = 0x039c,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT = 0x039d,
+    D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS = 0x039e,
+    D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED = 0x039f,
+    D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY = 0x03a1,
+    D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE = 0x03a2,
+    D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE = 0x03a3,
+    D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT = 0x03a4,
+    D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT = 0x03a5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = 0x03a6,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = 0x03a7,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = 0x03a8,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = 0x03a9,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = 0x03aa,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = 0x03ab,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = 0x03ac,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = 0x03ad,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = 0x03ae,
+    D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST = 0x03af,
+    D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE = 0x03b0,
+    D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC = 0x03b1,
+    D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE = 0x03b2,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST = 0x03b3,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = 0x03b4,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC = 0x03b5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = 0x03b6,
+    D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH = 0x03b7,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = 0x03b8,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = 0x03b9,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS = 0x03ba,
+    D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH = 0x03bb,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = 0x03bc,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END = 0x03bd,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE = 0x03be,
+    D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT = 0x03bf,
+    D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE = 0x03c0,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = 0x03c1,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = 0x03c2,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = 0x03c3,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = 0x03c4,
+    D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED = 0x03c5,
+    D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY = 0x03c6,
+    D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY = 0x03c7,
+    D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY = 0x03c8,
+    D3D12_MESSAGE_ID_STOREPIPELINE_NONAME = 0x03c9,
+    D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME = 0x03ca,
+    D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND = 0x03cb,
+    D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC = 0x03cc,
+    D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = 0x03cd,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = 0x03ce,
+    D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = 0x03cf,
+    D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED = 0x03d0,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = 0x03d1,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = 0x03d2,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST = 0x03d3,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODER = 0x03d4,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM = 0x03d5,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST = 0x03d6,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODER = 0x03d7,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM = 0x03d8,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST = 0x03d9,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODER = 0x03da,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM = 0x03db,
+    D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS = 0x03dc,
+    D3D12_MESSAGE_ID_DEPRECATED_API = 0x03dd,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = 0x03de,
+    D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = 0x03df,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = 0x03e0,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = 0x03e1,
+    D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = 0x03e2,
+    D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE = 0x03e3,
+    D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = 0x03e4,
+    D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = 0x03e5,
+    D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE = 0x03e6,
+    D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE = 0x03e7,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED = 0x03e8,
+    D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = 0x03e9,
+    D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = 0x03ea,
+    D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = 0x03eb,
+    D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = 0x03ec,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = 0x03ed,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = 0x03ee,
+    D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS = 0x03ef,
+    D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = 0x03f0,
+    D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY = 0x03f1,
+    D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = 0x03f5,
+    D3D12_MESSAGE_ID_BEGIN_EVENT = 0x03f6,
+    D3D12_MESSAGE_ID_END_EVENT = 0x03f7,
+    D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = 0x03f8,
+    D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = 0x03f9,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = 0x03fa,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = 0x03fb,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM = 0x03fc,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM = 0x03fd,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = 0x03fe,
+    D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = 0x03ff,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = 0x0400,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = 0x0401,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = 0x0402,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST = 0x0403,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = 0x0404,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = 0x0405,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC = 0x0406,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = 0x0407,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = 0x0408,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = 0x0409,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = 0x040a,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = 0x040b,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = 0x040c,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = 0x040d,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = 0x040e,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = 0x040f,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = 0x0410,
+    D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = 0x0411,
+    D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = 0x0412,
+    D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS = 0x0413,
+    D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = 0x0414,
+    D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET = 0x0415,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = 0x0416,
+    D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE = 0x0417,
+    D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED = 0x0418,
+    D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS = 0x0419,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT = 0x041a,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE = 0x041b,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST = 0x041c,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE = 0x041d,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE = 0x041e,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST = 0x041f,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE = 0x0420,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE = 0x0421,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST = 0x0422,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE = 0x0423,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR = 0x0424,
+    D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM = 0x0425,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR = 0x0426,
+    D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM = 0x0427,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR = 0x0428,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = 0x0429,
+    D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = 0x042a,
+    D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = 0x042b,
+    D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION = 0x042c,
+    D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY = 0x042d,
+    D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION = 0x042e,
+    D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION = 0x042f,
+    D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY = 0x0430,
+    D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION = 0x0431,
+    D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION = 0x0432,
+    D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY = 0x0433,
+    D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION = 0x0434,
+    D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED = 0x0435,
+    D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION = 0x0436,
+    D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = 0x0437,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED = 0x0438,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = 0x0439,
+    D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = 0x043a,
+    D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP = 0x043b,
+    D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP = 0x043c,
+    D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP = 0x043d,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN = 0x043e,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = 0x043f,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS = 0x0440,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE = 0x0441,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST = 0x0442,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE = 0x0443,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = 0x0444,
+    D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = 0x0445,
+    D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS = 0x0446,
+    D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED = 0x0447,
+    D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS = 0x0448,
+    D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 0x0449,
+    D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 0x044a,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = 0x044b,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = 0x044c,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT = 0x044d,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED = 0x044e,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = 0x044f,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = 0x0450,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = 0x0451,
+    D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT = 0x0452,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT = 0x0453,
+    D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = 0x0454,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = 0x0455,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT = 0x0456,
+    D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = 0x0457,
+    D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED = 0x0458,
+    D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = 0x0459,
+    D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED = 0x045a,
+    D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER = 0x045b,
+    D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER = 0x045c,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER = 0x045d,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = 0x045e,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = 0x045f,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS = 0x0460,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = 0x0461,
+    D3D12_MESSAGE_ID_CREATE_COMMANDPOOL = 0x0462,
+    D3D12_MESSAGE_ID_LIVE_COMMANDPOOL = 0x0463,
+    D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL = 0x0464,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS = 0x0465,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = 0x0466,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = 0x0467,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION = 0x0468,
+    D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = 0x0469,
+    D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = 0x046a,
+    D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST = 0x046b,
+    D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = 0x046c,
+    D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = 0x046d,
+    D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = 0x046e,
+    D3D12_MESSAGE_ID_COMMAND_POOL_SYNC = 0x046f,
+    D3D12_MESSAGE_ID_EVICT_UNDERFLOW = 0x0470,
+    D3D12_MESSAGE_ID_CREATE_META_COMMAND = 0x0471,
+    D3D12_MESSAGE_ID_LIVE_META_COMMAND = 0x0472,
+    D3D12_MESSAGE_ID_DESTROY_META_COMMAND = 0x0473,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE = 0x0474,
+    D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE = 0x0475,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = 0x0476,
+    D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = 0x0477,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = 0x0478,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = 0x0479,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = 0x047a,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = 0x047b,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = 0x047c,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = 0x047d,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = 0x047e,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = 0x047f,
+    D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = 0x0480,
+    D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = 0x0481,
+    D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = 0x0482,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = 0x0483,
+    D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = 0x0484,
+    D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = 0x0485,
+    D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 0x0486,
+    D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = 0x0487,
+    D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 0x0488,
+    D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID = 0x0489,
+    D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = 0x048a,
+    D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER = 0x048b,
+    D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER = 0x048c,
+    D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER = 0x048d,
+    D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED = 0x048e,
+    D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD = 0x048f,
+    D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD = 0x0490,
+    D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD = 0x0491,
+    D3D12_MESSAGE_ID_RENDER_PASS_ERROR = 0x0492,
+    D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID = 0x0493,
+    D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS = 0x0494,
+    D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION = 0x0495,
+    D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH = 0x0496,
+    D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND = 0x0497,
+    D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = 0x0498,
+    D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST = 0x0499,
+    D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST = 0x049a,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST = 0x049b,
+    D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE = 0x049c,
+    D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE = 0x049d,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE = 0x049e,
+    D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR = 0x049f,
+    D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR = 0x04a0,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR = 0x04a1,
+    D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP = 0x04a2,
+    D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP = 0x04a3,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP = 0x04a4,
+    D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS = 0x04a5,
+    D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS = 0x04a6,
+    D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = 0x04a7,
+    D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD = 0x04a8,
+    D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR = 0x04a9,
+    D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR = 0x04aa,
+    D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR = 0x04ab,
+    D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR = 0x04ac,
+    D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR = 0x04ad,
+    D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR = 0x04ae,
+    D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID = 0x04af,
+    D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = 0x04b0,
+    D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = 0x04b1,
+    D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER = 0x04b2,
+    D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED = 0x04b3,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES = 0x04b4,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = 0x04b5,
+    D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = 0x04b6,
+    D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = 0x04b7,
+    D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME = 0x04b8,
+    D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = 0x04b9,
+    D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = 0x04ba,
+    D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = 0x04bb,
+    D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED = 0x04bc,
+    D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS = 0x04bd,
+    D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE = 0x04be,
+    D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR = 0x04bf,
+    D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL = 0x04c0,
+    D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT = 0x04c1,
+    D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT = 0x04c2,
+    D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 0x04c3,
+    D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT = 0x04c4,
+    D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 0x04c5,
+    D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE = 0x04c6,
+    D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT = 0x04c7,
+    D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL = 0x04c8,
+    D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND = 0x04c9,
+    D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND = 0x04ca,
+    D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND = 0x04cb,
+    D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID = 0x04cc,
+    D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT = 0x04cd,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY = 0x04ce,
+    D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR = 0x04cf,
+    D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x04d0,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE = 0x04d1,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP = 0x04d2,
+    D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER = 0x04d3,
+    D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2 = 0x04d4,
+    D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1 = 0x04d5,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT = 0x04d6,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE = 0x04d7,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL = 0x04d8,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT = 0x04d9,
+    D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY = 0x04da,
+    D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE = 0x04db,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH = 0x04dc,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH = 0x04dd,
+    D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR = 0x04de,
+    D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT = 0x04df,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH = 0x04e0,
+    D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE = 0x04e1,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH = 0x04e2,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH = 0x04e3,
+    D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT = 0x04e4,
+    D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH = 0x04e5,
+    D3D12_MESSAGE_ID_EMPTY_DISPATCH = 0x04e6,
+    D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 0x04e7,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION = 0x04e8,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION = 0x04e9,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT = 0x04ea,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY = 0x04eb,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT = 0x04ec,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG = 0x04ed,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS = 0x04ee,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 0x04ef,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT = 0x04f0,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE = 0x04f1,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY = 0x04f2,
+    D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 0x04f3,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT = 0x04f4,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT = 0x04f5,
+    D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH = 0x04f6,
+    D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE = 0x04f7,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE = 0x04f8,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE = 0x04f9,
+    D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x04fa,
+    D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 0x04fb,
+    D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE = 0x04fc,
+    D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS = 0x04fd,
+    D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE = 0x04fe,
+    D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY = 0x04ff,
+    D3D12_MESSAGE_ID_D3D12_MESSAGES_END
+} D3D12_MESSAGE_ID;
+
+typedef enum D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE
+{
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = 0x0,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = 0x1,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = 0x2,
+    D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = 0x3,
+    NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = 0x4,
+} D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE;
+
+typedef struct D3D12_MESSAGE
+{
+    D3D12_MESSAGE_CATEGORY Category;
+    D3D12_MESSAGE_SEVERITY Severity;
+    D3D12_MESSAGE_ID ID;
+    const char *pDescription;
+    SIZE_T DescriptionByteLength;
+} D3D12_MESSAGE;
+
+typedef struct D3D12_INFO_QUEUE_FILTER_DESC
+{
+    UINT NumCategories;
+    D3D12_MESSAGE_CATEGORY *pCategoryList;
+    UINT NumSeverities;
+    D3D12_MESSAGE_SEVERITY *pSeverityList;
+    UINT NumIDs;
+    D3D12_MESSAGE_ID *pIDList;
+} D3D12_INFO_QUEUE_FILTER_DESC;
+
+typedef struct D3D12_INFO_QUEUE_FILTER
+{
+    D3D12_INFO_QUEUE_FILTER_DESC AllowList;
+    D3D12_INFO_QUEUE_FILTER_DESC DenyList;
+} D3D12_INFO_QUEUE_FILTER;
+
 [
     uuid(344488b7-6846-474b-b989-f027448245e0),
     object,
@@ -28,3 +938,62 @@
 {
     void EnableDebugLayer();
 }
+
+[
+    uuid(affaa4ca-63fe-4d8e-b8ad-159000af4304),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12Debug1 : IUnknown
+{
+    void EnableDebugLayer();
+    void SetEnableGPUBasedValidation(BOOL enable);
+    void SetEnableSynchronizedCommandQueueValidation(BOOL enable);
+}
+
+[
+    uuid(0742a90b-c387-483f-b946-30a7e4e61458),
+    object,
+    local,
+    pointer_default(unique)
+]
+interface ID3D12InfoQueue : IUnknown
+{
+    HRESULT SetMessageCountLimit([in] UINT64 limit);
+    void ClearStoredMessages();
+    HRESULT GetMessage([in] UINT64 index, [out] D3D12_MESSAGE *message, [in, out] SIZE_T *length);
+    UINT64 GetNumMessagesAllowedByStorageFilter();
+    UINT64 GetNumMessagesDeniedByStorageFilter();
+    UINT64 GetNumStoredMessages();
+    UINT64 GetNumStoredMessagesAllowedByRetrievalFilter();
+    UINT64 GetNumMessagesDiscardedByMessageCountLimit();
+    UINT64 GetMessageCountLimit();
+    HRESULT AddStorageFilterEntries([in] D3D12_INFO_QUEUE_FILTER *filter);
+    HRESULT GetStorageFilter([out] D3D12_INFO_QUEUE_FILTER *filter, [in, out] SIZE_T *length);
+    void ClearStorageFilter();
+    HRESULT PushEmptyStorageFilter();
+    HRESULT PushCopyOfStorageFilter();
+    HRESULT PushStorageFilter([in] D3D12_INFO_QUEUE_FILTER *filter);
+    void PopStorageFilter();
+    UINT GetStorageFilterStackSize();
+    HRESULT AddRetrievalFilterEntries([in] D3D12_INFO_QUEUE_FILTER *filter);
+    HRESULT GetRetrievalFilter([out] D3D12_INFO_QUEUE_FILTER *filter, [in, out] SIZE_T *length);
+    void ClearRetrievalFilter();
+    HRESULT PushEmptyRetrievalFilter();
+    HRESULT PushCopyOfRetrievalFilter();
+    HRESULT PushRetrievalFilter([in] D3D12_INFO_QUEUE_FILTER *filter);
+    void PopRetrievalFilter();
+    UINT GetRetrievalFilterStackSize();
+    HRESULT AddMessage([in] D3D12_MESSAGE_CATEGORY category, [in] D3D12_MESSAGE_SEVERITY severity,
+            [in] D3D12_MESSAGE_ID id, [in] const char *description);
+    HRESULT AddApplicationMessage([in] D3D12_MESSAGE_SEVERITY severity, [in] const char *description);
+    HRESULT SetBreakOnCategory([in] D3D12_MESSAGE_CATEGORY category, [in] BOOL enable);
+    HRESULT SetBreakOnSeverity([in] D3D12_MESSAGE_SEVERITY severity, [in] BOOL enable);
+    HRESULT SetBreakOnID([in] D3D12_MESSAGE_ID id, [in] BOOL enable);
+    BOOL GetBreakOnCategory([in] D3D12_MESSAGE_CATEGORY category);
+    BOOL GetBreakOnSeverity([in] D3D12_MESSAGE_SEVERITY severity);
+    BOOL GetBreakOnID([in] D3D12_MESSAGE_ID id);
+    void SetMuteDebugOutput([in] BOOL mute);
+    BOOL GetMuteDebugOutput();
+}
diff --git a/mingw-w64-headers/include/mmdeviceapi.h b/mingw-w64-headers/include/mmdeviceapi.h
index 4ba6ec0..24b61e7 100644
--- a/mingw-w64-headers/include/mmdeviceapi.h
+++ b/mingw-w64-headers/include/mmdeviceapi.h
@@ -66,6 +66,22 @@
 #endif /* __cplusplus */
 #endif
 
+#ifndef __IActivateAudioInterfaceAsyncOperation_FWD_DEFINED__
+#define __IActivateAudioInterfaceAsyncOperation_FWD_DEFINED__
+typedef interface IActivateAudioInterfaceAsyncOperation IActivateAudioInterfaceAsyncOperation;
+#ifdef __cplusplus
+interface IActivateAudioInterfaceAsyncOperation;
+#endif /* __cplusplus */
+#endif
+
+#ifndef __IActivateAudioInterfaceCompletionHandler_FWD_DEFINED__
+#define __IActivateAudioInterfaceCompletionHandler_FWD_DEFINED__
+typedef interface IActivateAudioInterfaceCompletionHandler IActivateAudioInterfaceCompletionHandler;
+#ifdef __cplusplus
+interface IActivateAudioInterfaceCompletionHandler;
+#endif /* __cplusplus */
+#endif
+
 #ifndef __MMDeviceEnumerator_FWD_DEFINED__
 #define __MMDeviceEnumerator_FWD_DEFINED__
 #ifdef __cplusplus
@@ -90,6 +106,8 @@
 #ifndef E_UNSUPPORTED_TYPE
 #define E_UNSUPPORTED_TYPE HRESULT_FROM_WIN32(ERROR_UNSUPPORTED_TYPE)
 #endif
+DEFINE_GUID(DEVINTERFACE_AUDIO_RENDER, 0xe6327cad,0xdcec,0x4949,0xae,0x8a,0x99,0x1e,0x97,0x6a,0x79,0xd2);
+DEFINE_GUID(DEVINTERFACE_AUDIO_CAPTURE, 0x2eef81be,0x33fa,0x4800,0x96,0x70,0x1c,0xd4,0x74,0x97,0x2c,0x3f);
 #define DEVICE_STATE_ACTIVE 0x1
 #define DEVICE_STATE_DISABLED 0x2
 #define DEVICE_STATE_NOTPRESENT 0x4
@@ -775,6 +793,166 @@
     IMMDevice *pPnpInterface;
     IMMDevice *pPnpDevnode;
 } AudioExtensionParams;
+/*****************************************************************************
+ * IActivateAudioInterfaceAsyncOperation interface
+ */
+#ifndef __IActivateAudioInterfaceAsyncOperation_INTERFACE_DEFINED__
+#define __IActivateAudioInterfaceAsyncOperation_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_IActivateAudioInterfaceAsyncOperation, 0x72a22d78, 0xcde4, 0x431d, 0xb8,0xcc, 0x84,0x3a,0x71,0x19,0x9b,0x6d);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("72a22d78-cde4-431d-b8cc-843a71199b6d")
+IActivateAudioInterfaceAsyncOperation : public IUnknown
+{
+    virtual HRESULT STDMETHODCALLTYPE GetActivateResult(
+        HRESULT *result,
+        IUnknown **iface) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(IActivateAudioInterfaceAsyncOperation, 0x72a22d78, 0xcde4, 0x431d, 0xb8,0xcc, 0x84,0x3a,0x71,0x19,0x9b,0x6d)
+#endif
+#else
+typedef struct IActivateAudioInterfaceAsyncOperationVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        IActivateAudioInterfaceAsyncOperation *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        IActivateAudioInterfaceAsyncOperation *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        IActivateAudioInterfaceAsyncOperation *This);
+
+    /*** IActivateAudioInterfaceAsyncOperation methods ***/
+    HRESULT (STDMETHODCALLTYPE *GetActivateResult)(
+        IActivateAudioInterfaceAsyncOperation *This,
+        HRESULT *result,
+        IUnknown **iface);
+
+    END_INTERFACE
+} IActivateAudioInterfaceAsyncOperationVtbl;
+
+interface IActivateAudioInterfaceAsyncOperation {
+    CONST_VTBL IActivateAudioInterfaceAsyncOperationVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define IActivateAudioInterfaceAsyncOperation_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define IActivateAudioInterfaceAsyncOperation_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define IActivateAudioInterfaceAsyncOperation_Release(This) (This)->lpVtbl->Release(This)
+/*** IActivateAudioInterfaceAsyncOperation methods ***/
+#define IActivateAudioInterfaceAsyncOperation_GetActivateResult(This,result,iface) (This)->lpVtbl->GetActivateResult(This,result,iface)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT IActivateAudioInterfaceAsyncOperation_QueryInterface(IActivateAudioInterfaceAsyncOperation* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG IActivateAudioInterfaceAsyncOperation_AddRef(IActivateAudioInterfaceAsyncOperation* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG IActivateAudioInterfaceAsyncOperation_Release(IActivateAudioInterfaceAsyncOperation* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** IActivateAudioInterfaceAsyncOperation methods ***/
+static FORCEINLINE HRESULT IActivateAudioInterfaceAsyncOperation_GetActivateResult(IActivateAudioInterfaceAsyncOperation* This,HRESULT *result,IUnknown **iface) {
+    return This->lpVtbl->GetActivateResult(This,result,iface);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __IActivateAudioInterfaceAsyncOperation_INTERFACE_DEFINED__ */
+
+/*****************************************************************************
+ * IActivateAudioInterfaceCompletionHandler interface
+ */
+#ifndef __IActivateAudioInterfaceCompletionHandler_INTERFACE_DEFINED__
+#define __IActivateAudioInterfaceCompletionHandler_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_IActivateAudioInterfaceCompletionHandler, 0x41d949ab, 0x9862, 0x444a, 0x80,0xf6, 0xc2,0x61,0x33,0x4d,0xa5,0xeb);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("41d949ab-9862-444a-80f6-c261334da5eb")
+IActivateAudioInterfaceCompletionHandler : public IUnknown
+{
+    virtual HRESULT STDMETHODCALLTYPE ActivateCompleted(
+        IActivateAudioInterfaceAsyncOperation *op) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(IActivateAudioInterfaceCompletionHandler, 0x41d949ab, 0x9862, 0x444a, 0x80,0xf6, 0xc2,0x61,0x33,0x4d,0xa5,0xeb)
+#endif
+#else
+typedef struct IActivateAudioInterfaceCompletionHandlerVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        IActivateAudioInterfaceCompletionHandler *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        IActivateAudioInterfaceCompletionHandler *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        IActivateAudioInterfaceCompletionHandler *This);
+
+    /*** IActivateAudioInterfaceCompletionHandler methods ***/
+    HRESULT (STDMETHODCALLTYPE *ActivateCompleted)(
+        IActivateAudioInterfaceCompletionHandler *This,
+        IActivateAudioInterfaceAsyncOperation *op);
+
+    END_INTERFACE
+} IActivateAudioInterfaceCompletionHandlerVtbl;
+
+interface IActivateAudioInterfaceCompletionHandler {
+    CONST_VTBL IActivateAudioInterfaceCompletionHandlerVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define IActivateAudioInterfaceCompletionHandler_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define IActivateAudioInterfaceCompletionHandler_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define IActivateAudioInterfaceCompletionHandler_Release(This) (This)->lpVtbl->Release(This)
+/*** IActivateAudioInterfaceCompletionHandler methods ***/
+#define IActivateAudioInterfaceCompletionHandler_ActivateCompleted(This,op) (This)->lpVtbl->ActivateCompleted(This,op)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT IActivateAudioInterfaceCompletionHandler_QueryInterface(IActivateAudioInterfaceCompletionHandler* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG IActivateAudioInterfaceCompletionHandler_AddRef(IActivateAudioInterfaceCompletionHandler* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG IActivateAudioInterfaceCompletionHandler_Release(IActivateAudioInterfaceCompletionHandler* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** IActivateAudioInterfaceCompletionHandler methods ***/
+static FORCEINLINE HRESULT IActivateAudioInterfaceCompletionHandler_ActivateCompleted(IActivateAudioInterfaceCompletionHandler* This,IActivateAudioInterfaceAsyncOperation *op) {
+    return This->lpVtbl->ActivateCompleted(This,op);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __IActivateAudioInterfaceCompletionHandler_INTERFACE_DEFINED__ */
+
+HRESULT WINAPI ActivateAudioInterfaceAsync(
+        const WCHAR *path, REFIID riid, PROPVARIANT *params,
+        IActivateAudioInterfaceCompletionHandler *done_handler,
+        IActivateAudioInterfaceAsyncOperation **op);
 
 DEFINE_GUID(LIBID_MMDeviceAPILib, 0x2fdaafa3, 0x7523, 0x4f66, 0x99,0x57, 0x9d,0x5e,0x7f,0xe6,0x98,0xf6);
 
diff --git a/mingw-w64-headers/include/mmdeviceapi.idl b/mingw-w64-headers/include/mmdeviceapi.idl
index d1fb6ae..1c2bb18 100644
--- a/mingw-w64-headers/include/mmdeviceapi.idl
+++ b/mingw-w64-headers/include/mmdeviceapi.idl
@@ -26,6 +26,8 @@
 cpp_quote("#define E_UNSUPPORTED_TYPE HRESULT_FROM_WIN32(ERROR_UNSUPPORTED_TYPE)")
 cpp_quote("#endif")
 
+cpp_quote("DEFINE_GUID(DEVINTERFACE_AUDIO_RENDER, 0xe6327cad,0xdcec,0x4949,0xae,0x8a,0x99,0x1e,0x97,0x6a,0x79,0xd2);")
+cpp_quote("DEFINE_GUID(DEVINTERFACE_AUDIO_CAPTURE, 0x2eef81be,0x33fa,0x4800,0x96,0x70,0x1c,0xd4,0x74,0x97,0x2c,0x3f);")
 
 cpp_quote("#define DEVICE_STATE_ACTIVE 0x1")
 cpp_quote("#define DEVICE_STATE_DISABLED 0x2")
@@ -238,6 +240,40 @@
 } AudioExtensionParams;
 
 [
+    object,
+    local,
+    uuid(72a22d78-cde4-431d-b8cc-843a71199b6d),
+    nonextensible,
+    pointer_default(unique)
+]
+interface IActivateAudioInterfaceAsyncOperation : IUnknown
+{
+    HRESULT GetActivateResult(
+        [out] HRESULT *result,
+        [out] IUnknown **iface
+    );
+}
+
+[
+    object,
+    local,
+    uuid(41d949ab-9862-444a-80f6-c261334da5eb),
+    nonextensible,
+    pointer_default(unique)
+]
+interface IActivateAudioInterfaceCompletionHandler : IUnknown
+{
+    HRESULT ActivateCompleted(
+        [in] IActivateAudioInterfaceAsyncOperation *op
+    );
+}
+
+cpp_quote("HRESULT WINAPI ActivateAudioInterfaceAsync(")
+cpp_quote("        const WCHAR *path, REFIID riid, PROPVARIANT *params,")
+cpp_quote("        IActivateAudioInterfaceCompletionHandler *done_handler,")
+cpp_quote("        IActivateAudioInterfaceAsyncOperation **op);")
+
+[
     uuid(2fdaafa3-7523-4f66-9957-9d5e7fe698f6),
     version(1.0)
 ]