| /* |
| * Copyright (C) 2000 Peter Hunnisett |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| /* FIXME: Need to add C++ code for certain structs for headers - this is going to be a problem |
| if WINE continues to only use C code - I suppose that we could always inline in |
| the header file to get around that little problem... */ |
| /* FIXME: We need to implement versioning on everything directx 5 and up if these headers |
| are going to be generically useful for directx stuff */ |
| |
| #ifndef __WINE_D3DTYPES_H |
| #define __WINE_D3DTYPES_H |
| |
| #include <windows.h> |
| #include <float.h> |
| #include <ddraw.h> |
| |
| #ifdef __i386__ |
| #include <pshpack4.h> |
| #endif |
| |
| #define D3DVALP(val, prec) ((float)(val)) |
| #define D3DVAL(val) ((float)(val)) |
| #define D3DDivide(a, b) (float)((double) (a) / (double) (b)) |
| #define D3DMultiply(a, b) ((a) * (b)) |
| |
| typedef LONG D3DFIXED; |
| |
| |
| #ifndef RGB_MAKE |
| #define CI_GETALPHA(ci) ((ci) >> 24) |
| #define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff) |
| #define CI_GETFRACTION(ci) ((ci) & 0xff) |
| #define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80) |
| #define CI_MASKALPHA(ci) ((ci) & 0xffffff) |
| #define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f)) |
| |
| #define RGBA_GETALPHA(rgb) ((rgb) >> 24) |
| #define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff) |
| #define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff) |
| #define RGBA_GETBLUE(rgb) ((rgb) & 0xff) |
| #define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) |
| |
| #define D3DRGB(r, g, b) \ |
| (0xff000000 | ( ((LONG)((r) * 255)) << 16) | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255)) |
| #define D3DRGBA(r, g, b, a) \ |
| ( (((LONG)((a) * 255)) << 24) | (((LONG)((r) * 255)) << 16) \ |
| | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255) \ |
| ) |
| |
| #define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff) |
| #define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff) |
| #define RGB_GETBLUE(rgb) ((rgb) & 0xff) |
| #define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff)) |
| #define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) |
| #define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) |
| #define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) |
| |
| #endif |
| |
| #define D3DENUMRET_CANCEL DDENUMRET_CANCEL |
| #define D3DENUMRET_OK DDENUMRET_OK |
| |
| typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(void *ctx, DWORD offset); |
| typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(DDSURFACEDESC *surface_desc, void *ctx); |
| typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(DDPIXELFORMAT *format, void *ctx); |
| |
| #ifndef DX_SHARED_DEFINES |
| |
| typedef float D3DVALUE,*LPD3DVALUE; |
| |
| #ifndef D3DCOLOR_DEFINED |
| typedef DWORD D3DCOLOR, *LPD3DCOLOR; |
| #define D3DCOLOR_DEFINED |
| #endif |
| |
| #ifndef D3DVECTOR_DEFINED |
| typedef struct _D3DVECTOR { |
| union { |
| D3DVALUE x; |
| D3DVALUE dvX; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE y; |
| D3DVALUE dvY; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE z; |
| D3DVALUE dvZ; |
| } DUMMYUNIONNAME3; |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) |
| /* the definitions for these methods are in d3dvec.inl */ |
| public: |
| /*** constructors ***/ |
| _D3DVECTOR() {} |
| _D3DVECTOR(D3DVALUE f); |
| _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z); |
| _D3DVECTOR(const D3DVALUE f[3]); |
| |
| /*** assignment operators ***/ |
| _D3DVECTOR& operator += (const _D3DVECTOR& v); |
| _D3DVECTOR& operator -= (const _D3DVECTOR& v); |
| _D3DVECTOR& operator *= (const _D3DVECTOR& v); |
| _D3DVECTOR& operator /= (const _D3DVECTOR& v); |
| _D3DVECTOR& operator *= (D3DVALUE s); |
| _D3DVECTOR& operator /= (D3DVALUE s); |
| |
| /*** unary operators ***/ |
| friend _D3DVECTOR operator + (const _D3DVECTOR& v); |
| friend _D3DVECTOR operator - (const _D3DVECTOR& v); |
| |
| /*** binary operators ***/ |
| friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2); |
| friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2); |
| |
| friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s); |
| friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v); |
| friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s); |
| |
| friend D3DVALUE SquareMagnitude(const _D3DVECTOR& v); |
| friend D3DVALUE Magnitude(const _D3DVECTOR& v); |
| |
| friend _D3DVECTOR Normalize(const _D3DVECTOR& v); |
| |
| friend D3DVALUE DotProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); |
| friend _D3DVECTOR CrossProduct(const _D3DVECTOR& v1, const _D3DVECTOR& v2); |
| #endif |
| } D3DVECTOR,*LPD3DVECTOR; |
| #define D3DVECTOR_DEFINED |
| #endif |
| |
| #define DX_SHARED_DEFINES |
| #endif /* DX_SHARED_DEFINES */ |
| |
| typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE; |
| typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; |
| typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE; |
| |
| typedef struct _D3DCOLORVALUE { |
| union { |
| D3DVALUE r; |
| D3DVALUE dvR; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE g; |
| D3DVALUE dvG; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE b; |
| D3DVALUE dvB; |
| } DUMMYUNIONNAME3; |
| union { |
| D3DVALUE a; |
| D3DVALUE dvA; |
| } DUMMYUNIONNAME4; |
| } D3DCOLORVALUE,*LPD3DCOLORVALUE; |
| |
| typedef struct _D3DRECT { |
| union { |
| LONG x1; |
| LONG lX1; |
| } DUMMYUNIONNAME1; |
| union { |
| LONG y1; |
| LONG lY1; |
| } DUMMYUNIONNAME2; |
| union { |
| LONG x2; |
| LONG lX2; |
| } DUMMYUNIONNAME3; |
| union { |
| LONG y2; |
| LONG lY2; |
| } DUMMYUNIONNAME4; |
| } D3DRECT, *LPD3DRECT; |
| |
| typedef struct _D3DHVERTEX { |
| DWORD dwFlags; |
| union { |
| D3DVALUE hx; |
| D3DVALUE dvHX; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE hy; |
| D3DVALUE dvHY; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE hz; |
| D3DVALUE dvHZ; |
| } DUMMYUNIONNAME3; |
| } D3DHVERTEX, *LPD3DHVERTEX; |
| |
| /* |
| * Transformed/lit vertices |
| */ |
| typedef struct _D3DTLVERTEX { |
| union { |
| D3DVALUE sx; |
| D3DVALUE dvSX; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE sy; |
| D3DVALUE dvSY; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE sz; |
| D3DVALUE dvSZ; |
| } DUMMYUNIONNAME3; |
| union { |
| D3DVALUE rhw; |
| D3DVALUE dvRHW; |
| } DUMMYUNIONNAME4; |
| union { |
| D3DCOLOR color; |
| D3DCOLOR dcColor; |
| } DUMMYUNIONNAME5; |
| union { |
| D3DCOLOR specular; |
| D3DCOLOR dcSpecular; |
| } DUMMYUNIONNAME6; |
| union { |
| D3DVALUE tu; |
| D3DVALUE dvTU; |
| } DUMMYUNIONNAME7; |
| union { |
| D3DVALUE tv; |
| D3DVALUE dvTV; |
| } DUMMYUNIONNAME8; |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) |
| public: |
| _D3DTLVERTEX() {} |
| _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, D3DCOLOR _specular, float _tu, float _tv) { |
| sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; |
| color = _color; specular = _specular; |
| tu = _tu; tv = _tv; |
| } |
| #endif |
| } D3DTLVERTEX, *LPD3DTLVERTEX; |
| |
| typedef struct _D3DLVERTEX { |
| union { |
| D3DVALUE x; |
| D3DVALUE dvX; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE y; |
| D3DVALUE dvY; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE z; |
| D3DVALUE dvZ; |
| } DUMMYUNIONNAME3; |
| DWORD dwReserved; |
| union { |
| D3DCOLOR color; |
| D3DCOLOR dcColor; |
| } DUMMYUNIONNAME4; |
| union { |
| D3DCOLOR specular; |
| D3DCOLOR dcSpecular; |
| } DUMMYUNIONNAME5; |
| union { |
| D3DVALUE tu; |
| D3DVALUE dvTU; |
| } DUMMYUNIONNAME6; |
| union { |
| D3DVALUE tv; |
| D3DVALUE dvTV; |
| } DUMMYUNIONNAME7; |
| } D3DLVERTEX, *LPD3DLVERTEX; |
| |
| typedef struct _D3DVERTEX { |
| union { |
| D3DVALUE x; |
| D3DVALUE dvX; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DVALUE y; |
| D3DVALUE dvY; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DVALUE z; |
| D3DVALUE dvZ; |
| } DUMMYUNIONNAME3; |
| union { |
| D3DVALUE nx; |
| D3DVALUE dvNX; |
| } DUMMYUNIONNAME4; |
| union { |
| D3DVALUE ny; |
| D3DVALUE dvNY; |
| } DUMMYUNIONNAME5; |
| union { |
| D3DVALUE nz; |
| D3DVALUE dvNZ; |
| } DUMMYUNIONNAME6; |
| union { |
| D3DVALUE tu; |
| D3DVALUE dvTU; |
| } DUMMYUNIONNAME7; |
| union { |
| D3DVALUE tv; |
| D3DVALUE dvTV; |
| } DUMMYUNIONNAME8; |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) |
| public: |
| _D3DVERTEX() {} |
| _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) { |
| x = v.x; y = v.y; z = v.z; |
| nx = n.x; ny = n.y; nz = n.z; |
| tu = _tu; tv = _tv; |
| } |
| #endif |
| } D3DVERTEX, *LPD3DVERTEX; |
| |
| typedef struct _D3DMATRIX { |
| D3DVALUE _11, _12, _13, _14; |
| D3DVALUE _21, _22, _23, _24; |
| D3DVALUE _31, _32, _33, _34; |
| D3DVALUE _41, _42, _43, _44; |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) |
| _D3DMATRIX() { } |
| |
| /* This is different from MS, but avoids anonymous structs. */ |
| D3DVALUE &operator () (int r, int c) |
| { return (&_11)[r*4 + c]; } |
| const D3DVALUE &operator() (int r, int c) const |
| { return (&_11)[r*4 + c]; } |
| #endif |
| } D3DMATRIX, *LPD3DMATRIX; |
| |
| #if defined(__cplusplus) && defined(D3D_OVERLOADS) |
| #include <d3dvec.inl> |
| #endif |
| |
| typedef struct _D3DVIEWPORT { |
| DWORD dwSize; |
| DWORD dwX; |
| DWORD dwY; |
| DWORD dwWidth; |
| DWORD dwHeight; |
| D3DVALUE dvScaleX; |
| D3DVALUE dvScaleY; |
| D3DVALUE dvMaxX; |
| D3DVALUE dvMaxY; |
| D3DVALUE dvMinZ; |
| D3DVALUE dvMaxZ; |
| } D3DVIEWPORT, *LPD3DVIEWPORT; |
| |
| typedef struct _D3DVIEWPORT2 { |
| DWORD dwSize; |
| DWORD dwX; |
| DWORD dwY; |
| DWORD dwWidth; |
| DWORD dwHeight; |
| D3DVALUE dvClipX; |
| D3DVALUE dvClipY; |
| D3DVALUE dvClipWidth; |
| D3DVALUE dvClipHeight; |
| D3DVALUE dvMinZ; |
| D3DVALUE dvMaxZ; |
| } D3DVIEWPORT2, *LPD3DVIEWPORT2; |
| |
| typedef struct _D3DVIEWPORT7 { |
| DWORD dwX; |
| DWORD dwY; |
| DWORD dwWidth; |
| DWORD dwHeight; |
| D3DVALUE dvMinZ; |
| D3DVALUE dvMaxZ; |
| } D3DVIEWPORT7, *LPD3DVIEWPORT7; |
| |
| #define D3DMAXUSERCLIPPLANES 32 |
| |
| #define D3DCLIPPLANE0 (1 << 0) |
| #define D3DCLIPPLANE1 (1 << 1) |
| #define D3DCLIPPLANE2 (1 << 2) |
| #define D3DCLIPPLANE3 (1 << 3) |
| #define D3DCLIPPLANE4 (1 << 4) |
| #define D3DCLIPPLANE5 (1 << 5) |
| |
| #define D3DCLIP_LEFT 0x00000001 |
| #define D3DCLIP_RIGHT 0x00000002 |
| #define D3DCLIP_TOP 0x00000004 |
| #define D3DCLIP_BOTTOM 0x00000008 |
| #define D3DCLIP_FRONT 0x00000010 |
| #define D3DCLIP_BACK 0x00000020 |
| #define D3DCLIP_GEN0 0x00000040 |
| #define D3DCLIP_GEN1 0x00000080 |
| #define D3DCLIP_GEN2 0x00000100 |
| #define D3DCLIP_GEN3 0x00000200 |
| #define D3DCLIP_GEN4 0x00000400 |
| #define D3DCLIP_GEN5 0x00000800 |
| |
| #define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT |
| #define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT |
| #define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP |
| #define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM |
| #define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT |
| #define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK |
| #define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0 |
| #define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1 |
| #define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2 |
| #define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3 |
| #define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4 |
| #define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5 |
| |
| #define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000 |
| #define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000 |
| #define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000 |
| #define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000 |
| #define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000 |
| #define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000 |
| #define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000 |
| #define D3DSTATUS_ZNOTVISIBLE 0x01000000 |
| |
| #define D3DSTATUS_CLIPUNIONALL ( \ |
| D3DSTATUS_CLIPUNIONLEFT | \ |
| D3DSTATUS_CLIPUNIONRIGHT | \ |
| D3DSTATUS_CLIPUNIONTOP | \ |
| D3DSTATUS_CLIPUNIONBOTTOM | \ |
| D3DSTATUS_CLIPUNIONFRONT | \ |
| D3DSTATUS_CLIPUNIONBACK | \ |
| D3DSTATUS_CLIPUNIONGEN0 | \ |
| D3DSTATUS_CLIPUNIONGEN1 | \ |
| D3DSTATUS_CLIPUNIONGEN2 | \ |
| D3DSTATUS_CLIPUNIONGEN3 | \ |
| D3DSTATUS_CLIPUNIONGEN4 | \ |
| D3DSTATUS_CLIPUNIONGEN5 \ |
| ) |
| |
| #define D3DSTATUS_CLIPINTERSECTIONALL ( \ |
| D3DSTATUS_CLIPINTERSECTIONLEFT | \ |
| D3DSTATUS_CLIPINTERSECTIONRIGHT | \ |
| D3DSTATUS_CLIPINTERSECTIONTOP | \ |
| D3DSTATUS_CLIPINTERSECTIONBOTTOM | \ |
| D3DSTATUS_CLIPINTERSECTIONFRONT | \ |
| D3DSTATUS_CLIPINTERSECTIONBACK | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN0 | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN1 | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN2 | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN3 | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN4 | \ |
| D3DSTATUS_CLIPINTERSECTIONGEN5 \ |
| ) |
| |
| #define D3DSTATUS_DEFAULT ( \ |
| D3DSTATUS_CLIPINTERSECTIONALL | \ |
| D3DSTATUS_ZNOTVISIBLE) |
| |
| #define D3DTRANSFORM_CLIPPED 0x00000001 |
| #define D3DTRANSFORM_UNCLIPPED 0x00000002 |
| |
| typedef struct _D3DTRANSFORMDATA { |
| DWORD dwSize; |
| void *lpIn; |
| DWORD dwInSize; |
| void *lpOut; |
| DWORD dwOutSize; |
| D3DHVERTEX *lpHOut; |
| DWORD dwClip; |
| DWORD dwClipIntersection; |
| DWORD dwClipUnion; |
| D3DRECT drExtent; |
| } D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA; |
| |
| typedef struct _D3DLIGHTINGELEMENT { |
| D3DVECTOR dvPosition; |
| D3DVECTOR dvNormal; |
| } D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT; |
| |
| typedef struct _D3DMATERIAL { |
| DWORD dwSize; |
| union { |
| D3DCOLORVALUE diffuse; |
| D3DCOLORVALUE dcvDiffuse; |
| } DUMMYUNIONNAME; |
| union { |
| D3DCOLORVALUE ambient; |
| D3DCOLORVALUE dcvAmbient; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DCOLORVALUE specular; |
| D3DCOLORVALUE dcvSpecular; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DCOLORVALUE emissive; |
| D3DCOLORVALUE dcvEmissive; |
| } DUMMYUNIONNAME3; |
| union { |
| D3DVALUE power; |
| D3DVALUE dvPower; |
| } DUMMYUNIONNAME4; |
| D3DTEXTUREHANDLE hTexture; |
| DWORD dwRampSize; |
| } D3DMATERIAL, *LPD3DMATERIAL; |
| |
| typedef struct _D3DMATERIAL7 { |
| union { |
| D3DCOLORVALUE diffuse; |
| D3DCOLORVALUE dcvDiffuse; |
| } DUMMYUNIONNAME; |
| union { |
| D3DCOLORVALUE ambient; |
| D3DCOLORVALUE dcvAmbient; |
| } DUMMYUNIONNAME1; |
| union { |
| D3DCOLORVALUE specular; |
| D3DCOLORVALUE dcvSpecular; |
| } DUMMYUNIONNAME2; |
| union { |
| D3DCOLORVALUE emissive; |
| D3DCOLORVALUE dcvEmissive; |
| } DUMMYUNIONNAME3; |
| union { |
| D3DVALUE power; |
| D3DVALUE dvPower; |
| } DUMMYUNIONNAME4; |
| } D3DMATERIAL7, *LPD3DMATERIAL7; |
| |
| typedef enum { |
| D3DLIGHT_POINT = 1, |
| D3DLIGHT_SPOT = 2, |
| D3DLIGHT_DIRECTIONAL = 3, |
| D3DLIGHT_PARALLELPOINT = 4, |
| D3DLIGHT_GLSPOT = 5, |
| D3DLIGHT_FORCE_DWORD = 0x7fffffff |
| } D3DLIGHTTYPE; |
| |
| typedef struct _D3DLIGHT { |
| DWORD dwSize; |
| D3DLIGHTTYPE dltType; |
| D3DCOLORVALUE dcvColor; |
| D3DVECTOR dvPosition; |
| D3DVECTOR dvDirection; |
| D3DVALUE dvRange; |
| D3DVALUE dvFalloff; |
| D3DVALUE dvAttenuation0; |
| D3DVALUE dvAttenuation1; |
| D3DVALUE dvAttenuation2; |
| D3DVALUE dvTheta; |
| D3DVALUE dvPhi; |
| } D3DLIGHT,*LPD3DLIGHT; |
| |
| typedef struct _D3DLIGHT7 { |
| D3DLIGHTTYPE dltType; |
| D3DCOLORVALUE dcvDiffuse; |
| D3DCOLORVALUE dcvSpecular; |
| D3DCOLORVALUE dcvAmbient; |
| D3DVECTOR dvPosition; |
| D3DVECTOR dvDirection; |
| D3DVALUE dvRange; |
| D3DVALUE dvFalloff; |
| D3DVALUE dvAttenuation0; |
| D3DVALUE dvAttenuation1; |
| D3DVALUE dvAttenuation2; |
| D3DVALUE dvTheta; |
| D3DVALUE dvPhi; |
| } D3DLIGHT7, *LPD3DLIGHT7; |
| |
| #define D3DLIGHT_ACTIVE 0x00000001 |
| #define D3DLIGHT_NO_SPECULAR 0x00000002 |
| #define D3DLIGHT_ALL (D3DLIGHT_ACTIVE | D3DLIGHT_NO_SPECULAR) /* 0x3 */ |
| |
| #define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX)) |
| |
| typedef struct _D3DLIGHT2 { |
| DWORD dwSize; |
| D3DLIGHTTYPE dltType; |
| D3DCOLORVALUE dcvColor; |
| D3DVECTOR dvPosition; |
| D3DVECTOR dvDirection; |
| D3DVALUE dvRange; |
| D3DVALUE dvFalloff; |
| D3DVALUE dvAttenuation0; |
| D3DVALUE dvAttenuation1; |
| D3DVALUE dvAttenuation2; |
| D3DVALUE dvTheta; |
| D3DVALUE dvPhi; |
| DWORD dwFlags; |
| } D3DLIGHT2, *LPD3DLIGHT2; |
| |
| typedef struct _D3DLIGHTDATA { |
| DWORD dwSize; |
| D3DLIGHTINGELEMENT *lpIn; |
| DWORD dwInSize; |
| D3DTLVERTEX *lpOut; |
| DWORD dwOutSize; |
| } D3DLIGHTDATA, *LPD3DLIGHTDATA; |
| |
| #define D3DCOLOR_MONO 1 |
| #define D3DCOLOR_RGB 2 |
| |
| typedef DWORD D3DCOLORMODEL; |
| |
| |
| #define D3DCLEAR_TARGET 0x00000001 |
| #define D3DCLEAR_ZBUFFER 0x00000002 |
| #define D3DCLEAR_STENCIL 0x00000004 |
| |
| typedef enum _D3DOPCODE { |
| D3DOP_POINT = 1, |
| D3DOP_LINE = 2, |
| D3DOP_TRIANGLE = 3, |
| D3DOP_MATRIXLOAD = 4, |
| D3DOP_MATRIXMULTIPLY = 5, |
| D3DOP_STATETRANSFORM = 6, |
| D3DOP_STATELIGHT = 7, |
| D3DOP_STATERENDER = 8, |
| D3DOP_PROCESSVERTICES = 9, |
| D3DOP_TEXTURELOAD = 10, |
| D3DOP_EXIT = 11, |
| D3DOP_BRANCHFORWARD = 12, |
| D3DOP_SPAN = 13, |
| D3DOP_SETSTATUS = 14, |
| |
| D3DOP_FORCE_DWORD = 0x7fffffff |
| } D3DOPCODE; |
| |
| typedef struct _D3DINSTRUCTION { |
| BYTE bOpcode; |
| BYTE bSize; |
| WORD wCount; |
| } D3DINSTRUCTION, *LPD3DINSTRUCTION; |
| |
| typedef struct _D3DTEXTURELOAD { |
| D3DTEXTUREHANDLE hDestTexture; |
| D3DTEXTUREHANDLE hSrcTexture; |
| } D3DTEXTURELOAD, *LPD3DTEXTURELOAD; |
| |
| typedef struct _D3DPICKRECORD { |
| BYTE bOpcode; |
| BYTE bPad; |
| DWORD dwOffset; |
| D3DVALUE dvZ; |
| } D3DPICKRECORD, *LPD3DPICKRECORD; |
| |
| typedef enum { |
| D3DSHADE_FLAT = 1, |
| D3DSHADE_GOURAUD = 2, |
| D3DSHADE_PHONG = 3, |
| D3DSHADE_FORCE_DWORD = 0x7fffffff |
| } D3DSHADEMODE; |
| |
| typedef enum { |
| D3DFILL_POINT = 1, |
| D3DFILL_WIREFRAME = 2, |
| D3DFILL_SOLID = 3, |
| D3DFILL_FORCE_DWORD = 0x7fffffff |
| } D3DFILLMODE; |
| |
| typedef struct _D3DLINEPATTERN { |
| WORD wRepeatFactor; |
| WORD wLinePattern; |
| } D3DLINEPATTERN; |
| |
| typedef enum { |
| D3DFILTER_NEAREST = 1, |
| D3DFILTER_LINEAR = 2, |
| D3DFILTER_MIPNEAREST = 3, |
| D3DFILTER_MIPLINEAR = 4, |
| D3DFILTER_LINEARMIPNEAREST = 5, |
| D3DFILTER_LINEARMIPLINEAR = 6, |
| D3DFILTER_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREFILTER; |
| |
| typedef enum { |
| D3DBLEND_ZERO = 1, |
| D3DBLEND_ONE = 2, |
| D3DBLEND_SRCCOLOR = 3, |
| D3DBLEND_INVSRCCOLOR = 4, |
| D3DBLEND_SRCALPHA = 5, |
| D3DBLEND_INVSRCALPHA = 6, |
| D3DBLEND_DESTALPHA = 7, |
| D3DBLEND_INVDESTALPHA = 8, |
| D3DBLEND_DESTCOLOR = 9, |
| D3DBLEND_INVDESTCOLOR = 10, |
| D3DBLEND_SRCALPHASAT = 11, |
| D3DBLEND_BOTHSRCALPHA = 12, |
| D3DBLEND_BOTHINVSRCALPHA = 13, |
| D3DBLEND_FORCE_DWORD = 0x7fffffff |
| } D3DBLEND; |
| |
| typedef enum { |
| D3DTBLEND_DECAL = 1, |
| D3DTBLEND_MODULATE = 2, |
| D3DTBLEND_DECALALPHA = 3, |
| D3DTBLEND_MODULATEALPHA = 4, |
| D3DTBLEND_DECALMASK = 5, |
| D3DTBLEND_MODULATEMASK = 6, |
| D3DTBLEND_COPY = 7, |
| D3DTBLEND_ADD = 8, |
| D3DTBLEND_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREBLEND; |
| |
| typedef enum _D3DTEXTUREADDRESS { |
| D3DTADDRESS_WRAP = 1, |
| D3DTADDRESS_MIRROR = 2, |
| D3DTADDRESS_CLAMP = 3, |
| D3DTADDRESS_BORDER = 4, |
| D3DTADDRESS_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREADDRESS; |
| |
| typedef enum { |
| D3DCULL_NONE = 1, |
| D3DCULL_CW = 2, |
| D3DCULL_CCW = 3, |
| D3DCULL_FORCE_DWORD = 0x7fffffff |
| } D3DCULL; |
| |
| typedef enum { |
| D3DCMP_NEVER = 1, |
| D3DCMP_LESS = 2, |
| D3DCMP_EQUAL = 3, |
| D3DCMP_LESSEQUAL = 4, |
| D3DCMP_GREATER = 5, |
| D3DCMP_NOTEQUAL = 6, |
| D3DCMP_GREATEREQUAL = 7, |
| D3DCMP_ALWAYS = 8, |
| D3DCMP_FORCE_DWORD = 0x7fffffff |
| } D3DCMPFUNC; |
| |
| typedef enum _D3DSTENCILOP { |
| D3DSTENCILOP_KEEP = 1, |
| D3DSTENCILOP_ZERO = 2, |
| D3DSTENCILOP_REPLACE = 3, |
| D3DSTENCILOP_INCRSAT = 4, |
| D3DSTENCILOP_DECRSAT = 5, |
| D3DSTENCILOP_INVERT = 6, |
| D3DSTENCILOP_INCR = 7, |
| D3DSTENCILOP_DECR = 8, |
| D3DSTENCILOP_FORCE_DWORD = 0x7fffffff |
| } D3DSTENCILOP; |
| |
| typedef enum _D3DFOGMODE { |
| D3DFOG_NONE = 0, |
| D3DFOG_EXP = 1, |
| D3DFOG_EXP2 = 2, |
| D3DFOG_LINEAR = 3, |
| D3DFOG_FORCE_DWORD = 0x7fffffff |
| } D3DFOGMODE; |
| |
| typedef enum _D3DZBUFFERTYPE { |
| D3DZB_FALSE = 0, |
| D3DZB_TRUE = 1, |
| D3DZB_USEW = 2, |
| D3DZB_FORCE_DWORD = 0x7fffffff |
| } D3DZBUFFERTYPE; |
| |
| typedef enum _D3DANTIALIASMODE { |
| D3DANTIALIAS_NONE = 0, |
| D3DANTIALIAS_SORTDEPENDENT = 1, |
| D3DANTIALIAS_SORTINDEPENDENT = 2, |
| D3DANTIALIAS_FORCE_DWORD = 0x7fffffff |
| } D3DANTIALIASMODE; |
| |
| typedef enum { |
| D3DVT_VERTEX = 1, |
| D3DVT_LVERTEX = 2, |
| D3DVT_TLVERTEX = 3, |
| D3DVT_FORCE_DWORD = 0x7fffffff |
| } D3DVERTEXTYPE; |
| |
| typedef enum { |
| D3DPT_POINTLIST = 1, |
| D3DPT_LINELIST = 2, |
| D3DPT_LINESTRIP = 3, |
| D3DPT_TRIANGLELIST = 4, |
| D3DPT_TRIANGLESTRIP = 5, |
| D3DPT_TRIANGLEFAN = 6, |
| D3DPT_FORCE_DWORD = 0x7fffffff |
| } D3DPRIMITIVETYPE; |
| |
| #define D3DSTATE_OVERRIDE_BIAS 256 |
| |
| #define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS)) |
| |
| typedef enum _D3DTRANSFORMSTATETYPE { |
| D3DTRANSFORMSTATE_WORLD = 1, |
| D3DTRANSFORMSTATE_VIEW = 2, |
| D3DTRANSFORMSTATE_PROJECTION = 3, |
| D3DTRANSFORMSTATE_WORLD1 = 4, |
| D3DTRANSFORMSTATE_WORLD2 = 5, |
| D3DTRANSFORMSTATE_WORLD3 = 6, |
| D3DTRANSFORMSTATE_TEXTURE0 = 16, |
| D3DTRANSFORMSTATE_TEXTURE1 = 17, |
| D3DTRANSFORMSTATE_TEXTURE2 = 18, |
| D3DTRANSFORMSTATE_TEXTURE3 = 19, |
| D3DTRANSFORMSTATE_TEXTURE4 = 20, |
| D3DTRANSFORMSTATE_TEXTURE5 = 21, |
| D3DTRANSFORMSTATE_TEXTURE6 = 22, |
| D3DTRANSFORMSTATE_TEXTURE7 = 23, |
| D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff |
| } D3DTRANSFORMSTATETYPE; |
| |
| typedef enum { |
| D3DLIGHTSTATE_MATERIAL = 1, |
| D3DLIGHTSTATE_AMBIENT = 2, |
| D3DLIGHTSTATE_COLORMODEL = 3, |
| D3DLIGHTSTATE_FOGMODE = 4, |
| D3DLIGHTSTATE_FOGSTART = 5, |
| D3DLIGHTSTATE_FOGEND = 6, |
| D3DLIGHTSTATE_FOGDENSITY = 7, |
| D3DLIGHTSTATE_COLORVERTEX = 8, |
| D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff |
| } D3DLIGHTSTATETYPE; |
| |
| typedef enum { |
| D3DRENDERSTATE_TEXTUREHANDLE = 1, |
| D3DRENDERSTATE_ANTIALIAS = 2, |
| D3DRENDERSTATE_TEXTUREADDRESS = 3, |
| D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, |
| D3DRENDERSTATE_WRAPU = 5, /* <= d3d6 */ |
| D3DRENDERSTATE_WRAPV = 6, /* <= d3d6 */ |
| D3DRENDERSTATE_ZENABLE = 7, |
| D3DRENDERSTATE_FILLMODE = 8, |
| D3DRENDERSTATE_SHADEMODE = 9, |
| D3DRENDERSTATE_LINEPATTERN = 10, |
| D3DRENDERSTATE_MONOENABLE = 11, /* <= d3d6 */ |
| D3DRENDERSTATE_ROP2 = 12, /* <= d3d6 */ |
| D3DRENDERSTATE_PLANEMASK = 13, /* <= d3d6 */ |
| D3DRENDERSTATE_ZWRITEENABLE = 14, |
| D3DRENDERSTATE_ALPHATESTENABLE = 15, |
| D3DRENDERSTATE_LASTPIXEL = 16, |
| D3DRENDERSTATE_TEXTUREMAG = 17, |
| D3DRENDERSTATE_TEXTUREMIN = 18, |
| D3DRENDERSTATE_SRCBLEND = 19, |
| D3DRENDERSTATE_DESTBLEND = 20, |
| D3DRENDERSTATE_TEXTUREMAPBLEND = 21, |
| D3DRENDERSTATE_CULLMODE = 22, |
| D3DRENDERSTATE_ZFUNC = 23, |
| D3DRENDERSTATE_ALPHAREF = 24, |
| D3DRENDERSTATE_ALPHAFUNC = 25, |
| D3DRENDERSTATE_DITHERENABLE = 26, |
| D3DRENDERSTATE_ALPHABLENDENABLE = 27, |
| D3DRENDERSTATE_FOGENABLE = 28, |
| D3DRENDERSTATE_SPECULARENABLE = 29, |
| D3DRENDERSTATE_ZVISIBLE = 30, |
| D3DRENDERSTATE_SUBPIXEL = 31, /* <= d3d6 */ |
| D3DRENDERSTATE_SUBPIXELX = 32, /* <= d3d6 */ |
| D3DRENDERSTATE_STIPPLEDALPHA = 33, |
| D3DRENDERSTATE_FOGCOLOR = 34, |
| D3DRENDERSTATE_FOGTABLEMODE = 35, |
| D3DRENDERSTATE_FOGTABLESTART = 36, |
| D3DRENDERSTATE_FOGTABLEEND = 37, |
| D3DRENDERSTATE_FOGTABLEDENSITY = 38, |
| D3DRENDERSTATE_FOGSTART = 36, |
| D3DRENDERSTATE_FOGEND = 37, |
| D3DRENDERSTATE_FOGDENSITY = 38, |
| D3DRENDERSTATE_STIPPLEENABLE = 39, /* <= d3d6 */ |
| /* d3d5 */ |
| D3DRENDERSTATE_EDGEANTIALIAS = 40, |
| D3DRENDERSTATE_COLORKEYENABLE = 41, |
| D3DRENDERSTATE_BORDERCOLOR = 43, |
| D3DRENDERSTATE_TEXTUREADDRESSU = 44, |
| D3DRENDERSTATE_TEXTUREADDRESSV = 45, |
| D3DRENDERSTATE_MIPMAPLODBIAS = 46, /* <= d3d6 */ |
| D3DRENDERSTATE_ZBIAS = 47, |
| D3DRENDERSTATE_RANGEFOGENABLE = 48, |
| D3DRENDERSTATE_ANISOTROPY = 49, /* <= d3d6 */ |
| D3DRENDERSTATE_FLUSHBATCH = 50, /* <= d3d6 */ |
| /* d3d6 */ |
| D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, /* <= d3d6 */ |
| |
| D3DRENDERSTATE_STENCILENABLE = 52, |
| D3DRENDERSTATE_STENCILFAIL = 53, |
| D3DRENDERSTATE_STENCILZFAIL = 54, |
| D3DRENDERSTATE_STENCILPASS = 55, |
| D3DRENDERSTATE_STENCILFUNC = 56, |
| D3DRENDERSTATE_STENCILREF = 57, |
| D3DRENDERSTATE_STENCILMASK = 58, |
| D3DRENDERSTATE_STENCILWRITEMASK = 59, |
| D3DRENDERSTATE_TEXTUREFACTOR = 60, |
| |
| D3DRENDERSTATE_STIPPLEPATTERN00 = 64, |
| D3DRENDERSTATE_STIPPLEPATTERN01 = 65, |
| D3DRENDERSTATE_STIPPLEPATTERN02 = 66, |
| D3DRENDERSTATE_STIPPLEPATTERN03 = 67, |
| D3DRENDERSTATE_STIPPLEPATTERN04 = 68, |
| D3DRENDERSTATE_STIPPLEPATTERN05 = 69, |
| D3DRENDERSTATE_STIPPLEPATTERN06 = 70, |
| D3DRENDERSTATE_STIPPLEPATTERN07 = 71, |
| D3DRENDERSTATE_STIPPLEPATTERN08 = 72, |
| D3DRENDERSTATE_STIPPLEPATTERN09 = 73, |
| D3DRENDERSTATE_STIPPLEPATTERN10 = 74, |
| D3DRENDERSTATE_STIPPLEPATTERN11 = 75, |
| D3DRENDERSTATE_STIPPLEPATTERN12 = 76, |
| D3DRENDERSTATE_STIPPLEPATTERN13 = 77, |
| D3DRENDERSTATE_STIPPLEPATTERN14 = 78, |
| D3DRENDERSTATE_STIPPLEPATTERN15 = 79, |
| D3DRENDERSTATE_STIPPLEPATTERN16 = 80, |
| D3DRENDERSTATE_STIPPLEPATTERN17 = 81, |
| D3DRENDERSTATE_STIPPLEPATTERN18 = 82, |
| D3DRENDERSTATE_STIPPLEPATTERN19 = 83, |
| D3DRENDERSTATE_STIPPLEPATTERN20 = 84, |
| D3DRENDERSTATE_STIPPLEPATTERN21 = 85, |
| D3DRENDERSTATE_STIPPLEPATTERN22 = 86, |
| D3DRENDERSTATE_STIPPLEPATTERN23 = 87, |
| D3DRENDERSTATE_STIPPLEPATTERN24 = 88, |
| D3DRENDERSTATE_STIPPLEPATTERN25 = 89, |
| D3DRENDERSTATE_STIPPLEPATTERN26 = 90, |
| D3DRENDERSTATE_STIPPLEPATTERN27 = 91, |
| D3DRENDERSTATE_STIPPLEPATTERN28 = 92, |
| D3DRENDERSTATE_STIPPLEPATTERN29 = 93, |
| D3DRENDERSTATE_STIPPLEPATTERN30 = 94, |
| D3DRENDERSTATE_STIPPLEPATTERN31 = 95, |
| |
| D3DRENDERSTATE_WRAP0 = 128, |
| D3DRENDERSTATE_WRAP1 = 129, |
| D3DRENDERSTATE_WRAP2 = 130, |
| D3DRENDERSTATE_WRAP3 = 131, |
| D3DRENDERSTATE_WRAP4 = 132, |
| D3DRENDERSTATE_WRAP5 = 133, |
| D3DRENDERSTATE_WRAP6 = 134, |
| D3DRENDERSTATE_WRAP7 = 135, |
| /* d3d7 */ |
| D3DRENDERSTATE_CLIPPING = 136, |
| D3DRENDERSTATE_LIGHTING = 137, |
| D3DRENDERSTATE_EXTENTS = 138, |
| D3DRENDERSTATE_AMBIENT = 139, |
| D3DRENDERSTATE_FOGVERTEXMODE = 140, |
| D3DRENDERSTATE_COLORVERTEX = 141, |
| D3DRENDERSTATE_LOCALVIEWER = 142, |
| D3DRENDERSTATE_NORMALIZENORMALS = 143, |
| D3DRENDERSTATE_COLORKEYBLENDENABLE = 144, |
| D3DRENDERSTATE_DIFFUSEMATERIALSOURCE = 145, |
| D3DRENDERSTATE_SPECULARMATERIALSOURCE = 146, |
| D3DRENDERSTATE_AMBIENTMATERIALSOURCE = 147, |
| D3DRENDERSTATE_EMISSIVEMATERIALSOURCE = 148, |
| D3DRENDERSTATE_VERTEXBLEND = 151, |
| D3DRENDERSTATE_CLIPPLANEENABLE = 152, |
| |
| D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff |
| |
| /* FIXME: We have some retired values that are being reused for DirectX 7 */ |
| } D3DRENDERSTATETYPE; |
| |
| typedef enum _D3DMATERIALCOLORSOURCE |
| { |
| D3DMCS_MATERIAL = 0, |
| D3DMCS_COLOR1 = 1, |
| D3DMCS_COLOR2 = 2, |
| D3DMCS_FORCE_DWORD = 0x7fffffff |
| } D3DMATERIALCOLORSOURCE; |
| |
| #define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE |
| #define D3DRENDERSTATE_WRAPBIAS __MSABI_LONG(128U) |
| #define D3DWRAP_U __MSABI_LONG(0x00000001) |
| #define D3DWRAP_V __MSABI_LONG(0x00000002) |
| |
| #define D3DWRAPCOORD_0 __MSABI_LONG(0x00000001) |
| #define D3DWRAPCOORD_1 __MSABI_LONG(0x00000002) |
| #define D3DWRAPCOORD_2 __MSABI_LONG(0x00000004) |
| #define D3DWRAPCOORD_3 __MSABI_LONG(0x00000008) |
| |
| #define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y)) |
| |
| typedef struct _D3DSTATE { |
| union { |
| D3DTRANSFORMSTATETYPE dtstTransformStateType; |
| D3DLIGHTSTATETYPE dlstLightStateType; |
| D3DRENDERSTATETYPE drstRenderStateType; |
| } DUMMYUNIONNAME1; |
| union { |
| DWORD dwArg[1]; |
| D3DVALUE dvArg[1]; |
| } DUMMYUNIONNAME2; |
| } D3DSTATE, *LPD3DSTATE; |
| |
| typedef struct _D3DMATRIXLOAD { |
| D3DMATRIXHANDLE hDestMatrix; |
| D3DMATRIXHANDLE hSrcMatrix; |
| } D3DMATRIXLOAD, *LPD3DMATRIXLOAD; |
| |
| typedef struct _D3DMATRIXMULTIPLY { |
| D3DMATRIXHANDLE hDestMatrix; |
| D3DMATRIXHANDLE hSrcMatrix1; |
| D3DMATRIXHANDLE hSrcMatrix2; |
| } D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; |
| |
| typedef struct _D3DPROCESSVERTICES { |
| DWORD dwFlags; |
| WORD wStart; |
| WORD wDest; |
| DWORD dwCount; |
| DWORD dwReserved; |
| } D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; |
| |
| #define D3DPROCESSVERTICES_TRANSFORMLIGHT __MSABI_LONG(0x00000000) |
| #define D3DPROCESSVERTICES_TRANSFORM __MSABI_LONG(0x00000001) |
| #define D3DPROCESSVERTICES_COPY __MSABI_LONG(0x00000002) |
| #define D3DPROCESSVERTICES_OPMASK __MSABI_LONG(0x00000007) |
| |
| #define D3DPROCESSVERTICES_UPDATEEXTENTS __MSABI_LONG(0x00000008) |
| #define D3DPROCESSVERTICES_NOCOLOR __MSABI_LONG(0x00000010) |
| |
| typedef enum _D3DTEXTURESTAGESTATETYPE |
| { |
| D3DTSS_COLOROP = 1, |
| D3DTSS_COLORARG1 = 2, |
| D3DTSS_COLORARG2 = 3, |
| D3DTSS_ALPHAOP = 4, |
| D3DTSS_ALPHAARG1 = 5, |
| D3DTSS_ALPHAARG2 = 6, |
| D3DTSS_BUMPENVMAT00 = 7, |
| D3DTSS_BUMPENVMAT01 = 8, |
| D3DTSS_BUMPENVMAT10 = 9, |
| D3DTSS_BUMPENVMAT11 = 10, |
| D3DTSS_TEXCOORDINDEX = 11, |
| D3DTSS_ADDRESS = 12, |
| D3DTSS_ADDRESSU = 13, |
| D3DTSS_ADDRESSV = 14, |
| D3DTSS_BORDERCOLOR = 15, |
| D3DTSS_MAGFILTER = 16, |
| D3DTSS_MINFILTER = 17, |
| D3DTSS_MIPFILTER = 18, |
| D3DTSS_MIPMAPLODBIAS = 19, |
| D3DTSS_MAXMIPLEVEL = 20, |
| D3DTSS_MAXANISOTROPY = 21, |
| D3DTSS_BUMPENVLSCALE = 22, |
| D3DTSS_BUMPENVLOFFSET = 23, |
| D3DTSS_TEXTURETRANSFORMFLAGS = 24, |
| D3DTSS_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTURESTAGESTATETYPE; |
| |
| #define D3DTSS_TCI_PASSTHRU 0x00000000 |
| #define D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 |
| #define D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 |
| #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 |
| |
| typedef enum _D3DTEXTUREOP |
| { |
| D3DTOP_DISABLE = 1, |
| D3DTOP_SELECTARG1 = 2, |
| D3DTOP_SELECTARG2 = 3, |
| |
| D3DTOP_MODULATE = 4, |
| D3DTOP_MODULATE2X = 5, |
| D3DTOP_MODULATE4X = 6, |
| |
| D3DTOP_ADD = 7, |
| D3DTOP_ADDSIGNED = 8, |
| D3DTOP_ADDSIGNED2X = 9, |
| D3DTOP_SUBTRACT = 10, |
| D3DTOP_ADDSMOOTH = 11, |
| |
| D3DTOP_BLENDDIFFUSEALPHA = 12, |
| D3DTOP_BLENDTEXTUREALPHA = 13, |
| D3DTOP_BLENDFACTORALPHA = 14, |
| D3DTOP_BLENDTEXTUREALPHAPM = 15, |
| D3DTOP_BLENDCURRENTALPHA = 16, |
| |
| D3DTOP_PREMODULATE = 17, |
| D3DTOP_MODULATEALPHA_ADDCOLOR = 18, |
| D3DTOP_MODULATECOLOR_ADDALPHA = 19, |
| D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, |
| D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, |
| |
| D3DTOP_BUMPENVMAP = 22, |
| D3DTOP_BUMPENVMAPLUMINANCE = 23, |
| D3DTOP_DOTPRODUCT3 = 24, |
| |
| D3DTOP_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREOP; |
| |
| #define D3DTA_SELECTMASK 0x0000000f |
| #define D3DTA_DIFFUSE 0x00000000 |
| #define D3DTA_CURRENT 0x00000001 |
| #define D3DTA_TEXTURE 0x00000002 |
| #define D3DTA_TFACTOR 0x00000003 |
| #define D3DTA_SPECULAR 0x00000004 |
| #define D3DTA_COMPLEMENT 0x00000010 |
| #define D3DTA_ALPHAREPLICATE 0x00000020 |
| |
| typedef enum _D3DTEXTUREMAGFILTER |
| { |
| D3DTFG_POINT = 1, |
| D3DTFG_LINEAR = 2, |
| D3DTFG_FLATCUBIC = 3, |
| D3DTFG_GAUSSIANCUBIC = 4, |
| D3DTFG_ANISOTROPIC = 5, |
| D3DTFG_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREMAGFILTER; |
| |
| typedef enum _D3DTEXTUREMINFILTER |
| { |
| D3DTFN_POINT = 1, |
| D3DTFN_LINEAR = 2, |
| D3DTFN_ANISOTROPIC = 3, |
| D3DTFN_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREMINFILTER; |
| |
| typedef enum _D3DTEXTUREMIPFILTER |
| { |
| D3DTFP_NONE = 1, |
| D3DTFP_POINT = 2, |
| D3DTFP_LINEAR = 3, |
| D3DTFP_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTUREMIPFILTER; |
| |
| #define D3DTRIFLAG_START __MSABI_LONG(0x00000000) |
| #define D3DTRIFLAG_STARTFLAT(len) (len) |
| #define D3DTRIFLAG_ODD __MSABI_LONG(0x0000001e) |
| #define D3DTRIFLAG_EVEN __MSABI_LONG(0x0000001f) |
| |
| #define D3DTRIFLAG_EDGEENABLE1 __MSABI_LONG(0x00000100) |
| #define D3DTRIFLAG_EDGEENABLE2 __MSABI_LONG(0x00000200) |
| #define D3DTRIFLAG_EDGEENABLE3 __MSABI_LONG(0x00000400) |
| #define D3DTRIFLAG_EDGEENABLETRIANGLE \ |
| (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3) |
| |
| typedef struct _D3DTRIANGLE { |
| union { |
| WORD v1; |
| WORD wV1; |
| } DUMMYUNIONNAME1; |
| union { |
| WORD v2; |
| WORD wV2; |
| } DUMMYUNIONNAME2; |
| union { |
| WORD v3; |
| WORD wV3; |
| } DUMMYUNIONNAME3; |
| WORD wFlags; |
| } D3DTRIANGLE, *LPD3DTRIANGLE; |
| |
| typedef struct _D3DLINE { |
| union { |
| WORD v1; |
| WORD wV1; |
| } DUMMYUNIONNAME1; |
| union { |
| WORD v2; |
| WORD wV2; |
| } DUMMYUNIONNAME2; |
| } D3DLINE, *LPD3DLINE; |
| |
| typedef struct _D3DSPAN { |
| WORD wCount; |
| WORD wFirst; |
| } D3DSPAN, *LPD3DSPAN; |
| |
| typedef struct _D3DPOINT { |
| WORD wCount; |
| WORD wFirst; |
| } D3DPOINT, *LPD3DPOINT; |
| |
| typedef struct _D3DBRANCH { |
| DWORD dwMask; |
| DWORD dwValue; |
| WINBOOL bNegate; |
| DWORD dwOffset; |
| } D3DBRANCH, *LPD3DBRANCH; |
| |
| typedef struct _D3DSTATUS { |
| DWORD dwFlags; |
| DWORD dwStatus; |
| D3DRECT drExtent; |
| } D3DSTATUS, *LPD3DSTATUS; |
| |
| #define D3DSETSTATUS_STATUS __MSABI_LONG(0x00000001) |
| #define D3DSETSTATUS_EXTENTS __MSABI_LONG(0x00000002) |
| #define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS) |
| |
| typedef struct _D3DCLIPSTATUS { |
| DWORD dwFlags; |
| DWORD dwStatus; |
| float minx, maxx; |
| float miny, maxy; |
| float minz, maxz; |
| } D3DCLIPSTATUS, *LPD3DCLIPSTATUS; |
| |
| #define D3DCLIPSTATUS_STATUS __MSABI_LONG(0x00000001) |
| #define D3DCLIPSTATUS_EXTENTS2 __MSABI_LONG(0x00000002) |
| #define D3DCLIPSTATUS_EXTENTS3 __MSABI_LONG(0x00000004) |
| |
| typedef struct { |
| DWORD dwSize; |
| DWORD dwTrianglesDrawn; |
| DWORD dwLinesDrawn; |
| DWORD dwPointsDrawn; |
| DWORD dwSpansDrawn; |
| DWORD dwVerticesProcessed; |
| } D3DSTATS, *LPD3DSTATS; |
| |
| #define D3DEXECUTE_CLIPPED __MSABI_LONG(0x00000001) |
| #define D3DEXECUTE_UNCLIPPED __MSABI_LONG(0x00000002) |
| |
| typedef struct _D3DEXECUTEDATA { |
| DWORD dwSize; |
| DWORD dwVertexOffset; |
| DWORD dwVertexCount; |
| DWORD dwInstructionOffset; |
| DWORD dwInstructionLength; |
| DWORD dwHVertexOffset; |
| D3DSTATUS dsStatus; |
| } D3DEXECUTEDATA, *LPD3DEXECUTEDATA; |
| |
| #define D3DPAL_FREE 0x00 |
| #define D3DPAL_READONLY 0x40 |
| #define D3DPAL_RESERVED 0x80 |
| |
| typedef struct _D3DVERTEXBUFFERDESC { |
| DWORD dwSize; |
| DWORD dwCaps; |
| DWORD dwFVF; |
| DWORD dwNumVertices; |
| } D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC; |
| |
| #define D3DVBCAPS_SYSTEMMEMORY __MSABI_LONG(0x00000800) |
| #define D3DVBCAPS_WRITEONLY __MSABI_LONG(0x00010000) |
| #define D3DVBCAPS_OPTIMIZED __MSABI_LONG(0x80000000) |
| #define D3DVBCAPS_DONOTCLIP __MSABI_LONG(0x00000001) |
| |
| #define D3DVOP_LIGHT (1 << 10) |
| #define D3DVOP_TRANSFORM (1 << 0) |
| #define D3DVOP_CLIP (1 << 2) |
| #define D3DVOP_EXTENTS (1 << 3) |
| |
| #define D3DMAXNUMVERTICES ((1<<16) - 1) |
| |
| #define D3DMAXNUMPRIMITIVES ((1<<16) - 1) |
| |
| #define D3DPV_DONOTCOPYDATA (1 << 0) |
| |
| #define D3DFVF_RESERVED0 0x001 |
| #define D3DFVF_POSITION_MASK 0x00E |
| #define D3DFVF_XYZ 0x002 |
| #define D3DFVF_XYZRHW 0x004 |
| #define D3DFVF_XYZB1 0x006 |
| #define D3DFVF_XYZB2 0x008 |
| #define D3DFVF_XYZB3 0x00a |
| #define D3DFVF_XYZB4 0x00c |
| #define D3DFVF_XYZB5 0x00e |
| |
| #define D3DFVF_NORMAL 0x010 |
| #define D3DFVF_RESERVED1 0x020 |
| #define D3DFVF_DIFFUSE 0x040 |
| #define D3DFVF_SPECULAR 0x080 |
| #define D3DFVF_TEXCOUNT_MASK 0xf00 |
| #define D3DFVF_TEXCOUNT_SHIFT 8 |
| #define D3DFVF_TEX0 0x000 |
| #define D3DFVF_TEX1 0x100 |
| #define D3DFVF_TEX2 0x200 |
| #define D3DFVF_TEX3 0x300 |
| #define D3DFVF_TEX4 0x400 |
| #define D3DFVF_TEX5 0x500 |
| #define D3DFVF_TEX6 0x600 |
| #define D3DFVF_TEX7 0x700 |
| #define D3DFVF_TEX8 0x800 |
| |
| #define D3DFVF_RESERVED2 0xf000 |
| |
| #define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) |
| #define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \ |
| D3DFVF_SPECULAR | D3DFVF_TEX1 ) |
| #define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \ |
| D3DFVF_TEX1 ) |
| |
| typedef struct _D3DDP_PTRSTRIDE |
| { |
| void *lpvData; |
| DWORD dwStride; |
| } D3DDP_PTRSTRIDE; |
| |
| #define D3DDP_MAXTEXCOORD 8 |
| |
| typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA { |
| D3DDP_PTRSTRIDE position; |
| D3DDP_PTRSTRIDE normal; |
| D3DDP_PTRSTRIDE diffuse; |
| D3DDP_PTRSTRIDE specular; |
| D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD]; |
| } D3DDRAWPRIMITIVESTRIDEDDATA ,*LPD3DDRAWPRIMITIVESTRIDEDDATA; |
| |
| #define D3DVIS_INSIDE_FRUSTUM 0 |
| #define D3DVIS_INTERSECT_FRUSTUM 1 |
| #define D3DVIS_OUTSIDE_FRUSTUM 2 |
| #define D3DVIS_INSIDE_LEFT 0 |
| #define D3DVIS_INTERSECT_LEFT (1 << 2) |
| #define D3DVIS_OUTSIDE_LEFT (2 << 2) |
| #define D3DVIS_INSIDE_RIGHT 0 |
| #define D3DVIS_INTERSECT_RIGHT (1 << 4) |
| #define D3DVIS_OUTSIDE_RIGHT (2 << 4) |
| #define D3DVIS_INSIDE_TOP 0 |
| #define D3DVIS_INTERSECT_TOP (1 << 6) |
| #define D3DVIS_OUTSIDE_TOP (2 << 6) |
| #define D3DVIS_INSIDE_BOTTOM 0 |
| #define D3DVIS_INTERSECT_BOTTOM (1 << 8) |
| #define D3DVIS_OUTSIDE_BOTTOM (2 << 8) |
| #define D3DVIS_INSIDE_NEAR 0 |
| #define D3DVIS_INTERSECT_NEAR (1 << 10) |
| #define D3DVIS_OUTSIDE_NEAR (2 << 10) |
| #define D3DVIS_INSIDE_FAR 0 |
| #define D3DVIS_INTERSECT_FAR (1 << 12) |
| #define D3DVIS_OUTSIDE_FAR (2 << 12) |
| |
| #define D3DVIS_MASK_FRUSTUM (3 << 0) |
| #define D3DVIS_MASK_LEFT (3 << 2) |
| #define D3DVIS_MASK_RIGHT (3 << 4) |
| #define D3DVIS_MASK_TOP (3 << 6) |
| #define D3DVIS_MASK_BOTTOM (3 << 8) |
| #define D3DVIS_MASK_NEAR (3 << 10) |
| #define D3DVIS_MASK_FAR (3 << 12) |
| |
| #define D3DDEVINFOID_TEXTUREMANAGER 1 |
| #define D3DDEVINFOID_D3DTEXTUREMANAGER 2 |
| #define D3DDEVINFOID_TEXTURING 3 |
| |
| typedef enum _D3DSTATEBLOCKTYPE |
| { |
| D3DSBT_ALL = 1, |
| D3DSBT_PIXELSTATE = 2, |
| D3DSBT_VERTEXSTATE = 3, |
| D3DSBT_FORCE_DWORD = 0xffffffff |
| } D3DSTATEBLOCKTYPE; |
| |
| typedef enum _D3DVERTEXBLENDFLAGS |
| { |
| D3DVBLEND_DISABLE = 0, |
| D3DVBLEND_1WEIGHT = 1, |
| D3DVBLEND_2WEIGHTS = 2, |
| D3DVBLEND_3WEIGHTS = 3, |
| } D3DVERTEXBLENDFLAGS; |
| |
| typedef enum _D3DTEXTURETRANSFORMFLAGS { |
| D3DTTFF_DISABLE = 0, |
| D3DTTFF_COUNT1 = 1, |
| D3DTTFF_COUNT2 = 2, |
| D3DTTFF_COUNT3 = 3, |
| D3DTTFF_COUNT4 = 4, |
| D3DTTFF_PROJECTED = 256, |
| D3DTTFF_FORCE_DWORD = 0x7fffffff |
| } D3DTEXTURETRANSFORMFLAGS; |
| |
| #define D3DFVF_TEXTUREFORMAT2 0 |
| #define D3DFVF_TEXTUREFORMAT1 3 |
| #define D3DFVF_TEXTUREFORMAT3 1 |
| #define D3DFVF_TEXTUREFORMAT4 2 |
| |
| #define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) |
| #define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) |
| #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) |
| #define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) |
| |
| #ifdef __i386__ |
| #include <poppack.h> |
| #endif |
| |
| #endif |