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| <h1>Libmangle</h1><h3><dl class="rcs"><dt><b>Revision</b></dt><dd>2283</dd></dl> |
| </h3><dl class="author"><dt><b>Author:</b></dt><dd>The mingw-w64 Dev Team </dd></dl> |
| <dl class="version"><dt><b>Version:</b></dt><dd>1.0 </dd></dl> |
| <h2><a class="anchor" id="intro_sec"> |
| Introduction</a></h2> |
| <p>Libmangle is library for translating C++ symbols produced by Microsoft Visual Studio C++ suite of tools into human readable names. </p> |
| <h3><a class="anchor" id="info_subsec"> |
| Name Mangling</a></h3> |
| <p>Name mangling is a technique used by modern compilers to add addition information about a function, a structure or a datatype to a symbol name. Information can include call parameter type and return type, symbol namespace and etc. Often, the way the information is encoded in specific to a compiler vendor. </p> |
| <h3><a class="anchor" id="cpp_subsec"> |
| C++ and Name Mangling</a></h3> |
| <p>Languages such as the C++ language do not define a standard name decoration scheme, most often code produced by one compiler is also incompatible with another C++ compiler ABI wise. Name mangling prevents accidentally linking to code meant for another compiler. </p> |
| <h3><a class="anchor" id="decde_subsec"> |
| Deciphering Mangled Names</a></h3> |
| <p>Libmangle allows symbol names on objects created by Microsoft Visual C++ tools to be decoded into human readable names. In addition to easing debugging, it also allows the possibility of non-MSVC tools to examine the objects. </p> |
| <h3><a class="anchor" id="external_subsec"> |
| External Links</a></h3> |
| <p>For more information, see: <a href="http://en.wikipedia.org/wiki/Name_mangling">http://en.wikipedia.org/wiki/Name_mangling</a> </p> |
| <h2><a class="anchor" id="install_sec"> |
| Installation</a></h2> |
| <p>Use the shell script "configure" and pass "--help" for library build and install options. </p> |
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