| ; |
| ; Definition file of d3dx10_40.dll |
| ; Automatic generated by gendef |
| ; written by Kai Tietz 2008 |
| ; |
| LIBRARY "d3dx10_40.dll" |
| EXPORTS |
| D3DX10CreateThreadPump@12 |
| D3DX10CheckVersion@8 |
| D3DX10CompileFromFileA@44 |
| D3DX10CompileFromFileW@44 |
| D3DX10CompileFromMemory@52 |
| D3DX10CompileFromResourceA@52 |
| D3DX10CompileFromResourceW@52 |
| D3DX10ComputeNormalMap@20 |
| D3DX10CreateAsyncCompilerProcessor@40 |
| D3DX10CreateAsyncEffectCreateProcessor@40 |
| D3DX10CreateAsyncEffectPoolCreateProcessor@36 |
| D3DX10CreateAsyncFileLoaderA@8 |
| D3DX10CreateAsyncFileLoaderW@8 |
| D3DX10CreateAsyncMemoryLoader@12 |
| D3DX10CreateAsyncResourceLoaderA@12 |
| D3DX10CreateAsyncResourceLoaderW@12 |
| D3DX10CreateAsyncShaderPreprocessProcessor@24 |
| D3DX10CreateAsyncShaderResourceViewProcessor@12 |
| D3DX10CreateAsyncTextureInfoProcessor@8 |
| D3DX10CreateAsyncTextureProcessor@12 |
| D3DX10CreateDevice@20 |
| D3DX10CreateDeviceAndSwapChain@28 |
| D3DX10CreateEffectFromFileA@48 |
| D3DX10CreateEffectFromFileW@48 |
| D3DX10CreateEffectFromMemory@56 |
| D3DX10CreateEffectFromResourceA@56 |
| D3DX10CreateEffectFromResourceW@56 |
| D3DX10CreateEffectPoolFromFileA@44 |
| D3DX10CreateEffectPoolFromFileW@44 |
| D3DX10CreateEffectPoolFromMemory@52 |
| D3DX10CreateEffectPoolFromResourceA@52 |
| D3DX10CreateEffectPoolFromResourceW@52 |
| D3DX10CreateFontA@48 |
| D3DX10CreateFontIndirectA@12 |
| D3DX10CreateFontIndirectW@12 |
| D3DX10CreateFontW@48 |
| D3DX10CreateMesh@32 |
| D3DX10CreateShaderResourceViewFromFileA@24 |
| D3DX10CreateShaderResourceViewFromFileW@24 |
| D3DX10CreateShaderResourceViewFromMemory@28 |
| D3DX10CreateShaderResourceViewFromResourceA@28 |
| D3DX10CreateShaderResourceViewFromResourceW@28 |
| D3DX10CreateSkinInfo@4 |
| D3DX10CreateSprite@12 |
| D3DX10CreateTextureFromFileA@24 |
| D3DX10CreateTextureFromFileW@24 |
| D3DX10CreateTextureFromMemory@28 |
| D3DX10CreateTextureFromResourceA@28 |
| D3DX10CreateTextureFromResourceW@28 |
| D3DX10FilterTexture@12 |
| D3DX10GetFeatureLevel1@8 |
| D3DX10GetImageInfoFromFileA@16 |
| D3DX10GetImageInfoFromFileW@16 |
| D3DX10GetImageInfoFromMemory@20 |
| D3DX10GetImageInfoFromResourceA@20 |
| D3DX10GetImageInfoFromResourceW@20 |
| D3DX10LoadTextureFromTexture@12 |
| D3DX10PreprocessShaderFromFileA@28 |
| D3DX10PreprocessShaderFromFileW@28 |
| D3DX10PreprocessShaderFromMemory@36 |
| D3DX10PreprocessShaderFromResourceA@36 |
| D3DX10PreprocessShaderFromResourceW@36 |
| D3DX10SHProjectCubeMap@20 |
| D3DX10SaveTextureToFileA@12 |
| D3DX10SaveTextureToFileW@12 |
| D3DX10SaveTextureToMemory@16 |
| D3DX10UnsetAllDeviceObjects@4 |
| D3DXBoxBoundProbe@16 |
| D3DXColorAdjustContrast@12 |
| D3DXColorAdjustSaturation@12 |
| D3DXComputeBoundingBox@20 |
| D3DXComputeBoundingSphere@20 |
| D3DXCpuOptimizations@4 |
| D3DXCreateMatrixStack@8 |
| D3DXFloat16To32Array@12 |
| D3DXFloat32To16Array@12 |
| D3DXFresnelTerm@8 |
| D3DXIntersectTri@32 |
| D3DXMatrixAffineTransformation2D@20 |
| D3DXMatrixAffineTransformation@20 |
| D3DXMatrixDecompose@16 |
| D3DXMatrixDeterminant@4 |
| D3DXMatrixInverse@12 |
| D3DXMatrixLookAtLH@16 |
| D3DXMatrixLookAtRH@16 |
| D3DXMatrixMultiply@12 |
| D3DXMatrixMultiplyTranspose@12 |
| D3DXMatrixOrthoLH@20 |
| D3DXMatrixOrthoOffCenterLH@28 |
| D3DXMatrixOrthoOffCenterRH@28 |
| D3DXMatrixOrthoRH@20 |
| D3DXMatrixPerspectiveFovLH@20 |
| D3DXMatrixPerspectiveFovRH@20 |
| D3DXMatrixPerspectiveLH@20 |
| D3DXMatrixPerspectiveOffCenterLH@28 |
| D3DXMatrixPerspectiveOffCenterRH@28 |
| D3DXMatrixPerspectiveRH@20 |
| D3DXMatrixReflect@8 |
| D3DXMatrixRotationAxis@12 |
| D3DXMatrixRotationQuaternion@8 |
| D3DXMatrixRotationX@8 |
| D3DXMatrixRotationY@8 |
| D3DXMatrixRotationYawPitchRoll@16 |
| D3DXMatrixRotationZ@8 |
| D3DXMatrixScaling@16 |
| D3DXMatrixShadow@12 |
| D3DXMatrixTransformation2D@28 |
| D3DXMatrixTransformation@28 |
| D3DXMatrixTranslation@16 |
| D3DXMatrixTranspose@8 |
| D3DXPlaneFromPointNormal@12 |
| D3DXPlaneFromPoints@16 |
| D3DXPlaneIntersectLine@16 |
| D3DXPlaneNormalize@8 |
| D3DXPlaneTransform@12 |
| D3DXPlaneTransformArray@24 |
| D3DXQuaternionBaryCentric@24 |
| D3DXQuaternionExp@8 |
| D3DXQuaternionInverse@8 |
| D3DXQuaternionLn@8 |
| D3DXQuaternionMultiply@12 |
| D3DXQuaternionNormalize@8 |
| D3DXQuaternionRotationAxis@12 |
| D3DXQuaternionRotationMatrix@8 |
| D3DXQuaternionRotationYawPitchRoll@16 |
| D3DXQuaternionSlerp@16 |
| D3DXQuaternionSquad@24 |
| D3DXQuaternionSquadSetup@28 |
| D3DXQuaternionToAxisAngle@12 |
| D3DXSHAdd@16 |
| D3DXSHDot@12 |
| D3DXSHEvalConeLight@36 |
| D3DXSHEvalDirection@12 |
| D3DXSHEvalDirectionalLight@32 |
| D3DXSHEvalHemisphereLight@52 |
| D3DXSHEvalSphericalLight@36 |
| D3DXSHMultiply2@12 |
| D3DXSHMultiply3@12 |
| D3DXSHMultiply4@12 |
| D3DXSHMultiply5@12 |
| D3DXSHMultiply6@12 |
| D3DXSHRotate@16 |
| D3DXSHRotateZ@16 |
| D3DXSHScale@16 |
| D3DXSphereBoundProbe@16 |
| D3DXVec2BaryCentric@24 |
| D3DXVec2CatmullRom@24 |
| D3DXVec2Hermite@24 |
| D3DXVec2Normalize@8 |
| D3DXVec2Transform@12 |
| D3DXVec2TransformArray@24 |
| D3DXVec2TransformCoord@12 |
| D3DXVec2TransformCoordArray@24 |
| D3DXVec2TransformNormal@12 |
| D3DXVec2TransformNormalArray@24 |
| D3DXVec3BaryCentric@24 |
| D3DXVec3CatmullRom@24 |
| D3DXVec3Hermite@24 |
| D3DXVec3Normalize@8 |
| D3DXVec3Project@24 |
| D3DXVec3ProjectArray@36 |
| D3DXVec3Transform@12 |
| D3DXVec3TransformArray@24 |
| D3DXVec3TransformCoord@12 |
| D3DXVec3TransformCoordArray@24 |
| D3DXVec3TransformNormal@12 |
| D3DXVec3TransformNormalArray@24 |
| D3DXVec3Unproject@24 |
| D3DXVec3UnprojectArray@36 |
| D3DXVec4BaryCentric@24 |
| D3DXVec4CatmullRom@24 |
| D3DXVec4Cross@16 |
| D3DXVec4Hermite@24 |
| D3DXVec4Normalize@8 |
| D3DXVec4Transform@12 |
| D3DXVec4TransformArray@24 |