| #include <math.h> | |
| #include "cephes_mconf.h" | |
| static const float CBRT2 = 1.25992104989487316477; | |
| static const float CBRT4 = 1.58740105196819947475; | |
| float cbrtf (float x) | |
| { | |
| int e, rem, sign; | |
| float z; | |
| if (!isfinite (x) || x == 0.0F ) | |
| return x; | |
| if( x > 0 ) | |
| sign = 1; | |
| else | |
| { | |
| sign = -1; | |
| x = -x; | |
| } | |
| z = x; | |
| /* extract power of 2, leaving | |
| * mantissa between 0.5 and 1 | |
| */ | |
| x = frexpf( x, &e ); | |
| /* Approximate cube root of number between .5 and 1, | |
| * peak relative error = 9.2e-6 | |
| */ | |
| x = (((-0.13466110473359520655053 * x | |
| + 0.54664601366395524503440 ) * x | |
| - 0.95438224771509446525043 ) * x | |
| + 1.1399983354717293273738 ) * x | |
| + 0.40238979564544752126924; | |
| /* exponent divided by 3 */ | |
| if( e >= 0 ) | |
| { | |
| rem = e; | |
| e /= 3; | |
| rem -= 3*e; | |
| if( rem == 1 ) | |
| x *= CBRT2; | |
| else if( rem == 2 ) | |
| x *= CBRT4; | |
| } | |
| /* argument less than 1 */ | |
| else | |
| { | |
| e = -e; | |
| rem = e; | |
| e /= 3; | |
| rem -= 3*e; | |
| if( rem == 1 ) | |
| x /= CBRT2; | |
| else if( rem == 2 ) | |
| x /= CBRT4; | |
| e = -e; | |
| } | |
| /* multiply by power of 2 */ | |
| x = ldexpf( x, e ); | |
| /* Newton iteration */ | |
| x -= ( x - (z/(x*x)) ) * 0.333333333333; | |
| if( sign < 0 ) | |
| x = -x; | |
| return(x); | |
| } |