| #undef INTERFACE |
| /* |
| * Copyright 2010 Matteo Bruni for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __D3D11SHADER_H__ |
| #define __D3D11SHADER_H__ |
| |
| #include "d3dcommon.h" |
| |
| /* These are defined as version-neutral in d3dcommon.h */ |
| typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE; |
| |
| typedef D3D_RESOURCE_RETURN_TYPE D3D11_RESOURCE_RETURN_TYPE; |
| |
| typedef D3D_TESSELLATOR_DOMAIN D3D11_TESSELLATOR_DOMAIN; |
| |
| typedef D3D_TESSELLATOR_PARTITIONING D3D11_TESSELLATOR_PARTITIONING; |
| |
| typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D11_TESSELLATOR_OUTPUT_PRIMITIVE; |
| |
| typedef struct _D3D11_SHADER_DESC |
| { |
| UINT Version; |
| const char *Creator; |
| UINT Flags; |
| UINT ConstantBuffers; |
| UINT BoundResources; |
| UINT InputParameters; |
| UINT OutputParameters; |
| UINT InstructionCount; |
| UINT TempRegisterCount; |
| UINT TempArrayCount; |
| UINT DefCount; |
| UINT DclCount; |
| UINT TextureNormalInstructions; |
| UINT TextureLoadInstructions; |
| UINT TextureCompInstructions; |
| UINT TextureBiasInstructions; |
| UINT TextureGradientInstructions; |
| UINT FloatInstructionCount; |
| UINT IntInstructionCount; |
| UINT UintInstructionCount; |
| UINT StaticFlowControlCount; |
| UINT DynamicFlowControlCount; |
| UINT MacroInstructionCount; |
| UINT ArrayInstructionCount; |
| UINT CutInstructionCount; |
| UINT EmitInstructionCount; |
| D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; |
| UINT GSMaxOutputVertexCount; |
| D3D_PRIMITIVE InputPrimitive; |
| UINT PatchConstantParameters; |
| UINT cGSInstanceCount; |
| UINT cControlPoints; |
| D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; |
| D3D_TESSELLATOR_PARTITIONING HSPartitioning; |
| D3D_TESSELLATOR_DOMAIN TessellatorDomain; |
| UINT cBarrierInstructions; |
| UINT cInterlockedInstructions; |
| UINT cTextureStoreInstructions; |
| } D3D11_SHADER_DESC; |
| |
| typedef struct _D3D11_SHADER_VARIABLE_DESC |
| { |
| const char *Name; |
| UINT StartOffset; |
| UINT Size; |
| UINT uFlags; |
| void *DefaultValue; |
| UINT StartTexture; |
| UINT TextureSize; |
| UINT StartSampler; |
| UINT SamplerSize; |
| } D3D11_SHADER_VARIABLE_DESC; |
| |
| typedef struct _D3D11_SHADER_TYPE_DESC |
| { |
| D3D_SHADER_VARIABLE_CLASS Class; |
| D3D_SHADER_VARIABLE_TYPE Type; |
| UINT Rows; |
| UINT Columns; |
| UINT Elements; |
| UINT Members; |
| UINT Offset; |
| const char *Name; |
| } D3D11_SHADER_TYPE_DESC; |
| |
| typedef struct _D3D11_SHADER_BUFFER_DESC |
| { |
| const char *Name; |
| D3D_CBUFFER_TYPE Type; |
| UINT Variables; |
| UINT Size; |
| UINT uFlags; |
| } D3D11_SHADER_BUFFER_DESC; |
| |
| typedef struct _D3D11_SHADER_INPUT_BIND_DESC |
| { |
| const char *Name; |
| D3D_SHADER_INPUT_TYPE Type; |
| UINT BindPoint; |
| UINT BindCount; |
| UINT uFlags; |
| D3D_RESOURCE_RETURN_TYPE ReturnType; |
| D3D_SRV_DIMENSION Dimension; |
| UINT NumSamples; |
| } D3D11_SHADER_INPUT_BIND_DESC; |
| |
| typedef struct _D3D11_SIGNATURE_PARAMETER_DESC |
| { |
| const char *SemanticName; |
| UINT SemanticIndex; |
| UINT Register; |
| D3D_NAME SystemValueType; |
| D3D_REGISTER_COMPONENT_TYPE ComponentType; |
| BYTE Mask; |
| BYTE ReadWriteMask; |
| UINT Stream; |
| #if D3D_COMPILER_VERSION >= 46 |
| D3D_MIN_PRECISION MinPrecision; |
| #endif |
| } D3D11_SIGNATURE_PARAMETER_DESC; |
| |
| DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21); |
| |
| #define INTERFACE ID3D11ShaderReflectionType |
| DECLARE_INTERFACE(ID3D11ShaderReflectionType) |
| { |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_TYPE_DESC *desc) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE; |
| STDMETHOD_(const char *, GetMemberTypeName)(THIS_ UINT index) PURE; |
| STDMETHOD(IsEqual)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetSubType)(THIS) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetBaseClass)(THIS) PURE; |
| STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetInterfaceByIndex)(THIS_ UINT index) PURE; |
| STDMETHOD(IsOfType)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; |
| STDMETHOD(ImplementsInterface)(THIS_ ID3D11ShaderReflectionType *base) PURE; |
| }; |
| #undef INTERFACE |
| |
| DEFINE_GUID(IID_ID3D11ShaderReflectionVariable, 0x51f23923, 0xf3e5, 0x4bd1, 0x91, 0xcb, 0x60, 0x61, 0x77, 0xd8, 0xdb, 0x4c); |
| |
| #define INTERFACE ID3D11ShaderReflectionVariable |
| DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) |
| { |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_VARIABLE_DESC *desc) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetType)(THIS) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetBuffer)(THIS) PURE; |
| STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ UINT index) PURE; |
| }; |
| #undef INTERFACE |
| |
| DEFINE_GUID(IID_ID3D11ShaderReflectionConstantBuffer, 0xeb62d63d, 0x93dd, 0x4318, 0x8a, 0xe8, 0xc6, 0xf8, 0x3a, 0xd3, 0x71, 0xb8); |
| |
| #define INTERFACE ID3D11ShaderReflectionConstantBuffer |
| DECLARE_INTERFACE(ID3D11ShaderReflectionConstantBuffer) |
| { |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_BUFFER_DESC *desc) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if D3D_COMPILER_VERSION <= 42 |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x17f27486, 0xa342, 0x4d10, 0x88, 0x42, 0xab, 0x08, 0x74, 0xe7, 0xf6, 0x70); |
| #elif D3D_COMPILER_VERSION == 43 |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x0a233719, 0x3960, 0x4578, 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1); |
| #else |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x8d536ca1, 0x0cca, 0x4956, 0xa8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84); |
| #endif |
| |
| #define INTERFACE ID3D11ShaderReflection |
| DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown) |
| { |
| /* IUnknown methods */ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| /* ID3D11ShaderReflection methods */ |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_DESC *desc) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE; |
| STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; |
| STDMETHOD(GetInputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; |
| STDMETHOD(GetOutputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; |
| STDMETHOD(GetPatchConstantParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; |
| STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; |
| STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE; |
| STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE; |
| STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE; |
| STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE; |
| STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE; |
| STDMETHOD_(WINBOOL, IsSampleFrequencyShader)(THIS) PURE; |
| STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE; |
| STDMETHOD(GetMinFeatureLevel)(THIS_ enum D3D_FEATURE_LEVEL *level) PURE; |
| STDMETHOD_(UINT, GetThreadGroupSize)(THIS_ UINT *sizex, UINT *sizey, UINT *sizez) PURE; |
| STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| DEFINE_GUID(IID_ID3D11ModuleInstance, 0x469e07f7, 0x45a, 0x48d5, 0xaa, 0x12, 0x68, 0xa4, 0x78, 0xcd, 0xf7, 0x5d); |
| |
| #define INTERFACE ID3D11ModuleInstance |
| DECLARE_INTERFACE_(ID3D11ModuleInstance, IUnknown) |
| { |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| |
| /* ID3D11ModuleInstance methods */ |
| STDMETHOD(BindConstantBuffer)(THIS_ UINT srcslot, UINT dstslot, UINT dstoffset) PURE; |
| STDMETHOD(BindConstantBufferByName)(THIS_ const char *name, UINT dstslot, UINT dstoffset) PURE; |
| |
| STDMETHOD(BindResource)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; |
| STDMETHOD(BindResourceByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; |
| |
| STDMETHOD(BindSampler)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; |
| STDMETHOD(BindSamplerByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; |
| |
| STDMETHOD(BindUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; |
| STDMETHOD(BindUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; |
| |
| STDMETHOD(BindResourceAsUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; |
| STDMETHOD(BindResourceAsUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; |
| }; |
| #undef INTERFACE |
| |
| DEFINE_GUID(IID_ID3D11Module, 0xcac701ee, 0x80fc, 0x4122, 0x82, 0x42, 0x10, 0xb3, 0x9c, 0x8c, 0xec, 0x34); |
| |
| #define INTERFACE ID3D11Module |
| DECLARE_INTERFACE_(ID3D11Module, IUnknown) |
| { |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| |
| /* ID3D11Module methods */ |
| STDMETHOD(CreateInstance)(THIS_ const char *instnamespace, ID3D11ModuleInstance **moduleinstance) PURE; |
| }; |
| #undef INTERFACE |
| |
| #endif |