blob: e52e2eb3c13843cf9ce59aaea56f9296e51471bf [file] [log] [blame]
/*** Autogenerated by WIDL 5.16 from include/d3d12sdklayers.idl - Do not edit ***/
#ifdef _WIN32
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif
#include <rpc.h>
#include <rpcndr.h>
#endif
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif
#ifndef __d3d12sdklayers_h__
#define __d3d12sdklayers_h__
/* Forward declarations */
#ifndef __ID3D12Debug_FWD_DEFINED__
#define __ID3D12Debug_FWD_DEFINED__
typedef interface ID3D12Debug ID3D12Debug;
#ifdef __cplusplus
interface ID3D12Debug;
#endif /* __cplusplus */
#endif
/* Headers for imported files */
#include <d3d12.h>
#ifdef __cplusplus
extern "C" {
#endif
/*****************************************************************************
* ID3D12Debug interface
*/
#ifndef __ID3D12Debug_INTERFACE_DEFINED__
#define __ID3D12Debug_INTERFACE_DEFINED__
DEFINE_GUID(IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9,0x89, 0xf0,0x27,0x44,0x82,0x45,0xe0);
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("344488b7-6846-474b-b989-f027448245e0")
ID3D12Debug : public IUnknown
{
virtual void STDMETHODCALLTYPE EnableDebugLayer(
) = 0;
};
#ifdef __CRT_UUID_DECL
__CRT_UUID_DECL(ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9,0x89, 0xf0,0x27,0x44,0x82,0x45,0xe0)
#endif
#else
typedef struct ID3D12DebugVtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
ID3D12Debug *This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
ID3D12Debug *This);
ULONG (STDMETHODCALLTYPE *Release)(
ID3D12Debug *This);
/*** ID3D12Debug methods ***/
void (STDMETHODCALLTYPE *EnableDebugLayer)(
ID3D12Debug *This);
END_INTERFACE
} ID3D12DebugVtbl;
interface ID3D12Debug {
CONST_VTBL ID3D12DebugVtbl* lpVtbl;
};
#ifdef COBJMACROS
#ifndef WIDL_C_INLINE_WRAPPERS
/*** IUnknown methods ***/
#define ID3D12Debug_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define ID3D12Debug_AddRef(This) (This)->lpVtbl->AddRef(This)
#define ID3D12Debug_Release(This) (This)->lpVtbl->Release(This)
/*** ID3D12Debug methods ***/
#define ID3D12Debug_EnableDebugLayer(This) (This)->lpVtbl->EnableDebugLayer(This)
#else
/*** IUnknown methods ***/
static FORCEINLINE HRESULT ID3D12Debug_QueryInterface(ID3D12Debug* This,REFIID riid,void **ppvObject) {
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
}
static FORCEINLINE ULONG ID3D12Debug_AddRef(ID3D12Debug* This) {
return This->lpVtbl->AddRef(This);
}
static FORCEINLINE ULONG ID3D12Debug_Release(ID3D12Debug* This) {
return This->lpVtbl->Release(This);
}
/*** ID3D12Debug methods ***/
static FORCEINLINE void ID3D12Debug_EnableDebugLayer(ID3D12Debug* This) {
This->lpVtbl->EnableDebugLayer(This);
}
#endif
#endif
#endif
#endif /* __ID3D12Debug_INTERFACE_DEFINED__ */
/* Begin additional prototypes for all interfaces */
/* End additional prototypes */
#ifdef __cplusplus
}
#endif
#endif /* __d3d12sdklayers_h__ */