| ; |
| ; Definition file of d3dx11_42.dll |
| ; Automatic generated by gendef |
| ; written by Kai Tietz 2008 |
| ; |
| LIBRARY "d3dx11_42.dll" |
| EXPORTS |
| D3DX11CheckVersion@8 |
| D3DX11CompileFromFileA@44 |
| D3DX11CompileFromFileW@44 |
| D3DX11CompileFromMemory@52 |
| D3DX11CompileFromResourceA@52 |
| D3DX11CompileFromResourceW@52 |
| D3DX11ComputeNormalMap@24 |
| D3DX11CreateAsyncCompilerProcessor@40 |
| D3DX11CreateAsyncFileLoaderA@8 |
| D3DX11CreateAsyncFileLoaderW@8 |
| D3DX11CreateAsyncMemoryLoader@12 |
| D3DX11CreateAsyncResourceLoaderA@12 |
| D3DX11CreateAsyncResourceLoaderW@12 |
| D3DX11CreateAsyncShaderPreprocessProcessor@24 |
| D3DX11CreateAsyncShaderResourceViewProcessor@12 |
| D3DX11CreateAsyncTextureInfoProcessor@8 |
| D3DX11CreateAsyncTextureProcessor@12 |
| D3DX11CreateShaderResourceViewFromFileA@24 |
| D3DX11CreateShaderResourceViewFromFileW@24 |
| D3DX11CreateShaderResourceViewFromMemory@28 |
| D3DX11CreateShaderResourceViewFromResourceA@28 |
| D3DX11CreateShaderResourceViewFromResourceW@28 |
| D3DX11CreateTextureFromFileA@24 |
| D3DX11CreateTextureFromFileW@24 |
| D3DX11CreateTextureFromMemory@28 |
| D3DX11CreateTextureFromResourceA@28 |
| D3DX11CreateTextureFromResourceW@28 |
| D3DX11CreateThreadPump@12 |
| D3DX11FilterTexture@16 |
| D3DX11GetImageInfoFromFileA@16 |
| D3DX11GetImageInfoFromFileW@16 |
| D3DX11GetImageInfoFromMemory@20 |
| D3DX11GetImageInfoFromResourceA@20 |
| D3DX11GetImageInfoFromResourceW@20 |
| D3DX11LoadTextureFromTexture@16 |
| D3DX11PreprocessShaderFromFileA@28 |
| D3DX11PreprocessShaderFromFileW@28 |
| D3DX11PreprocessShaderFromMemory@36 |
| D3DX11PreprocessShaderFromResourceA@36 |
| D3DX11PreprocessShaderFromResourceW@36 |
| D3DX11SHProjectCubeMap@24 |
| D3DX11SaveTextureToFileA@16 |
| D3DX11SaveTextureToFileW@16 |
| D3DX11SaveTextureToMemory@20 |