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* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
* The Original Code is MPEG4IP.
* The Initial Developer of the Original Code is Cisco Systems Inc.
* Portions created by Cisco Systems Inc. are
* Copyright (C) Cisco Systems Inc. 2001. All Rights Reserved.
* Contributor(s):
* Dave Mackie
#include "src/impl.h"
namespace mp4v2 { namespace impl {
MP4StblAtom::MP4StblAtom(MP4File &file)
: MP4Atom(file, "stbl")
ExpectChildAtom("stsd", Required, OnlyOne);
ExpectChildAtom("stts", Required, OnlyOne);
ExpectChildAtom("ctts", Optional, OnlyOne);
ExpectChildAtom("stsz", Required, OnlyOne);
ExpectChildAtom("stz2", Optional, OnlyOne);
ExpectChildAtom("stsc", Required, OnlyOne);
ExpectChildAtom("stco", Optional, OnlyOne);
ExpectChildAtom("co64", Optional, OnlyOne);
ExpectChildAtom("stss", Optional, OnlyOne);
ExpectChildAtom("stsh", Optional, OnlyOne);
ExpectChildAtom("stdp", Optional, OnlyOne);
ExpectChildAtom("sdtp", Optional, OnlyOne);
void MP4StblAtom::Generate()
// as usual
// but we also need one of the chunk offset atoms
MP4Atom* pChunkOffsetAtom;
if (m_File.Use64Bits(GetType())) {
pChunkOffsetAtom = CreateAtom(m_File, this, "co64");
} else {
pChunkOffsetAtom = CreateAtom(m_File, this, "stco");
// and ask it to self generate
}} // namespace mp4v2::impl