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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* This code is free software; you can redistribute it and/or modify it
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*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_GC_SHARED_PTRQUEUE_HPP
#define SHARE_GC_SHARED_PTRQUEUE_HPP
#include "gc/shared/bufferNode.hpp"
#include "utilities/align.hpp"
#include "utilities/debug.hpp"
#include "utilities/globalDefinitions.hpp"
#include "utilities/sizes.hpp"
// There are various techniques that require threads to be able to log
// addresses. For example, a generational write barrier might log
// the addresses of modified old-generation objects. This type supports
// this operation.
class PtrQueueSet;
class PtrQueue {
friend class VMStructs;
NONCOPYABLE(PtrQueue);
// The (byte) index at which an object was last enqueued. Starts at
// capacity (in bytes) (indicating an empty buffer) and goes towards zero.
// Value is always pointer-size aligned.
size_t _index;
static const size_t _element_size = sizeof(void*);
static size_t byte_index_to_index(size_t ind) {
assert(is_aligned(ind, _element_size), "precondition");
return ind / _element_size;
}
static size_t index_to_byte_index(size_t ind) {
return ind * _element_size;
}
protected:
// The buffer.
void** _buf;
// Initialize this queue to contain a null buffer, and be part of the
// given PtrQueueSet.
PtrQueue(PtrQueueSet* qset);
// Requires queue flushed.
~PtrQueue();
public:
void** buffer() const { return _buf; }
void set_buffer(void** buffer) { _buf = buffer; }
size_t index() const {
return byte_index_to_index(_index);
}
void set_index(size_t new_index) {
assert(new_index <= current_capacity(), "precondition");
_index = index_to_byte_index(new_index);
}
// Returns the capacity of the buffer, or 0 if the queue doesn't currently
// have a buffer.
size_t current_capacity() const;
bool is_empty() const { return index() == current_capacity(); }
size_t size() const { return current_capacity() - index(); }
protected:
// To support compiler.
template<typename Derived>
static ByteSize byte_offset_of_index() {
return byte_offset_of(Derived, _index);
}
static constexpr ByteSize byte_width_of_index() { return in_ByteSize(sizeof(size_t)); }
template<typename Derived>
static ByteSize byte_offset_of_buf() {
return byte_offset_of(Derived, _buf);
}
static ByteSize byte_width_of_buf() { return in_ByteSize(_element_size); }
};
// A PtrQueueSet represents resources common to a set of pointer queues.
// In particular, the individual queues allocate buffers from this shared
// set, and return completed buffers to the set.
class PtrQueueSet {
BufferNode::Allocator* _allocator;
NONCOPYABLE(PtrQueueSet);
protected:
// Create an empty ptr queue set.
PtrQueueSet(BufferNode::Allocator* allocator);
~PtrQueueSet();
// Discard any buffered enqueued data.
void reset_queue(PtrQueue& queue);
// If queue has any buffered enqueued data, transfer it to this qset.
// Otherwise, deallocate queue's buffer.
void flush_queue(PtrQueue& queue);
// Add value to queue's buffer, returning true. If buffer is full
// or if queue doesn't have a buffer, does nothing and returns false.
bool try_enqueue(PtrQueue& queue, void* value);
// Add value to queue's buffer. The queue must have a non-full buffer.
// Used after an initial try_enqueue has failed and the situation resolved.
void retry_enqueue(PtrQueue& queue, void* value);
// Installs a new buffer into queue.
// Returns the old buffer, or null if queue didn't have a buffer.
BufferNode* exchange_buffer_with_new(PtrQueue& queue);
// Installs a new buffer into queue.
void install_new_buffer(PtrQueue& queue);
public:
// Return the associated BufferNode allocator.
BufferNode::Allocator* allocator() const { return _allocator; }
// Return the buffer for a BufferNode of size buffer_capacity().
void** allocate_buffer();
// Return an empty buffer to the free list. The node is required
// to have been allocated with a size of buffer_capacity().
void deallocate_buffer(BufferNode* node);
// A completed buffer is a buffer the mutator is finished with, and
// is ready to be processed by the collector. It need not be full.
// Adds node to the completed buffer list.
virtual void enqueue_completed_buffer(BufferNode* node) = 0;
size_t buffer_capacity() const {
return _allocator->buffer_capacity();
}
};
#endif // SHARE_GC_SHARED_PTRQUEUE_HPP