| /* |
| * Copyright (c) 2017, 2025, Oracle and/or its affiliates. All rights reserved. |
| * Copyright (c) 2019, 2023 SAP SE. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| * |
| */ |
| |
| #include "compiler/compilationMemoryStatistic.hpp" |
| #include "memory/allocation.hpp" |
| #include "memory/allocation.inline.hpp" |
| #include "memory/arena.hpp" |
| #include "memory/resourceArea.hpp" |
| #include "nmt/memTracker.inline.hpp" |
| #include "runtime/os.hpp" |
| #include "runtime/task.hpp" |
| #include "runtime/trimNativeHeap.hpp" |
| #include "utilities/align.hpp" |
| #include "utilities/debug.hpp" |
| #include "utilities/ostream.hpp" |
| |
| // One global static mutex for chunk pools. |
| // It is used very early in the vm initialization, in allocation |
| // code and other areas. For many calls, the current thread has not |
| // been created so we cannot use Mutex. |
| static PlatformMutex* GlobalChunkPoolMutex = nullptr; |
| |
| void Arena::initialize_chunk_pool() { |
| GlobalChunkPoolMutex = new PlatformMutex(); |
| } |
| |
| ChunkPoolLocker::ChunkPoolLocker() { |
| assert(GlobalChunkPoolMutex != nullptr, "must be initialized"); |
| GlobalChunkPoolMutex->lock(); |
| }; |
| |
| ChunkPoolLocker::~ChunkPoolLocker() { |
| GlobalChunkPoolMutex->unlock(); |
| }; |
| |
| // Pre-defined default chunk sizes must be arena-aligned, see Chunk::operator new() |
| STATIC_ASSERT(is_aligned((int)Chunk::tiny_size, ARENA_AMALLOC_ALIGNMENT)); |
| STATIC_ASSERT(is_aligned((int)Chunk::init_size, ARENA_AMALLOC_ALIGNMENT)); |
| STATIC_ASSERT(is_aligned((int)Chunk::medium_size, ARENA_AMALLOC_ALIGNMENT)); |
| STATIC_ASSERT(is_aligned((int)Chunk::size, ARENA_AMALLOC_ALIGNMENT)); |
| |
| |
| const char* Arena::tag_name[] = { |
| #define ARENA_TAG_STRING(name, desc) XSTR(name), |
| DO_ARENA_TAG(ARENA_TAG_STRING) |
| #undef ARENA_TAG_STRING |
| }; |
| |
| const char* Arena::tag_desc[] = { |
| #define ARENA_TAG_DESC(name, desc) XSTR(desc), |
| DO_ARENA_TAG(ARENA_TAG_DESC) |
| #undef ARENA_TAG_DESC |
| }; |
| |
| // MT-safe pool of same-sized chunks to reduce malloc/free thrashing |
| // NB: not using Mutex because pools are used before Threads are initialized |
| class ChunkPool { |
| // Our four static pools |
| static constexpr int _num_pools = 4; |
| static ChunkPool _pools[_num_pools]; |
| |
| Chunk* _first; |
| const size_t _size; // (inner payload) size of the chunks this pool serves |
| |
| // Returns null if pool is empty. |
| Chunk* take_from_pool() { |
| ChunkPoolLocker lock; |
| Chunk* c = _first; |
| if (_first != nullptr) { |
| _first = _first->next(); |
| } |
| return c; |
| } |
| void return_to_pool(Chunk* chunk) { |
| assert(chunk->length() == _size, "wrong pool for this chunk"); |
| ChunkPoolLocker lock; |
| chunk->set_next(_first); |
| _first = chunk; |
| } |
| |
| // Clear this pool of all contained chunks |
| void prune() { |
| // Free all chunks with ChunkPoolLocker lock |
| // so NMT adjustment is stable. |
| ChunkPoolLocker lock; |
| Chunk* cur = _first; |
| Chunk* next = nullptr; |
| while (cur != nullptr) { |
| next = cur->next(); |
| os::free(cur); |
| cur = next; |
| } |
| _first = nullptr; |
| } |
| |
| // Given a (inner payload) size, return the pool responsible for it, or null if the size is non-standard |
| static ChunkPool* get_pool_for_size(size_t size) { |
| for (int i = 0; i < _num_pools; i++) { |
| if (_pools[i]._size == size) { |
| return _pools + i; |
| } |
| } |
| return nullptr; |
| } |
| |
| public: |
| ChunkPool(size_t size) : _first(nullptr), _size(size) {} |
| |
| static void clean() { |
| NativeHeapTrimmer::SuspendMark sm("chunk pool cleaner"); |
| for (int i = 0; i < _num_pools; i++) { |
| _pools[i].prune(); |
| } |
| } |
| |
| // Returns an initialized and null-terminated Chunk of requested size |
| static Chunk* allocate_chunk(Arena* arena, size_t length, AllocFailType alloc_failmode); |
| static void deallocate_chunk(Chunk* p); |
| }; |
| |
| static bool on_compiler_thread() { |
| #if defined(COMPILER1) || defined(COMPILER2) |
| return Thread::current_or_null() != nullptr && |
| Thread::current()->is_Compiler_thread(); |
| #endif // COMPILER1 || COMPILER2 |
| return false; |
| } |
| |
| Chunk* ChunkPool::allocate_chunk(Arena* arena, size_t length, AllocFailType alloc_failmode) { |
| // - requested_size = sizeof(Chunk) |
| // - length = payload size |
| // We must ensure that the boundaries of the payload (C and D) are aligned to 64-bit: |
| // |
| // +-----------+--+--------------------------------------------+ |
| // | |g | | |
| // | Chunk |a | Payload | |
| // | |p | | |
| // +-----------+--+--------------------------------------------+ |
| // A B C D |
| // |
| // - The Chunk is allocated from C-heap, therefore its start address (A) should be |
| // 64-bit aligned on all our platforms, including 32-bit. |
| // - sizeof(Chunk) (B) may not be aligned to 64-bit, and we have to take that into |
| // account when calculating the Payload bottom (C) (see Chunk::bottom()) |
| // - the payload size (length) must be aligned to 64-bit, which takes care of 64-bit |
| // aligning (D) |
| |
| assert(is_aligned(length, ARENA_AMALLOC_ALIGNMENT), "chunk payload length misaligned: %zu.", length); |
| // Try to reuse a freed chunk from the pool |
| ChunkPool* pool = ChunkPool::get_pool_for_size(length); |
| Chunk* chunk = nullptr; |
| if (pool != nullptr) { |
| Chunk* c = pool->take_from_pool(); |
| if (c != nullptr) { |
| assert(c->length() == length, "wrong length?"); |
| chunk = c; |
| } |
| } |
| if (chunk == nullptr) { |
| // Either the pool was empty, or this is a non-standard length. Allocate a new Chunk from C-heap. |
| size_t bytes = ARENA_ALIGN(sizeof(Chunk)) + length; |
| void* p = os::malloc(bytes, mtChunk, CALLER_PC); |
| if (p == nullptr && alloc_failmode == AllocFailStrategy::EXIT_OOM) { |
| vm_exit_out_of_memory(bytes, OOM_MALLOC_ERROR, "Chunk::new"); |
| } |
| chunk = (Chunk*)p; |
| } |
| ::new(chunk) Chunk(length); |
| // We rely on arena alignment <= malloc alignment. |
| assert(is_aligned(chunk, ARENA_AMALLOC_ALIGNMENT), "Chunk start address misaligned."); |
| |
| if (CompilationMemoryStatistic::enabled() && on_compiler_thread()) { |
| uint64_t stamp = 0; |
| CompilationMemoryStatistic::on_arena_chunk_allocation(chunk->length(), (int)arena->get_tag(), &stamp); |
| chunk->set_stamp(stamp); |
| } else { |
| chunk->set_stamp(0); |
| } |
| |
| return chunk; |
| } |
| |
| void ChunkPool::deallocate_chunk(Chunk* c) { |
| |
| // Inform compilation memstat |
| if (CompilationMemoryStatistic::enabled() && c->stamp() != 0) { |
| assert(on_compiler_thread(), "we stamped this chunk"); |
| CompilationMemoryStatistic::on_arena_chunk_deallocation(c->length(), c->stamp()); |
| c->set_stamp(0); |
| } |
| |
| // If this is a standard-sized chunk, return it to its pool; otherwise free it. |
| ChunkPool* pool = ChunkPool::get_pool_for_size(c->length()); |
| if (pool != nullptr) { |
| pool->return_to_pool(c); |
| } else { |
| // Free chunks under a lock so that NMT adjustment is stable. |
| ChunkPoolLocker lock; |
| os::free(c); |
| } |
| } |
| |
| ChunkPool ChunkPool::_pools[] = { Chunk::size, Chunk::medium_size, Chunk::init_size, Chunk::tiny_size }; |
| |
| class ChunkPoolCleaner : public PeriodicTask { |
| static const int cleaning_interval = 5000; // cleaning interval in ms |
| |
| public: |
| ChunkPoolCleaner() : PeriodicTask(cleaning_interval) {} |
| void task() { |
| ChunkPool::clean(); |
| } |
| }; |
| |
| void Arena::start_chunk_pool_cleaner_task() { |
| #ifdef ASSERT |
| static bool task_created = false; |
| assert(!task_created, "should not start chuck pool cleaner twice"); |
| task_created = true; |
| #endif |
| ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); |
| cleaner->enroll(); |
| } |
| |
| Chunk::Chunk(size_t length) : |
| _next(nullptr), _len(length), _stamp(0) { |
| } |
| |
| void Chunk::chop(Chunk* k) { |
| while (k != nullptr) { |
| Chunk* tmp = k->next(); |
| // clear out this chunk (to detect allocation bugs) |
| if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); |
| ChunkPool::deallocate_chunk(k); |
| k = tmp; |
| } |
| } |
| |
| void Chunk::next_chop(Chunk* k) { |
| assert(k != nullptr && k->_next != nullptr, "must be non-null"); |
| Chunk::chop(k->_next); |
| k->_next = nullptr; |
| } |
| |
| Arena::Arena(MemTag mem_tag, Tag tag, size_t init_size) : |
| _mem_tag(mem_tag), _tag(tag), |
| _size_in_bytes(0), |
| _first(nullptr), _chunk(nullptr), |
| _hwm(nullptr), _max(nullptr) |
| { |
| init_size = ARENA_ALIGN(init_size); |
| _chunk = ChunkPool::allocate_chunk(this, init_size, AllocFailStrategy::EXIT_OOM); |
| _first = _chunk; |
| _hwm = _chunk->bottom(); // Save the cached hwm, max |
| _max = _chunk->top(); |
| MemTracker::record_new_arena(mem_tag); |
| set_size_in_bytes(init_size); |
| } |
| |
| Arena::~Arena() { |
| destruct_contents(); |
| MemTracker::record_arena_free(_mem_tag); |
| } |
| |
| // Destroy this arenas contents and reset to empty |
| void Arena::destruct_contents() { |
| // reset size before chop to avoid a rare racing condition |
| // that can have total arena memory exceed total chunk memory |
| set_size_in_bytes(0); |
| if (_first != nullptr) { |
| Chunk::chop(_first); |
| } |
| reset(); |
| } |
| |
| // This is high traffic method, but many calls actually don't |
| // change the size |
| void Arena::set_size_in_bytes(size_t size) { |
| if (_size_in_bytes != size) { |
| ssize_t delta = size - size_in_bytes(); |
| _size_in_bytes = size; |
| MemTracker::record_arena_size_change(delta, _mem_tag); |
| } |
| } |
| |
| // Total of all Chunks in arena |
| size_t Arena::used() const { |
| size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk |
| Chunk* k = _first; |
| while( k != _chunk) { // Whilst have Chunks in a row |
| sum += k->length(); // Total size of this Chunk |
| k = k->next(); // Bump along to next Chunk |
| } |
| return sum; // Return total consumed space. |
| } |
| |
| // Grow a new Chunk |
| void* Arena::grow(size_t x, AllocFailType alloc_failmode) { |
| // Get minimal required size. Either real big, or even bigger for giant objs |
| // (Note: all chunk sizes have to be 64-bit aligned) |
| size_t len = MAX2(ARENA_ALIGN(x), (size_t) Chunk::size); |
| |
| if (MemTracker::check_exceeds_limit(x, _mem_tag)) { |
| return nullptr; |
| } |
| |
| Chunk* k = _chunk; // Get filled-up chunk address |
| _chunk = ChunkPool::allocate_chunk(this, len, alloc_failmode); |
| |
| if (_chunk == nullptr) { |
| _chunk = k; // restore the previous value of _chunk |
| return nullptr; |
| } |
| |
| if (k != nullptr) { |
| k->set_next(_chunk); // Append new chunk to end of linked list |
| } else { |
| _first = _chunk; |
| } |
| _hwm = _chunk->bottom(); // Save the cached hwm, max |
| _max = _chunk->top(); |
| set_size_in_bytes(size_in_bytes() + len); |
| void* result = _hwm; |
| _hwm += x; |
| return result; |
| } |
| |
| // Reallocate storage in Arena. |
| void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size, AllocFailType alloc_failmode) { |
| if (new_size == 0) { |
| Afree(old_ptr, old_size); // like realloc(3) |
| return nullptr; |
| } |
| if (old_ptr == nullptr) { |
| assert(old_size == 0, "sanity"); |
| return Amalloc(new_size, alloc_failmode); // as with realloc(3), a null old ptr is equivalent to malloc(3) |
| } |
| char *c_old = (char*)old_ptr; // Handy name |
| |
| // Make sure that new_size is legal |
| size_t corrected_new_size = ARENA_ALIGN(new_size); |
| |
| // Reallocating the latest allocation? |
| if (c_old + old_size == _hwm) { |
| assert(_chunk->bottom() <= c_old, "invariant"); |
| |
| // Reallocate in place if it fits. Also handles shrinking |
| if (pointer_delta(_max, c_old, 1) >= corrected_new_size) { |
| _hwm = c_old + corrected_new_size; |
| return c_old; |
| } |
| } else if (new_size <= old_size) { // Shrink in place |
| return c_old; |
| } |
| |
| // Oops, got to relocate guts |
| void *new_ptr = Amalloc(new_size, alloc_failmode); |
| if (new_ptr == nullptr) { |
| return nullptr; |
| } |
| memcpy( new_ptr, c_old, old_size ); |
| Afree(c_old,old_size); // Mostly done to keep stats accurate |
| return new_ptr; |
| } |
| |
| |
| // Determine if pointer belongs to this Arena or not. |
| bool Arena::contains( const void *ptr ) const { |
| if (_chunk == nullptr) return false; |
| if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) |
| return true; // Check for in this chunk |
| for (Chunk* c = _first; c; c = c->next()) { |
| if (c == _chunk) continue; // current chunk has been processed |
| if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { |
| return true; // Check for every chunk in Arena |
| } |
| } |
| return false; // Not in any Chunk, so not in Arena |
| } |