| /* | |
| * Copyright (c) 2017, 2025, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| * | |
| */ | |
| #include "utilities/globalDefinitions.hpp" | |
| #include "symbolengine.hpp" | |
| #include "utilities/debug.hpp" | |
| #include "utilities/ostream.hpp" | |
| #include "utilities/permitForbiddenFunctions.hpp" | |
| #include "windbghelp.hpp" | |
| #include <windows.h> | |
| #include <imagehlp.h> | |
| #include <psapi.h> | |
| // This code may be invoked normally but also as part of error reporting | |
| // In the latter case, we may run under tight memory constraints (native oom) | |
| // or in a stack overflow situation or the C heap may be corrupted. We may | |
| // run very early before VM initialization or very late when C exit handlers | |
| // run. In all these cases, callstacks would still be nice, so lets be robust. | |
| // | |
| // We need a number of buffers - for the pdb search path, module handle | |
| // lists, for demangled symbols, etc. | |
| // | |
| // These buffers, while typically small, may need to be large for corner | |
| // cases (e.g. templatized C++ symbols, or many DLLs loaded). Where do we | |
| // allocate them? | |
| // | |
| // We may be in error handling for a stack overflow, so lets not put them on | |
| // the stack. | |
| // | |
| // Dynamically allocating them may fail if we are handling a native OOM. It | |
| // is also a bit dangerous, as the C heap may be corrupted already. | |
| // | |
| // That leaves pre-allocating them globally, which is safe and should always | |
| // work (if we synchronize access) but incurs an undesirable footprint for | |
| // non-error cases. | |
| // | |
| // We follow a two-way strategy: Allocate the buffers on the C heap in a | |
| // reasonable large size. Failing that, fall back to static preallocated | |
| // buffers. The size of the latter is large enough to handle common scenarios | |
| // but small enough not to drive up the footprint too much (several kb). | |
| // | |
| // We keep these buffers around once allocated, for subsequent requests. This | |
| // means that by running the initialization early at a safe time - before | |
| // any error happens - buffers can be pre-allocated. This increases the chance | |
| // of useful callstacks in error scenarios in exchange for a some cycles spent | |
| // at startup. This behavior can be controlled with -XX:+InitializeDbgHelpEarly | |
| // and is off by default. | |
| /////// | |
| // A simple buffer which attempts to allocate an optimal size but will | |
| // fall back to a static minimally sized array on allocation error. | |
| template <class T, int MINIMAL_CAPACITY, int OPTIMAL_CAPACITY> | |
| class SimpleBufferWithFallback { | |
| T _fallback_buffer[MINIMAL_CAPACITY]; | |
| T* _p; | |
| int _capacity; | |
| // A sentinel at the end of the buffer to catch overflows. | |
| void imprint_sentinel() { | |
| assert(_p && _capacity > 0, "Buffer must be allocated"); | |
| _p[_capacity - 1] = (T)'X'; | |
| _capacity --; | |
| } | |
| public: | |
| SimpleBufferWithFallback<T, MINIMAL_CAPACITY, OPTIMAL_CAPACITY> () | |
| : _p(nullptr), _capacity(0) | |
| {} | |
| // Note: no destructor because these buffers should, once | |
| // allocated, live until process end. | |
| // ~SimpleBufferWithFallback() | |
| // Note: We use raw ::malloc/::free here instead of os::malloc()/os::free | |
| // to prevent circularities or secondary crashes during error reporting. | |
| virtual void initialize () { | |
| assert(_p == nullptr && _capacity == 0, "Only call once."); | |
| const size_t bytes = OPTIMAL_CAPACITY * sizeof(T); | |
| T* q = (T*) permit_forbidden_function::malloc(bytes); | |
| if (q != nullptr) { | |
| _p = q; | |
| _capacity = OPTIMAL_CAPACITY; | |
| } else { | |
| _p = _fallback_buffer; | |
| _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T)); | |
| } | |
| _p[0] = 0; | |
| imprint_sentinel(); | |
| } | |
| // We need a way to reset the buffer to fallback size for one special | |
| // case, where two buffers need to be of identical capacity. | |
| void reset_to_fallback_capacity() { | |
| if (_p != _fallback_buffer) { | |
| permit_forbidden_function::free(_p); | |
| } | |
| _p = _fallback_buffer; | |
| _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T)); | |
| _p[0] = 0; | |
| imprint_sentinel(); | |
| } | |
| T* ptr() { return _p; } | |
| const T* ptr() const { return _p; } | |
| int capacity() const { return _capacity; } | |
| #ifdef ASSERT | |
| void check() const { | |
| assert(_p[_capacity] == (T)'X', "sentinel lost"); | |
| } | |
| #else | |
| void check() const {} | |
| #endif | |
| }; | |
| //// | |
| // ModuleHandleArray: a list holding module handles. Needs to be large enough | |
| // to hold one handle per loaded DLL. | |
| // Note: a standard OpenJDK loads normally ~30 libraries, including system | |
| // libraries, without third party libraries. | |
| typedef SimpleBufferWithFallback <HMODULE, 48, 512> ModuleHandleArrayBase; | |
| class ModuleHandleArray : public ModuleHandleArrayBase { | |
| int _num; // Number of handles in this array (may be < capacity). | |
| public: | |
| void initialize() { | |
| ModuleHandleArrayBase::initialize(); | |
| _num = 0; | |
| } | |
| int num() const { return _num; } | |
| void set_num(int n) { | |
| assert(n <= capacity(), "Too large"); | |
| _num = n; | |
| } | |
| // Compare with another list; returns true if all handles are equal (incl. | |
| // sort order) | |
| bool equals(const ModuleHandleArray& other) const { | |
| if (_num != other._num) { | |
| return false; | |
| } | |
| if (::memcmp(ptr(), other.ptr(), _num * sizeof(HMODULE)) != 0) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| // Copy content from other list. | |
| void copy_content_from(ModuleHandleArray& other) { | |
| assert(capacity() == other.capacity(), "Different capacities."); | |
| memcpy(ptr(), other.ptr(), other._num * sizeof(HMODULE)); | |
| _num = other._num; | |
| } | |
| }; | |
| //// | |
| // PathBuffer: a buffer to hold and work with a pdb search PATH - a concatenation | |
| // of multiple directories separated by ';'. | |
| // A single directory name can be (NTFS) as long as 32K, but in reality is | |
| // seldom larger than the (historical) MAX_PATH of 260. | |
| #define MINIMUM_PDB_PATH_LENGTH MAX_PATH * 4 | |
| #define OPTIMAL_PDB_PATH_LENGTH MAX_PATH * 64 | |
| typedef SimpleBufferWithFallback<char, MINIMUM_PDB_PATH_LENGTH, OPTIMAL_PDB_PATH_LENGTH> PathBufferBase; | |
| class PathBuffer: public PathBufferBase { | |
| public: | |
| // Search PDB path for a directory. Search is case insensitive. Returns | |
| // true if directory was found in the path, false otherwise. | |
| bool contains_directory(const char* directory) { | |
| if (ptr() == nullptr) { | |
| return false; | |
| } | |
| const size_t len = strlen(directory); | |
| if (len == 0) { | |
| return false; | |
| } | |
| char* p = ptr(); | |
| for(;;) { | |
| char* q = strchr(p, ';'); | |
| if (q != nullptr) { | |
| if (len == (q - p)) { | |
| if (_strnicmp(p, directory, len) == 0) { | |
| return true; | |
| } | |
| } | |
| p = q + 1; | |
| } else { | |
| // tail | |
| return _stricmp(p, directory) == 0; | |
| } | |
| } | |
| return false; | |
| } | |
| // Appends the given directory to the path. Returns false if internal | |
| // buffer size was not sufficient. | |
| bool append_directory(const char* directory) { | |
| const size_t len = strlen(directory); | |
| if (len == 0) { | |
| return false; | |
| } | |
| char* p = ptr(); | |
| const size_t len_now = strlen(p); | |
| const size_t needs_capacity = len_now + 1 + len + 1; // xxx;yy\0 | |
| if (needs_capacity > (size_t)capacity()) { | |
| return false; // OOM | |
| } | |
| if (len_now > 0) { // Not the first path element. | |
| p += len_now; | |
| *p = ';'; | |
| p ++; | |
| } | |
| strcpy(p, directory); | |
| return true; | |
| } | |
| }; | |
| // A simple buffer to hold one single file name. A file name can be (NTFS) as | |
| // long as 32K, but in reality is seldom larger than MAX_PATH. | |
| typedef SimpleBufferWithFallback<char, MAX_PATH, 8 * K> FileNameBuffer; | |
| // A buffer to hold a C++ symbol. Usually small, but symbols may be larger for | |
| // templates. | |
| #define MINIMUM_SYMBOL_NAME_LEN 128 | |
| #define OPTIMAL_SYMBOL_NAME_LEN 1024 | |
| typedef SimpleBufferWithFallback<uint8_t, | |
| sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN, | |
| sizeof(IMAGEHLP_SYMBOL64) + OPTIMAL_SYMBOL_NAME_LEN> SymbolBuffer; | |
| static struct { | |
| // Two buffers to hold lists of loaded modules. handles across invocations of | |
| // SymbolEngine::recalc_search_path(). | |
| ModuleHandleArray loaded_modules; | |
| ModuleHandleArray last_loaded_modules; | |
| // Buffer to retrieve and assemble the pdb search path. | |
| PathBuffer search_path; | |
| // Buffer to retrieve directory names for loaded modules. | |
| FileNameBuffer dir_name; | |
| // Buffer to retrieve decoded symbol information (in SymbolEngine::decode) | |
| SymbolBuffer decode_buffer; | |
| void initialize() { | |
| search_path.initialize(); | |
| dir_name.initialize(); | |
| decode_buffer.initialize(); | |
| loaded_modules.initialize(); | |
| last_loaded_modules.initialize(); | |
| // Note: both module lists must have the same capacity. If one allocation | |
| // did fail, let them both fall back to the fallback size. | |
| if (loaded_modules.capacity() != last_loaded_modules.capacity()) { | |
| loaded_modules.reset_to_fallback_capacity(); | |
| last_loaded_modules.reset_to_fallback_capacity(); | |
| } | |
| assert(search_path.capacity() > 0 && dir_name.capacity() > 0 && | |
| decode_buffer.capacity() > 0 && loaded_modules.capacity() > 0 && | |
| last_loaded_modules.capacity() > 0, "Init error."); | |
| } | |
| } g_buffers; | |
| // Scan the loaded modules. | |
| // | |
| // For each loaded module, add the directory it is located in to the pdb search | |
| // path, but avoid duplicates. Prior search path content is preserved. | |
| // | |
| // If p_search_path_was_updated is not null, points to a bool which, upon | |
| // successful return from the function, contains true if the search path | |
| // was updated, false if no update was needed because no new DLLs were | |
| // loaded or unloaded. | |
| // | |
| // Returns true for success, false for error. | |
| static bool recalc_search_path_locked(bool* p_search_path_was_updated) { | |
| if (p_search_path_was_updated) { | |
| *p_search_path_was_updated = false; | |
| } | |
| HANDLE hProcess = ::GetCurrentProcess(); | |
| BOOL success = false; | |
| // 1) Retrieve current set search path. | |
| // (PDB search path is a global setting and someone might have modified | |
| // it, so take care not to remove directories, just to add our own). | |
| if (!WindowsDbgHelp::symGetSearchPath(hProcess, g_buffers.search_path.ptr(), | |
| (int)g_buffers.search_path.capacity())) { | |
| return false; | |
| } | |
| DEBUG_ONLY(g_buffers.search_path.check();) | |
| // 2) Retrieve list of modules handles of all currently loaded modules. | |
| DWORD bytes_needed = 0; | |
| const DWORD buffer_capacity_bytes = (DWORD)g_buffers.loaded_modules.capacity() * sizeof(HMODULE); | |
| success = ::EnumProcessModules(hProcess, g_buffers.loaded_modules.ptr(), | |
| buffer_capacity_bytes, &bytes_needed); | |
| DEBUG_ONLY(g_buffers.loaded_modules.check();) | |
| // Note: EnumProcessModules is sloppily defined in terms of whether a | |
| // too-small output buffer counts as error. Will it truncate but still | |
| // return TRUE? Nobody knows and the manpage is not telling. So we count | |
| // truncation it as error, disregarding the return value. | |
| if (!success || bytes_needed > buffer_capacity_bytes) { | |
| return false; | |
| } else { | |
| const int num_modules = bytes_needed / sizeof(HMODULE); | |
| g_buffers.loaded_modules.set_num(num_modules); | |
| } | |
| // Compare the list of module handles with the last list. If the lists are | |
| // identical, no additional dlls were loaded and we can stop. | |
| if (g_buffers.loaded_modules.equals(g_buffers.last_loaded_modules)) { | |
| return true; | |
| } else { | |
| // Remember the new set of module handles and continue. | |
| g_buffers.last_loaded_modules.copy_content_from(g_buffers.loaded_modules); | |
| } | |
| // 3) For each loaded module: retrieve directory from which it was loaded. | |
| // Add directory to search path (but avoid duplicates). | |
| bool did_modify_searchpath = false; | |
| for (int i = 0; i < (int)g_buffers.loaded_modules.num(); i ++) { | |
| const HMODULE hMod = g_buffers.loaded_modules.ptr()[i]; | |
| char* const filebuffer = g_buffers.dir_name.ptr(); | |
| const int file_buffer_capacity = g_buffers.dir_name.capacity(); | |
| const int len_returned = (int)::GetModuleFileName(hMod, filebuffer, (DWORD)file_buffer_capacity); | |
| DEBUG_ONLY(g_buffers.dir_name.check();) | |
| if (len_returned == 0) { | |
| // This may happen when a module gets unloaded after our call to EnumProcessModules. | |
| // It should be rare but may sporadically happen. Just ignore and continue with the | |
| // next module. | |
| continue; | |
| } else if (len_returned == file_buffer_capacity) { | |
| // Truncation. Just skip this module and continue with the next module. | |
| continue; | |
| } | |
| // Cut file name part off. | |
| char* last_slash = ::strrchr(filebuffer, '\\'); | |
| if (last_slash == nullptr) { | |
| last_slash = ::strrchr(filebuffer, '/'); | |
| } | |
| if (last_slash) { | |
| *last_slash = '\0'; | |
| } | |
| // If this is already part of the search path, ignore it, otherwise | |
| // append to search path. | |
| if (!g_buffers.search_path.contains_directory(filebuffer)) { | |
| if (!g_buffers.search_path.append_directory(filebuffer)) { | |
| return false; // oom | |
| } | |
| DEBUG_ONLY(g_buffers.search_path.check();) | |
| did_modify_searchpath = true; | |
| } | |
| } // for each loaded module. | |
| // If we did not modify the search path, nothing further needs to be done. | |
| if (!did_modify_searchpath) { | |
| return true; | |
| } | |
| // Set the search path to its new value. | |
| if (!WindowsDbgHelp::symSetSearchPath(hProcess, g_buffers.search_path.ptr())) { | |
| return false; | |
| } | |
| if (p_search_path_was_updated) { | |
| *p_search_path_was_updated = true; | |
| } | |
| return true; | |
| } | |
| static bool demangle_locked(const char* symbol, char *buf, int buflen) { | |
| return WindowsDbgHelp::unDecorateSymbolName(symbol, buf, buflen, UNDNAME_COMPLETE) > 0; | |
| } | |
| static bool decode_locked(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) { | |
| assert(g_buffers.decode_buffer.capacity() >= (sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN), | |
| "Decode buffer too small."); | |
| assert(buf != nullptr && buflen > 0 && offset != nullptr, "invalid output buffer."); | |
| DWORD64 displacement; | |
| PIMAGEHLP_SYMBOL64 pSymbol = nullptr; | |
| bool success = false; | |
| pSymbol = (PIMAGEHLP_SYMBOL64) g_buffers.decode_buffer.ptr(); | |
| pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64); | |
| pSymbol->MaxNameLength = (DWORD)(g_buffers.decode_buffer.capacity() - sizeof(IMAGEHLP_SYMBOL64) - 1); | |
| // It is unclear how SymGetSymFromAddr64 handles truncation. Experiments | |
| // show it will return TRUE but not zero terminate (which is a really bad | |
| // combination). Lets be super careful. | |
| ::memset(pSymbol->Name, 0, pSymbol->MaxNameLength); // To catch truncation. | |
| if (WindowsDbgHelp::symGetSymFromAddr64(::GetCurrentProcess(), (DWORD64)addr, &displacement, pSymbol)) { | |
| success = true; | |
| if (pSymbol->Name[pSymbol->MaxNameLength - 1] != '\0') { | |
| // Symbol was truncated. Do not attempt to demangle. Instead, zero terminate the | |
| // truncated string. We still return success - the truncated string may still | |
| // be usable for the caller. | |
| pSymbol->Name[pSymbol->MaxNameLength - 1] = '\0'; | |
| do_demangle = false; | |
| } | |
| // Attempt to demangle. | |
| if (do_demangle && demangle_locked(pSymbol->Name, buf, buflen)) { | |
| // ok. | |
| } else { | |
| ::strncpy(buf, pSymbol->Name, buflen - 1); | |
| } | |
| buf[buflen - 1] = '\0'; | |
| *offset = (int)displacement; | |
| } | |
| DEBUG_ONLY(g_buffers.decode_buffer.check();) | |
| return success; | |
| } | |
| static enum { | |
| state_uninitialized = 0, | |
| state_ready = 1, | |
| state_error = 2 | |
| } g_state = state_uninitialized; | |
| static void initialize() { | |
| assert(g_state == state_uninitialized, "wrong sequence"); | |
| g_state = state_error; | |
| // 1) Initialize buffers. | |
| g_buffers.initialize(); | |
| // 1) Call SymInitialize | |
| HANDLE hProcess = ::GetCurrentProcess(); | |
| WindowsDbgHelp::symSetOptions(SYMOPT_FAIL_CRITICAL_ERRORS | SYMOPT_DEFERRED_LOADS | | |
| SYMOPT_EXACT_SYMBOLS | SYMOPT_LOAD_LINES); | |
| if (!WindowsDbgHelp::symInitialize(hProcess, nullptr, TRUE)) { | |
| return; | |
| } | |
| // Note: we ignore any errors from this point on. The symbol engine may be | |
| // usable enough. | |
| g_state = state_ready; | |
| (void)recalc_search_path_locked(nullptr); | |
| } | |
| ///////////////////// External functions ////////////////////////// | |
| // All outside facing functions are synchronized. Also, we run | |
| // initialization on first touch. | |
| static CRITICAL_SECTION g_cs; | |
| namespace { // Do not export. | |
| class SymbolEngineEntry { | |
| public: | |
| SymbolEngineEntry() { | |
| ::EnterCriticalSection(&g_cs); | |
| if (g_state == state_uninitialized) { | |
| initialize(); | |
| } | |
| } | |
| ~SymbolEngineEntry() { | |
| ::LeaveCriticalSection(&g_cs); | |
| } | |
| }; | |
| } | |
| // Called at DLL_PROCESS_ATTACH for dynamic builds, and from os::init() for static builds. | |
| void SymbolEngine::pre_initialize() { | |
| ::InitializeCriticalSection(&g_cs); | |
| } | |
| bool SymbolEngine::decode(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) { | |
| assert(buf != nullptr && buflen > 0 && offset != nullptr, "Argument error"); | |
| buf[0] = '\0'; | |
| *offset = -1; | |
| if (addr == nullptr) { | |
| return false; | |
| } | |
| SymbolEngineEntry entry_guard; | |
| // Try decoding the symbol once. If we fail, attempt to rebuild the | |
| // symbol search path - maybe the pc points to a dll whose pdb file is | |
| // outside our search path. Then do attempt the decode again. | |
| bool success = decode_locked(addr, buf, buflen, offset, do_demangle); | |
| if (!success) { | |
| bool did_update_search_path = false; | |
| if (recalc_search_path_locked(&did_update_search_path)) { | |
| if (did_update_search_path) { | |
| success = decode_locked(addr, buf, buflen, offset, do_demangle); | |
| } | |
| } | |
| } | |
| return success; | |
| } | |
| bool SymbolEngine::demangle(const char* symbol, char *buf, int buflen) { | |
| SymbolEngineEntry entry_guard; | |
| return demangle_locked(symbol, buf, buflen); | |
| } | |
| bool SymbolEngine::recalc_search_path(bool* p_search_path_was_updated) { | |
| SymbolEngineEntry entry_guard; | |
| return recalc_search_path_locked(p_search_path_was_updated); | |
| } | |
| bool SymbolEngine::refreshModuleList() { | |
| SymbolEngineEntry entry_guard; | |
| return WindowsDbgHelp::symRefreshModuleList(::GetCurrentProcess()); | |
| } | |
| bool SymbolEngine::get_source_info(const void* addr, char* buf, size_t buflen, | |
| int* line_no) | |
| { | |
| assert(buf != nullptr && buflen > 0 && line_no != nullptr, "Argument error"); | |
| buf[0] = '\0'; | |
| *line_no = -1; | |
| if (addr == nullptr) { | |
| return false; | |
| } | |
| SymbolEngineEntry entry_guard; | |
| IMAGEHLP_LINE64 lineinfo; | |
| memset(&lineinfo, 0, sizeof(lineinfo)); | |
| lineinfo.SizeOfStruct = sizeof(lineinfo); | |
| DWORD displacement; | |
| if (WindowsDbgHelp::symGetLineFromAddr64(::GetCurrentProcess(), (DWORD64)addr, | |
| &displacement, &lineinfo)) { | |
| if (buf != nullptr && buflen > 0 && lineinfo.FileName != nullptr) { | |
| // We only return the file name, not the whole path. | |
| char* p = lineinfo.FileName; | |
| char* q = strrchr(lineinfo.FileName, '\\'); | |
| if (q) { | |
| p = q + 1; | |
| } | |
| ::strncpy(buf, p, buflen - 1); | |
| buf[buflen - 1] = '\0'; | |
| } | |
| if (line_no != 0) { | |
| *line_no = lineinfo.LineNumber; | |
| } | |
| return true; | |
| } | |
| return false; | |
| } | |
| // Print one liner describing state (if library loaded, which functions are | |
| // missing - if any, and the dbhelp API version) | |
| void SymbolEngine::print_state_on(outputStream* st) { | |
| SymbolEngineEntry entry_guard; | |
| st->print("symbol engine: "); | |
| if (g_state == state_uninitialized) { | |
| st->print("uninitialized."); | |
| } else if (g_state == state_error) { | |
| st->print("initialization error."); | |
| } else { | |
| st->print("initialized successfully"); | |
| st->print(" - sym options: 0x%X", WindowsDbgHelp::symGetOptions()); | |
| st->print(" - pdb path: "); | |
| if (WindowsDbgHelp::symGetSearchPath(::GetCurrentProcess(), | |
| g_buffers.search_path.ptr(), | |
| (int)g_buffers.search_path.capacity())) { | |
| st->print_raw(g_buffers.search_path.ptr()); | |
| } else { | |
| st->print_raw("(cannot be retrieved)"); | |
| } | |
| } | |
| st->cr(); | |
| } |