| /* | |
| * Copyright (c) 1997, 2025, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| * | |
| */ | |
| #ifndef SHARE_MEMORY_RESOURCEAREA_HPP | |
| #define SHARE_MEMORY_RESOURCEAREA_HPP | |
| #include "memory/allocation.hpp" | |
| #include "memory/arena.hpp" | |
| #include "runtime/javaThread.hpp" | |
| // The resource area holds temporary data structures in the VM. | |
| // The actual allocation areas are thread local. Typical usage: | |
| // | |
| // ... | |
| // { | |
| // ResourceMark rm; | |
| // int foo[] = NEW_RESOURCE_ARRAY(int, 64); | |
| // ... | |
| // } | |
| // ... | |
| //------------------------------ResourceArea----------------------------------- | |
| // A ResourceArea is an Arena that supports safe usage of ResourceMark. | |
| class ResourceArea: public Arena { | |
| #ifdef ASSERT | |
| int _nesting; // current # of nested ResourceMarks | |
| void verify_has_resource_mark(); | |
| #endif // ASSERT | |
| public: | |
| ResourceArea(MemTag mem_tag = mtThread) : | |
| Arena(mem_tag, Arena::Tag::tag_ra) DEBUG_ONLY(COMMA _nesting(0)) {} | |
| ResourceArea(size_t init_size, MemTag mem_tag = mtThread, Arena::Tag arena_tag = Arena::Tag::tag_ra) : | |
| Arena(mem_tag, arena_tag, init_size) DEBUG_ONLY(COMMA _nesting(0)) { | |
| } | |
| ResourceArea(MemTag mem_tag, Arena::Tag arena_tag) : | |
| Arena(mem_tag, arena_tag) DEBUG_ONLY(COMMA _nesting(0)) { | |
| } | |
| char* allocate_bytes(size_t size, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM); | |
| DEBUG_ONLY(int nesting() const { return _nesting; }) | |
| // Capture the state of a ResourceArea needed by a ResourceMark for | |
| // rollback to that mark. | |
| class SavedState { | |
| friend class ResourceArea; | |
| Chunk* _chunk; | |
| char* _hwm; | |
| char* _max; | |
| size_t _size_in_bytes; | |
| DEBUG_ONLY(int _nesting;) | |
| public: | |
| SavedState(ResourceArea* area) : | |
| _chunk(area->_chunk), | |
| _hwm(area->_hwm), | |
| _max(area->_max), | |
| _size_in_bytes(area->size_in_bytes()) | |
| DEBUG_ONLY(COMMA _nesting(area->_nesting)) | |
| {} | |
| }; | |
| // Check and adjust debug-only nesting level. | |
| void activate_state(const SavedState& state) { | |
| assert(_nesting == state._nesting, "precondition"); | |
| assert(_nesting >= 0, "precondition"); | |
| assert(_nesting < INT_MAX, "nesting overflow"); | |
| DEBUG_ONLY(++_nesting;) | |
| } | |
| // Check and adjust debug-only nesting level. | |
| void deactivate_state(const SavedState& state) { | |
| assert(_nesting > state._nesting, "deactivating inactive mark"); | |
| assert((_nesting - state._nesting) == 1, "deactivating across another mark"); | |
| DEBUG_ONLY(--_nesting;) | |
| } | |
| // Roll back the allocation state to the indicated state values. | |
| // The state must be the current state for this thread. | |
| void rollback_to(const SavedState& state) { | |
| assert(_nesting > state._nesting, "rollback to inactive mark"); | |
| assert((_nesting - state._nesting) == 1, "rollback across another mark"); | |
| if (state._chunk->next() != nullptr) { // Delete later chunks. | |
| // Reset size before deleting chunks. Otherwise, the total | |
| // size could exceed the total chunk size. | |
| assert(size_in_bytes() > state._size_in_bytes, | |
| "size: %zu, saved size: %zu", | |
| size_in_bytes(), state._size_in_bytes); | |
| set_size_in_bytes(state._size_in_bytes); | |
| Chunk::next_chop(state._chunk); | |
| assert(_hwm != state._hwm, "Sanity check: HWM moves when we have later chunks"); | |
| } else { | |
| assert(size_in_bytes() == state._size_in_bytes, "Sanity check"); | |
| } | |
| if (_hwm != state._hwm) { | |
| // HWM moved: resource area was used. Roll back! | |
| char* replaced_hwm = _hwm; | |
| _chunk = state._chunk; | |
| _hwm = state._hwm; | |
| _max = state._max; | |
| // Clear out this chunk (to detect allocation bugs). | |
| // If current chunk contains the replaced HWM, this means we are | |
| // doing the rollback within the same chunk, and we only need to | |
| // clear up to replaced HWM. | |
| if (ZapResourceArea) { | |
| char* limit = _chunk->contains(replaced_hwm) ? replaced_hwm : _max; | |
| assert(limit >= _hwm, "Sanity check: non-negative memset size"); | |
| memset(_hwm, badResourceValue, limit - _hwm); | |
| } | |
| } else { | |
| // No allocations. Nothing to rollback. Check it. | |
| assert(_chunk == state._chunk, "Sanity check: idempotence"); | |
| assert(_hwm == state._hwm, "Sanity check: idempotence"); | |
| assert(_max == state._max, "Sanity check: idempotence"); | |
| } | |
| } | |
| static char* strdup(const char* src) { | |
| return static_cast<Arena*>(Thread::current()->resource_area())->strdup(src); | |
| } | |
| static char* strdup(Thread* thread, const char* src) { | |
| return static_cast<Arena*>(thread->resource_area())->strdup(src); | |
| } | |
| }; | |
| //------------------------------ResourceMark----------------------------------- | |
| // A resource mark releases all resources allocated after it was constructed | |
| // when the destructor is called. Typically used as a local variable. | |
| // Shared part of implementation for ResourceMark and DeoptResourceMark. | |
| class ResourceMarkImpl { | |
| ResourceArea* _area; // Resource area to stack allocate | |
| ResourceArea::SavedState _saved_state; | |
| NONCOPYABLE(ResourceMarkImpl); | |
| public: | |
| explicit ResourceMarkImpl(ResourceArea* area) : | |
| _area(area), | |
| _saved_state(area) | |
| { | |
| _area->activate_state(_saved_state); | |
| } | |
| explicit ResourceMarkImpl(Thread* thread) | |
| : ResourceMarkImpl(thread->resource_area()) {} | |
| ~ResourceMarkImpl() { | |
| reset_to_mark(); | |
| _area->deactivate_state(_saved_state); | |
| } | |
| void reset_to_mark() const { | |
| _area->rollback_to(_saved_state); | |
| } | |
| }; | |
| class ResourceMark: public StackObj { | |
| const ResourceMarkImpl _impl; | |
| #ifdef ASSERT | |
| Thread* _thread; | |
| ResourceMark* _previous_resource_mark; | |
| #endif // ASSERT | |
| NONCOPYABLE(ResourceMark); | |
| // Helper providing common constructor implementation. | |
| #ifndef ASSERT | |
| ResourceMark(ResourceArea* area, Thread* thread) : _impl(area) {} | |
| #else | |
| ResourceMark(ResourceArea* area, Thread* thread); | |
| #endif // ASSERT | |
| public: | |
| ResourceMark() : ResourceMark(Thread::current()) {} | |
| explicit ResourceMark(Thread* thread) | |
| : ResourceMark(thread->resource_area(), thread) {} | |
| explicit ResourceMark(ResourceArea* area) | |
| : ResourceMark(area, DEBUG_ONLY(Thread::current_or_null()) NOT_DEBUG(nullptr)) {} | |
| #ifdef ASSERT | |
| ~ResourceMark() { | |
| if (_thread != nullptr) { | |
| _thread->set_current_resource_mark(_previous_resource_mark); | |
| } | |
| } | |
| #endif // ASSERT | |
| void reset_to_mark() { _impl.reset_to_mark(); } | |
| }; | |
| //------------------------------DeoptResourceMark----------------------------------- | |
| // A deopt resource mark releases all resources allocated after it was constructed | |
| // when the destructor is called. Typically used as a local variable. It differs | |
| // from a typical resource more in that it is C-Heap allocated so that deoptimization | |
| // can use data structures that are arena based but are not amenable to vanilla | |
| // ResourceMarks because deoptimization can not use a stack allocated mark. During | |
| // deoptimization we go thru the following steps: | |
| // | |
| // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info | |
| // 1: create the vframeArray (contains pointers to Resource allocated structures) | |
| // This allocates the DeoptResourceMark. | |
| // 2: return to assembly stub and remove stub frame and deoptee frame and create | |
| // the new skeletal frames. | |
| // 3: push new stub frame and call unpack_frames | |
| // 4: retrieve information from the vframeArray to populate the skeletal frames | |
| // 5: release the DeoptResourceMark | |
| // 6: return to stub and eventually to interpreter | |
| // | |
| // With old style eager deoptimization the vframeArray was created by the vmThread there | |
| // was no way for the vframeArray to contain resource allocated objects and so | |
| // a complex set of data structures to simulate an array of vframes in CHeap memory | |
| // was used. With new style lazy deoptimization the vframeArray is created in the | |
| // the thread that will use it and we can use a much simpler scheme for the vframeArray | |
| // leveraging existing data structures if we simply create a way to manage this one | |
| // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj | |
| // then existing ResourceMarks would work fine since no one use new to allocate them | |
| // and they would be stack allocated. This leaves open the possibility of accidental | |
| // misuse so we duplicate the ResourceMark functionality via a shared implementation | |
| // class. | |
| class DeoptResourceMark: public CHeapObj<mtInternal> { | |
| const ResourceMarkImpl _impl; | |
| NONCOPYABLE(DeoptResourceMark); | |
| public: | |
| explicit DeoptResourceMark(Thread* thread) : _impl(thread) {} | |
| void reset_to_mark() { _impl.reset_to_mark(); } | |
| }; | |
| #endif // SHARE_MEMORY_RESOURCEAREA_HPP |