| /* | |
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| #ifndef SHARE_OOPS_ACCESSDECORATORS_HPP | |
| #define SHARE_OOPS_ACCESSDECORATORS_HPP | |
| #include "gc/shared/barrierSetConfig.hpp" | |
| #include "memory/allStatic.hpp" | |
| #include "utilities/globalDefinitions.hpp" | |
| #include <type_traits> | |
| // A decorator is an attribute or property that affects the way a memory access is performed in some way. | |
| // There are different groups of decorators. Some have to do with memory ordering, others to do with, | |
| // e.g. strength of references, strength of GC barriers, or whether compression should be applied or not. | |
| // Some decorators are set at buildtime, such as whether primitives require GC barriers or not, others | |
| // at callsites such as whether an access is in the heap or not, and others are resolved at runtime | |
| // such as GC-specific barriers and encoding/decoding compressed oops. | |
| typedef uint64_t DecoratorSet; | |
| // The HasDecorator trait can help at compile-time determining whether a decorator set | |
| // has an intersection with a certain other decorator set | |
| template <DecoratorSet decorators, DecoratorSet decorator> | |
| struct HasDecorator: public std::integral_constant<bool, (decorators & decorator) != 0> {}; | |
| // == General Decorators == | |
| // * DECORATORS_NONE: This is the name for the empty decorator set (in absence of other decorators). | |
| const DecoratorSet DECORATORS_NONE = UCONST64(0); | |
| // == Internal Decorators - do not use == | |
| // * INTERNAL_CONVERT_COMPRESSED_OOPS: This is an oop access that will require converting an oop | |
| // to a narrowOop or vice versa, if UseCompressedOops is known to be set. | |
| // * INTERNAL_VALUE_IS_OOP: Remember that the involved access is on oop rather than primitive. | |
| const DecoratorSet INTERNAL_CONVERT_COMPRESSED_OOP = UCONST64(1) << 1; | |
| const DecoratorSet INTERNAL_VALUE_IS_OOP = UCONST64(1) << 2; | |
| // == Internal run-time Decorators == | |
| // * INTERNAL_RT_USE_COMPRESSED_OOPS: This decorator will be set in runtime resolved | |
| // access backends iff UseCompressedOops is true. | |
| const DecoratorSet INTERNAL_RT_USE_COMPRESSED_OOPS = UCONST64(1) << 5; | |
| const DecoratorSet INTERNAL_DECORATOR_MASK = INTERNAL_CONVERT_COMPRESSED_OOP | INTERNAL_VALUE_IS_OOP | | |
| INTERNAL_RT_USE_COMPRESSED_OOPS; | |
| // == Memory Ordering Decorators == | |
| // The memory ordering decorators can be described in the following way: | |
| // === Decorator Rules === | |
| // The different types of memory ordering guarantees have a strict order of strength. | |
| // Explicitly specifying the stronger ordering implies that the guarantees of the weaker | |
| // property holds too. The names come from the C++11 atomic operations, and typically | |
| // have a JMM equivalent property. | |
| // The equivalence may be viewed like this: | |
| // MO_UNORDERED is equivalent to JMM plain. | |
| // MO_RELAXED is equivalent to JMM opaque. | |
| // MO_ACQUIRE is equivalent to JMM acquire. | |
| // MO_RELEASE is equivalent to JMM release. | |
| // MO_SEQ_CST is equivalent to JMM volatile. | |
| // | |
| // === Stores === | |
| // * MO_UNORDERED (Default): No guarantees. | |
| // - The compiler and hardware are free to reorder aggressively. And they will. | |
| // * MO_RELAXED: Relaxed atomic stores. | |
| // - The stores are atomic. | |
| // - The stores are not reordered by the compiler (but possibly the HW) w.r.t | |
| // other ordered accesses in program order. | |
| // - Also used for C++ volatile stores, since actual usage of volatile | |
| // requires no word tearing. | |
| // * MO_RELEASE: Releasing stores. | |
| // - The releasing store will make its preceding memory accesses observable to memory accesses | |
| // subsequent to an acquiring load observing this releasing store. | |
| // - Guarantees from relaxed stores hold. | |
| // * MO_SEQ_CST: Sequentially consistent stores. | |
| // - The stores are observed in the same order by MO_SEQ_CST loads on other processors | |
| // - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. | |
| // - Guarantees from releasing stores hold. | |
| // === Loads === | |
| // * MO_UNORDERED (Default): No guarantees | |
| // - The compiler and hardware are free to reorder aggressively. And they will. | |
| // * MO_RELAXED: Relaxed atomic loads. | |
| // - The loads are atomic. | |
| // - The loads are not reordered by the compiler (but possibly the HW) w.r.t. | |
| // other ordered accesses in program order. | |
| // - Also used for C++ volatile loads, since actual usage of volatile | |
| // requires no word tearing. | |
| // * MO_ACQUIRE: Acquiring loads. | |
| // - An acquiring load will make subsequent memory accesses observe the memory accesses | |
| // preceding the releasing store that the acquiring load observed. | |
| // - Guarantees from relaxed loads hold. | |
| // * MO_SEQ_CST: Sequentially consistent loads. | |
| // - These loads observe MO_SEQ_CST stores in the same order on other processors | |
| // - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. | |
| // - Guarantees from acquiring loads hold. | |
| // === Atomic Cmpxchg === | |
| // * MO_RELAXED: Atomic but relaxed cmpxchg. | |
| // - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold unconditionally. | |
| // * MO_SEQ_CST: Sequentially consistent cmpxchg. | |
| // - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold unconditionally. | |
| // === Atomic Xchg === | |
| // * MO_RELAXED: Atomic but relaxed atomic xchg. | |
| // - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold. | |
| // * MO_SEQ_CST: Sequentially consistent xchg. | |
| // - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold. | |
| const DecoratorSet MO_UNORDERED = UCONST64(1) << 6; | |
| const DecoratorSet MO_RELAXED = UCONST64(1) << 7; | |
| const DecoratorSet MO_ACQUIRE = UCONST64(1) << 8; | |
| const DecoratorSet MO_RELEASE = UCONST64(1) << 9; | |
| const DecoratorSet MO_SEQ_CST = UCONST64(1) << 10; | |
| const DecoratorSet MO_DECORATOR_MASK = MO_UNORDERED | MO_RELAXED | | |
| MO_ACQUIRE | MO_RELEASE | MO_SEQ_CST; | |
| // === Barrier Strength Decorators === | |
| // * AS_RAW: The access will translate into a raw memory access, hence ignoring all semantic concerns | |
| // except memory ordering and compressed oops. This will bypass runtime function pointer dispatching | |
| // in the pipeline and hardwire to raw accesses without going through the GC access barriers. | |
| // - Accesses on oop* translate to raw memory accesses without runtime checks | |
| // - Accesses on narrowOop* translate to encoded/decoded memory accesses without runtime checks | |
| // - Accesses on HeapWord* translate to a runtime check choosing one of the above | |
| // - Accesses on other types translate to raw memory accesses without runtime checks | |
| // * AS_NO_KEEPALIVE: The barrier is used only on oop references and will not keep any involved objects | |
| // alive, regardless of the type of reference being accessed. It will however perform the memory access | |
| // in a consistent way w.r.t. e.g. concurrent compaction, so that the right field is being accessed, | |
| // or maintain, e.g. intergenerational or interregional pointers if applicable. This should be used with | |
| // extreme caution in isolated scopes. | |
| // * AS_NORMAL: The accesses will be resolved to an accessor on the BarrierSet class, giving the | |
| // responsibility of performing the access and what barriers to be performed to the GC. This is the default. | |
| // Note that primitive accesses will only be resolved on the barrier set if the appropriate build-time | |
| // decorator for enabling primitive barriers is enabled for the build. | |
| const DecoratorSet AS_RAW = UCONST64(1) << 11; | |
| const DecoratorSet AS_NO_KEEPALIVE = UCONST64(1) << 12; | |
| const DecoratorSet AS_NORMAL = UCONST64(1) << 13; | |
| const DecoratorSet AS_DECORATOR_MASK = AS_RAW | AS_NO_KEEPALIVE | AS_NORMAL; | |
| // === Reference Strength Decorators === | |
| // These decorators only apply to accesses on oop-like types (oop/narrowOop). | |
| // * ON_STRONG_OOP_REF: Memory access is performed on a strongly reachable reference. | |
| // * ON_WEAK_OOP_REF: The memory access is performed on a weakly reachable reference. | |
| // * ON_PHANTOM_OOP_REF: The memory access is performed on a phantomly reachable reference. | |
| // This is the same ring of strength as jweak and weak oops in the VM. | |
| // * ON_UNKNOWN_OOP_REF: The memory access is performed on a reference of unknown strength. | |
| // This could for example come from the unsafe API. | |
| // * Default (no explicit reference strength specified): ON_STRONG_OOP_REF | |
| const DecoratorSet ON_STRONG_OOP_REF = UCONST64(1) << 14; | |
| const DecoratorSet ON_WEAK_OOP_REF = UCONST64(1) << 15; | |
| const DecoratorSet ON_PHANTOM_OOP_REF = UCONST64(1) << 16; | |
| const DecoratorSet ON_UNKNOWN_OOP_REF = UCONST64(1) << 17; | |
| const DecoratorSet ON_DECORATOR_MASK = ON_STRONG_OOP_REF | ON_WEAK_OOP_REF | | |
| ON_PHANTOM_OOP_REF | ON_UNKNOWN_OOP_REF; | |
| // === Access Location === | |
| // Accesses can take place in, e.g. the heap, old or young generation, different native roots, or native memory off the heap. | |
| // The location is important to the GC as it may imply different actions. The following decorators are used: | |
| // * IN_HEAP: The access is performed in the heap. Many barriers such as card marking will | |
| // be omitted if this decorator is not set. | |
| // * IN_NATIVE: The access is performed in an off-heap data structure. | |
| const DecoratorSet IN_HEAP = UCONST64(1) << 18; | |
| const DecoratorSet IN_NATIVE = UCONST64(1) << 19; | |
| const DecoratorSet IN_DECORATOR_MASK = IN_HEAP | IN_NATIVE; | |
| // == Boolean Flag Decorators == | |
| // * IS_ARRAY: The access is performed on a heap allocated array. This is sometimes a special case | |
| // for some GCs. | |
| // * IS_DEST_UNINITIALIZED: This property can be important to e.g. SATB barriers by | |
| // marking that the previous value is uninitialized nonsense rather than a real value. | |
| // * IS_NOT_NULL: This property can make certain barriers faster such as compressing oops. | |
| const DecoratorSet IS_ARRAY = UCONST64(1) << 20; | |
| const DecoratorSet IS_DEST_UNINITIALIZED = UCONST64(1) << 21; | |
| const DecoratorSet IS_NOT_NULL = UCONST64(1) << 22; | |
| // == Arraycopy Decorators == | |
| // * ARRAYCOPY_CHECKCAST: This property means that the class of the objects in source | |
| // are not guaranteed to be subclasses of the class of the destination array. This requires | |
| // a check-cast barrier during the copying operation. If this is not set, it is assumed | |
| // that the array is covariant: (the source array type is-a destination array type) | |
| // * ARRAYCOPY_DISJOINT: This property means that it is known that the two array ranges | |
| // are disjoint. | |
| // * ARRAYCOPY_ARRAYOF: The copy is in the arrayof form. | |
| // * ARRAYCOPY_ATOMIC: The accesses have to be atomic over the size of its elements. | |
| // * ARRAYCOPY_ALIGNED: The accesses have to be aligned on a HeapWord. | |
| const DecoratorSet ARRAYCOPY_CHECKCAST = UCONST64(1) << 23; | |
| const DecoratorSet ARRAYCOPY_DISJOINT = UCONST64(1) << 24; | |
| const DecoratorSet ARRAYCOPY_ARRAYOF = UCONST64(1) << 25; | |
| const DecoratorSet ARRAYCOPY_ATOMIC = UCONST64(1) << 26; | |
| const DecoratorSet ARRAYCOPY_ALIGNED = UCONST64(1) << 27; | |
| const DecoratorSet ARRAYCOPY_DECORATOR_MASK = ARRAYCOPY_CHECKCAST | ARRAYCOPY_DISJOINT | | |
| ARRAYCOPY_DISJOINT | ARRAYCOPY_ARRAYOF | | |
| ARRAYCOPY_ATOMIC | ARRAYCOPY_ALIGNED; | |
| // == Resolve barrier decorators == | |
| // * ACCESS_READ: Indicate that the resolved object is accessed read-only. This allows the GC | |
| // backend to use weaker and more efficient barriers. | |
| // * ACCESS_WRITE: Indicate that the resolved object is used for write access. | |
| const DecoratorSet ACCESS_READ = UCONST64(1) << 28; | |
| const DecoratorSet ACCESS_WRITE = UCONST64(1) << 29; | |
| // Keep track of the last decorator. | |
| const DecoratorSet DECORATOR_LAST = UCONST64(1) << 29; | |
| namespace AccessInternal { | |
| // This class adds implied decorators that follow according to decorator rules. | |
| // For example adding default reference strength and default memory ordering | |
| // semantics. | |
| template <DecoratorSet input_decorators> | |
| struct DecoratorFixup: AllStatic { | |
| // If no reference strength has been picked, then strong will be picked | |
| static const DecoratorSet ref_strength_default = input_decorators | | |
| (((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? | |
| ON_STRONG_OOP_REF : DECORATORS_NONE); | |
| // If no memory ordering has been picked, unordered will be picked | |
| static const DecoratorSet memory_ordering_default = ref_strength_default | | |
| ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); | |
| // If no barrier strength has been picked, normal will be used | |
| static const DecoratorSet barrier_strength_default = memory_ordering_default | | |
| ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); | |
| static const DecoratorSet value = barrier_strength_default; | |
| }; | |
| // This function implements the above DecoratorFixup rules, but without meta | |
| // programming for code generation that does not use templates. | |
| inline DecoratorSet decorator_fixup(DecoratorSet input_decorators, BasicType type) { | |
| // Some call-sites don't specify that the access is performed on oops | |
| DecoratorSet with_oop_decorators = input_decorators |= (is_reference_type(type) ? INTERNAL_VALUE_IS_OOP : 0); | |
| // If no reference strength has been picked, then strong will be picked | |
| DecoratorSet ref_strength_default = with_oop_decorators | | |
| (((ON_DECORATOR_MASK & with_oop_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? | |
| ON_STRONG_OOP_REF : DECORATORS_NONE); | |
| // If no memory ordering has been picked, unordered will be picked | |
| DecoratorSet memory_ordering_default = ref_strength_default | | |
| ((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); | |
| // If no barrier strength has been picked, normal will be used | |
| DecoratorSet barrier_strength_default = memory_ordering_default | | |
| ((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); | |
| return barrier_strength_default; | |
| } | |
| } | |
| #endif // SHARE_OOPS_ACCESSDECORATORS_HPP |