| /* | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| /* | |
| * This file is available under and governed by the GNU General Public | |
| * License version 2 only, as published by the Free Software Foundation. | |
| * However, the following notice accompanied the original version of this | |
| * file: | |
| * | |
| * Written by Doug Lea with assistance from members of JCP JSR-166 | |
| * Expert Group and released to the public domain, as explained at | |
| * http://creativecommons.org/publicdomain/zero/1.0/ | |
| */ | |
| package java.util.concurrent; | |
| import java.util.concurrent.locks.AbstractQueuedSynchronizer; | |
| /** | |
| * A synchronization aid that allows one or more threads to wait until | |
| * a set of operations being performed in other threads completes. | |
| * | |
| * <p>A {@code CountDownLatch} is initialized with a given <em>count</em>. | |
| * The {@link #await await} methods block until the current count reaches | |
| * zero due to invocations of the {@link #countDown} method, after which | |
| * all waiting threads are released and any subsequent invocations of | |
| * {@link #await await} return immediately. This is a one-shot phenomenon | |
| * -- the count cannot be reset. If you need a version that resets the | |
| * count, consider using a {@link CyclicBarrier}. | |
| * | |
| * <p>A {@code CountDownLatch} is a versatile synchronization tool | |
| * and can be used for a number of purposes. A | |
| * {@code CountDownLatch} initialized with a count of one serves as a | |
| * simple on/off latch, or gate: all threads invoking {@link #await await} | |
| * wait at the gate until it is opened by a thread invoking {@link | |
| * #countDown}. A {@code CountDownLatch} initialized to <em>N</em> | |
| * can be used to make one thread wait until <em>N</em> threads have | |
| * completed some action, or some action has been completed N times. | |
| * | |
| * <p>A useful property of a {@code CountDownLatch} is that it | |
| * doesn't require that threads calling {@code countDown} wait for | |
| * the count to reach zero before proceeding, it simply prevents any | |
| * thread from proceeding past an {@link #await await} until all | |
| * threads could pass. | |
| * | |
| * <p><b>Sample usage:</b> Here is a pair of classes in which a group | |
| * of worker threads use two countdown latches: | |
| * <ul> | |
| * <li>The first is a start signal that prevents any worker from proceeding | |
| * until the driver is ready for them to proceed; | |
| * <li>The second is a completion signal that allows the driver to wait | |
| * until all workers have completed. | |
| * </ul> | |
| * | |
| * <pre> {@code | |
| * class Driver { // ... | |
| * void main() throws InterruptedException { | |
| * CountDownLatch startSignal = new CountDownLatch(1); | |
| * CountDownLatch doneSignal = new CountDownLatch(N); | |
| * | |
| * for (int i = 0; i < N; ++i) // create and start threads | |
| * new Thread(new Worker(startSignal, doneSignal)).start(); | |
| * | |
| * doSomethingElse(); // don't let run yet | |
| * startSignal.countDown(); // let all threads proceed | |
| * doSomethingElse(); | |
| * doneSignal.await(); // wait for all to finish | |
| * } | |
| * } | |
| * | |
| * class Worker implements Runnable { | |
| * private final CountDownLatch startSignal; | |
| * private final CountDownLatch doneSignal; | |
| * Worker(CountDownLatch startSignal, CountDownLatch doneSignal) { | |
| * this.startSignal = startSignal; | |
| * this.doneSignal = doneSignal; | |
| * } | |
| * public void run() { | |
| * try { | |
| * startSignal.await(); | |
| * doWork(); | |
| * doneSignal.countDown(); | |
| * } catch (InterruptedException ex) {} // return; | |
| * } | |
| * | |
| * void doWork() { ... } | |
| * }}</pre> | |
| * | |
| * <p>Another typical usage would be to divide a problem into N parts, | |
| * describe each part with a Runnable that executes that portion and | |
| * counts down on the latch, and queue all the Runnables to an | |
| * Executor. When all sub-parts are complete, the coordinating thread | |
| * will be able to pass through await. (When threads must repeatedly | |
| * count down in this way, instead use a {@link CyclicBarrier}.) | |
| * | |
| * <pre> {@code | |
| * class Driver2 { // ... | |
| * void main() throws InterruptedException { | |
| * CountDownLatch doneSignal = new CountDownLatch(N); | |
| * Executor e = ...; | |
| * | |
| * for (int i = 0; i < N; ++i) // create and start threads | |
| * e.execute(new WorkerRunnable(doneSignal, i)); | |
| * | |
| * doneSignal.await(); // wait for all to finish | |
| * } | |
| * } | |
| * | |
| * class WorkerRunnable implements Runnable { | |
| * private final CountDownLatch doneSignal; | |
| * private final int i; | |
| * WorkerRunnable(CountDownLatch doneSignal, int i) { | |
| * this.doneSignal = doneSignal; | |
| * this.i = i; | |
| * } | |
| * public void run() { | |
| * doWork(); | |
| * doneSignal.countDown(); | |
| * } | |
| * | |
| * void doWork() { ... } | |
| * }}</pre> | |
| * | |
| * <p>Memory consistency effects: Until the count reaches | |
| * zero, actions in a thread prior to calling | |
| * {@code countDown()} | |
| * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> | |
| * actions following a successful return from a corresponding | |
| * {@code await()} in another thread. | |
| * | |
| * @since 1.5 | |
| * @author Doug Lea | |
| */ | |
| public class CountDownLatch { | |
| /** | |
| * Synchronization control For CountDownLatch. | |
| * Uses AQS state to represent count. | |
| */ | |
| private static final class Sync extends AbstractQueuedSynchronizer { | |
| private static final long serialVersionUID = 4982264981922014374L; | |
| Sync(int count) { | |
| setState(count); | |
| } | |
| int getCount() { | |
| return getState(); | |
| } | |
| protected int tryAcquireShared(int acquires) { | |
| return (getState() == 0) ? 1 : -1; | |
| } | |
| protected boolean tryReleaseShared(int releases) { | |
| // Decrement count; signal when transition to zero | |
| for (;;) { | |
| int c = getState(); | |
| if (c == 0) | |
| return false; | |
| int nextc = c - 1; | |
| if (compareAndSetState(c, nextc)) | |
| return nextc == 0; | |
| } | |
| } | |
| } | |
| private final Sync sync; | |
| /** | |
| * Constructs a {@code CountDownLatch} initialized with the given count. | |
| * | |
| * @param count the number of times {@link #countDown} must be invoked | |
| * before threads can pass through {@link #await} | |
| * @throws IllegalArgumentException if {@code count} is negative | |
| */ | |
| public CountDownLatch(int count) { | |
| if (count < 0) throw new IllegalArgumentException("count < 0"); | |
| this.sync = new Sync(count); | |
| } | |
| /** | |
| * Causes the current thread to wait until the latch has counted down to | |
| * zero, unless the thread is {@linkplain Thread#interrupt interrupted}. | |
| * | |
| * <p>If the current count is zero then this method returns immediately. | |
| * | |
| * <p>If the current count is greater than zero then the current | |
| * thread becomes disabled for thread scheduling purposes and lies | |
| * dormant until one of two things happen: | |
| * <ul> | |
| * <li>The count reaches zero due to invocations of the | |
| * {@link #countDown} method; or | |
| * <li>Some other thread {@linkplain Thread#interrupt interrupts} | |
| * the current thread. | |
| * </ul> | |
| * | |
| * <p>If the current thread: | |
| * <ul> | |
| * <li>has its interrupted status set on entry to this method; or | |
| * <li>is {@linkplain Thread#interrupt interrupted} while waiting, | |
| * </ul> | |
| * then {@link InterruptedException} is thrown and the current thread's | |
| * interrupted status is cleared. | |
| * | |
| * @throws InterruptedException if the current thread is interrupted | |
| * while waiting | |
| */ | |
| public void await() throws InterruptedException { | |
| sync.acquireSharedInterruptibly(1); | |
| } | |
| /** | |
| * Causes the current thread to wait until the latch has counted down to | |
| * zero, unless the thread is {@linkplain Thread#interrupt interrupted}, | |
| * or the specified waiting time elapses. | |
| * | |
| * <p>If the current count is zero then this method returns immediately | |
| * with the value {@code true}. | |
| * | |
| * <p>If the current count is greater than zero then the current | |
| * thread becomes disabled for thread scheduling purposes and lies | |
| * dormant until one of three things happen: | |
| * <ul> | |
| * <li>The count reaches zero due to invocations of the | |
| * {@link #countDown} method; or | |
| * <li>Some other thread {@linkplain Thread#interrupt interrupts} | |
| * the current thread; or | |
| * <li>The specified waiting time elapses. | |
| * </ul> | |
| * | |
| * <p>If the count reaches zero then the method returns with the | |
| * value {@code true}. | |
| * | |
| * <p>If the current thread: | |
| * <ul> | |
| * <li>has its interrupted status set on entry to this method; or | |
| * <li>is {@linkplain Thread#interrupt interrupted} while waiting, | |
| * </ul> | |
| * then {@link InterruptedException} is thrown and the current thread's | |
| * interrupted status is cleared. | |
| * | |
| * <p>If the specified waiting time elapses then the value {@code false} | |
| * is returned. If the time is less than or equal to zero, the method | |
| * will not wait at all. | |
| * | |
| * @param timeout the maximum time to wait | |
| * @param unit the time unit of the {@code timeout} argument | |
| * @return {@code true} if the count reached zero and {@code false} | |
| * if the waiting time elapsed before the count reached zero | |
| * @throws InterruptedException if the current thread is interrupted | |
| * while waiting | |
| */ | |
| public boolean await(long timeout, TimeUnit unit) | |
| throws InterruptedException { | |
| return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout)); | |
| } | |
| /** | |
| * Decrements the count of the latch, releasing all waiting threads if | |
| * the count reaches zero. | |
| * | |
| * <p>If the current count is greater than zero then it is decremented. | |
| * If the new count is zero then all waiting threads are re-enabled for | |
| * thread scheduling purposes. | |
| * | |
| * <p>If the current count equals zero then nothing happens. | |
| */ | |
| public void countDown() { | |
| sync.releaseShared(1); | |
| } | |
| /** | |
| * Returns the current count. | |
| * | |
| * <p>This method is typically used for debugging and testing purposes. | |
| * | |
| * @return the current count | |
| */ | |
| public long getCount() { | |
| return sync.getCount(); | |
| } | |
| /** | |
| * Returns a string identifying this latch, as well as its state. | |
| * The state, in brackets, includes the String {@code "Count ="} | |
| * followed by the current count. | |
| * | |
| * @return a string identifying this latch, as well as its state | |
| */ | |
| public String toString() { | |
| return super.toString() + "[Count = " + sync.getCount() + "]"; | |
| } | |
| } |