| /* | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| /* | |
| * This file is available under and governed by the GNU General Public | |
| * License version 2 only, as published by the Free Software Foundation. | |
| * However, the following notice accompanied the original version of this | |
| * file: | |
| * | |
| * Written by Doug Lea with assistance from members of JCP JSR-166 | |
| * Expert Group and released to the public domain, as explained at | |
| * http://creativecommons.org/publicdomain/zero/1.0/ | |
| */ | |
| package java.util.concurrent.locks; | |
| import java.util.ArrayList; | |
| import java.util.Collection; | |
| import java.util.Date; | |
| import java.util.concurrent.TimeUnit; | |
| import java.util.concurrent.ForkJoinPool; | |
| import java.util.concurrent.RejectedExecutionException; | |
| import jdk.internal.misc.Unsafe; | |
| /** | |
| * Provides a framework for implementing blocking locks and related | |
| * synchronizers (semaphores, events, etc) that rely on | |
| * first-in-first-out (FIFO) wait queues. This class is designed to | |
| * be a useful basis for most kinds of synchronizers that rely on a | |
| * single atomic {@code int} value to represent state. Subclasses | |
| * must define the protected methods that change this state, and which | |
| * define what that state means in terms of this object being acquired | |
| * or released. Given these, the other methods in this class carry | |
| * out all queuing and blocking mechanics. Subclasses can maintain | |
| * other state fields, but only the atomically updated {@code int} | |
| * value manipulated using methods {@link #getState}, {@link | |
| * #setState} and {@link #compareAndSetState} is tracked with respect | |
| * to synchronization. | |
| * | |
| * <p>Subclasses should be defined as non-public internal helper | |
| * classes that are used to implement the synchronization properties | |
| * of their enclosing class. Class | |
| * {@code AbstractQueuedSynchronizer} does not implement any | |
| * synchronization interface. Instead it defines methods such as | |
| * {@link #acquireInterruptibly} that can be invoked as | |
| * appropriate by concrete locks and related synchronizers to | |
| * implement their public methods. | |
| * | |
| * <p>This class supports either or both a default <em>exclusive</em> | |
| * mode and a <em>shared</em> mode. When acquired in exclusive mode, | |
| * attempted acquires by other threads cannot succeed. Shared mode | |
| * acquires by multiple threads may (but need not) succeed. This class | |
| * does not "understand" these differences except in the | |
| * mechanical sense that when a shared mode acquire succeeds, the next | |
| * waiting thread (if one exists) must also determine whether it can | |
| * acquire as well. Threads waiting in the different modes share the | |
| * same FIFO queue. Usually, implementation subclasses support only | |
| * one of these modes, but both can come into play for example in a | |
| * {@link ReadWriteLock}. Subclasses that support only exclusive or | |
| * only shared modes need not define the methods supporting the unused mode. | |
| * | |
| * <p>This class defines a nested {@link ConditionObject} class that | |
| * can be used as a {@link Condition} implementation by subclasses | |
| * supporting exclusive mode for which method {@link | |
| * #isHeldExclusively} reports whether synchronization is exclusively | |
| * held with respect to the current thread, method {@link #release} | |
| * invoked with the current {@link #getState} value fully releases | |
| * this object, and the underlying version of {@link #acquire(int)}, | |
| * given this saved state value, eventually restores this object to | |
| * its previous acquired state. | |
| * No {@code AbstractQueuedSynchronizer} method otherwise creates such a | |
| * condition, so if this constraint cannot be met, do not use it. The | |
| * behavior of {@link ConditionObject} depends of course on the | |
| * semantics of its synchronizer implementation. | |
| * | |
| * <p>This class provides inspection, instrumentation, and monitoring | |
| * methods for the internal queue, as well as similar methods for | |
| * condition objects. These can be exported as desired into classes | |
| * using an {@code AbstractQueuedSynchronizer} for their | |
| * synchronization mechanics. | |
| * | |
| * <p>Serialization of this class stores only the underlying atomic | |
| * integer maintaining state, so deserialized objects have empty | |
| * thread queues. Typical subclasses requiring serializability will | |
| * define a {@code readObject} method that restores this to a known | |
| * initial state upon deserialization. | |
| * | |
| * <h2>Usage</h2> | |
| * | |
| * <p>To use this class as the basis of a synchronizer, redefine the | |
| * following methods, as applicable, by inspecting and/or modifying | |
| * the synchronization state using {@link #getState}, {@link | |
| * #setState} and/or {@link #compareAndSetState}: | |
| * | |
| * <ul> | |
| * <li>{@link #tryAcquire} | |
| * <li>{@link #tryRelease} | |
| * <li>{@link #tryAcquireShared} | |
| * <li>{@link #tryReleaseShared} | |
| * <li>{@link #isHeldExclusively} | |
| * </ul> | |
| * | |
| * Each of these methods by default throws {@link | |
| * UnsupportedOperationException}. Implementations of these methods | |
| * must be internally thread-safe, and should in general be short and | |
| * not block. Defining these methods is the <em>only</em> supported | |
| * means of using this class. All other methods are declared | |
| * {@code final} because they cannot be independently varied. | |
| * | |
| * <p>You may also find the inherited methods from {@link | |
| * AbstractOwnableSynchronizer} useful to keep track of the thread | |
| * owning an exclusive synchronizer. You are encouraged to use them | |
| * -- this enables monitoring and diagnostic tools to assist users in | |
| * determining which threads hold locks. | |
| * | |
| * <p>Even though this class is based on an internal FIFO queue, it | |
| * does not automatically enforce FIFO acquisition policies. The core | |
| * of exclusive synchronization takes the form: | |
| * | |
| * <pre> | |
| * <em>Acquire:</em> | |
| * while (!tryAcquire(arg)) { | |
| * <em>enqueue thread if it is not already queued</em>; | |
| * <em>possibly block current thread</em>; | |
| * } | |
| * | |
| * <em>Release:</em> | |
| * if (tryRelease(arg)) | |
| * <em>unblock the first queued thread</em>; | |
| * </pre> | |
| * | |
| * (Shared mode is similar but may involve cascading signals.) | |
| * | |
| * <p id="barging">Because checks in acquire are invoked before | |
| * enqueuing, a newly acquiring thread may <em>barge</em> ahead of | |
| * others that are blocked and queued. However, you can, if desired, | |
| * define {@code tryAcquire} and/or {@code tryAcquireShared} to | |
| * disable barging by internally invoking one or more of the inspection | |
| * methods, thereby providing a <em>fair</em> FIFO acquisition order. | |
| * In particular, most fair synchronizers can define {@code tryAcquire} | |
| * to return {@code false} if {@link #hasQueuedPredecessors} (a method | |
| * specifically designed to be used by fair synchronizers) returns | |
| * {@code true}. Other variations are possible. | |
| * | |
| * <p>Throughput and scalability are generally highest for the | |
| * default barging (also known as <em>greedy</em>, | |
| * <em>renouncement</em>, and <em>convoy-avoidance</em>) strategy. | |
| * While this is not guaranteed to be fair or starvation-free, earlier | |
| * queued threads are allowed to recontend before later queued | |
| * threads, and each recontention has an unbiased chance to succeed | |
| * against incoming threads. Also, while acquires do not | |
| * "spin" in the usual sense, they may perform multiple | |
| * invocations of {@code tryAcquire} interspersed with other | |
| * computations before blocking. This gives most of the benefits of | |
| * spins when exclusive synchronization is only briefly held, without | |
| * most of the liabilities when it isn't. If so desired, you can | |
| * augment this by preceding calls to acquire methods with | |
| * "fast-path" checks, possibly prechecking {@link #hasContended} | |
| * and/or {@link #hasQueuedThreads} to only do so if the synchronizer | |
| * is likely not to be contended. | |
| * | |
| * <p>This class provides an efficient and scalable basis for | |
| * synchronization in part by specializing its range of use to | |
| * synchronizers that can rely on {@code int} state, acquire, and | |
| * release parameters, and an internal FIFO wait queue. When this does | |
| * not suffice, you can build synchronizers from a lower level using | |
| * {@link java.util.concurrent.atomic atomic} classes, your own custom | |
| * {@link java.util.Queue} classes, and {@link LockSupport} blocking | |
| * support. | |
| * | |
| * <h2>Usage Examples</h2> | |
| * | |
| * <p>Here is a non-reentrant mutual exclusion lock class that uses | |
| * the value zero to represent the unlocked state, and one to | |
| * represent the locked state. While a non-reentrant lock | |
| * does not strictly require recording of the current owner | |
| * thread, this class does so anyway to make usage easier to monitor. | |
| * It also supports conditions and exposes some instrumentation methods: | |
| * | |
| * <pre> {@code | |
| * class Mutex implements Lock, java.io.Serializable { | |
| * | |
| * // Our internal helper class | |
| * private static class Sync extends AbstractQueuedSynchronizer { | |
| * // Acquires the lock if state is zero | |
| * public boolean tryAcquire(int acquires) { | |
| * assert acquires == 1; // Otherwise unused | |
| * if (compareAndSetState(0, 1)) { | |
| * setExclusiveOwnerThread(Thread.currentThread()); | |
| * return true; | |
| * } | |
| * return false; | |
| * } | |
| * | |
| * // Releases the lock by setting state to zero | |
| * protected boolean tryRelease(int releases) { | |
| * assert releases == 1; // Otherwise unused | |
| * if (!isHeldExclusively()) | |
| * throw new IllegalMonitorStateException(); | |
| * setExclusiveOwnerThread(null); | |
| * setState(0); | |
| * return true; | |
| * } | |
| * | |
| * // Reports whether in locked state | |
| * public boolean isLocked() { | |
| * return getState() != 0; | |
| * } | |
| * | |
| * public boolean isHeldExclusively() { | |
| * // a data race, but safe due to out-of-thin-air guarantees | |
| * return getExclusiveOwnerThread() == Thread.currentThread(); | |
| * } | |
| * | |
| * // Provides a Condition | |
| * public Condition newCondition() { | |
| * return new ConditionObject(); | |
| * } | |
| * | |
| * // Deserializes properly | |
| * private void readObject(ObjectInputStream s) | |
| * throws IOException, ClassNotFoundException { | |
| * s.defaultReadObject(); | |
| * setState(0); // reset to unlocked state | |
| * } | |
| * } | |
| * | |
| * // The sync object does all the hard work. We just forward to it. | |
| * private final Sync sync = new Sync(); | |
| * | |
| * public void lock() { sync.acquire(1); } | |
| * public boolean tryLock() { return sync.tryAcquire(1); } | |
| * public void unlock() { sync.release(1); } | |
| * public Condition newCondition() { return sync.newCondition(); } | |
| * public boolean isLocked() { return sync.isLocked(); } | |
| * public boolean isHeldByCurrentThread() { | |
| * return sync.isHeldExclusively(); | |
| * } | |
| * public boolean hasQueuedThreads() { | |
| * return sync.hasQueuedThreads(); | |
| * } | |
| * public void lockInterruptibly() throws InterruptedException { | |
| * sync.acquireInterruptibly(1); | |
| * } | |
| * public boolean tryLock(long timeout, TimeUnit unit) | |
| * throws InterruptedException { | |
| * return sync.tryAcquireNanos(1, unit.toNanos(timeout)); | |
| * } | |
| * }}</pre> | |
| * | |
| * <p>Here is a latch class that is like a | |
| * {@link java.util.concurrent.CountDownLatch CountDownLatch} | |
| * except that it only requires a single {@code signal} to | |
| * fire. Because a latch is non-exclusive, it uses the {@code shared} | |
| * acquire and release methods. | |
| * | |
| * <pre> {@code | |
| * class BooleanLatch { | |
| * | |
| * private static class Sync extends AbstractQueuedSynchronizer { | |
| * boolean isSignalled() { return getState() != 0; } | |
| * | |
| * protected int tryAcquireShared(int ignore) { | |
| * return isSignalled() ? 1 : -1; | |
| * } | |
| * | |
| * protected boolean tryReleaseShared(int ignore) { | |
| * setState(1); | |
| * return true; | |
| * } | |
| * } | |
| * | |
| * private final Sync sync = new Sync(); | |
| * public boolean isSignalled() { return sync.isSignalled(); } | |
| * public void signal() { sync.releaseShared(1); } | |
| * public void await() throws InterruptedException { | |
| * sync.acquireSharedInterruptibly(1); | |
| * } | |
| * }}</pre> | |
| * | |
| * @since 1.5 | |
| * @author Doug Lea | |
| */ | |
| public abstract class AbstractQueuedSynchronizer | |
| extends AbstractOwnableSynchronizer | |
| implements java.io.Serializable { | |
| private static final long serialVersionUID = 7373984972572414691L; | |
| /** | |
| * Creates a new {@code AbstractQueuedSynchronizer} instance | |
| * with initial synchronization state of zero. | |
| */ | |
| protected AbstractQueuedSynchronizer() { } | |
| /* | |
| * Overview. | |
| * | |
| * The wait queue is a variant of a "CLH" (Craig, Landin, and | |
| * Hagersten) lock queue. CLH locks are normally used for | |
| * spinlocks. We instead use them for blocking synchronizers by | |
| * including explicit ("prev" and "next") links plus a "status" | |
| * field that allow nodes to signal successors when releasing | |
| * locks, and handle cancellation due to interrupts and timeouts. | |
| * The status field includes bits that track whether a thread | |
| * needs a signal (using LockSupport.unpark). Despite these | |
| * additions, we maintain most CLH locality properties. | |
| * | |
| * To enqueue into a CLH lock, you atomically splice it in as new | |
| * tail. To dequeue, you set the head field, so the next eligible | |
| * waiter becomes first. | |
| * | |
| * +------+ prev +-------+ +------+ | |
| * | head | <---- | first | <---- | tail | | |
| * +------+ +-------+ +------+ | |
| * | |
| * Insertion into a CLH queue requires only a single atomic | |
| * operation on "tail", so there is a simple point of demarcation | |
| * from unqueued to queued. The "next" link of the predecessor is | |
| * set by the enqueuing thread after successful CAS. Even though | |
| * non-atomic, this suffices to ensure that any blocked thread is | |
| * signalled by a predecessor when eligible (although in the case | |
| * of cancellation, possibly with the assistance of a signal in | |
| * method cleanQueue). Signalling is based in part on a | |
| * Dekker-like scheme in which the to-be waiting thread indicates | |
| * WAITING status, then retries acquiring, and then rechecks | |
| * status before blocking. The signaller atomically clears WAITING | |
| * status when unparking. | |
| * | |
| * Dequeuing on acquire involves detaching (nulling) a node's | |
| * "prev" node and then updating the "head". Other threads check | |
| * if a node is or was dequeued by checking "prev" rather than | |
| * head. We enforce the nulling then setting order by spin-waiting | |
| * if necessary. Because of this, the lock algorithm is not itself | |
| * strictly "lock-free" because an acquiring thread may need to | |
| * wait for a previous acquire to make progress. When used with | |
| * exclusive locks, such progress is required anyway. However | |
| * Shared mode may (uncommonly) require a spin-wait before | |
| * setting head field to ensure proper propagation. (Historical | |
| * note: This allows some simplifications and efficiencies | |
| * compared to previous versions of this class.) | |
| * | |
| * A node's predecessor can change due to cancellation while it is | |
| * waiting, until the node is first in queue, at which point it | |
| * cannot change. The acquire methods cope with this by rechecking | |
| * "prev" before waiting. The prev and next fields are modified | |
| * only via CAS by cancelled nodes in method cleanQueue. The | |
| * unsplice strategy is reminiscent of Michael-Scott queues in | |
| * that after a successful CAS to prev field, other threads help | |
| * fix next fields. Because cancellation often occurs in bunches | |
| * that complicate decisions about necessary signals, each call to | |
| * cleanQueue traverses the queue until a clean sweep. Nodes that | |
| * become relinked as first are unconditionally unparked | |
| * (sometimes unnecessarily, but those cases are not worth | |
| * avoiding). | |
| * | |
| * A thread may try to acquire if it is first (frontmost) in the | |
| * queue, and sometimes before. Being first does not guarantee | |
| * success; it only gives the right to contend. We balance | |
| * throughput, overhead, and fairness by allowing incoming threads | |
| * to "barge" and acquire the synchronizer while in the process of | |
| * enqueuing, in which case an awakened first thread may need to | |
| * rewait. To counteract possible repeated unlucky rewaits, we | |
| * exponentially increase retries (up to 256) to acquire each time | |
| * a thread is unparked. Except in this case, AQS locks do not | |
| * spin; they instead interleave attempts to acquire with | |
| * bookkeeping steps. (Users who want spinlocks can use | |
| * tryAcquire.) | |
| * | |
| * To improve garbage collectibility, fields of nodes not yet on | |
| * list are null. (It is not rare to create and then throw away a | |
| * node without using it.) Fields of nodes coming off the list are | |
| * nulled out as soon as possible. This accentuates the challenge | |
| * of externally determining the first waiting thread (as in | |
| * method getFirstQueuedThread). This sometimes requires the | |
| * fallback of traversing backwards from the atomically updated | |
| * "tail" when fields appear null. (This is never needed in the | |
| * process of signalling though.) | |
| * | |
| * CLH queues need a dummy header node to get started. But | |
| * we don't create them on construction, because it would be wasted | |
| * effort if there is never contention. Instead, the node | |
| * is constructed and head and tail pointers are set upon first | |
| * contention. | |
| * | |
| * Shared mode operations differ from Exclusive in that an acquire | |
| * signals the next waiter to try to acquire if it is also | |
| * Shared. The tryAcquireShared API allows users to indicate the | |
| * degree of propagation, but in most applications, it is more | |
| * efficient to ignore this, allowing the successor to try | |
| * acquiring in any case. | |
| * | |
| * Threads waiting on Conditions use nodes with an additional | |
| * link to maintain the (FIFO) list of conditions. Conditions only | |
| * need to link nodes in simple (non-concurrent) linked queues | |
| * because they are only accessed when exclusively held. Upon | |
| * await, a node is inserted into a condition queue. Upon signal, | |
| * the node is enqueued on the main queue. A special status field | |
| * value is used to track and atomically trigger this. | |
| * | |
| * Accesses to fields head, tail, and state use full Volatile | |
| * mode, along with CAS. Node fields status, prev and next also do | |
| * so while threads may be signallable, but sometimes use weaker | |
| * modes otherwise. Accesses to field "waiter" (the thread to be | |
| * signalled) are always sandwiched between other atomic accesses | |
| * so are used in Plain mode. We use jdk.internal Unsafe versions | |
| * of atomic access methods rather than VarHandles to avoid | |
| * potential VM bootstrap issues. | |
| * | |
| * Most of the above is performed by primary internal method | |
| * acquire, that is invoked in some way by all exported acquire | |
| * methods. (It is usually easy for compilers to optimize | |
| * call-site specializations when heavily used.) | |
| * | |
| * Most AQS methods may be called by JDK components that cannot be | |
| * allowed to fail when encountering OutOfMemoryErrors. The main | |
| * acquire method resorts to spin-waits with backoff if nodes | |
| * cannot be allocated. Condition waits release and reacquire | |
| * locks upon OOME at a slow fixed rate (OOME_COND_WAIT_DELAY) | |
| * designed with the hope that eventually enough memory will be | |
| * recovered; if not performance can be very slow. Effectiveness | |
| * is also limited by the possibility of class loading triggered | |
| * by first-time usages, that may encounter unrecoverable | |
| * OOMEs. Also, it is possible for OutOfMemoryErrors to be thrown | |
| * when attempting to create and throw | |
| * IllegalMonitorStateExceptions and InterruptedExceptions. | |
| * | |
| * There are several arbitrary decisions about when and how to | |
| * check interrupts in both acquire and await before and/or after | |
| * blocking. The decisions are less arbitrary in implementation | |
| * updates because some users appear to rely on original behaviors | |
| * in ways that are racy and so (rarely) wrong in general but hard | |
| * to justify changing. | |
| * | |
| * Thanks go to Dave Dice, Mark Moir, Victor Luchangco, Bill | |
| * Scherer and Michael Scott, along with members of JSR-166 | |
| * expert group, for helpful ideas, discussions, and critiques | |
| * on the design of this class. | |
| */ | |
| // Node status bits, also used as argument and return values | |
| static final int WAITING = 1; // must be 1 | |
| static final int CANCELLED = 0x80000000; // must be negative | |
| static final int COND = 2; // in a condition wait | |
| /** CLH Nodes */ | |
| abstract static class Node { | |
| volatile Node prev; // initially attached via casTail | |
| volatile Node next; // visibly nonnull when signallable | |
| Thread waiter; // visibly nonnull when enqueued | |
| volatile int status; // written by owner, atomic bit ops by others | |
| // methods for atomic operations | |
| final boolean casPrev(Node c, Node v) { // for cleanQueue | |
| return U.weakCompareAndSetReference(this, PREV, c, v); | |
| } | |
| final boolean casNext(Node c, Node v) { // for cleanQueue | |
| return U.weakCompareAndSetReference(this, NEXT, c, v); | |
| } | |
| final int getAndUnsetStatus(int v) { // for signalling | |
| return U.getAndBitwiseAndInt(this, STATUS, ~v); | |
| } | |
| final void setPrevRelaxed(Node p) { // for off-queue assignment | |
| U.putReference(this, PREV, p); | |
| } | |
| final void setStatusRelaxed(int s) { // for off-queue assignment | |
| U.putInt(this, STATUS, s); | |
| } | |
| final void clearStatus() { // for reducing unneeded signals | |
| U.putIntOpaque(this, STATUS, 0); | |
| } | |
| private static final long STATUS | |
| = U.objectFieldOffset(Node.class, "status"); | |
| private static final long NEXT | |
| = U.objectFieldOffset(Node.class, "next"); | |
| private static final long PREV | |
| = U.objectFieldOffset(Node.class, "prev"); | |
| } | |
| // Concrete classes tagged by type | |
| static final class ExclusiveNode extends Node { } | |
| static final class SharedNode extends Node { } | |
| static final class ConditionNode extends Node | |
| implements ForkJoinPool.ManagedBlocker { | |
| ConditionNode nextWaiter; // link to next waiting node | |
| /** | |
| * Allows Conditions to be used in ForkJoinPools without | |
| * risking fixed pool exhaustion. This is usable only for | |
| * untimed Condition waits, not timed versions. | |
| */ | |
| public final boolean isReleasable() { | |
| return status <= 1 || Thread.currentThread().isInterrupted(); | |
| } | |
| public final boolean block() { | |
| while (!isReleasable()) LockSupport.park(); | |
| return true; | |
| } | |
| } | |
| /** | |
| * Head of the wait queue, lazily initialized. | |
| */ | |
| private transient volatile Node head; | |
| /** | |
| * Tail of the wait queue. After initialization, modified only via casTail. | |
| */ | |
| private transient volatile Node tail; | |
| /** | |
| * @serial The synchronization state. | |
| */ | |
| private volatile int state; | |
| /** | |
| * Returns the current value of synchronization state. | |
| * This operation has memory semantics of a {@code volatile} read. | |
| * @return current state value | |
| */ | |
| protected final int getState() { | |
| return state; | |
| } | |
| /** | |
| * Sets the value of synchronization state. | |
| * This operation has memory semantics of a {@code volatile} write. | |
| * @param newState the new state value | |
| */ | |
| protected final void setState(int newState) { | |
| state = newState; | |
| } | |
| /** | |
| * Atomically sets synchronization state to the given updated | |
| * value if the current state value equals the expected value. | |
| * This operation has memory semantics of a {@code volatile} read | |
| * and write. | |
| * | |
| * @param expect the expected value | |
| * @param update the new value | |
| * @return {@code true} if successful. False return indicates that the actual | |
| * value was not equal to the expected value. | |
| */ | |
| protected final boolean compareAndSetState(int expect, int update) { | |
| return U.compareAndSetInt(this, STATE, expect, update); | |
| } | |
| // Queuing utilities | |
| private boolean casTail(Node c, Node v) { | |
| return U.compareAndSetReference(this, TAIL, c, v); | |
| } | |
| /** | |
| * Tries to CAS a new dummy node for head. | |
| * Returns new tail, or null if OutOfMemory | |
| */ | |
| private Node tryInitializeHead() { | |
| for (Node h = null, t;;) { | |
| if ((t = tail) != null) | |
| return t; | |
| else if (head != null) | |
| Thread.onSpinWait(); | |
| else { | |
| if (h == null) { | |
| try { | |
| h = new ExclusiveNode(); | |
| } catch (OutOfMemoryError oome) { | |
| return null; | |
| } | |
| } | |
| if (U.compareAndSetReference(this, HEAD, null, h)) | |
| return tail = h; | |
| } | |
| } | |
| } | |
| /** | |
| * Enqueues the node unless null. (Currently used only for | |
| * ConditionNodes; other cases are interleaved with acquires.) | |
| */ | |
| final void enqueue(ConditionNode node) { | |
| if (node != null) { | |
| boolean unpark = false; | |
| for (Node t;;) { | |
| if ((t = tail) == null && (t = tryInitializeHead()) == null) { | |
| unpark = true; // wake up to spin on OOME | |
| break; | |
| } | |
| node.setPrevRelaxed(t); // avoid unnecessary fence | |
| if (casTail(t, node)) { | |
| t.next = node; | |
| if (t.status < 0) // wake up to clean link | |
| unpark = true; | |
| break; | |
| } | |
| } | |
| if (unpark) | |
| LockSupport.unpark(node.waiter); | |
| } | |
| } | |
| /** Returns true if node is found in traversal from tail */ | |
| final boolean isEnqueued(Node node) { | |
| for (Node t = tail; t != null; t = t.prev) | |
| if (t == node) | |
| return true; | |
| return false; | |
| } | |
| /** | |
| * Wakes up the successor of given node, if one exists, and unsets its | |
| * WAITING status to avoid park race. This may fail to wake up an | |
| * eligible thread when one or more have been cancelled, but | |
| * cancelAcquire ensures liveness. | |
| */ | |
| private static void signalNext(Node h) { | |
| Node s; | |
| if (h != null && (s = h.next) != null && s.status != 0) { | |
| s.getAndUnsetStatus(WAITING); | |
| LockSupport.unpark(s.waiter); | |
| } | |
| } | |
| /** Wakes up the given node if in shared mode */ | |
| private static void signalNextIfShared(Node h) { | |
| Node s; | |
| if (h != null && (s = h.next) != null && | |
| (s instanceof SharedNode) && s.status != 0) { | |
| s.getAndUnsetStatus(WAITING); | |
| LockSupport.unpark(s.waiter); | |
| } | |
| } | |
| /** | |
| * Repeatedly invokes acquire, if its execution throws an Error or a Runtime Exception, | |
| * using an Unsafe.park-based backoff | |
| * @param node which to reacquire | |
| * @param arg the acquire argument | |
| */ | |
| private final void reacquire(Node node, int arg) { | |
| try { | |
| acquire(node, arg, false, false, false, 0L); | |
| } catch (Error | RuntimeException firstEx) { | |
| // While we currently do not emit an JFR events in this situation, mainly | |
| // because the conditions under which this happens are such that it | |
| // cannot be presumed to be possible to actually allocate an event, and | |
| // using a preconstructed one would have limited value in serviceability. | |
| // Having said that, the following place would be the more appropriate | |
| // place to put such logic: | |
| // emit JFR event | |
| for (long nanos = 1L;;) { | |
| U.park(false, nanos); // must use Unsafe park to sleep | |
| if (nanos < 1L << 30) // max about 1 second | |
| nanos <<= 1; | |
| try { | |
| acquire(node, arg, false, false, false, 0L); | |
| } catch (Error | RuntimeException ignored) { | |
| continue; | |
| } | |
| throw firstEx; | |
| } | |
| } | |
| } | |
| /** | |
| * Main acquire method, invoked by all exported acquire methods. | |
| * | |
| * @param node null unless a reacquiring Condition | |
| * @param arg the acquire argument | |
| * @param shared true if shared mode else exclusive | |
| * @param interruptible if abort and return negative on interrupt | |
| * @param timed if true use timed waits | |
| * @param time if timed, the System.nanoTime value to timeout | |
| * @return positive if acquired, 0 if timed out, negative if interrupted | |
| */ | |
| final int acquire(Node node, int arg, boolean shared, | |
| boolean interruptible, boolean timed, long time) { | |
| Thread current = Thread.currentThread(); | |
| byte spins = 0, postSpins = 0; // retries upon unpark of first thread | |
| boolean interrupted = false, first = false; | |
| Node pred = null; // predecessor of node when enqueued | |
| /* | |
| * Repeatedly: | |
| * Check if node now first | |
| * if so, ensure head stable, else ensure valid predecessor | |
| * if node is first or not yet enqueued, try acquiring | |
| * else if queue is not initialized, do so by attaching new header node | |
| * resort to spinwait on OOME trying to create node | |
| * else if node not yet created, create it | |
| * resort to spinwait on OOME trying to create node | |
| * else if not yet enqueued, try once to enqueue | |
| * else if woken from park, retry (up to postSpins times) | |
| * else if WAITING status not set, set and retry | |
| * else park and clear WAITING status, and check cancellation | |
| */ | |
| for (;;) { | |
| if (!first && (pred = (node == null) ? null : node.prev) != null && | |
| !(first = (head == pred))) { | |
| if (pred.status < 0) { | |
| cleanQueue(); // predecessor cancelled | |
| continue; | |
| } else if (pred.prev == null) { | |
| Thread.onSpinWait(); // ensure serialization | |
| continue; | |
| } | |
| } | |
| if (first || pred == null) { | |
| boolean acquired; | |
| try { | |
| if (shared) | |
| acquired = (tryAcquireShared(arg) >= 0); | |
| else | |
| acquired = tryAcquire(arg); | |
| } catch (Throwable ex) { | |
| cancelAcquire(node, interrupted, false); | |
| throw ex; | |
| } | |
| if (acquired) { | |
| if (first) { | |
| node.prev = null; | |
| head = node; | |
| pred.next = null; | |
| node.waiter = null; | |
| if (shared) | |
| signalNextIfShared(node); | |
| if (interrupted) | |
| current.interrupt(); | |
| } | |
| return 1; | |
| } | |
| } | |
| Node t; | |
| if ((t = tail) == null) { // initialize queue | |
| if (tryInitializeHead() == null) | |
| return acquireOnOOME(shared, arg); | |
| } else if (node == null) { // allocate; retry before enqueue | |
| try { | |
| node = (shared) ? new SharedNode() : new ExclusiveNode(); | |
| } catch (OutOfMemoryError oome) { | |
| return acquireOnOOME(shared, arg); | |
| } | |
| } else if (pred == null) { // try to enqueue | |
| node.waiter = current; | |
| node.setPrevRelaxed(t); // avoid unnecessary fence | |
| if (!casTail(t, node)) | |
| node.setPrevRelaxed(null); // back out | |
| else | |
| t.next = node; | |
| } else if (first && spins != 0) { | |
| --spins; // reduce unfairness on rewaits | |
| Thread.onSpinWait(); | |
| } else if (node.status == 0) { | |
| node.status = WAITING; // enable signal and recheck | |
| } else { | |
| spins = postSpins = (byte)((postSpins << 1) | 1); | |
| try { | |
| long nanos; | |
| if (!timed) | |
| LockSupport.park(this); | |
| else if ((nanos = time - System.nanoTime()) > 0L) | |
| LockSupport.parkNanos(this, nanos); | |
| else | |
| break; | |
| } catch (Error | RuntimeException ex) { | |
| cancelAcquire(node, interrupted, interruptible); // cancel & rethrow | |
| throw ex; | |
| } | |
| node.clearStatus(); | |
| if ((interrupted |= Thread.interrupted()) && interruptible) | |
| break; | |
| } | |
| } | |
| return cancelAcquire(node, interrupted, interruptible); | |
| } | |
| /** | |
| * Spin-waits with backoff; used only upon OOME failures during acquire. | |
| */ | |
| private int acquireOnOOME(boolean shared, int arg) { | |
| for (long nanos = 1L;;) { | |
| if (shared ? (tryAcquireShared(arg) >= 0) : tryAcquire(arg)) | |
| return 1; | |
| U.park(false, nanos); // must use Unsafe park to sleep | |
| if (nanos < 1L << 30) // max about 1 second | |
| nanos <<= 1; | |
| } | |
| } | |
| /** | |
| * Possibly repeatedly traverses from tail, unsplicing cancelled | |
| * nodes until none are found. Unparks nodes that may have been | |
| * relinked to be next eligible acquirer. | |
| */ | |
| private void cleanQueue() { | |
| for (;;) { // restart point | |
| for (Node q = tail, s = null, p, n;;) { // (p, q, s) triples | |
| if (q == null || (p = q.prev) == null) | |
| return; // end of list | |
| if (s == null ? tail != q : (s.prev != q || s.status < 0)) | |
| break; // inconsistent | |
| if (q.status < 0) { // cancelled | |
| if ((s == null ? casTail(q, p) : s.casPrev(q, p)) && | |
| q.prev == p) { | |
| p.casNext(q, s); // OK if fails | |
| if (p.prev == null) | |
| signalNext(p); | |
| } | |
| break; | |
| } | |
| if ((n = p.next) != q) { // help finish | |
| if (n != null && q.prev == p) { | |
| p.casNext(n, q); | |
| if (p.prev == null) | |
| signalNext(p); | |
| } | |
| break; | |
| } | |
| s = q; | |
| q = q.prev; | |
| } | |
| } | |
| } | |
| /** | |
| * Cancels an ongoing attempt to acquire. | |
| * | |
| * @param node the node (may be null if cancelled before enqueuing) | |
| * @param interrupted true if thread interrupted | |
| * @param interruptible if should report interruption vs reset | |
| */ | |
| private int cancelAcquire(Node node, boolean interrupted, | |
| boolean interruptible) { | |
| if (node != null) { | |
| node.waiter = null; | |
| node.status = CANCELLED; | |
| if (node.prev != null) | |
| cleanQueue(); | |
| } | |
| if (interrupted) { | |
| if (interruptible) | |
| return CANCELLED; | |
| else | |
| Thread.currentThread().interrupt(); | |
| } | |
| return 0; | |
| } | |
| // Main exported methods | |
| /** | |
| * Attempts to acquire in exclusive mode. This method should query | |
| * if the state of the object permits it to be acquired in the | |
| * exclusive mode, and if so to acquire it. | |
| * | |
| * <p>This method is always invoked by the thread performing | |
| * acquire. If this method reports failure, the acquire method | |
| * may queue the thread, if it is not already queued, until it is | |
| * signalled by a release from some other thread. This can be used | |
| * to implement method {@link Lock#tryLock()}. | |
| * | |
| * <p>The default | |
| * implementation throws {@link UnsupportedOperationException}. | |
| * | |
| * @param arg the acquire argument. This value is always the one | |
| * passed to an acquire method, or is the value saved on entry | |
| * to a condition wait. The value is otherwise uninterpreted | |
| * and can represent anything you like. | |
| * @return {@code true} if successful. Upon success, this object has | |
| * been acquired. | |
| * @throws IllegalMonitorStateException if acquiring would place this | |
| * synchronizer in an illegal state. This exception must be | |
| * thrown in a consistent fashion for synchronization to work | |
| * correctly. | |
| * @throws UnsupportedOperationException if exclusive mode is not supported | |
| */ | |
| protected boolean tryAcquire(int arg) { | |
| throw new UnsupportedOperationException(); | |
| } | |
| /** | |
| * Attempts to set the state to reflect a release in exclusive | |
| * mode. | |
| * | |
| * <p>This method is always invoked by the thread performing release. | |
| * | |
| * <p>The default implementation throws | |
| * {@link UnsupportedOperationException}. | |
| * | |
| * @param arg the release argument. This value is always the one | |
| * passed to a release method, or the current state value upon | |
| * entry to a condition wait. The value is otherwise | |
| * uninterpreted and can represent anything you like. | |
| * @return {@code true} if this object is now in a fully released | |
| * state, so that any waiting threads may attempt to acquire; | |
| * and {@code false} otherwise. | |
| * @throws IllegalMonitorStateException if releasing would place this | |
| * synchronizer in an illegal state. This exception must be | |
| * thrown in a consistent fashion for synchronization to work | |
| * correctly. | |
| * @throws UnsupportedOperationException if exclusive mode is not supported | |
| */ | |
| protected boolean tryRelease(int arg) { | |
| throw new UnsupportedOperationException(); | |
| } | |
| /** | |
| * Attempts to acquire in shared mode. This method should query if | |
| * the state of the object permits it to be acquired in the shared | |
| * mode, and if so to acquire it. | |
| * | |
| * <p>This method is always invoked by the thread performing | |
| * acquire. If this method reports failure, the acquire method | |
| * may queue the thread, if it is not already queued, until it is | |
| * signalled by a release from some other thread. | |
| * | |
| * <p>The default implementation throws {@link | |
| * UnsupportedOperationException}. | |
| * | |
| * @param arg the acquire argument. This value is always the one | |
| * passed to an acquire method, or is the value saved on entry | |
| * to a condition wait. The value is otherwise uninterpreted | |
| * and can represent anything you like. | |
| * @return a negative value on failure; zero if acquisition in shared | |
| * mode succeeded but no subsequent shared-mode acquire can | |
| * succeed; and a positive value if acquisition in shared | |
| * mode succeeded and subsequent shared-mode acquires might | |
| * also succeed, in which case a subsequent waiting thread | |
| * must check availability. (Support for three different | |
| * return values enables this method to be used in contexts | |
| * where acquires only sometimes act exclusively.) Upon | |
| * success, this object has been acquired. | |
| * @throws IllegalMonitorStateException if acquiring would place this | |
| * synchronizer in an illegal state. This exception must be | |
| * thrown in a consistent fashion for synchronization to work | |
| * correctly. | |
| * @throws UnsupportedOperationException if shared mode is not supported | |
| */ | |
| protected int tryAcquireShared(int arg) { | |
| throw new UnsupportedOperationException(); | |
| } | |
| /** | |
| * Attempts to set the state to reflect a release in shared mode. | |
| * | |
| * <p>This method is always invoked by the thread performing release. | |
| * | |
| * <p>The default implementation throws | |
| * {@link UnsupportedOperationException}. | |
| * | |
| * @param arg the release argument. This value is always the one | |
| * passed to a release method, or the current state value upon | |
| * entry to a condition wait. The value is otherwise | |
| * uninterpreted and can represent anything you like. | |
| * @return {@code true} if this release of shared mode may permit a | |
| * waiting acquire (shared or exclusive) to succeed; and | |
| * {@code false} otherwise | |
| * @throws IllegalMonitorStateException if releasing would place this | |
| * synchronizer in an illegal state. This exception must be | |
| * thrown in a consistent fashion for synchronization to work | |
| * correctly. | |
| * @throws UnsupportedOperationException if shared mode is not supported | |
| */ | |
| protected boolean tryReleaseShared(int arg) { | |
| throw new UnsupportedOperationException(); | |
| } | |
| /** | |
| * Returns {@code true} if synchronization is held exclusively with | |
| * respect to the current (calling) thread. This method is invoked | |
| * upon each call to a {@link ConditionObject} method. | |
| * | |
| * <p>The default implementation throws {@link | |
| * UnsupportedOperationException}. This method is invoked | |
| * internally only within {@link ConditionObject} methods, so need | |
| * not be defined if conditions are not used. | |
| * | |
| * @return {@code true} if synchronization is held exclusively; | |
| * {@code false} otherwise | |
| * @throws UnsupportedOperationException if conditions are not supported | |
| */ | |
| protected boolean isHeldExclusively() { | |
| throw new UnsupportedOperationException(); | |
| } | |
| /** | |
| * Acquires in exclusive mode, ignoring interrupts. Implemented | |
| * by invoking at least once {@link #tryAcquire}, | |
| * returning on success. Otherwise the thread is queued, possibly | |
| * repeatedly blocking and unblocking, invoking {@link | |
| * #tryAcquire} until success. This method can be used | |
| * to implement method {@link Lock#lock}. | |
| * | |
| * @param arg the acquire argument. This value is conveyed to | |
| * {@link #tryAcquire} but is otherwise uninterpreted and | |
| * can represent anything you like. | |
| */ | |
| public final void acquire(int arg) { | |
| if (!tryAcquire(arg)) | |
| acquire(null, arg, false, false, false, 0L); | |
| } | |
| /** | |
| * Acquires in exclusive mode, aborting if interrupted. | |
| * Implemented by first checking interrupt status, then invoking | |
| * at least once {@link #tryAcquire}, returning on | |
| * success. Otherwise the thread is queued, possibly repeatedly | |
| * blocking and unblocking, invoking {@link #tryAcquire} | |
| * until success or the thread is interrupted. This method can be | |
| * used to implement method {@link Lock#lockInterruptibly}. | |
| * | |
| * @param arg the acquire argument. This value is conveyed to | |
| * {@link #tryAcquire} but is otherwise uninterpreted and | |
| * can represent anything you like. | |
| * @throws InterruptedException if the current thread is interrupted | |
| */ | |
| public final void acquireInterruptibly(int arg) | |
| throws InterruptedException { | |
| if (Thread.interrupted() || | |
| (!tryAcquire(arg) && acquire(null, arg, false, true, false, 0L) < 0)) | |
| throw new InterruptedException(); | |
| } | |
| /** | |
| * Attempts to acquire in exclusive mode, aborting if interrupted, | |
| * and failing if the given timeout elapses. Implemented by first | |
| * checking interrupt status, then invoking at least once {@link | |
| * #tryAcquire}, returning on success. Otherwise, the thread is | |
| * queued, possibly repeatedly blocking and unblocking, invoking | |
| * {@link #tryAcquire} until success or the thread is interrupted | |
| * or the timeout elapses. This method can be used to implement | |
| * method {@link Lock#tryLock(long, TimeUnit)}. | |
| * | |
| * @param arg the acquire argument. This value is conveyed to | |
| * {@link #tryAcquire} but is otherwise uninterpreted and | |
| * can represent anything you like. | |
| * @param nanosTimeout the maximum number of nanoseconds to wait | |
| * @return {@code true} if acquired; {@code false} if timed out | |
| * @throws InterruptedException if the current thread is interrupted | |
| */ | |
| public final boolean tryAcquireNanos(int arg, long nanosTimeout) | |
| throws InterruptedException { | |
| if (!Thread.interrupted()) { | |
| if (tryAcquire(arg)) | |
| return true; | |
| if (nanosTimeout <= 0L) | |
| return false; | |
| int stat = acquire(null, arg, false, true, true, | |
| System.nanoTime() + nanosTimeout); | |
| if (stat > 0) | |
| return true; | |
| if (stat == 0) | |
| return false; | |
| } | |
| throw new InterruptedException(); | |
| } | |
| /** | |
| * Releases in exclusive mode. Implemented by unblocking one or | |
| * more threads if {@link #tryRelease} returns true. | |
| * This method can be used to implement method {@link Lock#unlock}. | |
| * | |
| * @param arg the release argument. This value is conveyed to | |
| * {@link #tryRelease} but is otherwise uninterpreted and | |
| * can represent anything you like. | |
| * @return the value returned from {@link #tryRelease} | |
| */ | |
| public final boolean release(int arg) { | |
| if (tryRelease(arg)) { | |
| signalNext(head); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * Acquires in shared mode, ignoring interrupts. Implemented by | |
| * first invoking at least once {@link #tryAcquireShared}, | |
| * returning on success. Otherwise the thread is queued, possibly | |
| * repeatedly blocking and unblocking, invoking {@link | |
| * #tryAcquireShared} until success. | |
| * | |
| * @param arg the acquire argument. This value is conveyed to | |
| * {@link #tryAcquireShared} but is otherwise uninterpreted | |
| * and can represent anything you like. | |
| */ | |
| public final void acquireShared(int arg) { | |
| if (tryAcquireShared(arg) < 0) | |
| acquire(null, arg, true, false, false, 0L); | |
| } | |
| /** | |
| * Acquires in shared mode, aborting if interrupted. Implemented | |
| * by first checking interrupt status, then invoking at least once | |
| * {@link #tryAcquireShared}, returning on success. Otherwise the | |
| * thread is queued, possibly repeatedly blocking and unblocking, | |
| * invoking {@link #tryAcquireShared} until success or the thread | |
| * is interrupted. | |
| * @param arg the acquire argument. | |
| * This value is conveyed to {@link #tryAcquireShared} but is | |
| * otherwise uninterpreted and can represent anything | |
| * you like. | |
| * @throws InterruptedException if the current thread is interrupted | |
| */ | |
| public final void acquireSharedInterruptibly(int arg) | |
| throws InterruptedException { | |
| if (Thread.interrupted() || | |
| (tryAcquireShared(arg) < 0 && | |
| acquire(null, arg, true, true, false, 0L) < 0)) | |
| throw new InterruptedException(); | |
| } | |
| /** | |
| * Attempts to acquire in shared mode, aborting if interrupted, and | |
| * failing if the given timeout elapses. Implemented by first | |
| * checking interrupt status, then invoking at least once {@link | |
| * #tryAcquireShared}, returning on success. Otherwise, the | |
| * thread is queued, possibly repeatedly blocking and unblocking, | |
| * invoking {@link #tryAcquireShared} until success or the thread | |
| * is interrupted or the timeout elapses. | |
| * | |
| * @param arg the acquire argument. This value is conveyed to | |
| * {@link #tryAcquireShared} but is otherwise uninterpreted | |
| * and can represent anything you like. | |
| * @param nanosTimeout the maximum number of nanoseconds to wait | |
| * @return {@code true} if acquired; {@code false} if timed out | |
| * @throws InterruptedException if the current thread is interrupted | |
| */ | |
| public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout) | |
| throws InterruptedException { | |
| if (!Thread.interrupted()) { | |
| if (tryAcquireShared(arg) >= 0) | |
| return true; | |
| if (nanosTimeout <= 0L) | |
| return false; | |
| int stat = acquire(null, arg, true, true, true, | |
| System.nanoTime() + nanosTimeout); | |
| if (stat > 0) | |
| return true; | |
| if (stat == 0) | |
| return false; | |
| } | |
| throw new InterruptedException(); | |
| } | |
| /** | |
| * Releases in shared mode. Implemented by unblocking one or more | |
| * threads if {@link #tryReleaseShared} returns true. | |
| * | |
| * @param arg the release argument. This value is conveyed to | |
| * {@link #tryReleaseShared} but is otherwise uninterpreted | |
| * and can represent anything you like. | |
| * @return the value returned from {@link #tryReleaseShared} | |
| */ | |
| public final boolean releaseShared(int arg) { | |
| if (tryReleaseShared(arg)) { | |
| signalNext(head); | |
| return true; | |
| } | |
| return false; | |
| } | |
| // Queue inspection methods | |
| /** | |
| * Queries whether any threads are waiting to acquire. Note that | |
| * because cancellations due to interrupts and timeouts may occur | |
| * at any time, a {@code true} return does not guarantee that any | |
| * other thread will ever acquire. | |
| * | |
| * @return {@code true} if there may be other threads waiting to acquire | |
| */ | |
| public final boolean hasQueuedThreads() { | |
| for (Node p = tail, h = head; p != h && p != null; p = p.prev) | |
| if (p.status >= 0) | |
| return true; | |
| return false; | |
| } | |
| /** | |
| * Queries whether any threads have ever contended to acquire this | |
| * synchronizer; that is, if an acquire method has ever blocked. | |
| * | |
| * <p>In this implementation, this operation returns in | |
| * constant time. | |
| * | |
| * @return {@code true} if there has ever been contention | |
| */ | |
| public final boolean hasContended() { | |
| return head != null; | |
| } | |
| /** | |
| * Returns the first (longest-waiting) thread in the queue, or | |
| * {@code null} if no threads are currently queued. | |
| * | |
| * <p>In this implementation, this operation normally returns in | |
| * constant time, but may iterate upon contention if other threads are | |
| * concurrently modifying the queue. | |
| * | |
| * @return the first (longest-waiting) thread in the queue, or | |
| * {@code null} if no threads are currently queued | |
| */ | |
| public final Thread getFirstQueuedThread() { | |
| Thread first = null, w; Node h, s; | |
| if ((h = head) != null && ((s = h.next) == null || | |
| (first = s.waiter) == null || | |
| s.prev == null)) { | |
| // traverse from tail on stale reads | |
| for (Node p = tail, q; p != null && (q = p.prev) != null; p = q) | |
| if ((w = p.waiter) != null) | |
| first = w; | |
| } | |
| return first; | |
| } | |
| /** | |
| * Returns true if the given thread is currently queued. | |
| * | |
| * <p>This implementation traverses the queue to determine | |
| * presence of the given thread. | |
| * | |
| * @param thread the thread | |
| * @return {@code true} if the given thread is on the queue | |
| * @throws NullPointerException if the thread is null | |
| */ | |
| public final boolean isQueued(Thread thread) { | |
| if (thread == null) | |
| throw new NullPointerException(); | |
| for (Node p = tail; p != null; p = p.prev) | |
| if (p.waiter == thread) | |
| return true; | |
| return false; | |
| } | |
| /** | |
| * Returns {@code true} if the apparent first queued thread, if one | |
| * exists, is waiting in exclusive mode. If this method returns | |
| * {@code true}, and the current thread is attempting to acquire in | |
| * shared mode (that is, this method is invoked from {@link | |
| * #tryAcquireShared}) then it is guaranteed that the current thread | |
| * is not the first queued thread. Used only as a heuristic in | |
| * ReentrantReadWriteLock. | |
| */ | |
| final boolean apparentlyFirstQueuedIsExclusive() { | |
| Node h, s; | |
| return (h = head) != null && (s = h.next) != null && | |
| !(s instanceof SharedNode) && s.waiter != null; | |
| } | |
| /** | |
| * Queries whether any threads have been waiting to acquire longer | |
| * than the current thread. | |
| * | |
| * <p>An invocation of this method is equivalent to (but may be | |
| * more efficient than): | |
| * <pre> {@code | |
| * getFirstQueuedThread() != Thread.currentThread() | |
| * && hasQueuedThreads()}</pre> | |
| * | |
| * <p>Note that because cancellations due to interrupts and | |
| * timeouts may occur at any time, a {@code true} return does not | |
| * guarantee that some other thread will acquire before the current | |
| * thread. Likewise, it is possible for another thread to win a | |
| * race to enqueue after this method has returned {@code false}, | |
| * due to the queue being empty. | |
| * | |
| * <p>This method is designed to be used by a fair synchronizer to | |
| * avoid <a href="AbstractQueuedSynchronizer.html#barging">barging</a>. | |
| * Such a synchronizer's {@link #tryAcquire} method should return | |
| * {@code false}, and its {@link #tryAcquireShared} method should | |
| * return a negative value, if this method returns {@code true} | |
| * (unless this is a reentrant acquire). For example, the {@code | |
| * tryAcquire} method for a fair, reentrant, exclusive mode | |
| * synchronizer might look like this: | |
| * | |
| * <pre> {@code | |
| * protected boolean tryAcquire(int arg) { | |
| * if (isHeldExclusively()) { | |
| * // A reentrant acquire; increment hold count | |
| * return true; | |
| * } else if (hasQueuedPredecessors()) { | |
| * return false; | |
| * } else { | |
| * // try to acquire normally | |
| * } | |
| * }}</pre> | |
| * | |
| * @return {@code true} if there is a queued thread preceding the | |
| * current thread, and {@code false} if the current thread | |
| * is at the head of the queue or the queue is empty | |
| * @since 1.7 | |
| */ | |
| public final boolean hasQueuedPredecessors() { | |
| Thread first = null; Node h, s; | |
| if ((h = head) != null && ((s = h.next) == null || | |
| (first = s.waiter) == null || | |
| s.prev == null)) | |
| first = getFirstQueuedThread(); // retry via getFirstQueuedThread | |
| return first != null && first != Thread.currentThread(); | |
| } | |
| // Instrumentation and monitoring methods | |
| /** | |
| * Returns an estimate of the number of threads waiting to | |
| * acquire. The value is only an estimate because the number of | |
| * threads may change dynamically while this method traverses | |
| * internal data structures. This method is designed for use in | |
| * monitoring system state, not for synchronization control. | |
| * | |
| * @return the estimated number of threads waiting to acquire | |
| */ | |
| public final int getQueueLength() { | |
| int n = 0; | |
| for (Node p = tail; p != null; p = p.prev) { | |
| if (p.waiter != null) | |
| ++n; | |
| } | |
| return n; | |
| } | |
| /** | |
| * Returns a collection containing threads that may be waiting to | |
| * acquire. Because the actual set of threads may change | |
| * dynamically while constructing this result, the returned | |
| * collection is only a best-effort estimate. The elements of the | |
| * returned collection are in no particular order. This method is | |
| * designed to facilitate construction of subclasses that provide | |
| * more extensive monitoring facilities. | |
| * | |
| * @return the collection of threads | |
| */ | |
| public final Collection<Thread> getQueuedThreads() { | |
| ArrayList<Thread> list = new ArrayList<>(); | |
| for (Node p = tail; p != null; p = p.prev) { | |
| Thread t = p.waiter; | |
| if (t != null) | |
| list.add(t); | |
| } | |
| return list; | |
| } | |
| /** | |
| * Returns a collection containing threads that may be waiting to | |
| * acquire in exclusive mode. This has the same properties | |
| * as {@link #getQueuedThreads} except that it only returns | |
| * those threads waiting due to an exclusive acquire. | |
| * | |
| * @return the collection of threads | |
| */ | |
| public final Collection<Thread> getExclusiveQueuedThreads() { | |
| ArrayList<Thread> list = new ArrayList<>(); | |
| for (Node p = tail; p != null; p = p.prev) { | |
| if (!(p instanceof SharedNode)) { | |
| Thread t = p.waiter; | |
| if (t != null) | |
| list.add(t); | |
| } | |
| } | |
| return list; | |
| } | |
| /** | |
| * Returns a collection containing threads that may be waiting to | |
| * acquire in shared mode. This has the same properties | |
| * as {@link #getQueuedThreads} except that it only returns | |
| * those threads waiting due to a shared acquire. | |
| * | |
| * @return the collection of threads | |
| */ | |
| public final Collection<Thread> getSharedQueuedThreads() { | |
| ArrayList<Thread> list = new ArrayList<>(); | |
| for (Node p = tail; p != null; p = p.prev) { | |
| if (p instanceof SharedNode) { | |
| Thread t = p.waiter; | |
| if (t != null) | |
| list.add(t); | |
| } | |
| } | |
| return list; | |
| } | |
| /** | |
| * Returns a string identifying this synchronizer, as well as its state. | |
| * The state, in brackets, includes the String {@code "State ="} | |
| * followed by the current value of {@link #getState}, and either | |
| * {@code "nonempty"} or {@code "empty"} depending on whether the | |
| * queue is empty. | |
| * | |
| * @return a string identifying this synchronizer, as well as its state | |
| */ | |
| public String toString() { | |
| return super.toString() | |
| + "[State = " + getState() + ", " | |
| + (hasQueuedThreads() ? "non" : "") + "empty queue]"; | |
| } | |
| // Instrumentation methods for conditions | |
| /** | |
| * Queries whether the given ConditionObject | |
| * uses this synchronizer as its lock. | |
| * | |
| * @param condition the condition | |
| * @return {@code true} if owned | |
| * @throws NullPointerException if the condition is null | |
| */ | |
| public final boolean owns(ConditionObject condition) { | |
| return condition.isOwnedBy(this); | |
| } | |
| /** | |
| * Queries whether any threads are waiting on the given condition | |
| * associated with this synchronizer. Note that because timeouts | |
| * and interrupts may occur at any time, a {@code true} return | |
| * does not guarantee that a future {@code signal} will awaken | |
| * any threads. This method is designed primarily for use in | |
| * monitoring of the system state. | |
| * | |
| * @param condition the condition | |
| * @return {@code true} if there are any waiting threads | |
| * @throws IllegalMonitorStateException if exclusive synchronization | |
| * is not held | |
| * @throws IllegalArgumentException if the given condition is | |
| * not associated with this synchronizer | |
| * @throws NullPointerException if the condition is null | |
| */ | |
| public final boolean hasWaiters(ConditionObject condition) { | |
| if (!owns(condition)) | |
| throw new IllegalArgumentException("Not owner"); | |
| return condition.hasWaiters(); | |
| } | |
| /** | |
| * Returns an estimate of the number of threads waiting on the | |
| * given condition associated with this synchronizer. Note that | |
| * because timeouts and interrupts may occur at any time, the | |
| * estimate serves only as an upper bound on the actual number of | |
| * waiters. This method is designed for use in monitoring system | |
| * state, not for synchronization control. | |
| * | |
| * @param condition the condition | |
| * @return the estimated number of waiting threads | |
| * @throws IllegalMonitorStateException if exclusive synchronization | |
| * is not held | |
| * @throws IllegalArgumentException if the given condition is | |
| * not associated with this synchronizer | |
| * @throws NullPointerException if the condition is null | |
| */ | |
| public final int getWaitQueueLength(ConditionObject condition) { | |
| if (!owns(condition)) | |
| throw new IllegalArgumentException("Not owner"); | |
| return condition.getWaitQueueLength(); | |
| } | |
| /** | |
| * Returns a collection containing those threads that may be | |
| * waiting on the given condition associated with this | |
| * synchronizer. Because the actual set of threads may change | |
| * dynamically while constructing this result, the returned | |
| * collection is only a best-effort estimate. The elements of the | |
| * returned collection are in no particular order. | |
| * | |
| * @param condition the condition | |
| * @return the collection of threads | |
| * @throws IllegalMonitorStateException if exclusive synchronization | |
| * is not held | |
| * @throws IllegalArgumentException if the given condition is | |
| * not associated with this synchronizer | |
| * @throws NullPointerException if the condition is null | |
| */ | |
| public final Collection<Thread> getWaitingThreads(ConditionObject condition) { | |
| if (!owns(condition)) | |
| throw new IllegalArgumentException("Not owner"); | |
| return condition.getWaitingThreads(); | |
| } | |
| /** | |
| * Condition implementation for a {@link AbstractQueuedSynchronizer} | |
| * serving as the basis of a {@link Lock} implementation. | |
| * | |
| * <p>Method documentation for this class describes mechanics, | |
| * not behavioral specifications from the point of view of Lock | |
| * and Condition users. Exported versions of this class will in | |
| * general need to be accompanied by documentation describing | |
| * condition semantics that rely on those of the associated | |
| * {@code AbstractQueuedSynchronizer}. | |
| * | |
| * <p>This class is Serializable, but all fields are transient, | |
| * so deserialized conditions have no waiters. | |
| */ | |
| public class ConditionObject implements Condition, java.io.Serializable { | |
| private static final long serialVersionUID = 1173984872572414699L; | |
| /** First node of condition queue. */ | |
| private transient ConditionNode firstWaiter; | |
| /** Last node of condition queue. */ | |
| private transient ConditionNode lastWaiter; | |
| /** | |
| * Fixed delay in nanoseconds between releasing and reacquiring | |
| * lock during Condition waits that encounter OutOfMemoryErrors | |
| */ | |
| static final long OOME_COND_WAIT_DELAY = 10L * 1000L * 1000L; // 10 ms | |
| /** | |
| * Creates a new {@code ConditionObject} instance. | |
| */ | |
| public ConditionObject() { } | |
| // Signalling methods | |
| /** | |
| * Removes and transfers one or all waiters to sync queue. | |
| */ | |
| private void doSignal(ConditionNode first, boolean all) { | |
| while (first != null) { | |
| ConditionNode next = first.nextWaiter; | |
| if ((firstWaiter = next) == null) | |
| lastWaiter = null; | |
| else | |
| first.nextWaiter = null; // GC assistance | |
| if ((first.getAndUnsetStatus(COND) & COND) != 0) { | |
| enqueue(first); | |
| if (!all) | |
| break; | |
| } | |
| first = next; | |
| } | |
| } | |
| /** | |
| * Moves the longest-waiting thread, if one exists, from the | |
| * wait queue for this condition to the wait queue for the | |
| * owning lock. | |
| * | |
| * @throws IllegalMonitorStateException if {@link #isHeldExclusively} | |
| * returns {@code false} | |
| */ | |
| public final void signal() { | |
| ConditionNode first = firstWaiter; | |
| if (!isHeldExclusively()) | |
| throw new IllegalMonitorStateException(); | |
| else if (first != null) | |
| doSignal(first, false); | |
| } | |
| /** | |
| * Moves all threads from the wait queue for this condition to | |
| * the wait queue for the owning lock. | |
| * | |
| * @throws IllegalMonitorStateException if {@link #isHeldExclusively} | |
| * returns {@code false} | |
| */ | |
| public final void signalAll() { | |
| ConditionNode first = firstWaiter; | |
| if (!isHeldExclusively()) | |
| throw new IllegalMonitorStateException(); | |
| else if (first != null) | |
| doSignal(first, true); | |
| } | |
| // Waiting methods | |
| /** | |
| * Adds node to condition list and releases lock. | |
| * | |
| * @param node the node | |
| * @return savedState to reacquire after wait | |
| */ | |
| private int enableWait(ConditionNode node) { | |
| if (isHeldExclusively()) { | |
| node.waiter = Thread.currentThread(); | |
| node.setStatusRelaxed(COND | WAITING); | |
| ConditionNode last = lastWaiter; | |
| if (last == null) | |
| firstWaiter = node; | |
| else | |
| last.nextWaiter = node; | |
| lastWaiter = node; | |
| int savedState = getState(); | |
| if (release(savedState)) | |
| return savedState; | |
| } | |
| node.status = CANCELLED; // lock not held or inconsistent | |
| throw new IllegalMonitorStateException(); | |
| } | |
| /** | |
| * Returns true if a node that was initially placed on a condition | |
| * queue is now ready to reacquire on sync queue. | |
| * @param node the node | |
| * @return true if is reacquiring | |
| */ | |
| private boolean canReacquire(ConditionNode node) { | |
| // check links, not status to avoid enqueue race | |
| Node p; // traverse unless known to be bidirectionally linked | |
| return node != null && (p = node.prev) != null && | |
| (p.next == node || isEnqueued(node)); | |
| } | |
| /** | |
| * Unlinks the given node and other non-waiting nodes from | |
| * condition queue unless already unlinked. | |
| */ | |
| private void unlinkCancelledWaiters(ConditionNode node) { | |
| if (node == null || node.nextWaiter != null || node == lastWaiter) { | |
| ConditionNode w = firstWaiter, trail = null; | |
| while (w != null) { | |
| ConditionNode next = w.nextWaiter; | |
| if ((w.status & COND) == 0) { | |
| w.nextWaiter = null; | |
| if (trail == null) | |
| firstWaiter = next; | |
| else | |
| trail.nextWaiter = next; | |
| if (next == null) | |
| lastWaiter = trail; | |
| } else | |
| trail = w; | |
| w = next; | |
| } | |
| } | |
| } | |
| /** | |
| * Constructs objects needed for condition wait. On OOME, | |
| * releases lock, sleeps, reacquires, and returns null. | |
| */ | |
| private ConditionNode newConditionNode() { | |
| int savedState; | |
| if (tryInitializeHead() != null) { | |
| try { | |
| return new ConditionNode(); | |
| } catch (OutOfMemoryError oome) { | |
| } | |
| } | |
| // fall through if encountered OutOfMemoryError | |
| if (!isHeldExclusively() || !release(savedState = getState())) | |
| throw new IllegalMonitorStateException(); | |
| U.park(false, OOME_COND_WAIT_DELAY); | |
| acquireOnOOME(false, savedState); | |
| return null; | |
| } | |
| /** | |
| * Implements uninterruptible condition wait. | |
| * <ol> | |
| * <li>Save lock state returned by {@link #getState}. | |
| * <li>Invoke {@link #release} with saved state as argument, | |
| * throwing IllegalMonitorStateException if it fails. | |
| * <li>Block until signalled. | |
| * <li>Reacquire by invoking underlying version of | |
| * {@link #acquire(int)} with saved state as argument. | |
| * </ol> | |
| */ | |
| public final void awaitUninterruptibly() { | |
| ConditionNode node = newConditionNode(); | |
| if (node == null) | |
| return; | |
| int savedState = enableWait(node); | |
| LockSupport.setCurrentBlocker(this); // for back-compatibility | |
| boolean interrupted = false, rejected = false; | |
| while (!canReacquire(node)) { | |
| if (Thread.interrupted()) | |
| interrupted = true; | |
| else if ((node.status & COND) != 0) { | |
| try { | |
| if (rejected) | |
| node.block(); | |
| else | |
| ForkJoinPool.managedBlock(node); | |
| } catch (RejectedExecutionException ex) { | |
| rejected = true; | |
| } catch (InterruptedException ie) { | |
| interrupted = true; | |
| } | |
| } else | |
| Thread.onSpinWait(); // awoke while enqueuing | |
| } | |
| LockSupport.setCurrentBlocker(null); | |
| node.clearStatus(); | |
| reacquire(node, savedState); | |
| if (interrupted) | |
| Thread.currentThread().interrupt(); | |
| } | |
| /** | |
| * Implements interruptible condition wait. | |
| * <ol> | |
| * <li>If current thread is interrupted, throw InterruptedException. | |
| * <li>Save lock state returned by {@link #getState}. | |
| * <li>Invoke {@link #release} with saved state as argument, | |
| * throwing IllegalMonitorStateException if it fails. | |
| * <li>Block until signalled or interrupted. | |
| * <li>Reacquire by invoking underlying version of | |
| * {@link #acquire(int)} with saved state as argument. | |
| * <li>If interrupted while blocked in step 4, throw InterruptedException. | |
| * </ol> | |
| */ | |
| public final void await() throws InterruptedException { | |
| if (Thread.interrupted()) | |
| throw new InterruptedException(); | |
| ConditionNode node = newConditionNode(); | |
| if (node == null) | |
| return; | |
| int savedState = enableWait(node); | |
| LockSupport.setCurrentBlocker(this); // for back-compatibility | |
| boolean interrupted = false, cancelled = false, rejected = false; | |
| while (!canReacquire(node)) { | |
| if (interrupted |= Thread.interrupted()) { | |
| if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) | |
| break; // else interrupted after signal | |
| } else if ((node.status & COND) != 0) { | |
| try { | |
| if (rejected) | |
| node.block(); | |
| else | |
| ForkJoinPool.managedBlock(node); | |
| } catch (RejectedExecutionException ex) { | |
| rejected = true; | |
| } catch (InterruptedException ie) { | |
| interrupted = true; | |
| } | |
| } else | |
| Thread.onSpinWait(); // awoke while enqueuing | |
| } | |
| LockSupport.setCurrentBlocker(null); | |
| node.clearStatus(); | |
| reacquire(node, savedState); | |
| if (interrupted) { | |
| if (cancelled) { | |
| unlinkCancelledWaiters(node); | |
| throw new InterruptedException(); | |
| } | |
| Thread.currentThread().interrupt(); | |
| } | |
| } | |
| /** | |
| * Implements timed condition wait. | |
| * <ol> | |
| * <li>If current thread is interrupted, throw InterruptedException. | |
| * <li>Save lock state returned by {@link #getState}. | |
| * <li>Invoke {@link #release} with saved state as argument, | |
| * throwing IllegalMonitorStateException if it fails. | |
| * <li>Block until signalled, interrupted, or timed out. | |
| * <li>Reacquire by invoking underlying version of | |
| * {@link #acquire(int)} with saved state as argument. | |
| * <li>If interrupted while blocked in step 4, throw InterruptedException. | |
| * </ol> | |
| */ | |
| public final long awaitNanos(long nanosTimeout) | |
| throws InterruptedException { | |
| if (Thread.interrupted()) | |
| throw new InterruptedException(); | |
| ConditionNode node = newConditionNode(); | |
| if (node == null) | |
| return nanosTimeout - OOME_COND_WAIT_DELAY; | |
| int savedState = enableWait(node); | |
| long nanos = (nanosTimeout < 0L) ? 0L : nanosTimeout; | |
| long deadline = System.nanoTime() + nanos; | |
| boolean cancelled = false, interrupted = false; | |
| while (!canReacquire(node)) { | |
| if ((interrupted |= Thread.interrupted()) || | |
| (nanos = deadline - System.nanoTime()) <= 0L) { | |
| if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) | |
| break; | |
| } else | |
| LockSupport.parkNanos(this, nanos); | |
| } | |
| node.clearStatus(); | |
| reacquire(node, savedState); | |
| if (cancelled) { | |
| unlinkCancelledWaiters(node); | |
| if (interrupted) | |
| throw new InterruptedException(); | |
| } else if (interrupted) | |
| Thread.currentThread().interrupt(); | |
| long remaining = deadline - System.nanoTime(); // avoid overflow | |
| return (remaining <= nanosTimeout) ? remaining : Long.MIN_VALUE; | |
| } | |
| /** | |
| * Implements absolute timed condition wait. | |
| * <ol> | |
| * <li>If current thread is interrupted, throw InterruptedException. | |
| * <li>Save lock state returned by {@link #getState}. | |
| * <li>Invoke {@link #release} with saved state as argument, | |
| * throwing IllegalMonitorStateException if it fails. | |
| * <li>Block until signalled, interrupted, or timed out. | |
| * <li>Reacquire by invoking underlying version of | |
| * {@link #acquire(int)} with saved state as argument. | |
| * <li>If interrupted while blocked in step 4, throw InterruptedException. | |
| * <li>If timed out while blocked in step 4, return false, else true. | |
| * </ol> | |
| */ | |
| public final boolean awaitUntil(Date deadline) | |
| throws InterruptedException { | |
| long abstime = deadline.getTime(); | |
| if (Thread.interrupted()) | |
| throw new InterruptedException(); | |
| ConditionNode node = newConditionNode(); | |
| if (node == null) | |
| return false; | |
| int savedState = enableWait(node); | |
| boolean cancelled = false, interrupted = false; | |
| while (!canReacquire(node)) { | |
| if ((interrupted |= Thread.interrupted()) || | |
| System.currentTimeMillis() >= abstime) { | |
| if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) | |
| break; | |
| } else | |
| LockSupport.parkUntil(this, abstime); | |
| } | |
| node.clearStatus(); | |
| reacquire(node, savedState); | |
| if (cancelled) { | |
| unlinkCancelledWaiters(node); | |
| if (interrupted) | |
| throw new InterruptedException(); | |
| } else if (interrupted) | |
| Thread.currentThread().interrupt(); | |
| return !cancelled; | |
| } | |
| /** | |
| * Implements timed condition wait. | |
| * <ol> | |
| * <li>If current thread is interrupted, throw InterruptedException. | |
| * <li>Save lock state returned by {@link #getState}. | |
| * <li>Invoke {@link #release} with saved state as argument, | |
| * throwing IllegalMonitorStateException if it fails. | |
| * <li>Block until signalled, interrupted, or timed out. | |
| * <li>Reacquire by invoking underlying version of | |
| * {@link #acquire(int)} with saved state as argument. | |
| * <li>If interrupted while blocked in step 4, throw InterruptedException. | |
| * <li>If timed out while blocked in step 4, return false, else true. | |
| * </ol> | |
| */ | |
| public final boolean await(long time, TimeUnit unit) | |
| throws InterruptedException { | |
| long nanosTimeout = unit.toNanos(time); | |
| if (Thread.interrupted()) | |
| throw new InterruptedException(); | |
| ConditionNode node = newConditionNode(); | |
| if (node == null) | |
| return false; | |
| int savedState = enableWait(node); | |
| long nanos = (nanosTimeout < 0L) ? 0L : nanosTimeout; | |
| long deadline = System.nanoTime() + nanos; | |
| boolean cancelled = false, interrupted = false; | |
| while (!canReacquire(node)) { | |
| if ((interrupted |= Thread.interrupted()) || | |
| (nanos = deadline - System.nanoTime()) <= 0L) { | |
| if (cancelled = (node.getAndUnsetStatus(COND) & COND) != 0) | |
| break; | |
| } else | |
| LockSupport.parkNanos(this, nanos); | |
| } | |
| node.clearStatus(); | |
| reacquire(node, savedState); | |
| if (cancelled) { | |
| unlinkCancelledWaiters(node); | |
| if (interrupted) | |
| throw new InterruptedException(); | |
| } else if (interrupted) | |
| Thread.currentThread().interrupt(); | |
| return !cancelled; | |
| } | |
| // support for instrumentation | |
| /** | |
| * Returns true if this condition was created by the given | |
| * synchronization object. | |
| * | |
| * @return {@code true} if owned | |
| */ | |
| final boolean isOwnedBy(AbstractQueuedSynchronizer sync) { | |
| return sync == AbstractQueuedSynchronizer.this; | |
| } | |
| /** | |
| * Queries whether any threads are waiting on this condition. | |
| * Implements {@link AbstractQueuedSynchronizer#hasWaiters(ConditionObject)}. | |
| * | |
| * @return {@code true} if there are any waiting threads | |
| * @throws IllegalMonitorStateException if {@link #isHeldExclusively} | |
| * returns {@code false} | |
| */ | |
| protected final boolean hasWaiters() { | |
| if (!isHeldExclusively()) | |
| throw new IllegalMonitorStateException(); | |
| for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { | |
| if ((w.status & COND) != 0) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * Returns an estimate of the number of threads waiting on | |
| * this condition. | |
| * Implements {@link AbstractQueuedSynchronizer#getWaitQueueLength(ConditionObject)}. | |
| * | |
| * @return the estimated number of waiting threads | |
| * @throws IllegalMonitorStateException if {@link #isHeldExclusively} | |
| * returns {@code false} | |
| */ | |
| protected final int getWaitQueueLength() { | |
| if (!isHeldExclusively()) | |
| throw new IllegalMonitorStateException(); | |
| int n = 0; | |
| for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { | |
| if ((w.status & COND) != 0) | |
| ++n; | |
| } | |
| return n; | |
| } | |
| /** | |
| * Returns a collection containing those threads that may be | |
| * waiting on this Condition. | |
| * Implements {@link AbstractQueuedSynchronizer#getWaitingThreads(ConditionObject)}. | |
| * | |
| * @return the collection of threads | |
| * @throws IllegalMonitorStateException if {@link #isHeldExclusively} | |
| * returns {@code false} | |
| */ | |
| protected final Collection<Thread> getWaitingThreads() { | |
| if (!isHeldExclusively()) | |
| throw new IllegalMonitorStateException(); | |
| ArrayList<Thread> list = new ArrayList<>(); | |
| for (ConditionNode w = firstWaiter; w != null; w = w.nextWaiter) { | |
| if ((w.status & COND) != 0) { | |
| Thread t = w.waiter; | |
| if (t != null) | |
| list.add(t); | |
| } | |
| } | |
| return list; | |
| } | |
| } | |
| // Unsafe | |
| private static final Unsafe U = Unsafe.getUnsafe(); | |
| private static final long STATE | |
| = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "state"); | |
| private static final long HEAD | |
| = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "head"); | |
| private static final long TAIL | |
| = U.objectFieldOffset(AbstractQueuedSynchronizer.class, "tail"); | |
| static { | |
| Class<?> ensureLoaded = LockSupport.class; | |
| } | |
| } |