blob: d11ff89170580c57417b276d8a3f518a75f50495 [file]
/*
* Copyright (c) 2019, 2021, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
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*/
#include "MTLStencilManager.h"
//#include "MTLContext.h"
//#include "sun_java2d_SunGraphics2D.h"
//#import "common.h"
@implementation MTLStencilManager {
id<MTLDepthStencilState> _stencilState;
id<MTLDepthStencilState> _genStencilState;
}
@synthesize stencilState = _stencilState;
@synthesize genStencilState = _genStencilState;
- (id _Nonnull)initWithDevice:(id<MTLDevice>) device {
self = [super init];
if (self) {
MTLDepthStencilDescriptor* stencilDescriptor;
stencilDescriptor = [[MTLDepthStencilDescriptor new] autorelease];
stencilDescriptor.frontFaceStencil.stencilCompareFunction = MTLCompareFunctionEqual;
stencilDescriptor.frontFaceStencil.stencilFailureOperation = MTLStencilOperationKeep;
// TODO : backFaceStencil can be set to nil if all primitives are drawn as front-facing primitives
// currently, fill parallelogram uses back-facing primitive drawing - that needs to be changed.
// Once that part is changed, set backFaceStencil to nil
//stencilDescriptor.backFaceStencil = nil;
stencilDescriptor.backFaceStencil.stencilCompareFunction = MTLCompareFunctionEqual;
stencilDescriptor.backFaceStencil.stencilFailureOperation = MTLStencilOperationKeep;
_stencilState = [device newDepthStencilStateWithDescriptor:stencilDescriptor];
MTLDepthStencilDescriptor* genStencilDescriptor;
genStencilDescriptor = [[MTLDepthStencilDescriptor new] autorelease];
genStencilDescriptor.backFaceStencil.stencilCompareFunction = MTLCompareFunctionAlways;
genStencilDescriptor.backFaceStencil.depthStencilPassOperation = MTLStencilOperationReplace;
genStencilDescriptor.frontFaceStencil.stencilCompareFunction = MTLCompareFunctionAlways;
genStencilDescriptor.frontFaceStencil.depthStencilPassOperation = MTLStencilOperationReplace;
_genStencilState = [device newDepthStencilStateWithDescriptor:genStencilDescriptor];
}
return self;
}
- (void)dealloc {
[_stencilState release];
[super dealloc];
}
@end