| /* | |
| * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package java.awt.dnd; | |
| import java.lang.annotation.Native; | |
| /** | |
| * This class contains constant values representing | |
| * the type of action(s) to be performed by a Drag and Drop operation. | |
| * @since 1.2 | |
| */ | |
| public final class DnDConstants { | |
| private DnDConstants() {} // define null private constructor. | |
| /** | |
| * An {@code int} representing no action. | |
| */ | |
| @Native public static final int ACTION_NONE = 0x0; | |
| /** | |
| * An {@code int} representing a "copy" action. | |
| */ | |
| @Native public static final int ACTION_COPY = 0x1; | |
| /** | |
| * An {@code int} representing a "move" action. | |
| */ | |
| @Native public static final int ACTION_MOVE = 0x2; | |
| /** | |
| * An {@code int} representing a "copy" or | |
| * "move" action. | |
| */ | |
| @Native public static final int ACTION_COPY_OR_MOVE = ACTION_COPY | ACTION_MOVE; | |
| /** | |
| * An {@code int} representing a "link" action. | |
| * | |
| * The link verb is found in many, if not all native DnD platforms, and the | |
| * actual interpretation of LINK semantics is both platform | |
| * and application dependent. Broadly speaking, the | |
| * semantic is "do not copy, or move the operand, but create a reference | |
| * to it". Defining the meaning of "reference" is where ambiguity is | |
| * introduced. | |
| * | |
| * The verb is provided for completeness, but its use is not recommended | |
| * for DnD operations between logically distinct applications where | |
| * misinterpretation of the operations semantics could lead to confusing | |
| * results for the user. | |
| */ | |
| @Native public static final int ACTION_LINK = 0x40000000; | |
| /** | |
| * An {@code int} representing a "reference" | |
| * action (synonym for ACTION_LINK). | |
| */ | |
| @Native public static final int ACTION_REFERENCE = ACTION_LINK; | |
| } |