| /* | |
| * Copyright (c) 2000, 2020, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package java.awt.image; | |
| import java.awt.Color; | |
| import java.awt.Graphics; | |
| import java.awt.Graphics2D; | |
| import java.awt.GraphicsConfiguration; | |
| import java.awt.GraphicsDevice; | |
| import java.awt.Image; | |
| import java.awt.ImageCapabilities; | |
| import java.awt.Toolkit; | |
| import java.awt.Transparency; | |
| /** | |
| * VolatileImage is an image which can lose its | |
| * contents at any time due to circumstances beyond the control of the | |
| * application (e.g., situations caused by the operating system or by | |
| * other applications). Because of the potential for hardware acceleration, | |
| * a VolatileImage object can have significant performance benefits on | |
| * some platforms. | |
| * <p> | |
| * The drawing surface of an image (the memory where the image contents | |
| * actually reside) can be lost or invalidated, causing the contents of that | |
| * memory to go away. The drawing surface thus needs to be restored | |
| * or recreated and the contents of that surface need to be | |
| * re-rendered. VolatileImage provides an interface for | |
| * allowing the user to detect these problems and fix them | |
| * when they occur. | |
| * <p> | |
| * When a VolatileImage object is created, limited system resources | |
| * such as video memory (VRAM) may be allocated in order to support | |
| * the image. | |
| * When a VolatileImage object is no longer used, it may be | |
| * garbage-collected and those system resources will be returned, | |
| * but this process does not happen at guaranteed times. | |
| * Applications that create many VolatileImage objects (for example, | |
| * a resizing window may force recreation of its back buffer as the | |
| * size changes) may run out of optimal system resources for new | |
| * VolatileImage objects simply because the old objects have not | |
| * yet been removed from the system. | |
| * (New VolatileImage objects may still be created, but they | |
| * may not perform as well as those created in accelerated | |
| * memory). | |
| * The flush method may be called at any time to proactively release | |
| * the resources used by a VolatileImage so that it does not prevent | |
| * subsequent VolatileImage objects from being accelerated. | |
| * In this way, applications can have more control over the state | |
| * of the resources taken up by obsolete VolatileImage objects. | |
| * <p> | |
| * This image should not be subclassed directly but should be created | |
| * by using the {@link java.awt.Component#createVolatileImage(int, int) | |
| * Component.createVolatileImage} or | |
| * {@link java.awt.GraphicsConfiguration#createCompatibleVolatileImage(int, int) | |
| * GraphicsConfiguration.createCompatibleVolatileImage(int, int)} methods. | |
| * <P> | |
| * An example of using a VolatileImage object follows: | |
| * <pre> | |
| * // image creation | |
| * VolatileImage vImg = createVolatileImage(w, h); | |
| * | |
| * | |
| * // rendering to the image | |
| * void renderOffscreen() { | |
| * do { | |
| * if (vImg.validate(getGraphicsConfiguration()) == | |
| * VolatileImage.IMAGE_INCOMPATIBLE) | |
| * { | |
| * // old vImg doesn't work with new GraphicsConfig; re-create it | |
| * vImg = createVolatileImage(w, h); | |
| * } | |
| * Graphics2D g = vImg.createGraphics(); | |
| * // | |
| * // miscellaneous rendering commands... | |
| * // | |
| * g.dispose(); | |
| * } while (vImg.contentsLost()); | |
| * } | |
| * | |
| * | |
| * // copying from the image (here, gScreen is the Graphics | |
| * // object for the onscreen window) | |
| * do { | |
| * int returnCode = vImg.validate(getGraphicsConfiguration()); | |
| * if (returnCode == VolatileImage.IMAGE_RESTORED) { | |
| * // Contents need to be restored | |
| * renderOffscreen(); // restore contents | |
| * } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) { | |
| * // old vImg doesn't work with new GraphicsConfig; re-create it | |
| * vImg = createVolatileImage(w, h); | |
| * renderOffscreen(); | |
| * } | |
| * gScreen.drawImage(vImg, 0, 0, this); | |
| * } while (vImg.contentsLost()); | |
| * </pre> | |
| * <P> | |
| * Note that this class subclasses from the {@link Image} class, which | |
| * includes methods that take an {@link ImageObserver} parameter for | |
| * asynchronous notifications as information is received from | |
| * a potential {@link ImageProducer}. Since this {@code VolatileImage} | |
| * is not loaded from an asynchronous source, the various methods that take | |
| * an {@code ImageObserver} parameter will behave as if the data has | |
| * already been obtained from the {@code ImageProducer}. | |
| * Specifically, this means that the return values from such methods | |
| * will never indicate that the information is not yet available and | |
| * the {@code ImageObserver} used in such methods will never | |
| * need to be recorded for an asynchronous callback notification. | |
| * @since 1.4 | |
| */ | |
| public abstract class VolatileImage extends Image implements Transparency | |
| { | |
| /** | |
| * Constructor for subclasses to call. | |
| */ | |
| protected VolatileImage() {} | |
| // Return codes for validate() method | |
| /** | |
| * Validated image is ready to use as-is. | |
| */ | |
| public static final int IMAGE_OK = 0; | |
| /** | |
| * Validated image has been restored and is now ready to use. | |
| * Note that restoration causes contents of the image to be lost. | |
| */ | |
| public static final int IMAGE_RESTORED = 1; | |
| /** | |
| * Validated image is incompatible with supplied | |
| * {@code GraphicsConfiguration} object and should be | |
| * re-created as appropriate. Usage of the image as-is | |
| * after receiving this return code from {@code validate} | |
| * is undefined. | |
| */ | |
| public static final int IMAGE_INCOMPATIBLE = 2; | |
| /** | |
| * Returns a static snapshot image of this object. The | |
| * {@code BufferedImage} returned is only current with | |
| * the {@code VolatileImage} at the time of the request | |
| * and will not be updated with any future changes to the | |
| * {@code VolatileImage}. | |
| * @return a {@link BufferedImage} representation of this | |
| * {@code VolatileImage} | |
| * @see BufferedImage | |
| */ | |
| public abstract BufferedImage getSnapshot(); | |
| /** | |
| * Returns the width of the {@code VolatileImage}. | |
| * @return the width of this {@code VolatileImage}. | |
| */ | |
| public abstract int getWidth(); | |
| /** | |
| * Returns the height of the {@code VolatileImage}. | |
| * @return the height of this {@code VolatileImage}. | |
| */ | |
| public abstract int getHeight(); | |
| // Image overrides | |
| /** | |
| * This returns an ImageProducer for this VolatileImage. | |
| * Note that the VolatileImage object is optimized for | |
| * rendering operations and blitting to the screen or other | |
| * VolatileImage objects, as opposed to reading back the | |
| * pixels of the image. Therefore, operations such as | |
| * {@code getSource} may not perform as fast as | |
| * operations that do not rely on reading the pixels. | |
| * Note also that the pixel values read from the image are current | |
| * with those in the image only at the time that they are | |
| * retrieved. This method takes a snapshot | |
| * of the image at the time the request is made and the | |
| * ImageProducer object returned works with | |
| * that static snapshot image, not the original VolatileImage. | |
| * Calling getSource() | |
| * is equivalent to calling getSnapshot().getSource(). | |
| * @return an {@link ImageProducer} that can be used to produce the | |
| * pixels for a {@code BufferedImage} representation of | |
| * this Image. | |
| * @see ImageProducer | |
| * @see #getSnapshot() | |
| */ | |
| public ImageProducer getSource() { | |
| // REMIND: Make sure this functionality is in line with the | |
| // spec. In particular, we are returning the Source for a | |
| // static image (the snapshot), not a changing image (the | |
| // VolatileImage). So if the user expects the Source to be | |
| // up-to-date with the current contents of the VolatileImage, | |
| // they will be disappointed... | |
| // REMIND: This assumes that getSnapshot() returns something | |
| // valid and not the default null object returned by this class | |
| // (so it assumes that the actual VolatileImage object is | |
| // subclassed off something that does the right thing | |
| // (e.g., SunVolatileImage). | |
| return getSnapshot().getSource(); | |
| } | |
| // REMIND: if we want any decent performance for getScaledInstance(), | |
| // we should override the Image implementation of it... | |
| /** | |
| * This method returns a {@link Graphics2D}, but is here | |
| * for backwards compatibility. {@link #createGraphics() createGraphics} is more | |
| * convenient, since it is declared to return a | |
| * {@code Graphics2D}. | |
| * @return a {@code Graphics2D}, which can be used to draw into | |
| * this image. | |
| */ | |
| public Graphics getGraphics() { | |
| return createGraphics(); | |
| } | |
| /** | |
| * Creates a {@code Graphics2D}, which can be used to draw into | |
| * this {@code VolatileImage}. | |
| * @return a {@code Graphics2D}, used for drawing into this | |
| * image. | |
| */ | |
| public abstract Graphics2D createGraphics(); | |
| // Volatile management methods | |
| /** | |
| * Attempts to restore the drawing surface of the image if the surface | |
| * had been lost since the last {@code validate} call. Also | |
| * validates this image against the given GraphicsConfiguration | |
| * parameter to see whether operations from this image to the | |
| * GraphicsConfiguration are compatible. An example of an | |
| * incompatible combination might be a situation where a VolatileImage | |
| * object was created on one graphics device and then was used | |
| * to render to a different graphics device. Since VolatileImage | |
| * objects tend to be very device-specific, this operation might | |
| * not work as intended, so the return code from this validate | |
| * call would note that incompatibility. A null or incorrect | |
| * value for gc may cause incorrect values to be returned from | |
| * {@code validate} and may cause later problems with rendering. | |
| * | |
| * @param gc a {@code GraphicsConfiguration} object for this | |
| * image to be validated against. A null gc implies that the | |
| * validate method should skip the compatibility test. | |
| * @return {@code IMAGE_OK} if the image did not need validation<BR> | |
| * {@code IMAGE_RESTORED} if the image needed restoration. | |
| * Restoration implies that the contents of the image may have | |
| * been affected and the image may need to be re-rendered.<BR> | |
| * {@code IMAGE_INCOMPATIBLE} if the image is incompatible | |
| * with the {@code GraphicsConfiguration} object passed | |
| * into the {@code validate} method. Incompatibility | |
| * implies that the image may need to be recreated with a | |
| * new {@code Component} or | |
| * {@code GraphicsConfiguration} in order to get an image | |
| * that can be used successfully with this | |
| * {@code GraphicsConfiguration}. | |
| * An incompatible image is not checked for whether restoration | |
| * was necessary, so the state of the image is unchanged | |
| * after a return value of {@code IMAGE_INCOMPATIBLE} | |
| * and this return value implies nothing about whether the | |
| * image needs to be restored. | |
| * @see java.awt.GraphicsConfiguration | |
| * @see java.awt.Component | |
| * @see #IMAGE_OK | |
| * @see #IMAGE_RESTORED | |
| * @see #IMAGE_INCOMPATIBLE | |
| */ | |
| public abstract int validate(GraphicsConfiguration gc); | |
| /** | |
| * Returns {@code true} if rendering data was lost since last | |
| * {@code validate} call. This method should be called by the | |
| * application at the end of any series of rendering operations to | |
| * or from the image to see whether | |
| * the image needs to be validated and the rendering redone. | |
| * @return {@code true} if the drawing surface needs to be restored; | |
| * {@code false} otherwise. | |
| */ | |
| public abstract boolean contentsLost(); | |
| /** | |
| * Returns an ImageCapabilities object which can be | |
| * inquired as to the specific capabilities of this | |
| * VolatileImage. This would allow programmers to find | |
| * out more runtime information on the specific VolatileImage | |
| * object that they have created. For example, the user | |
| * might create a VolatileImage but the system may have | |
| * no video memory left for creating an image of that | |
| * size, so although the object is a VolatileImage, it is | |
| * not as accelerated as other VolatileImage objects on | |
| * this platform might be. The user might want that | |
| * information to find other solutions to their problem. | |
| * @return an {@code ImageCapabilities} object that contains | |
| * the capabilities of this {@code VolatileImage}. | |
| * @since 1.4 | |
| */ | |
| public abstract ImageCapabilities getCapabilities(); | |
| /** | |
| * The transparency value with which this image was created. | |
| * @see java.awt.GraphicsConfiguration#createCompatibleVolatileImage(int, | |
| * int,int) | |
| * @see java.awt.GraphicsConfiguration#createCompatibleVolatileImage(int, | |
| * int,ImageCapabilities,int) | |
| * @see Transparency | |
| * @since 1.5 | |
| */ | |
| protected int transparency = TRANSLUCENT; | |
| /** | |
| * Returns the transparency. Returns either OPAQUE, BITMASK, | |
| * or TRANSLUCENT. | |
| * @return the transparency of this {@code VolatileImage}. | |
| * @see Transparency#OPAQUE | |
| * @see Transparency#BITMASK | |
| * @see Transparency#TRANSLUCENT | |
| * @since 1.5 | |
| */ | |
| public int getTransparency() { | |
| return transparency; | |
| } | |
| } |