| /* | |
| * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
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| * This code is free software; you can redistribute it and/or modify it | |
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| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
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| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
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| */ | |
| /** | |
| * Contains all of the classes for creating user interfaces and for painting | |
| * graphics and images. A user interface object such as a button or a scrollbar | |
| * is called, in AWT terminology, a component. The Component class is the root | |
| * of all AWT components. See Component for a detailed description of properties | |
| * that all AWT components share. | |
| * <p> | |
| * Some components fire events when a user interacts with the components. The | |
| * AWTEvent class and its subclasses are used to represent the events that AWT | |
| * components can fire. See AWTEvent for a description of the AWT event model. | |
| * <p> | |
| * A container is a component that can contain components and other containers. | |
| * A container can also have a layout manager that controls the visual placement | |
| * of components in the container. The AWT package contains several layout | |
| * manager classes and an interface for building your own layout manager. See | |
| * Container and LayoutManager for more information. | |
| * <p> | |
| * Each {@code Component} object is limited in its maximum size and its location | |
| * because the values are stored as an integer. Also, a platform may further | |
| * restrict maximum size and location coordinates. The exact maximum values are | |
| * dependent on the platform. There is no way to change these maximum values, | |
| * either in Java code or in native code. These limitations also impose | |
| * restrictions on component layout. If the bounds of a Component object exceed | |
| * a platform limit, there is no way to properly arrange them within a Container | |
| * object. The object's bounds are defined by any object's coordinate in | |
| * combination with its size on a respective axis. | |
| * | |
| * <h2>Additional Specification</h2> | |
| * <ul> | |
| * <li><a href="doc-files/FocusSpec.html">The AWT Focus Subsystem</a> | |
| * <li><a href="doc-files/Modality.html">The AWT Modality</a> | |
| * </ul> | |
| * | |
| * @spec AWT_Native_Interface.html | |
| * The Java AWT Native Interface Specification and Guide | |
| * @since 1.0 | |
| */ | |
| package java.awt; |