| /* | |
| * Copyright (c) 1997, 2024, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package javax.swing; | |
| import java.awt.event.ActionEvent; | |
| import java.awt.event.ActionListener; | |
| import java.io.IOException; | |
| import java.io.InvalidObjectException; | |
| import java.io.ObjectInputStream; | |
| import java.io.Serial; | |
| import java.io.Serializable; | |
| import java.util.EventListener; | |
| import java.util.concurrent.atomic.AtomicBoolean; | |
| import java.util.concurrent.locks.Lock; | |
| import java.util.concurrent.locks.ReentrantLock; | |
| import javax.swing.event.EventListenerList; | |
| /** | |
| * Fires one or more {@code ActionEvent}s at specified | |
| * intervals. An example use is an animation object that uses a | |
| * <code>Timer</code> as the trigger for drawing its frames. | |
| *<p> | |
| * Setting up a timer | |
| * involves creating a <code>Timer</code> object, | |
| * registering one or more action listeners on it, | |
| * and starting the timer using | |
| * the <code>start</code> method. | |
| * For example, | |
| * the following code creates and starts a timer | |
| * that fires an action event once per second | |
| * (as specified by the first argument to the <code>Timer</code> constructor). | |
| * The second argument to the <code>Timer</code> constructor | |
| * specifies a listener to receive the timer's action events. | |
| * | |
| *<pre> | |
| * int delay = 1000; //milliseconds | |
| * ActionListener taskPerformer = new ActionListener() { | |
| * public void actionPerformed(ActionEvent evt) { | |
| * <em>//...Perform a task...</em> | |
| * } | |
| * }; | |
| * new Timer(delay, taskPerformer).start();</pre> | |
| * | |
| * <p> | |
| * {@code Timers} are constructed by specifying both a delay parameter | |
| * and an {@code ActionListener}. The delay parameter is used | |
| * to set both the initial delay and the delay between event | |
| * firing, in milliseconds. Once the timer has been started, | |
| * it waits for the initial delay before firing its | |
| * first <code>ActionEvent</code> to registered listeners. | |
| * After this first event, it continues to fire events | |
| * every time the between-event delay has elapsed, until it | |
| * is stopped. | |
| * <p> | |
| * After construction, the initial delay and the between-event | |
| * delay can be changed independently, and additional | |
| * <code>ActionListeners</code> may be added. | |
| * <p> | |
| * If you want the timer to fire only the first time and then stop, | |
| * invoke <code>setRepeats(false)</code> on the timer. | |
| * <p> | |
| * Although all <code>Timer</code>s perform their waiting | |
| * using a single, shared thread | |
| * (created by the first <code>Timer</code> object that executes), | |
| * the action event handlers for <code>Timer</code>s | |
| * execute on another thread -- the event-dispatching thread. | |
| * This means that the action handlers for <code>Timer</code>s | |
| * can safely perform operations on Swing components. | |
| * However, it also means that the handlers must execute quickly | |
| * to keep the GUI responsive. | |
| * | |
| * <p> | |
| * In v 1.3, another <code>Timer</code> class was added | |
| * to the Java platform: <code>java.util.Timer</code>. | |
| * Both it and <code>javax.swing.Timer</code> | |
| * provide the same basic functionality, | |
| * but <code>java.util.Timer</code> | |
| * is more general and has more features. | |
| * The <code>javax.swing.Timer</code> has two features | |
| * that can make it a little easier to use with GUIs. | |
| * First, its event handling metaphor is familiar to GUI programmers | |
| * and can make dealing with the event-dispatching thread | |
| * a bit simpler. | |
| * Second, its | |
| * automatic thread sharing means that you don't have to | |
| * take special steps to avoid spawning | |
| * too many threads. | |
| * Instead, your timer uses the same thread | |
| * used to make cursors blink, | |
| * tool tips appear, | |
| * and so on. | |
| * | |
| * <p> | |
| * You can find further documentation | |
| * and several examples of using timers by visiting | |
| * <a href="https://docs.oracle.com/javase/tutorial/uiswing/misc/timer.html" | |
| * target = "_top">How to Use Timers</a>, | |
| * a section in <em>The Java Tutorial.</em> | |
| * <p> | |
| * <strong>Warning:</strong> | |
| * Serialized objects of this class will not be compatible with | |
| * future Swing releases. The current serialization support is | |
| * appropriate for short term storage or RMI between applications running | |
| * the same version of Swing. As of 1.4, support for long term storage | |
| * of all JavaBeans | |
| * has been added to the <code>java.beans</code> package. | |
| * Please see {@link java.beans.XMLEncoder}. | |
| * | |
| * @see java.util.Timer | |
| * | |
| * | |
| * @author Dave Moore | |
| * @since 1.2 | |
| */ | |
| @SuppressWarnings("serial") | |
| public class Timer implements Serializable | |
| { | |
| /* | |
| * NOTE: all fields need to be handled in readResolve | |
| */ | |
| /** | |
| * The collection of registered listeners | |
| */ | |
| protected EventListenerList listenerList = new EventListenerList(); | |
| // The following field strives to maintain the following: | |
| // If coalesce is true, only allow one Runnable to be queued on the | |
| // EventQueue and be pending (ie in the process of notifying the | |
| // ActionListener). If we didn't do this it would allow for a | |
| // situation where the app is taking too long to process the | |
| // actionPerformed, and thus we'd end up queueing a bunch of Runnables | |
| // and the app would never return: not good. This of course implies | |
| // you can get dropped events, but such is life. | |
| // notify is used to indicate if the ActionListener can be notified, when | |
| // the Runnable is processed if this is true it will notify the listeners. | |
| // notify is set to true when the Timer fires and the Runnable is queued. | |
| // It will be set to false after notifying the listeners (if coalesce is | |
| // true) or if the developer invokes stop. | |
| private final transient AtomicBoolean notify = new AtomicBoolean(false); | |
| private volatile int initialDelay, delay; | |
| private volatile boolean repeats = true, coalesce = true; | |
| private final transient Runnable doPostEvent; | |
| private static volatile boolean logTimers; | |
| private final transient Lock lock = new ReentrantLock(); | |
| // This field is maintained by TimerQueue. | |
| // eventQueued can also be reset by the TimerQueue, but will only ever | |
| // happen in applet case when TimerQueues thread is destroyed. | |
| // access to this field is synchronized on getLock() lock. | |
| transient TimerQueue.DelayedTimer delayedTimer = null; | |
| private volatile String actionCommand; | |
| /** | |
| * Creates a {@code Timer} and initializes both the initial delay and | |
| * between-event delay to {@code delay} milliseconds. If {@code delay} | |
| * is less than or equal to zero, the timer fires as soon as it | |
| * is started. If <code>listener</code> is not <code>null</code>, | |
| * it's registered as an action listener on the timer. | |
| * | |
| * @param delay milliseconds for the initial and between-event delay | |
| * @param listener an initial listener; can be <code>null</code> | |
| * | |
| * @see #addActionListener | |
| * @see #setInitialDelay | |
| * @see #setRepeats | |
| */ | |
| public Timer(int delay, ActionListener listener) { | |
| super(); | |
| this.delay = delay; | |
| this.initialDelay = delay; | |
| doPostEvent = new DoPostEvent(); | |
| if (listener != null) { | |
| addActionListener(listener); | |
| } | |
| } | |
| /** | |
| * DoPostEvent is a runnable class that fires actionEvents to | |
| * the listeners on the EventDispatchThread, via invokeLater. | |
| * @see Timer#post | |
| */ | |
| class DoPostEvent implements Runnable | |
| { | |
| public void run() { | |
| if (logTimers) { | |
| System.out.println("Timer ringing: " + Timer.this); | |
| } | |
| if(notify.get()) { | |
| fireActionPerformed(new ActionEvent(Timer.this, 0, getActionCommand(), | |
| System.currentTimeMillis(), | |
| 0)); | |
| if (coalesce) { | |
| cancelEvent(); | |
| } | |
| } | |
| } | |
| Timer getTimer() { | |
| return Timer.this; | |
| } | |
| } | |
| /** | |
| * Adds an action listener to the <code>Timer</code>. | |
| * | |
| * @param listener the listener to add | |
| * | |
| * @see #Timer | |
| */ | |
| public void addActionListener(ActionListener listener) { | |
| listenerList.add(ActionListener.class, listener); | |
| } | |
| /** | |
| * Removes the specified action listener from the <code>Timer</code>. | |
| * | |
| * @param listener the listener to remove | |
| */ | |
| public void removeActionListener(ActionListener listener) { | |
| listenerList.remove(ActionListener.class, listener); | |
| } | |
| /** | |
| * Returns an array of all the action listeners registered | |
| * on this timer. | |
| * | |
| * @return all of the timer's <code>ActionListener</code>s or an empty | |
| * array if no action listeners are currently registered | |
| * | |
| * @see #addActionListener | |
| * @see #removeActionListener | |
| * | |
| * @since 1.4 | |
| */ | |
| public ActionListener[] getActionListeners() { | |
| return listenerList.getListeners(ActionListener.class); | |
| } | |
| /** | |
| * Notifies all listeners that have registered interest for | |
| * notification on this event type. | |
| * | |
| * @param e the action event to fire | |
| * @see EventListenerList | |
| */ | |
| protected void fireActionPerformed(ActionEvent e) { | |
| // Guaranteed to return a non-null array | |
| Object[] listeners = listenerList.getListenerList(); | |
| // Process the listeners last to first, notifying | |
| // those that are interested in this event | |
| for (int i=listeners.length-2; i>=0; i-=2) { | |
| if (listeners[i]==ActionListener.class) { | |
| ((ActionListener)listeners[i+1]).actionPerformed(e); | |
| } | |
| } | |
| } | |
| /** | |
| * Returns an array of all the objects currently registered as | |
| * <code><em>Foo</em>Listener</code>s | |
| * upon this <code>Timer</code>. | |
| * <code><em>Foo</em>Listener</code>s | |
| * are registered using the <code>add<em>Foo</em>Listener</code> method. | |
| * <p> | |
| * You can specify the <code>listenerType</code> argument | |
| * with a class literal, such as <code><em>Foo</em>Listener.class</code>. | |
| * For example, you can query a <code>Timer</code> | |
| * instance <code>t</code> | |
| * for its action listeners | |
| * with the following code: | |
| * | |
| * <pre>ActionListener[] als = (ActionListener[])(t.getListeners(ActionListener.class));</pre> | |
| * | |
| * If no such listeners exist, | |
| * this method returns an empty array. | |
| * | |
| * @param <T> the type of {@code EventListener} class being requested | |
| * @param listenerType the type of listeners requested; | |
| * this parameter should specify an interface | |
| * that descends from <code>java.util.EventListener</code> | |
| * @return an array of all objects registered as | |
| * <code><em>Foo</em>Listener</code>s | |
| * on this timer, | |
| * or an empty array if no such | |
| * listeners have been added | |
| * @throws ClassCastException if <code>listenerType</code> doesn't | |
| * specify a class or interface that implements | |
| * <code>java.util.EventListener</code> | |
| * | |
| * @see #getActionListeners | |
| * @see #addActionListener | |
| * @see #removeActionListener | |
| * | |
| * @since 1.3 | |
| */ | |
| public <T extends EventListener> T[] getListeners(Class<T> listenerType) { | |
| return listenerList.getListeners(listenerType); | |
| } | |
| /** | |
| * Returns the timer queue. | |
| */ | |
| private TimerQueue timerQueue() { | |
| return TimerQueue.sharedInstance(); | |
| } | |
| /** | |
| * Enables or disables the timer log. When enabled, a message | |
| * is posted to <code>System.out</code> whenever the timer goes off. | |
| * | |
| * @param flag <code>true</code> to enable logging | |
| * @see #getLogTimers | |
| */ | |
| public static void setLogTimers(boolean flag) { | |
| logTimers = flag; | |
| } | |
| /** | |
| * Returns <code>true</code> if logging is enabled. | |
| * | |
| * @return <code>true</code> if logging is enabled; otherwise, false | |
| * @see #setLogTimers | |
| */ | |
| public static boolean getLogTimers() { | |
| return logTimers; | |
| } | |
| /** | |
| * Sets the <code>Timer</code>'s between-event delay, the number of milliseconds | |
| * between successive action events. This does not affect the initial delay | |
| * property, which can be set by the {@code setInitialDelay} method. | |
| * | |
| * @param delay the delay in milliseconds | |
| * @see #setInitialDelay | |
| */ | |
| public void setDelay(int delay) { | |
| checkDelay(delay, "Invalid delay: "); | |
| this.delay = delay; | |
| } | |
| private static void checkDelay(int delay, String message) { | |
| if (delay < 0) { | |
| throw new IllegalArgumentException(message + delay); | |
| } | |
| } | |
| /** | |
| * Returns the delay, in milliseconds, | |
| * between firings of action events. | |
| * | |
| * @return the delay, in milliseconds, between firings of action events | |
| * @see #setDelay | |
| * @see #getInitialDelay | |
| */ | |
| public int getDelay() { | |
| return delay; | |
| } | |
| /** | |
| * Sets the <code>Timer</code>'s initial delay, the time | |
| * in milliseconds to wait after the timer is started | |
| * before firing the first event. Upon construction, this | |
| * is set to be the same as the between-event delay, | |
| * but then its value is independent and remains unaffected | |
| * by changes to the between-event delay. | |
| * | |
| * @param initialDelay the initial delay, in milliseconds | |
| * @see #setDelay | |
| */ | |
| public void setInitialDelay(int initialDelay) { | |
| checkDelay(initialDelay, "Invalid initial delay: "); | |
| this.initialDelay = initialDelay; | |
| } | |
| /** | |
| * Returns the {@code Timer}'s initial delay. | |
| * | |
| * @return the {@code Timer}'s initial delay, in milliseconds | |
| * @see #setInitialDelay | |
| * @see #setDelay | |
| */ | |
| public int getInitialDelay() { | |
| return initialDelay; | |
| } | |
| /** | |
| * If <code>flag</code> is <code>false</code>, | |
| * instructs the <code>Timer</code> to send only one | |
| * action event to its listeners. | |
| * | |
| * @param flag specify <code>false</code> to make the timer | |
| * stop after sending its first action event | |
| */ | |
| public void setRepeats(boolean flag) { | |
| repeats = flag; | |
| } | |
| /** | |
| * Returns <code>true</code> (the default) | |
| * if the <code>Timer</code> will send | |
| * an action event | |
| * to its listeners multiple times. | |
| * | |
| * @return true if the {@code Timer} will send an action event to its | |
| * listeners multiple times | |
| * @see #setRepeats | |
| */ | |
| public boolean isRepeats() { | |
| return repeats; | |
| } | |
| /** | |
| * Sets whether the <code>Timer</code> coalesces multiple pending | |
| * <code>ActionEvent</code> firings. | |
| * A busy application may not be able | |
| * to keep up with a <code>Timer</code>'s event generation, | |
| * causing multiple | |
| * action events to be queued. When processed, | |
| * the application sends these events one after the other, causing the | |
| * <code>Timer</code>'s listeners to receive a sequence of | |
| * events with no delay between them. Coalescing avoids this situation | |
| * by reducing multiple pending events to a single event. | |
| * <code>Timer</code>s | |
| * coalesce events by default. | |
| * | |
| * @param flag specify <code>false</code> to turn off coalescing | |
| */ | |
| public void setCoalesce(boolean flag) { | |
| boolean old = coalesce; | |
| coalesce = flag; | |
| if (!old && coalesce) { | |
| // We must do this as otherwise if the Timer once notified | |
| // in !coalese mode notify will be stuck to true and never | |
| // become false. | |
| cancelEvent(); | |
| } | |
| } | |
| /** | |
| * Returns {@code true} if the {@code Timer} coalesces | |
| * multiple pending action events. | |
| * | |
| * @return true if the {@code Timer} coalesces multiple pending | |
| * action events | |
| * @see #setCoalesce | |
| */ | |
| public boolean isCoalesce() { | |
| return coalesce; | |
| } | |
| /** | |
| * Sets the string that will be delivered as the action command | |
| * in <code>ActionEvent</code>s fired by this timer. | |
| * <code>null</code> is an acceptable value. | |
| * | |
| * @param command the action command | |
| * @since 1.6 | |
| */ | |
| public void setActionCommand(String command) { | |
| this.actionCommand = command; | |
| } | |
| /** | |
| * Returns the string that will be delivered as the action command | |
| * in <code>ActionEvent</code>s fired by this timer. May be | |
| * <code>null</code>, which is also the default. | |
| * | |
| * @return the action command used in firing events | |
| * @since 1.6 | |
| */ | |
| public String getActionCommand() { | |
| return actionCommand; | |
| } | |
| /** | |
| * Starts the <code>Timer</code>, | |
| * causing it to start sending action events | |
| * to its listeners. | |
| * | |
| * @see #stop | |
| */ | |
| public void start() { | |
| timerQueue().addTimer(this, getInitialDelay()); | |
| } | |
| /** | |
| * Returns {@code true} if the {@code Timer} is running. | |
| * | |
| * @return true if the {@code Timer} is running, false otherwise | |
| * @see #start | |
| */ | |
| public boolean isRunning() { | |
| return timerQueue().containsTimer(this); | |
| } | |
| /** | |
| * Stops the <code>Timer</code>, | |
| * causing it to stop sending action events | |
| * to its listeners. | |
| * | |
| * @see #start | |
| */ | |
| public void stop() { | |
| getLock().lock(); | |
| try { | |
| cancelEvent(); | |
| timerQueue().removeTimer(this); | |
| } finally { | |
| getLock().unlock(); | |
| } | |
| } | |
| /** | |
| * Restarts the <code>Timer</code>, | |
| * canceling any pending firings and causing | |
| * it to fire with its initial delay. | |
| */ | |
| public void restart() { | |
| getLock().lock(); | |
| try { | |
| stop(); | |
| start(); | |
| } finally { | |
| getLock().unlock(); | |
| } | |
| } | |
| /** | |
| * Resets the internal state to indicate this Timer shouldn't notify | |
| * any of its listeners. This does not stop a repeatable Timer from | |
| * firing again, use <code>stop</code> for that. | |
| */ | |
| void cancelEvent() { | |
| notify.set(false); | |
| } | |
| void post() { | |
| if (notify.compareAndSet(false, true) || !coalesce) { | |
| SwingUtilities.invokeLater(doPostEvent); | |
| } | |
| } | |
| Lock getLock() { | |
| return lock; | |
| } | |
| @Serial | |
| private void readObject(ObjectInputStream in) | |
| throws ClassNotFoundException, IOException | |
| { | |
| ObjectInputStream.GetField f = in.readFields(); | |
| EventListenerList newListenerList = (EventListenerList) | |
| f.get("listenerList", null); | |
| if (newListenerList == null) { | |
| throw new InvalidObjectException("Null listenerList"); | |
| } | |
| listenerList = newListenerList; | |
| int newInitialDelay = f.get("initialDelay", 0); | |
| checkDelay(newInitialDelay, "Invalid initial delay: "); | |
| initialDelay = newInitialDelay; | |
| int newDelay = f.get("delay", 0); | |
| checkDelay(newDelay, "Invalid delay: "); | |
| delay = newDelay; | |
| repeats = f.get("repeats", false); | |
| coalesce = f.get("coalesce", false); | |
| actionCommand = (String) f.get("actionCommand", null); | |
| } | |
| /* | |
| * We have to use readResolve because we can not initialize final | |
| * fields for deserialized object otherwise | |
| */ | |
| @Serial | |
| private Object readResolve() { | |
| Timer timer = new Timer(getDelay(), null); | |
| timer.listenerList = listenerList; | |
| timer.initialDelay = initialDelay; | |
| timer.delay = delay; | |
| timer.repeats = repeats; | |
| timer.coalesce = coalesce; | |
| timer.actionCommand = actionCommand; | |
| return timer; | |
| } | |
| } |