| /* | |
| * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package javax.swing.plaf.multi; | |
| import java.util.Vector; | |
| import javax.swing.plaf.TableUI; | |
| import javax.swing.plaf.ComponentUI; | |
| import javax.swing.JComponent; | |
| import java.awt.Graphics; | |
| import java.awt.Dimension; | |
| import javax.accessibility.Accessible; | |
| /** | |
| * A multiplexing UI used to combine <code>TableUI</code>s. | |
| * | |
| * <p>This file was automatically generated by AutoMulti. | |
| * | |
| * @author Otto Multey | |
| */ | |
| public class MultiTableUI extends TableUI { | |
| /** | |
| * The vector containing the real UIs. This is populated | |
| * in the call to <code>createUI</code>, and can be obtained by calling | |
| * the <code>getUIs</code> method. The first element is guaranteed to be the real UI | |
| * obtained from the default look and feel. | |
| */ | |
| protected Vector<ComponentUI> uis = new Vector<>(); | |
| /** | |
| * Constructs a {@code MultiTableUI}. | |
| */ | |
| public MultiTableUI() {} | |
| //////////////////// | |
| // Common UI methods | |
| //////////////////// | |
| /** | |
| * Returns the list of UIs associated with this multiplexing UI. This | |
| * allows processing of the UIs by an application aware of multiplexing | |
| * UIs on components. | |
| * | |
| * @return an array of the UI delegates | |
| */ | |
| public ComponentUI[] getUIs() { | |
| return MultiLookAndFeel.uisToArray(uis); | |
| } | |
| //////////////////// | |
| // TableUI methods | |
| //////////////////// | |
| //////////////////// | |
| // ComponentUI methods | |
| //////////////////// | |
| /** | |
| * Invokes the <code>contains</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public boolean contains(JComponent a, int b, int c) { | |
| boolean returnValue = | |
| uis.elementAt(0).contains(a,b,c); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).contains(a,b,c); | |
| } | |
| return returnValue; | |
| } | |
| /** | |
| * Invokes the <code>update</code> method on each UI handled by this object. | |
| */ | |
| public void update(Graphics a, JComponent b) { | |
| for (int i = 0; i < uis.size(); i++) { | |
| uis.elementAt(i).update(a,b); | |
| } | |
| } | |
| /** | |
| * Returns a multiplexing UI instance if any of the auxiliary | |
| * <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the | |
| * UI object obtained from the default <code>LookAndFeel</code>. | |
| * | |
| * @param a the component to create the UI for | |
| * @return the UI delegate created | |
| */ | |
| public static ComponentUI createUI(JComponent a) { | |
| MultiTableUI mui = new MultiTableUI(); | |
| return MultiLookAndFeel.createUIs(mui, mui.uis, a); | |
| } | |
| /** | |
| * Invokes the <code>installUI</code> method on each UI handled by this object. | |
| */ | |
| public void installUI(JComponent a) { | |
| for (int i = 0; i < uis.size(); i++) { | |
| uis.elementAt(i).installUI(a); | |
| } | |
| } | |
| /** | |
| * Invokes the <code>uninstallUI</code> method on each UI handled by this object. | |
| */ | |
| public void uninstallUI(JComponent a) { | |
| for (int i = 0; i < uis.size(); i++) { | |
| uis.elementAt(i).uninstallUI(a); | |
| } | |
| } | |
| /** | |
| * Invokes the <code>paint</code> method on each UI handled by this object. | |
| */ | |
| public void paint(Graphics a, JComponent b) { | |
| for (int i = 0; i < uis.size(); i++) { | |
| uis.elementAt(i).paint(a,b); | |
| } | |
| } | |
| /** | |
| * Invokes the <code>getPreferredSize</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public Dimension getPreferredSize(JComponent a) { | |
| Dimension returnValue = | |
| uis.elementAt(0).getPreferredSize(a); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).getPreferredSize(a); | |
| } | |
| return returnValue; | |
| } | |
| /** | |
| * Invokes the <code>getMinimumSize</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public Dimension getMinimumSize(JComponent a) { | |
| Dimension returnValue = | |
| uis.elementAt(0).getMinimumSize(a); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).getMinimumSize(a); | |
| } | |
| return returnValue; | |
| } | |
| /** | |
| * Invokes the <code>getMaximumSize</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public Dimension getMaximumSize(JComponent a) { | |
| Dimension returnValue = | |
| uis.elementAt(0).getMaximumSize(a); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).getMaximumSize(a); | |
| } | |
| return returnValue; | |
| } | |
| /** | |
| * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public int getAccessibleChildrenCount(JComponent a) { | |
| int returnValue = | |
| uis.elementAt(0).getAccessibleChildrenCount(a); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).getAccessibleChildrenCount(a); | |
| } | |
| return returnValue; | |
| } | |
| /** | |
| * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. | |
| * | |
| * @return the value obtained from the first UI, which is | |
| * the UI obtained from the default <code>LookAndFeel</code> | |
| */ | |
| public Accessible getAccessibleChild(JComponent a, int b) { | |
| Accessible returnValue = | |
| uis.elementAt(0).getAccessibleChild(a,b); | |
| for (int i = 1; i < uis.size(); i++) { | |
| uis.elementAt(i).getAccessibleChild(a,b); | |
| } | |
| return returnValue; | |
| } | |
| } |