| /* | |
| * Copyright (c) 2007, 2023, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package sun.java2d; | |
| import sun.java2d.StateTrackable.State; | |
| import static sun.java2d.StateTrackable.State.*; | |
| /** | |
| * This class provides a basic pre-packaged implementation of the | |
| * complete {@link StateTrackable} interface with implementations | |
| * of the required methods in the interface and methods to manage | |
| * transitions in the state of the object. | |
| * Classes which wish to implement StateTrackable could create an | |
| * instance of this class and delegate all of their implementations | |
| * for {@code StateTrackable} methods to the corresponding methods | |
| * of this class. | |
| */ | |
| public final class StateTrackableDelegate implements StateTrackable { | |
| /** | |
| * The {@code UNTRACKABLE_DELEGATE} provides an implementation | |
| * of the StateTrackable interface that is permanently in the | |
| * {@link State#UNTRACKABLE UNTRACKABLE} state. | |
| */ | |
| public static final StateTrackableDelegate UNTRACKABLE_DELEGATE = | |
| new StateTrackableDelegate(UNTRACKABLE); | |
| /** | |
| * The {@code IMMUTABLE_DELEGATE} provides an implementation | |
| * of the StateTrackable interface that is permanently in the | |
| * {@link State#IMMUTABLE IMMUTABLE} state. | |
| */ | |
| public static final StateTrackableDelegate IMMUTABLE_DELEGATE = | |
| new StateTrackableDelegate(IMMUTABLE); | |
| /** | |
| * Returns a {@code StateTrackableDelegate} instance with the | |
| * specified initial {@link State State}. | |
| * If the specified {@code State} is | |
| * {@link State#UNTRACKABLE UNTRACKABLE} or | |
| * {@link State#IMMUTABLE IMMUTABLE} | |
| * then the appropriate static instance | |
| * {@link #UNTRACKABLE_DELEGATE} or {@link #IMMUTABLE_DELEGATE} | |
| * is returned. | |
| */ | |
| public static StateTrackableDelegate createInstance(State state) { | |
| switch (state) { | |
| case UNTRACKABLE: | |
| return UNTRACKABLE_DELEGATE; | |
| case STABLE: | |
| return new StateTrackableDelegate(STABLE); | |
| case DYNAMIC: | |
| return new StateTrackableDelegate(DYNAMIC); | |
| case IMMUTABLE: | |
| return IMMUTABLE_DELEGATE; | |
| default: | |
| throw new InternalError("unknown state"); | |
| } | |
| } | |
| private State theState; | |
| StateTracker theTracker; // package private for easy access from tracker | |
| private int numDynamicAgents; | |
| /** | |
| * Constructs a StateTrackableDelegate object with the specified | |
| * initial State. | |
| */ | |
| private StateTrackableDelegate(State state) { | |
| this.theState = state; | |
| } | |
| /** | |
| * {@inheritDoc} | |
| * @since 1.7 | |
| */ | |
| public State getState() { | |
| return theState; | |
| } | |
| /** | |
| * {@inheritDoc} | |
| * @since 1.7 | |
| */ | |
| public synchronized StateTracker getStateTracker() { | |
| StateTracker st = theTracker; | |
| if (st == null) { | |
| switch (theState) { | |
| case IMMUTABLE: | |
| st = StateTracker.ALWAYS_CURRENT; | |
| break; | |
| case STABLE: | |
| st = new StateTracker() { | |
| public boolean isCurrent() { | |
| return (theTracker == this); | |
| } | |
| }; | |
| break; | |
| case DYNAMIC: | |
| // We return the NEVER_CURRENT tracker, but that is | |
| // just temporary while we are in the DYNAMIC state. | |
| // NO BREAK | |
| case UNTRACKABLE: | |
| st = StateTracker.NEVER_CURRENT; | |
| break; | |
| } | |
| theTracker = st; | |
| } | |
| return st; | |
| } | |
| /** | |
| * This method provides an easy way for delegating classes to | |
| * change the overall {@link State State} of the delegate to | |
| * {@link State#IMMUTABLE IMMUTABLE}. | |
| * @throws IllegalStateException if the current state is | |
| * {@link State#UNTRACKABLE UNTRACKABLE} | |
| * @see #setUntrackable | |
| * @since 1.7 | |
| */ | |
| public synchronized void setImmutable() { | |
| if (theState == UNTRACKABLE || theState == DYNAMIC) { | |
| throw new IllegalStateException("UNTRACKABLE or DYNAMIC "+ | |
| "objects cannot become IMMUTABLE"); | |
| } | |
| theState = IMMUTABLE; | |
| theTracker = null; | |
| } | |
| /** | |
| * This method provides an easy way for delegating classes to | |
| * change the overall {@link State State} of the delegate to | |
| * {@link State#UNTRACKABLE UNTRACKABLE}. | |
| * This method is typically called when references to the | |
| * internal data buffers have been made public. | |
| * @throws IllegalStateException if the current state is | |
| * {@link State#IMMUTABLE IMMUTABLE} | |
| * @see #setImmutable | |
| * @since 1.7 | |
| */ | |
| public synchronized void setUntrackable() { | |
| if (theState == IMMUTABLE) { | |
| throw new IllegalStateException("IMMUTABLE objects cannot "+ | |
| "become UNTRACKABLE"); | |
| } | |
| theState = UNTRACKABLE; | |
| theTracker = null; | |
| } | |
| /** | |
| * This method provides an easy way for delegating classes to | |
| * manage temporarily setting the overall {@link State State} | |
| * of the delegate to {@link State#DYNAMIC DYNAMIC} | |
| * during well-defined time frames of dynamic pixel updating. | |
| * This method should be called once before each flow of control | |
| * that might dynamically update the pixels in an uncontrolled | |
| * or unpredictable fashion. | |
| * <p> | |
| * The companion method {@link #removeDynamicAgent} method should | |
| * also be called once after each such flow of control has ended. | |
| * Failing to call the remove method will result in this object | |
| * permanently becoming {@link State#DYNAMIC DYNAMIC} | |
| * and therefore effectively untrackable. | |
| * <p> | |
| * This method will only change the {@link State State} of the | |
| * delegate if it is currently {@link State#STABLE STABLE}. | |
| * | |
| * @throws IllegalStateException if the current state is | |
| * {@link State#IMMUTABLE IMMUTABLE} | |
| * @since 1.7 | |
| */ | |
| public synchronized void addDynamicAgent() { | |
| if (theState == IMMUTABLE) { | |
| throw new IllegalStateException("Cannot change state from "+ | |
| "IMMUTABLE"); | |
| } | |
| ++numDynamicAgents; | |
| if (theState == STABLE) { | |
| theState = DYNAMIC; | |
| theTracker = null; | |
| } | |
| } | |
| /** | |
| * This method provides an easy way for delegating classes to | |
| * manage restoring the overall {@link State State} of the | |
| * delegate back to {@link State#STABLE STABLE} | |
| * after a well-defined time frame of dynamic pixel updating. | |
| * This method should be called once after each flow of control | |
| * that might dynamically update the pixels in an uncontrolled | |
| * or unpredictable fashion has ended. | |
| * <p> | |
| * The companion method {@link #addDynamicAgent} method should | |
| * have been called at some point before each such flow of | |
| * control began. | |
| * If this method is called without having previously called | |
| * the add method, the {@link State State} of this object | |
| * will become unreliable. | |
| * <p> | |
| * This method will only change the {@link State State} of the | |
| * delegate if the number of outstanding dynamic agents has | |
| * gone to 0 and it is currently | |
| * {@link State#DYNAMIC DYNAMIC}. | |
| * | |
| * @since 1.7 | |
| */ | |
| protected synchronized void removeDynamicAgent() { | |
| if (--numDynamicAgents == 0 && theState == DYNAMIC) { | |
| theState = STABLE; | |
| theTracker = null; | |
| } | |
| } | |
| /** | |
| * This method provides an easy way for delegating classes to | |
| * indicate that the contents have changed. | |
| * This method will invalidate outstanding StateTracker objects | |
| * so that any other agents which maintain cached information | |
| * about the pixels will know to refresh their cached copies. | |
| * This method should be called after every modification to | |
| * the data, such as any calls to any of the setElem methods. | |
| * <p> | |
| * Note that, for efficiency, this method does not check the | |
| * {@link State State} of the object to see if it is compatible | |
| * with being marked dirty | |
| * (i.e. not {@link State#IMMUTABLE IMMUTABLE}). | |
| * It is up to the callers to enforce the fact that an | |
| * {@code IMMUTABLE} delegate is never modified. | |
| * @since 1.7 | |
| */ | |
| public void markDirty() { | |
| theTracker = null; | |
| } | |
| } |