| /* | |
| * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package sun.java2d.pipe; | |
| import java.awt.AlphaComposite; | |
| import java.awt.Composite; | |
| import sun.java2d.SurfaceData; | |
| import sun.java2d.loops.Blit; | |
| import sun.java2d.loops.CompositeType; | |
| import sun.java2d.loops.MaskBlit; | |
| import sun.java2d.loops.SurfaceType; | |
| import static sun.java2d.pipe.BufferedOpCodes.*; | |
| /** | |
| * The MaskBlit operation is expressed as: | |
| * dst = ((src <MODE> dst) * pathA) + (dst * (1 - pathA)) | |
| * | |
| * The OGL/D3D implementation of the MaskBlit operation differs from the above | |
| * equation because it is not possible to perform such a complex operation in | |
| * OpenGL/Direct3D (without the use of advanced techniques like fragment | |
| * shaders and multitexturing). Therefore, the BufferedMaskBlit operation | |
| * is expressed as: | |
| * dst = (src * pathA) <SrcOver> dst | |
| * | |
| * This simplified formula is only equivalent to the "true" MaskBlit equation | |
| * in the following situations: | |
| * - <MODE> is SrcOver | |
| * - <MODE> is Src, extra alpha == 1.0, and the source surface is opaque | |
| * | |
| * Therefore, we register BufferedMaskBlit primitives for only the SurfaceType | |
| * and CompositeType restrictions mentioned above. In addition for the Src | |
| * case, we must override the composite with a SrcOver (no extra alpha) | |
| * instance, so that we set up the OpenGL/Direct3D blending mode to match the | |
| * BufferedMaskBlit equation. | |
| */ | |
| public abstract class BufferedMaskBlit extends MaskBlit { | |
| private static final int ST_INT_ARGB = 0; | |
| private static final int ST_INT_ARGB_PRE = 1; | |
| private static final int ST_INT_RGB = 2; | |
| private static final int ST_INT_BGR = 3; | |
| private final RenderQueue rq; | |
| private final int srcTypeVal; | |
| private Blit blitop; | |
| protected BufferedMaskBlit(RenderQueue rq, | |
| SurfaceType srcType, | |
| CompositeType compType, | |
| SurfaceType dstType) | |
| { | |
| super(srcType, compType, dstType); | |
| this.rq = rq; | |
| if (srcType == SurfaceType.IntArgb) { | |
| this.srcTypeVal = ST_INT_ARGB; | |
| } else if (srcType == SurfaceType.IntArgbPre) { | |
| this.srcTypeVal = ST_INT_ARGB_PRE; | |
| } else if (srcType == SurfaceType.IntRgb) { | |
| this.srcTypeVal = ST_INT_RGB; | |
| } else if (srcType == SurfaceType.IntBgr) { | |
| this.srcTypeVal = ST_INT_BGR; | |
| } else { | |
| throw new InternalError("unrecognized source surface type"); | |
| } | |
| } | |
| @Override | |
| public void MaskBlit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int srcx, int srcy, | |
| int dstx, int dsty, | |
| int width, int height, | |
| byte[] mask, int maskoff, int maskscan) | |
| { | |
| if (width <= 0 || height <= 0) { | |
| return; | |
| } | |
| if (mask == null) { | |
| // no mask involved; delegate to regular blit loop | |
| if (blitop == null) { | |
| blitop = Blit.getFromCache(src.getSurfaceType(), | |
| CompositeType.AnyAlpha, | |
| this.getDestType()); | |
| } | |
| blitop.Blit(src, dst, | |
| comp, clip, | |
| srcx, srcy, dstx, dsty, | |
| width, height); | |
| return; | |
| } | |
| AlphaComposite acomp = (AlphaComposite)comp; | |
| if (acomp.getRule() != AlphaComposite.SRC_OVER) { | |
| comp = AlphaComposite.SrcOver; | |
| } | |
| rq.lock(); | |
| try { | |
| validateContext(dst, comp, clip); | |
| RenderBuffer buf = rq.getBuffer(); | |
| int totalBytesRequired = 20 + (width * height * 4); | |
| /* | |
| * REMIND: we should fix this so that it works with tiles that | |
| * are larger than the entire buffer, but the native | |
| * OGL/D3DMaskBlit isn't even prepared for tiles larger | |
| * than 32x32 pixels, so there's no urgency here... | |
| */ | |
| rq.ensureCapacity(totalBytesRequired); | |
| // enqueue parameters and tile pixels | |
| int newpos = enqueueTile(buf.getAddress(), buf.position(), | |
| src, src.getNativeOps(), srcTypeVal, | |
| mask, mask.length, maskoff, maskscan, | |
| srcx, srcy, dstx, dsty, | |
| width, height); | |
| buf.position(newpos); | |
| } finally { | |
| rq.unlock(); | |
| } | |
| } | |
| private native int enqueueTile(long buf, int bpos, | |
| SurfaceData srcData, | |
| long pSrcOps, int srcType, | |
| byte[] mask, int masklen, | |
| int maskoff, int maskscan, | |
| int srcx, int srcy, int dstx, int dsty, | |
| int width, int height); | |
| /** | |
| * Validates the context state using the given destination surface | |
| * and composite/clip values. | |
| */ | |
| protected abstract void validateContext(SurfaceData dstData, | |
| Composite comp, Region clip); | |
| } |