| /* | |
| * Copyright (c) 2005, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package sun.java2d.pipe; | |
| import java.util.HashSet; | |
| import java.util.Set; | |
| import sun.awt.SunToolkit; | |
| /** | |
| * The RenderQueue class encapsulates a RenderBuffer on which rendering | |
| * operations are enqueued. Note that the RenderQueue lock must be acquired | |
| * before performing any operations on the queue (e.g. enqueuing an operation | |
| * or flushing the queue). A sample usage scenario follows: | |
| * | |
| * public void drawSomething(...) { | |
| * rq.lock(); | |
| * try { | |
| * ctx.validate(...); | |
| * rq.ensureCapacity(4); | |
| * rq.getBuffer().putInt(DRAW_SOMETHING); | |
| * ... | |
| * } finally { | |
| * rq.unlock(); | |
| * } | |
| * } | |
| * | |
| * If you are enqueuing an operation that involves 8-byte parameters (i.e. | |
| * long or double values), it is imperative that you ensure proper | |
| * alignment of the underlying RenderBuffer. This can be accomplished | |
| * simply by providing an offset to the first 8-byte parameter in your | |
| * operation to the ensureCapacityAndAlignment() method. For example: | |
| * | |
| * public void drawStuff(...) { | |
| * rq.lock(); | |
| * try { | |
| * RenderBuffer buf = rq.getBuffer(); | |
| * ctx.validate(...); | |
| * // 28 total bytes in the operation, 12 bytes to the first long | |
| * rq.ensureCapacityAndAlignment(28, 12); | |
| * buf.putInt(DRAW_STUFF); | |
| * buf.putInt(x).putInt(y); | |
| * buf.putLong(addr1); | |
| * buf.putLong(addr2); | |
| * } finally { | |
| * rq.unlock(); | |
| * } | |
| * } | |
| */ | |
| public abstract class RenderQueue { | |
| /** The size of the underlying buffer, in bytes. */ | |
| private static final int BUFFER_SIZE = 32000; | |
| /** The underlying buffer for this queue. */ | |
| protected RenderBuffer buf; | |
| /** | |
| * A Set containing hard references to Objects that must stay alive until | |
| * the queue has been completely flushed. | |
| */ | |
| protected Set<Object> refSet; | |
| protected RenderQueue() { | |
| refSet = new HashSet<>(); | |
| buf = RenderBuffer.allocate(BUFFER_SIZE); | |
| } | |
| /** | |
| * Locks the queue for read/write access. | |
| */ | |
| public final void lock() { | |
| /* | |
| * Implementation note: In theory we should have two separate locks: | |
| * one lock to synchronize access to the RenderQueue, and then a | |
| * separate lock (the AWT lock) that only needs to be acquired when | |
| * we are about to flush the queue (using native windowing system | |
| * operations). In practice it has been difficult to enforce the | |
| * correct lock ordering; sometimes AWT will have already acquired | |
| * the AWT lock before grabbing the RQ lock (see 6253009), while the | |
| * expected order should be RQ lock and then AWT lock. Due to this | |
| * issue, using two separate locks is prone to deadlocks. Therefore, | |
| * to solve this issue we have decided to eliminate the separate RQ | |
| * lock and instead just acquire the AWT lock here. (Someday it might | |
| * be nice to go back to the old two-lock system, but that would | |
| * require potentially risky changes to AWT to ensure that it never | |
| * acquires the AWT lock before calling into 2D code that wants to | |
| * acquire the RQ lock.) | |
| */ | |
| SunToolkit.awtLock(); | |
| } | |
| /** | |
| * Attempts to lock the queue. If successful, this method returns true, | |
| * indicating that the caller is responsible for calling | |
| * {@code unlock}; otherwise this method returns false. | |
| */ | |
| public final boolean tryLock() { | |
| return SunToolkit.awtTryLock(); | |
| } | |
| /** | |
| * Unlocks the queue. | |
| */ | |
| public final void unlock() { | |
| SunToolkit.awtUnlock(); | |
| } | |
| /** | |
| * Adds the given Object to the set of hard references, which will | |
| * prevent that Object from being disposed until the queue has been | |
| * flushed completely. This is useful in cases where some enqueued | |
| * data could become invalid if the reference Object were garbage | |
| * collected before the queue could be processed. (For example, keeping | |
| * a hard reference to a FontStrike will prevent any enqueued glyph | |
| * images associated with that strike from becoming invalid before the | |
| * queue is flushed.) The reference set will be cleared immediately | |
| * after the queue is flushed each time. | |
| */ | |
| public final void addReference(Object ref) { | |
| refSet.add(ref); | |
| } | |
| /** | |
| * Returns the encapsulated RenderBuffer object. | |
| */ | |
| public final RenderBuffer getBuffer() { | |
| return buf; | |
| } | |
| /** | |
| * Ensures that there will be enough room on the underlying buffer | |
| * for the following operation. If the operation will not fit given | |
| * the remaining space, the buffer will be flushed immediately, leaving | |
| * an empty buffer for the impending operation. | |
| * | |
| * @param opsize size (in bytes) of the following operation | |
| */ | |
| public final void ensureCapacity(int opsize) { | |
| if (buf.remaining() < opsize) { | |
| flushNow(); | |
| } | |
| } | |
| /** | |
| * Convenience method that is equivalent to calling ensureCapacity() | |
| * followed by ensureAlignment(). The ensureCapacity() call allows for an | |
| * extra 4 bytes of space in case the ensureAlignment() method needs to | |
| * insert a NOOP token on the buffer. | |
| * | |
| * @param opsize size (in bytes) of the following operation | |
| * @param first8ByteValueOffset offset (in bytes) from the current | |
| * position to the first 8-byte value used in the following operation | |
| */ | |
| public final void ensureCapacityAndAlignment(int opsize, | |
| int first8ByteValueOffset) | |
| { | |
| ensureCapacity(opsize + 4); | |
| ensureAlignment(first8ByteValueOffset); | |
| } | |
| /** | |
| * Inserts a 4-byte NOOP token when necessary to ensure that all 8-byte | |
| * parameters for the following operation are added to the underlying | |
| * buffer with an 8-byte memory alignment. | |
| * | |
| * @param first8ByteValueOffset offset (in bytes) from the current | |
| * position to the first 8-byte value used in the following operation | |
| */ | |
| public final void ensureAlignment(int first8ByteValueOffset) { | |
| int first8ByteValuePosition = buf.position() + first8ByteValueOffset; | |
| if ((first8ByteValuePosition & 7) != 0) { | |
| buf.putInt(BufferedOpCodes.NOOP); | |
| } | |
| } | |
| /** | |
| * Immediately processes each operation currently pending on the buffer. | |
| * This method will block until the entire buffer has been flushed. The | |
| * queue lock must be acquired before calling this method. | |
| */ | |
| public abstract void flushNow(); | |
| /** | |
| * Immediately processes each operation currently pending on the buffer, | |
| * and then invokes the provided task. This method will block until the | |
| * entire buffer has been flushed and the provided task has been executed. | |
| * The queue lock must be acquired before calling this method. | |
| */ | |
| public abstract void flushAndInvokeNow(Runnable task); | |
| /** | |
| * Updates the current position of the underlying buffer, and then | |
| * flushes the queue immediately. This method is useful when native code | |
| * has added data to the queue and needs to flush immediately. | |
| */ | |
| public void flushNow(int position) { | |
| buf.position(position); | |
| flushNow(); | |
| } | |
| } |