| /* | |
| * Copyright (c) 2007, 2014, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package sun.java2d.d3d; | |
| import java.awt.Composite; | |
| import java.awt.Transparency; | |
| import java.awt.geom.AffineTransform; | |
| import java.awt.image.AffineTransformOp; | |
| import java.awt.image.BufferedImage; | |
| import java.awt.image.BufferedImageOp; | |
| import java.lang.ref.WeakReference; | |
| import java.lang.annotation.Native; | |
| import sun.java2d.ScreenUpdateManager; | |
| import sun.java2d.SurfaceData; | |
| import sun.java2d.loops.Blit; | |
| import sun.java2d.loops.CompositeType; | |
| import sun.java2d.loops.GraphicsPrimitive; | |
| import sun.java2d.loops.GraphicsPrimitiveMgr; | |
| import sun.java2d.loops.ScaledBlit; | |
| import sun.java2d.loops.SurfaceType; | |
| import sun.java2d.loops.TransformBlit; | |
| import sun.java2d.pipe.Region; | |
| import sun.java2d.pipe.RenderBuffer; | |
| import sun.java2d.pipe.RenderQueue; | |
| import static sun.java2d.pipe.BufferedOpCodes.*; | |
| import sun.java2d.windows.GDIWindowSurfaceData; | |
| final class D3DBlitLoops { | |
| static void register() { | |
| Blit blitIntArgbPreToSurface = | |
| new D3DSwToSurfaceBlit(SurfaceType.IntArgbPre, | |
| D3DSurfaceData.ST_INT_ARGB_PRE); | |
| Blit blitIntArgbPreToTexture = | |
| new D3DSwToTextureBlit(SurfaceType.IntArgbPre, | |
| D3DSurfaceData.ST_INT_ARGB_PRE); | |
| TransformBlit transformBlitIntArgbPreToSurface = | |
| new D3DSwToSurfaceTransform(SurfaceType.IntArgbPre, | |
| D3DSurfaceData.ST_INT_ARGB_PRE); | |
| GraphicsPrimitive[] primitives = { | |
| // prevent D3DSurface -> Screen blits | |
| new D3DSurfaceToGDIWindowSurfaceBlit(), | |
| new D3DSurfaceToGDIWindowSurfaceScale(), | |
| new D3DSurfaceToGDIWindowSurfaceTransform(), | |
| // surface->surface ops | |
| new D3DSurfaceToSurfaceBlit(), | |
| new D3DSurfaceToSurfaceScale(), | |
| new D3DSurfaceToSurfaceTransform(), | |
| // render-to-texture surface->surface ops | |
| new D3DRTTSurfaceToSurfaceBlit(), | |
| new D3DRTTSurfaceToSurfaceScale(), | |
| new D3DRTTSurfaceToSurfaceTransform(), | |
| // surface->sw ops | |
| new D3DSurfaceToSwBlit(SurfaceType.IntArgb, | |
| D3DSurfaceData.ST_INT_ARGB), | |
| // sw->surface ops | |
| blitIntArgbPreToSurface, | |
| new D3DSwToSurfaceBlit(SurfaceType.IntArgb, | |
| D3DSurfaceData.ST_INT_ARGB), | |
| new D3DSwToSurfaceBlit(SurfaceType.IntRgb, | |
| D3DSurfaceData.ST_INT_RGB), | |
| new D3DSwToSurfaceBlit(SurfaceType.IntBgr, | |
| D3DSurfaceData.ST_INT_BGR), | |
| new D3DSwToSurfaceBlit(SurfaceType.ThreeByteBgr, | |
| D3DSurfaceData.ST_3BYTE_BGR), | |
| new D3DSwToSurfaceBlit(SurfaceType.Ushort565Rgb, | |
| D3DSurfaceData.ST_USHORT_565_RGB), | |
| new D3DSwToSurfaceBlit(SurfaceType.Ushort555Rgb, | |
| D3DSurfaceData.ST_USHORT_555_RGB), | |
| new D3DSwToSurfaceBlit(SurfaceType.ByteIndexed, | |
| D3DSurfaceData.ST_BYTE_INDEXED), | |
| // REMIND: we don't have a native sw loop to back this loop up | |
| // new D3DSwToSurfaceBlit(SurfaceType.ByteIndexedBm, | |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), | |
| new D3DGeneralBlit(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| blitIntArgbPreToSurface), | |
| new D3DSwToSurfaceScale(SurfaceType.IntArgb, | |
| D3DSurfaceData.ST_INT_ARGB), | |
| new D3DSwToSurfaceScale(SurfaceType.IntArgbPre, | |
| D3DSurfaceData.ST_INT_ARGB_PRE), | |
| new D3DSwToSurfaceScale(SurfaceType.IntRgb, | |
| D3DSurfaceData.ST_INT_RGB), | |
| new D3DSwToSurfaceScale(SurfaceType.IntBgr, | |
| D3DSurfaceData.ST_INT_BGR), | |
| new D3DSwToSurfaceScale(SurfaceType.ThreeByteBgr, | |
| D3DSurfaceData.ST_3BYTE_BGR), | |
| new D3DSwToSurfaceScale(SurfaceType.Ushort565Rgb, | |
| D3DSurfaceData.ST_USHORT_565_RGB), | |
| new D3DSwToSurfaceScale(SurfaceType.Ushort555Rgb, | |
| D3DSurfaceData.ST_USHORT_555_RGB), | |
| new D3DSwToSurfaceScale(SurfaceType.ByteIndexed, | |
| D3DSurfaceData.ST_BYTE_INDEXED), | |
| // REMIND: we don't have a native sw loop to back this loop up | |
| // new D3DSwToSurfaceScale(SurfaceType.ByteIndexedBm, | |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), | |
| new D3DSwToSurfaceTransform(SurfaceType.IntArgb, | |
| D3DSurfaceData.ST_INT_ARGB), | |
| new D3DSwToSurfaceTransform(SurfaceType.IntRgb, | |
| D3DSurfaceData.ST_INT_RGB), | |
| new D3DSwToSurfaceTransform(SurfaceType.IntBgr, | |
| D3DSurfaceData.ST_INT_BGR), | |
| new D3DSwToSurfaceTransform(SurfaceType.ThreeByteBgr, | |
| D3DSurfaceData.ST_3BYTE_BGR), | |
| new D3DSwToSurfaceTransform(SurfaceType.Ushort565Rgb, | |
| D3DSurfaceData.ST_USHORT_565_RGB), | |
| new D3DSwToSurfaceTransform(SurfaceType.Ushort555Rgb, | |
| D3DSurfaceData.ST_USHORT_555_RGB), | |
| new D3DSwToSurfaceTransform(SurfaceType.ByteIndexed, | |
| D3DSurfaceData.ST_BYTE_INDEXED), | |
| // REMIND: we don't have a native sw loop to back this loop up | |
| // new D3DSwToSurfaceTransform(SurfaceType.ByteIndexedBm, | |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), | |
| transformBlitIntArgbPreToSurface, | |
| new D3DGeneralTransformedBlit(transformBlitIntArgbPreToSurface), | |
| // texture->surface ops | |
| new D3DTextureToSurfaceBlit(), | |
| new D3DTextureToSurfaceScale(), | |
| new D3DTextureToSurfaceTransform(), | |
| // sw->texture ops | |
| blitIntArgbPreToTexture, | |
| new D3DSwToTextureBlit(SurfaceType.IntRgb, | |
| D3DSurfaceData.ST_INT_RGB), | |
| new D3DSwToTextureBlit(SurfaceType.IntArgb, | |
| D3DSurfaceData.ST_INT_ARGB), | |
| new D3DSwToTextureBlit(SurfaceType.IntBgr, | |
| D3DSurfaceData.ST_INT_BGR), | |
| new D3DSwToTextureBlit(SurfaceType.ThreeByteBgr, | |
| D3DSurfaceData.ST_3BYTE_BGR), | |
| new D3DSwToTextureBlit(SurfaceType.Ushort565Rgb, | |
| D3DSurfaceData.ST_USHORT_565_RGB), | |
| new D3DSwToTextureBlit(SurfaceType.Ushort555Rgb, | |
| D3DSurfaceData.ST_USHORT_555_RGB), | |
| new D3DSwToTextureBlit(SurfaceType.ByteIndexed, | |
| D3DSurfaceData.ST_BYTE_INDEXED), | |
| // REMIND: we don't have a native sw loop to back this loop up | |
| // new D3DSwToTextureBlit(SurfaceType.ByteIndexedBm, | |
| // D3DSurfaceData.ST_BYTE_INDEXED_BM), | |
| new D3DGeneralBlit(D3DSurfaceData.D3DTexture, | |
| CompositeType.SrcNoEa, | |
| blitIntArgbPreToTexture), | |
| }; | |
| GraphicsPrimitiveMgr.register(primitives); | |
| } | |
| /** | |
| * The following offsets are used to pack the parameters in | |
| * createPackedParams(). (They are also used at the native level when | |
| * unpacking the params.) | |
| */ | |
| @Native private static final int OFFSET_SRCTYPE = 16; | |
| @Native private static final int OFFSET_HINT = 8; | |
| @Native private static final int OFFSET_TEXTURE = 3; | |
| @Native private static final int OFFSET_RTT = 2; | |
| @Native private static final int OFFSET_XFORM = 1; | |
| @Native private static final int OFFSET_ISOBLIT = 0; | |
| /** | |
| * Packs the given parameters into a single int value in order to save | |
| * space on the rendering queue. | |
| */ | |
| private static int createPackedParams(boolean isoblit, boolean texture, | |
| boolean rtt, boolean xform, | |
| int hint, int srctype) | |
| { | |
| return | |
| ((srctype << OFFSET_SRCTYPE) | | |
| (hint << OFFSET_HINT ) | | |
| ((texture ? 1 : 0) << OFFSET_TEXTURE) | | |
| ((rtt ? 1 : 0) << OFFSET_RTT ) | | |
| ((xform ? 1 : 0) << OFFSET_XFORM ) | | |
| ((isoblit ? 1 : 0) << OFFSET_ISOBLIT)); | |
| } | |
| /** | |
| * Enqueues a BLIT operation with the given parameters. Note that the | |
| * RenderQueue lock must be held before calling this method. | |
| */ | |
| private static void enqueueBlit(RenderQueue rq, | |
| SurfaceData src, SurfaceData dst, | |
| int packedParams, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| // assert rq.lock.isHeldByCurrentThread(); | |
| RenderBuffer buf = rq.getBuffer(); | |
| rq.ensureCapacityAndAlignment(72, 24); | |
| buf.putInt(BLIT); | |
| buf.putInt(packedParams); | |
| buf.putInt(sx1).putInt(sy1); | |
| buf.putInt(sx2).putInt(sy2); | |
| buf.putDouble(dx1).putDouble(dy1); | |
| buf.putDouble(dx2).putDouble(dy2); | |
| buf.putLong(src.getNativeOps()); | |
| buf.putLong(dst.getNativeOps()); | |
| } | |
| static void Blit(SurfaceData srcData, SurfaceData dstData, | |
| Composite comp, Region clip, | |
| AffineTransform xform, int hint, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2, | |
| int srctype, boolean texture) | |
| { | |
| int ctxflags = 0; | |
| if (srcData.getTransparency() == Transparency.OPAQUE) { | |
| ctxflags |= D3DContext.SRC_IS_OPAQUE; | |
| } | |
| D3DSurfaceData d3dDst = (D3DSurfaceData)dstData; | |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); | |
| rq.lock(); | |
| try { | |
| // make sure the RenderQueue keeps a hard reference to the | |
| // source (sysmem) SurfaceData to prevent it from being | |
| // disposed while the operation is processed on the QFT | |
| rq.addReference(srcData); | |
| if (texture) { | |
| // make sure we have a current context before uploading | |
| // the sysmem data to the texture object | |
| D3DContext.setScratchSurface(d3dDst.getContext()); | |
| } else { | |
| D3DContext.validateContext(d3dDst, d3dDst, | |
| clip, comp, xform, null, null, | |
| ctxflags); | |
| } | |
| int packedParams = createPackedParams(false, texture, | |
| false, xform != null, | |
| hint, srctype); | |
| enqueueBlit(rq, srcData, dstData, | |
| packedParams, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2); | |
| // always flush immediately, since we (currently) have no means | |
| // of tracking changes to the system memory surface | |
| rq.flushNow(); | |
| } finally { | |
| rq.unlock(); | |
| } | |
| if (d3dDst.getType() == D3DSurfaceData.WINDOW) { | |
| // flush immediately when copying to the screen to improve | |
| // responsiveness of applications using VI or BI backbuffers | |
| D3DScreenUpdateManager mgr = | |
| (D3DScreenUpdateManager)ScreenUpdateManager.getInstance(); | |
| mgr.runUpdateNow(); | |
| } | |
| } | |
| /** | |
| * Note: The srcImg and biop parameters are only used when invoked | |
| * from the D3DBufImgOps.renderImageWithOp() method; in all other cases, | |
| * this method can be called with null values for those two parameters, | |
| * and they will be effectively ignored. | |
| */ | |
| static void IsoBlit(SurfaceData srcData, SurfaceData dstData, | |
| BufferedImage srcImg, BufferedImageOp biop, | |
| Composite comp, Region clip, | |
| AffineTransform xform, int hint, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2, | |
| boolean texture) | |
| { | |
| int ctxflags = 0; | |
| if (srcData.getTransparency() == Transparency.OPAQUE) { | |
| ctxflags |= D3DContext.SRC_IS_OPAQUE; | |
| } | |
| D3DSurfaceData d3dDst = (D3DSurfaceData)dstData; | |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); | |
| boolean rtt = false; | |
| rq.lock(); | |
| try { | |
| D3DSurfaceData d3dSrc = (D3DSurfaceData)srcData; | |
| int srctype = d3dSrc.getType(); | |
| D3DSurfaceData srcCtxData = d3dSrc; | |
| if (srctype == D3DSurfaceData.TEXTURE) { | |
| rtt = false; | |
| } else { | |
| // the source is a backbuffer, or render-to-texture | |
| // surface; we set rtt to true to differentiate this kind | |
| // of surface from a regular texture object | |
| rtt = true; | |
| } | |
| D3DContext.validateContext(srcCtxData, d3dDst, | |
| clip, comp, xform, null, null, | |
| ctxflags); | |
| if (biop != null) { | |
| D3DBufImgOps.enableBufImgOp(rq, d3dSrc, srcImg, biop); | |
| } | |
| int packedParams = createPackedParams(true, texture, | |
| rtt, xform != null, | |
| hint, 0 /*unused*/); | |
| enqueueBlit(rq, srcData, dstData, | |
| packedParams, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2); | |
| if (biop != null) { | |
| D3DBufImgOps.disableBufImgOp(rq, biop); | |
| } | |
| } finally { | |
| rq.unlock(); | |
| } | |
| if (rtt && (d3dDst.getType() == D3DSurfaceData.WINDOW)) { | |
| // we only have to flush immediately when copying from a | |
| // (non-texture) surface to the screen; otherwise Swing apps | |
| // might appear unresponsive until the auto-flush completes | |
| D3DScreenUpdateManager mgr = | |
| (D3DScreenUpdateManager)ScreenUpdateManager.getInstance(); | |
| mgr.runUpdateNow(); | |
| } | |
| } | |
| } | |
| final class D3DSurfaceToSurfaceBlit extends Blit { | |
| D3DSurfaceToSurfaceBlit() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| false); | |
| } | |
| } | |
| final class D3DSurfaceToSurfaceScale extends ScaledBlit { | |
| D3DSurfaceToSurfaceScale() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Scale(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2, | |
| false); | |
| } | |
| } | |
| final class D3DSurfaceToSurfaceTransform extends TransformBlit { | |
| D3DSurfaceToSurfaceTransform() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, at, hint, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| false); | |
| } | |
| } | |
| final class D3DRTTSurfaceToSurfaceBlit extends Blit { | |
| D3DRTTSurfaceToSurfaceBlit() { | |
| super(D3DSurfaceData.D3DSurfaceRTT, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| true); | |
| } | |
| } | |
| final class D3DRTTSurfaceToSurfaceScale extends ScaledBlit { | |
| D3DRTTSurfaceToSurfaceScale() { | |
| super(D3DSurfaceData.D3DSurfaceRTT, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Scale(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2, | |
| true); | |
| } | |
| } | |
| final class D3DRTTSurfaceToSurfaceTransform extends TransformBlit { | |
| D3DRTTSurfaceToSurfaceTransform() { | |
| super(D3DSurfaceData.D3DSurfaceRTT, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, at, hint, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| true); | |
| } | |
| } | |
| final class D3DSurfaceToSwBlit extends Blit { | |
| private int typeval; | |
| private WeakReference<SurfaceData> srcTmp; | |
| // REMIND: destination will actually be opaque/premultiplied... | |
| D3DSurfaceToSwBlit(SurfaceType dstType, int typeval) { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.SrcNoEa, | |
| dstType); | |
| this.typeval = typeval; | |
| } | |
| /* | |
| * Clip value is ignored in D3D SurfaceToSw blit. | |
| * Root Cause: The native interfaces to D3D use StretchRect API followed | |
| * by custom copy of pixels from Surface to Sysmem. As a result, clipping | |
| * in D3DSurfaceToSw works 'only' for Rect clips, provided, proper srcX, | |
| * srcY, dstX, dstY, width and height are passed to native interfaces. | |
| * Non rect clips (For example: Shape clips) are ignored completely. | |
| * | |
| * Solution: There are three solutions possible to fix this issue. | |
| * 1. Convert the entire Surface to Sysmem and perform regular Blit. | |
| * An optimized version of this is to take up the conversion only | |
| * when Shape clips are needed. Existing native interface will suffice | |
| * for supporting Rect clips. | |
| * 2. With help of existing classes we could perform SwToSurface, | |
| * SurfaceToSurface (implements clip) and SurfaceToSw (complete copy) | |
| * in order. | |
| * 3. Modify the native D3D interface to accept clip and perform same logic | |
| * as the second approach but at native side. | |
| * | |
| * Upon multiple experiments, the first approach has been found to be | |
| * faster than the others as it deploys 1-draw/copy operation for rect clip | |
| * and 2-draw/copy operations for shape clip compared to 3-draws/copy | |
| * operations deployed by the remaining approaches. | |
| * | |
| * complexClipBlit method helps to convert or copy the contents from | |
| * D3DSurface onto Sysmem and perform a regular Blit with the clip | |
| * information as required. This method is used when non-rectangular | |
| * clip is needed. | |
| */ | |
| private synchronized void complexClipBlit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) { | |
| SurfaceData cachedSrc = null; | |
| if (srcTmp != null) { | |
| // use cached intermediate surface, if available | |
| cachedSrc = srcTmp.get(); | |
| } | |
| // Type- indicates the pixel format of Sysmem based BufferedImage. | |
| // Native d3d interfaces support on the fly conversion of pixels from | |
| // d3d surface to destination sysmem memory of type IntARGB only. | |
| final int type = BufferedImage.TYPE_INT_ARGB; | |
| src = convertFrom(this, src, sx, sy, w, h, cachedSrc, type); | |
| // copy intermediate SW to destination SW using complex clip | |
| final Blit performop = Blit.getFromCache(src.getSurfaceType(), | |
| CompositeType.SrcNoEa, | |
| dst.getSurfaceType()); | |
| performop.Blit(src, dst, comp, clip, 0, 0, dx, dy, w, h); | |
| if (src != cachedSrc) { | |
| // cache the intermediate surface | |
| srcTmp = new WeakReference<>(src); | |
| } | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) | |
| { | |
| if (clip != null) { | |
| clip = clip.getIntersectionXYWH(dx, dy, w, h); | |
| // At the end this method will flush the RenderQueue, we should exit | |
| // from it as soon as possible. | |
| if (clip.isEmpty()) { | |
| return; | |
| } | |
| // Adjust final dst(x,y) and src(x,y) based on the clip. The | |
| // logic is that, when clip limits drawing on the destination, | |
| // corresponding pixels from the src should be skipped. | |
| sx += clip.getLoX() - dx; | |
| sy += clip.getLoY() - dy; | |
| dx = clip.getLoX(); | |
| dy = clip.getLoY(); | |
| w = clip.getWidth(); | |
| h = clip.getHeight(); | |
| // Check if the clip is Rectangular. For non-rectangular clips | |
| // complexClipBlit will convert Surface To Sysmem and perform | |
| // regular Blit. | |
| if (!clip.isRectangular()) { | |
| complexClipBlit(src, dst, comp, clip, | |
| sx, sy, dx, dy, | |
| w, h); | |
| return; | |
| } | |
| } | |
| D3DRenderQueue rq = D3DRenderQueue.getInstance(); | |
| rq.lock(); | |
| try { | |
| // make sure the RenderQueue keeps a hard reference to the | |
| // destination (sysmem) SurfaceData to prevent it from being | |
| // disposed while the operation is processed on the QFT | |
| rq.addReference(dst); | |
| RenderBuffer buf = rq.getBuffer(); | |
| D3DContext.setScratchSurface(((D3DSurfaceData)src).getContext()); | |
| rq.ensureCapacityAndAlignment(48, 32); | |
| buf.putInt(SURFACE_TO_SW_BLIT); | |
| buf.putInt(sx).putInt(sy); | |
| buf.putInt(dx).putInt(dy); | |
| buf.putInt(w).putInt(h); | |
| buf.putInt(typeval); | |
| buf.putLong(src.getNativeOps()); | |
| buf.putLong(dst.getNativeOps()); | |
| // always flush immediately | |
| rq.flushNow(); | |
| } finally { | |
| rq.unlock(); | |
| } | |
| } | |
| } | |
| final class D3DSwToSurfaceBlit extends Blit { | |
| private int typeval; | |
| D3DSwToSurfaceBlit(SurfaceType srcType, int typeval) { | |
| super(srcType, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| this.typeval = typeval; | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.Blit(src, dst, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| typeval, false); | |
| } | |
| } | |
| final class D3DSwToSurfaceScale extends ScaledBlit { | |
| private int typeval; | |
| D3DSwToSurfaceScale(SurfaceType srcType, int typeval) { | |
| super(srcType, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| this.typeval = typeval; | |
| } | |
| @Override | |
| public void Scale(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| D3DBlitLoops.Blit(src, dst, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2, | |
| typeval, false); | |
| } | |
| } | |
| final class D3DSwToSurfaceTransform extends TransformBlit { | |
| private int typeval; | |
| D3DSwToSurfaceTransform(SurfaceType srcType, int typeval) { | |
| super(srcType, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| this.typeval = typeval; | |
| } | |
| @Override | |
| public void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.Blit(src, dst, | |
| comp, clip, at, hint, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| typeval, false); | |
| } | |
| } | |
| final class D3DSwToTextureBlit extends Blit { | |
| private int typeval; | |
| D3DSwToTextureBlit(SurfaceType srcType, int typeval) { | |
| super(srcType, | |
| CompositeType.SrcNoEa, | |
| D3DSurfaceData.D3DTexture); | |
| this.typeval = typeval; | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.Blit(src, dst, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| typeval, true); | |
| } | |
| } | |
| final class D3DTextureToSurfaceBlit extends Blit { | |
| D3DTextureToSurfaceBlit() { | |
| super(D3DSurfaceData.D3DTexture, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| true); | |
| } | |
| } | |
| final class D3DTextureToSurfaceScale extends ScaledBlit { | |
| D3DTextureToSurfaceScale() { | |
| super(D3DSurfaceData.D3DTexture, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Scale(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, null, | |
| AffineTransformOp.TYPE_NEAREST_NEIGHBOR, | |
| sx1, sy1, sx2, sy2, | |
| dx1, dy1, dx2, dy2, | |
| true); | |
| } | |
| } | |
| final class D3DTextureToSurfaceTransform extends TransformBlit { | |
| D3DTextureToSurfaceTransform() { | |
| super(D3DSurfaceData.D3DTexture, | |
| CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| } | |
| @Override | |
| public void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) | |
| { | |
| D3DBlitLoops.IsoBlit(src, dst, | |
| null, null, | |
| comp, clip, at, hint, | |
| sx, sy, sx+w, sy+h, | |
| dx, dy, dx+w, dy+h, | |
| true); | |
| } | |
| } | |
| /** | |
| * This general Blit implementation converts any source surface to an | |
| * intermediate IntArgbPre surface, and then uses the more specific | |
| * IntArgbPre->D3DSurface/Texture loop to get the intermediate | |
| * (premultiplied) surface down to D3D using simple blit. | |
| */ | |
| final class D3DGeneralBlit extends Blit { | |
| private final Blit performop; | |
| private WeakReference<SurfaceData> srcTmp; | |
| D3DGeneralBlit(SurfaceType dstType, | |
| CompositeType compType, | |
| Blit performop) | |
| { | |
| super(SurfaceType.Any, compType, dstType); | |
| this.performop = performop; | |
| } | |
| @Override | |
| public synchronized void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) | |
| { | |
| Blit convertsrc = Blit.getFromCache(src.getSurfaceType(), | |
| CompositeType.SrcNoEa, | |
| SurfaceType.IntArgbPre); | |
| SurfaceData cachedSrc = null; | |
| if (srcTmp != null) { | |
| // use cached intermediate surface, if available | |
| cachedSrc = srcTmp.get(); | |
| } | |
| // convert source to IntArgbPre | |
| src = convertFrom(convertsrc, src, sx, sy, w, h, | |
| cachedSrc, BufferedImage.TYPE_INT_ARGB_PRE); | |
| // copy IntArgbPre intermediate surface to D3D surface | |
| performop.Blit(src, dst, comp, clip, | |
| 0, 0, dx, dy, w, h); | |
| if (src != cachedSrc) { | |
| // cache the intermediate surface | |
| srcTmp = new WeakReference<>(src); | |
| } | |
| } | |
| } | |
| /** | |
| * This general TransformedBlit implementation converts any source surface to an | |
| * intermediate IntArgbPre surface, and then uses the more specific | |
| * IntArgbPre->D3DSurface/Texture loop to get the intermediate | |
| * (premultiplied) surface down to D3D using simple transformBlit. | |
| */ | |
| final class D3DGeneralTransformedBlit extends TransformBlit { | |
| private final TransformBlit performop; | |
| private WeakReference<SurfaceData> srcTmp; | |
| D3DGeneralTransformedBlit(final TransformBlit performop) { | |
| super(SurfaceType.Any, CompositeType.AnyAlpha, | |
| D3DSurfaceData.D3DSurface); | |
| this.performop = performop; | |
| } | |
| @Override | |
| public synchronized void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, int srcx, | |
| int srcy, int dstx, int dsty, int width, | |
| int height){ | |
| Blit convertsrc = Blit.getFromCache(src.getSurfaceType(), | |
| CompositeType.SrcNoEa, | |
| SurfaceType.IntArgbPre); | |
| // use cached intermediate surface, if available | |
| final SurfaceData cachedSrc = srcTmp != null ? srcTmp.get() : null; | |
| // convert source to IntArgbPre | |
| src = convertFrom(convertsrc, src, srcx, srcy, width, height, cachedSrc, | |
| BufferedImage.TYPE_INT_ARGB_PRE); | |
| // transform IntArgbPre intermediate surface to D3D surface | |
| performop.Transform(src, dst, comp, clip, at, hint, 0, 0, dstx, dsty, | |
| width, height); | |
| if (src != cachedSrc) { | |
| // cache the intermediate surface | |
| srcTmp = new WeakReference<>(src); | |
| } | |
| } | |
| } | |
| /* | |
| * The following classes prohibit copying D3DSurfaces to the screen | |
| * (the D3D->sysmem->GDI path is known to be very very slow). | |
| * | |
| * Note: we used to disable hw acceleration for the surafce manager associated | |
| * with the source surface in these loops but it proved to be too cautious. | |
| * | |
| * In most cases d3d->screen copy happens only during some transitional | |
| * period where the accelerated destination surface is being recreated or | |
| * restored (for example, when Swing's backbuffer VI is copied to the screen | |
| * but the D3DScreenSurfaceManager couldn't restore its surface). | |
| * | |
| * An exception is if for some reason we could not enable accelerated on-screen | |
| * rendering for this window for some permanent reason (like window being too | |
| * small, or a present BufferStrategy). | |
| * | |
| * This meant that we'd disable hw acceleration after the first failure | |
| * completely (at least until the src image is recreated which in case of | |
| * Swing back-buffer happens only after resize). | |
| * | |
| * Now we delegate to the VISM to figure out if the acceleration needs to | |
| * be disabled or if we can wait for a while until the onscreen accelerated | |
| * can resume (by marking the source surface lost and making sure the | |
| * VISM has a chance to use the backup surface). | |
| * | |
| */ | |
| final class D3DSurfaceToGDIWindowSurfaceBlit extends Blit { | |
| D3DSurfaceToGDIWindowSurfaceBlit() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| GDIWindowSurfaceData.AnyGdi); | |
| } | |
| @Override | |
| public void Blit(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx, int sy, int dx, int dy, int w, int h) | |
| { | |
| // see comment above | |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); | |
| } | |
| } | |
| final class D3DSurfaceToGDIWindowSurfaceScale extends ScaledBlit { | |
| D3DSurfaceToGDIWindowSurfaceScale() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| GDIWindowSurfaceData.AnyGdi); | |
| } | |
| @Override | |
| public void Scale(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| int sx1, int sy1, | |
| int sx2, int sy2, | |
| double dx1, double dy1, | |
| double dx2, double dy2) | |
| { | |
| // see comment above | |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); | |
| } | |
| } | |
| final class D3DSurfaceToGDIWindowSurfaceTransform extends TransformBlit { | |
| D3DSurfaceToGDIWindowSurfaceTransform() { | |
| super(D3DSurfaceData.D3DSurface, | |
| CompositeType.AnyAlpha, | |
| GDIWindowSurfaceData.AnyGdi); | |
| } | |
| @Override | |
| public void Transform(SurfaceData src, SurfaceData dst, | |
| Composite comp, Region clip, | |
| AffineTransform at, int hint, | |
| int sx, int sy, int dx, int dy, | |
| int w, int h) | |
| { | |
| // see comment above | |
| D3DVolatileSurfaceManager.handleVItoScreenOp(src, dst); | |
| } | |
| } |