| /* | |
| * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| #ifndef D3DGLYPHCACHE_H | |
| #define D3DGLYPHCACHE_H | |
| #include "AccelGlyphCache.h" | |
| #include "D3DContext.h" | |
| #include "D3DResourceManager.h" | |
| typedef enum { | |
| CACHE_GRAY, | |
| CACHE_LCD | |
| } GlyphCacheType; | |
| class D3DContext; | |
| class D3DResource; | |
| class D3DGlyphCache { | |
| public: | |
| // creates accel. glyph cache if it wasn't created, and the glyph | |
| // cache texure | |
| HRESULT Init(D3DContext *pCtx); | |
| // releases the glyph cache texture, invalidates the accel. glyph cache | |
| void ReleaseDefPoolResources(); | |
| // releases texture and deletes the accel. glyph cache | |
| ~D3DGlyphCache(); | |
| // adds the glyph to the accel. glyph cache and uploads it into the glyph | |
| // cache texture | |
| HRESULT AddGlyph(GlyphInfo *glyph); | |
| GlyphCacheInfo* GetGlyphCache() { return pGlyphCache; } | |
| D3DResource* GetGlyphCacheTexture() { return pGlyphCacheRes; } | |
| // Note: only applicable to CACHE_LCD type of the cache | |
| // if the new rgb order doesn't match the current one, invalidates | |
| // the accel. glyph cache, also resets the current tileFormat | |
| HRESULT CheckGlyphCacheByteOrder(jboolean rgbOrder); | |
| static | |
| HRESULT CreateInstance(D3DContext *pCtx, | |
| GlyphCacheType gcType, | |
| D3DGlyphCache **ppGlyphCache); | |
| private: | |
| D3DGlyphCache(GlyphCacheType gcType); | |
| D3DContext *pCtx; | |
| GlyphCacheType gcType; | |
| D3DResource *pGlyphCacheRes; | |
| GlyphCacheInfo *pGlyphCache; | |
| TileFormat tileFormat; | |
| /** | |
| * Relevant only for the CACHE_LCD cache type. | |
| * | |
| * This value tracks the previous LCD rgbOrder setting, so if the rgbOrder | |
| * value has changed since the last time, it indicates that we need to | |
| * invalidate the cache, which may already store glyph images in the | |
| * reverse order. Note that in most real world applications this value | |
| * will not change over the course of the application, but tests like | |
| * Font2DTest allow for changing the ordering at runtime, so we need to | |
| * handle that case. | |
| */ | |
| jboolean lastRGBOrder; | |
| }; | |
| #endif // D3DGLYPHCACHE_H |