blob: 09c9f85bac680cfaa4faa6c0a9ec5fda9ada65f3 [file]
/*
* Copyright (c) 2019, 2025, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef EXECUTOR_H
#define EXECUTOR_H
#include <functional>
#include "tstrings.h"
#include "UniqueHandle.h"
class Executor {
public:
explicit Executor(const std::wstring& appPath=std::wstring()) {
app(appPath).visible(false).suspended(false).withJobObject(NULL).inherit(false);
}
/**
* Returns command line configured with arg() calls so far.
*/
std::wstring args() const;
/**
* Set path to application to execute.
*/
Executor& app(const std::wstring& v) {
appPath = v;
return *this;
}
/**
* Adds another command line argument.
*/
Executor& arg(const std::wstring& v) {
argsArray.push_back(v);
return *this;
}
/**
* Controls if application window should be visible.
*/
Executor& visible(bool v) {
theVisible = v;
return *this;
}
/**
* Controls if the process should inherit handles.
*/
Executor& inherit(bool v) {
theInherit = v;
return *this;
}
/**
* Controls if the process should be started suspended.
*/
Executor& suspended(bool v) {
theSuspended = v;
return *this;
}
/**
* Use the given job object with started process.
*/
Executor& withJobObject(HANDLE v) {
jobHandle = v;
return *this;
}
/**
* Starts application process and blocks waiting when the started
* process terminates.
* Returns process exit code.
* Throws exception if process start failed.
*/
int execAndWaitForExit() const;
/**
* Call provided function after the process hass been created.
*/
Executor& afterProcessCreated(const std::function<void(HANDLE)>& v) {
afterProcessCreatedCallback = v;
return *this;
}
private:
UniqueHandle startProcess(UniqueHandle* threadHandle=0) const;
bool theVisible;
bool theInherit;
bool theSuspended;
HANDLE jobHandle;
tstring_array argsArray;
std::wstring appPath;
std::function<void(HANDLE)> afterProcessCreatedCallback;
};
#endif // #ifndef EXECUTOR_H