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#ifndef CPU_S390_REGISTER_S390_HPP
#define CPU_S390_REGISTER_S390_HPP
#include "asm/register.hpp"
#include "runtime/vm_version.hpp"
#define NOREG_ENCODING -1
// forward declaration
class VMRegImpl;
typedef VMRegImpl* VMReg;
// z/Architecture registers, see "LINUX for zSeries ELF ABI Supplement", IBM March 2001
//
// r0-r1 General purpose (volatile)
// r2 Parameter and return value (volatile)
// r3 TOC pointer (volatile)
// r3-r5 Parameters (volatile)
// r6 Parameter (nonvolatile)
// r7-r11 Locals (nonvolatile)
// r12 Local, often used as GOT pointer (nonvolatile)
// r13 Local, often used as toc (nonvolatile)
// r14 return address (volatile)
// r15 stack pointer (nonvolatile)
//
// f0,f2,f4,f6 Parameters (volatile)
// f1,f3,f5,f7 General purpose (volatile)
// f8-f15 General purpose (nonvolatile)
//===========================
//=== Integer Registers ===
//===========================
// The implementation of integer registers for z/Architecture.
class Register {
int _encoding;
public:
enum {
number_of_registers = 16,
max_slots_per_register = 2,
number_of_arg_registers = 5
};
constexpr Register(int encoding = NOREG_ENCODING) : _encoding(encoding) {}
bool operator==(const Register rhs) const { return _encoding == rhs._encoding; }
bool operator!=(const Register rhs) const { return _encoding != rhs._encoding; }
const Register* operator->() const { return this; }
// general construction
inline constexpr friend Register as_Register(int encoding);
// accessors
const char* name() const;
inline VMReg as_VMReg() const;
constexpr int encoding() const { assert(is_valid(), "invalid register"); return _encoding; }
// derived registers, offsets, and addresses
Register predecessor() const { return Register((encoding() - 1) & (number_of_registers - 1)); }
Register successor() const { return Register((encoding() + 1) & (number_of_registers - 1)); }
// testers
constexpr bool is_valid() const { return (0 <= _encoding && _encoding < number_of_registers); }
constexpr bool is_even() const { return (_encoding & 1) == 0; }
constexpr bool is_volatile() const { return (0 <= _encoding && _encoding <= 5) || _encoding == 14; }
constexpr bool is_nonvolatile() const { return is_valid() && !is_volatile(); }
};
inline constexpr Register as_Register(int encoding) {
assert(encoding == NOREG_ENCODING ||
(0 <= encoding && encoding < Register::number_of_registers), "bad register encoding");
return Register(encoding);
}
// The integer registers of the z/Architecture.
constexpr Register noreg = as_Register(NOREG_ENCODING);
constexpr Register Z_R0 = as_Register( 0);
constexpr Register Z_R1 = as_Register( 1);
constexpr Register Z_R2 = as_Register( 2);
constexpr Register Z_R3 = as_Register( 3);
constexpr Register Z_R4 = as_Register( 4);
constexpr Register Z_R5 = as_Register( 5);
constexpr Register Z_R6 = as_Register( 6);
constexpr Register Z_R7 = as_Register( 7);
constexpr Register Z_R8 = as_Register( 8);
constexpr Register Z_R9 = as_Register( 9);
constexpr Register Z_R10 = as_Register(10);
constexpr Register Z_R11 = as_Register(11);
constexpr Register Z_R12 = as_Register(12);
constexpr Register Z_R13 = as_Register(13);
constexpr Register Z_R14 = as_Register(14);
constexpr Register Z_R15 = as_Register(15);
//=============================
//=== Condition Registers ===
//=============================
// The implementation of condition register(s) for the z/Architecture.
class ConditionRegister {
int _encoding;
public:
enum {
number_of_registers = 1
};
constexpr ConditionRegister(int encoding = NOREG_ENCODING) : _encoding(encoding) {}
bool operator==(const ConditionRegister rhs) const { return _encoding == rhs._encoding; }
bool operator!=(const ConditionRegister rhs) const { return _encoding != rhs._encoding; }
const ConditionRegister* operator->() const { return this; }
// accessors
constexpr int encoding() const { assert(is_valid(), "invalid register"); return _encoding; }
inline VMReg as_VMReg() const;
// testers
constexpr bool is_valid() const { return (0 <= _encoding && _encoding < number_of_registers); }
constexpr bool is_volatile() const { return true; }
constexpr bool is_nonvolatile() const { return false;}
// construction.
inline constexpr friend ConditionRegister as_ConditionRegister(int encoding);
};
inline constexpr ConditionRegister as_ConditionRegister(int encoding) {
assert(encoding == NOREG_ENCODING ||
(encoding >= 0 && encoding < ConditionRegister::number_of_registers), "bad condition register encoding");
return ConditionRegister(encoding);
}
// The condition register of the z/Architecture.
constexpr ConditionRegister Z_CR = as_ConditionRegister(0);
//=========================
//=== Float Registers ===
//=========================
// The implementation of float registers for the z/Architecture.
class VectorRegister;
class FloatRegister {
int _encoding;
public:
enum {
number_of_registers = 16,
max_slots_per_register = 2,
number_of_arg_registers = 4
};
constexpr FloatRegister(int encoding = NOREG_ENCODING) : _encoding(encoding) {}
bool operator==(const FloatRegister rhs) const { return _encoding == rhs._encoding; }
bool operator!=(const FloatRegister rhs) const { return _encoding != rhs._encoding; }
const FloatRegister* operator->() const { return this; }
// construction
inline constexpr friend FloatRegister as_FloatRegister(int encoding);
// accessors
constexpr int encoding() const { assert(is_valid(), "invalid register"); return _encoding; }
inline VMReg as_VMReg() const;
FloatRegister successor() const { return FloatRegister((encoding() + 1) & (number_of_registers - 1)); }
// tester
constexpr bool is_valid() const { return 0 <= _encoding && _encoding < number_of_registers; }
constexpr bool is_volatile() const { return (0 <= _encoding && _encoding <= 7); }
constexpr bool is_nonvolatile() const { return (8 <= _encoding && _encoding <= 15); }
const char* name() const;
// convert to VR
VectorRegister to_vr() const;
};
inline constexpr FloatRegister as_FloatRegister(int encoding) {
assert(encoding == NOREG_ENCODING ||
(encoding >= 0 && encoding < FloatRegister::number_of_registers), "bad float register encoding");
return FloatRegister(encoding);
}
// The float registers of z/Architecture.
constexpr FloatRegister fnoreg = as_FloatRegister(NOREG_ENCODING);
constexpr FloatRegister Z_F0 = as_FloatRegister( 0);
constexpr FloatRegister Z_F1 = as_FloatRegister( 1);
constexpr FloatRegister Z_F2 = as_FloatRegister( 2);
constexpr FloatRegister Z_F3 = as_FloatRegister( 3);
constexpr FloatRegister Z_F4 = as_FloatRegister( 4);
constexpr FloatRegister Z_F5 = as_FloatRegister( 5);
constexpr FloatRegister Z_F6 = as_FloatRegister( 6);
constexpr FloatRegister Z_F7 = as_FloatRegister( 7);
constexpr FloatRegister Z_F8 = as_FloatRegister( 8);
constexpr FloatRegister Z_F9 = as_FloatRegister( 9);
constexpr FloatRegister Z_F10 = as_FloatRegister(10);
constexpr FloatRegister Z_F11 = as_FloatRegister(11);
constexpr FloatRegister Z_F12 = as_FloatRegister(12);
constexpr FloatRegister Z_F13 = as_FloatRegister(13);
constexpr FloatRegister Z_F14 = as_FloatRegister(14);
constexpr FloatRegister Z_F15 = as_FloatRegister(15);
// Single, Double and Quad fp reg classes. These exist to map the ADLC
// encoding for a floating point register, to the FloatRegister number
// desired by the macroAssembler. A FloatRegister is a number between
// 0 and 31 passed around as a pointer. For ADLC, an fp register encoding
// is the actual bit encoding used by the z/Architecture hardware. When ADLC used
// the macroAssembler to generate an instruction that references, e.g., a
// double fp reg, it passed the bit encoding to the macroAssembler via
// as_FloatRegister, which, for double regs > 30, returns an illegal
// register number.
//
// Therefore we provide the following classes for use by ADLC. Their
// sole purpose is to convert from z/Architecture register encodings to FloatRegisters.
// At some future time, we might replace FloatRegister with these classes,
// hence the definitions of as_xxxFloatRegister as class methods rather
// than as external inline routines.
class SingleFloatRegister {
public:
enum {
number_of_registers = 32
};
const SingleFloatRegister* operator->() const { return this; }
inline constexpr friend FloatRegister as_SingleFloatRegister(int encoding) {
assert(encoding < number_of_registers, "bad single float register encoding");
return as_FloatRegister(encoding);
}
};
class DoubleFloatRegister {
public:
const DoubleFloatRegister* operator->() const { return this; }
inline constexpr friend FloatRegister as_DoubleFloatRegister(int encoding) {
return as_FloatRegister(((encoding & 1) << 5) | (encoding & 0x1e));
}
};
class QuadFloatRegister {
public:
enum {
number_of_registers = 32
};
const QuadFloatRegister* operator->() const { return this; }
inline constexpr friend FloatRegister as_QuadFloatRegister(int encoding) {
assert(encoding < QuadFloatRegister::number_of_registers && ((encoding & 2) == 0), "bad quad float register encoding");
return as_FloatRegister(((encoding & 1) << 5) | (encoding & 0x1c));
}
};
//==========================
//=== Vector Registers ===
//==========================
// The implementation of vector registers for z/Architecture.
class VectorRegister {
int _encoding;
public:
enum {
number_of_registers = 32,
max_slots_per_register = 4,
number_of_arg_registers = 0
};
constexpr VectorRegister(int encoding = NOREG_ENCODING) : _encoding(encoding) {}
bool operator==(const VectorRegister rhs) const { return _encoding == rhs._encoding; }
bool operator!=(const VectorRegister rhs) const { return _encoding != rhs._encoding; }
const VectorRegister* operator->() const { return this; }
// construction
inline constexpr friend VectorRegister as_VectorRegister(int encoding);
inline VMReg as_VMReg() const;
// accessors
constexpr int encoding() const { assert(is_valid(), "invalid register"); return _encoding; }
VectorRegister successor() const { return VectorRegister((encoding() + 1) & (number_of_registers - 1)); }
// tester
constexpr bool is_valid() const { return 0 <= _encoding && _encoding < number_of_registers; }
constexpr bool is_volatile() const { return true; }
constexpr bool is_nonvolatile() const { return false; }
// Register fields in z/Architecture instructions are 4 bits wide, restricting the
// addressable register set size to 16.
// The vector register set size is 32, requiring an extension, by one bit, of the
// register encoding. This is accomplished by the introduction of a RXB field in the
// instruction. RXB = Register eXtension Bits.
// The RXB field contains the MSBs (most significant bit) of the vector register numbers
// used for this instruction. Assignment of MSB in RBX is by bit position of the
// register field in the instruction.
// Example:
// The register field starting at bit position 12 in the instruction is assigned RXB bit 0b0100.
int64_t RXB_mask(int pos) const {
if (encoding() >= number_of_registers/2) {
switch (pos) {
case 8: return ((int64_t)0b1000) << 8; // actual bit pos: 36
case 12: return ((int64_t)0b0100) << 8; // actual bit pos: 37
case 16: return ((int64_t)0b0010) << 8; // actual bit pos: 38
case 32: return ((int64_t)0b0001) << 8; // actual bit pos: 39
default:
ShouldNotReachHere();
}
}
return 0;
}
const char* name() const;
};
inline constexpr VectorRegister as_VectorRegister(int encoding) {
assert(encoding == NOREG_ENCODING ||
(encoding >= 0 && encoding < VectorRegister::number_of_registers), "bad vector register encoding");
return VectorRegister(encoding);
}
// The Vector registers of z/Architecture.
constexpr VectorRegister vnoreg = as_VectorRegister(NOREG_ENCODING);
constexpr VectorRegister Z_V0 = as_VectorRegister( 0);
constexpr VectorRegister Z_V1 = as_VectorRegister( 1);
constexpr VectorRegister Z_V2 = as_VectorRegister( 2);
constexpr VectorRegister Z_V3 = as_VectorRegister( 3);
constexpr VectorRegister Z_V4 = as_VectorRegister( 4);
constexpr VectorRegister Z_V5 = as_VectorRegister( 5);
constexpr VectorRegister Z_V6 = as_VectorRegister( 6);
constexpr VectorRegister Z_V7 = as_VectorRegister( 7);
constexpr VectorRegister Z_V8 = as_VectorRegister( 8);
constexpr VectorRegister Z_V9 = as_VectorRegister( 9);
constexpr VectorRegister Z_V10 = as_VectorRegister(10);
constexpr VectorRegister Z_V11 = as_VectorRegister(11);
constexpr VectorRegister Z_V12 = as_VectorRegister(12);
constexpr VectorRegister Z_V13 = as_VectorRegister(13);
constexpr VectorRegister Z_V14 = as_VectorRegister(14);
constexpr VectorRegister Z_V15 = as_VectorRegister(15);
constexpr VectorRegister Z_V16 = as_VectorRegister(16);
constexpr VectorRegister Z_V17 = as_VectorRegister(17);
constexpr VectorRegister Z_V18 = as_VectorRegister(18);
constexpr VectorRegister Z_V19 = as_VectorRegister(19);
constexpr VectorRegister Z_V20 = as_VectorRegister(20);
constexpr VectorRegister Z_V21 = as_VectorRegister(21);
constexpr VectorRegister Z_V22 = as_VectorRegister(22);
constexpr VectorRegister Z_V23 = as_VectorRegister(23);
constexpr VectorRegister Z_V24 = as_VectorRegister(24);
constexpr VectorRegister Z_V25 = as_VectorRegister(25);
constexpr VectorRegister Z_V26 = as_VectorRegister(26);
constexpr VectorRegister Z_V27 = as_VectorRegister(27);
constexpr VectorRegister Z_V28 = as_VectorRegister(28);
constexpr VectorRegister Z_V29 = as_VectorRegister(29);
constexpr VectorRegister Z_V30 = as_VectorRegister(30);
constexpr VectorRegister Z_V31 = as_VectorRegister(31);
// Need to know the total number of registers of all sorts for SharedInfo.
// Define a class that exports it.
class ConcreteRegisterImpl : public AbstractRegisterImpl {
public:
enum {
max_gpr = Register::number_of_registers * Register::max_slots_per_register,
max_fpr = max_gpr + FloatRegister::number_of_registers * FloatRegister::max_slots_per_register,
max_vr = max_fpr + VectorRegister::number_of_registers * VectorRegister::max_slots_per_register,
// A big enough number for C2: all the registers plus flags
// This number must be large enough to cover REG_COUNT (defined by c2) registers.
// There is no requirement that any ordering here matches any ordering c2 gives
// it's optoregs.
number_of_registers = max_vr + 1 // gpr/fpr/vr + flags
};
};
// Common register declarations used in assembler code.
constexpr Register Z_EXC_OOP = Z_R2;
constexpr Register Z_EXC_PC = Z_R3;
constexpr Register Z_RET = Z_R2;
constexpr Register Z_ARG1 = Z_R2;
constexpr Register Z_ARG2 = Z_R3;
constexpr Register Z_ARG3 = Z_R4;
constexpr Register Z_ARG4 = Z_R5;
constexpr Register Z_ARG5 = Z_R6;
constexpr Register Z_SP = Z_R15;
constexpr FloatRegister Z_FRET = Z_F0;
constexpr FloatRegister Z_FARG1 = Z_F0;
constexpr FloatRegister Z_FARG2 = Z_F2;
constexpr FloatRegister Z_FARG3 = Z_F4;
constexpr FloatRegister Z_FARG4 = Z_F6;
// Register declarations to be used in frame manager assembly code.
// Use only non-volatile registers in order to keep values across C-calls.
// Register to cache the integer value on top of the operand stack.
constexpr Register Z_tos = Z_R2;
// Register to cache the fp value on top of the operand stack.
constexpr FloatRegister Z_ftos = Z_F0;
// Expression stack pointer in interpreted java frame.
constexpr Register Z_esp = Z_R7;
// Address of current thread.
constexpr Register Z_thread = Z_R8;
// Address of current method. only valid in interpreter_entry.
constexpr Register Z_method = Z_R9;
// Inline cache register. used by c1 and c2.
constexpr Register Z_inline_cache = Z_R9;
// Frame pointer of current interpreter frame. only valid while
// executing bytecodes.
constexpr Register Z_fp = Z_R9;
// Address of the locals array in an interpreted java frame.
constexpr Register Z_locals = Z_R12;
// Bytecode pointer.
constexpr Register Z_bcp = Z_R13;
// Bytecode which is dispatched (short lived!).
constexpr Register Z_bytecode = Z_R14;
// Temporary registers to be used within frame manager. We can use
// the nonvolatile ones because the call stub has saved them.
// Use only non-volatile registers in order to keep values across C-calls.
constexpr Register Z_tmp_1 = Z_R10;
constexpr Register Z_tmp_2 = Z_R11;
constexpr Register Z_tmp_3 = Z_R12;
constexpr Register Z_tmp_4 = Z_R13;
// Scratch registers are volatile.
constexpr Register Z_R0_scratch = Z_R0;
constexpr Register Z_R1_scratch = Z_R1;
constexpr FloatRegister Z_fscratch_1 = Z_F1;
typedef AbstractRegSet<Register> RegSet;
template <>
inline Register AbstractRegSet<Register>::first() {
if (_bitset == 0) { return noreg; }
return as_Register(count_trailing_zeros(_bitset));
}
#endif // CPU_S390_REGISTER_S390_HPP