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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* This code is free software; you can redistribute it and/or modify it
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* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_CLASSFILE_PLACEHOLDERS_HPP
#define SHARE_CLASSFILE_PLACEHOLDERS_HPP
#include "oops/symbolHandle.hpp"
class PlaceholderEntry;
class Thread;
class ClassLoaderData;
// Placeholder objects. These represent classes currently
// being loaded, as well as arrays of primitives.
//
class PlaceholderTable : public AllStatic {
public:
// caller to create a placeholder entry must enumerate an action
// caller claims ownership of that action
// For parallel classloading:
// multiple LOAD_INSTANCE threads can proceed in parallel
// multiple DETECT_CIRCULARITY threads can proceed in parallel
// DETECT_CIRCULARITY needed to check for class circularity
// DEFINE_CLASS: ultimately define class must be single threaded
// on a class/classloader basis
// so the head of that queue owns the token
// and the rest of the threads return the result the first thread gets
enum classloadAction {
LOAD_INSTANCE = 1, // calling load_instance_class
DETECT_CIRCULARITY = 2, // loading while detecting class circularity
DEFINE_CLASS = 3 // find_or_define class
};
static void initialize();
static PlaceholderEntry* get_entry(Symbol* name, ClassLoaderData* loader_data);
// find_and_add returns probe pointer - old or new
// If no entry exists, add a placeholder entry and push SeenThread for classloadAction
// If entry exists, reuse entry and push SeenThread for classloadAction
static PlaceholderEntry* find_and_add(Symbol* name, ClassLoaderData* loader_data,
classloadAction action, Symbol* supername,
JavaThread* thread);
// find_and_remove first removes SeenThread for classloadAction
// If all queues are empty and definer is null, remove the PlacheholderEntry completely
static void find_and_remove(Symbol* name, ClassLoaderData* loader_data,
classloadAction action, JavaThread* thread);
static void print_on(outputStream* st);
static void print();
};
class SeenThread;
// Placeholder objects represent classes currently being loaded.
// All threads examining the placeholder table must hold the
// SystemDictionary_lock, so we don't need special precautions
// on store ordering here.
// The system dictionary is the only user of this class.
class PlaceholderEntry {
friend class PlaceholderTable;
private:
SymbolHandle _next_klass_name; // next step in the recursive process of class loading
JavaThread* _definer; // owner of define token
InstanceKlass* _instanceKlass; // InstanceKlass from successful define
SeenThread* _circularityThreadQ; // doubly-linked queue of Threads loading with circularity detection
SeenThread* _loadInstanceThreadQ; // loadInstance thread
// This can't be multiple threads since class loading
// waits for this token to be removed.
SeenThread* _defineThreadQ; // queue of Threads trying to define this class
// including _definer
// _definer owns token
// queue waits for and returns results from _definer
SeenThread* actionToQueue(PlaceholderTable::classloadAction action);
void set_threadQ(SeenThread* seenthread, PlaceholderTable::classloadAction action);
void add_seen_thread(JavaThread* thread, PlaceholderTable::classloadAction action);
bool remove_seen_thread(JavaThread* thread, PlaceholderTable::classloadAction action);
SeenThread* circularityThreadQ() const { return _circularityThreadQ; }
void set_circularityThreadQ(SeenThread* SeenThread) { _circularityThreadQ = SeenThread; }
SeenThread* loadInstanceThreadQ() const { return _loadInstanceThreadQ; }
void set_loadInstanceThreadQ(SeenThread* SeenThread) { _loadInstanceThreadQ = SeenThread; }
SeenThread* defineThreadQ() const { return _defineThreadQ; }
void set_defineThreadQ(SeenThread* SeenThread) { _defineThreadQ = SeenThread; }
public:
PlaceholderEntry() :
_definer(nullptr), _instanceKlass(nullptr),
_circularityThreadQ(nullptr), _loadInstanceThreadQ(nullptr), _defineThreadQ(nullptr) { }
Symbol* next_klass_name() const { return _next_klass_name; }
void set_next_klass_name(Symbol* next_klass_name);
JavaThread* definer() const {return _definer; }
void set_definer(JavaThread* definer) { _definer = definer; }
InstanceKlass* instance_klass() const {return _instanceKlass; }
void set_instance_klass(InstanceKlass* ik) { _instanceKlass = ik; }
bool circularity_detection_in_progress() {
return (_circularityThreadQ != nullptr);
}
bool instance_load_in_progress() {
return (_loadInstanceThreadQ != nullptr);
}
bool define_class_in_progress() {
return (_defineThreadQ != nullptr);
}
// Used for ClassCircularityError checking
bool check_seen_thread(JavaThread* thread, PlaceholderTable::classloadAction action);
void print_on(outputStream* st) const;
};
#endif // SHARE_CLASSFILE_PLACEHOLDERS_HPP