blob: 49b1d6d77b01aed20311a7b14640f82b8a7eaced [file] [edit]
/*
* Copyright (c) 2020, 2023, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2020 SAP SE. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_MEMORY_METASPACE_CHUNKHEADERPOOL_HPP
#define SHARE_MEMORY_METASPACE_CHUNKHEADERPOOL_HPP
#include "memory/allocation.hpp"
#include "memory/metaspace/counters.hpp"
#include "memory/metaspace/metachunk.hpp"
#include "memory/metaspace/metachunkList.hpp"
#include "utilities/debug.hpp"
#include "utilities/globalDefinitions.hpp"
namespace metaspace {
// Chunk headers (Metachunk objects) are separate entities from their payload.
// Since they are allocated and released frequently in the course of buddy allocation
// (splitting, merging chunks happens often) we want allocation of them fast. Therefore
// we keep them in a simple pool (somewhat like a primitive slab allocator).
class ChunkHeaderPool : public CHeapObj<mtMetaspace> {
static const int SlabCapacity = 128;
struct Slab : public CHeapObj<mtMetaspace> {
Slab* _next;
int _top;
Metachunk _elems [SlabCapacity];
Slab() : _next(nullptr), _top(0) {
for (int i = 0; i < SlabCapacity; i++) {
_elems[i].clear();
}
}
};
IntCounter _num_slabs;
Slab* _first_slab;
Slab* _current_slab;
IntCounter _num_handed_out;
MetachunkList _freelist;
void allocate_new_slab();
static ChunkHeaderPool* _chunkHeaderPool;
public:
ChunkHeaderPool();
~ChunkHeaderPool();
// Allocates a Metachunk structure. The structure is uninitialized.
Metachunk* allocate_chunk_header() {
DEBUG_ONLY(verify());
Metachunk* c = nullptr;
c = _freelist.remove_first();
assert(c == nullptr || c->is_dead(), "Not a freelist chunk header?");
if (c == nullptr) {
if (_current_slab == nullptr ||
_current_slab->_top == SlabCapacity) {
allocate_new_slab();
assert(_current_slab->_top < SlabCapacity, "Sanity");
}
c = _current_slab->_elems + _current_slab->_top;
_current_slab->_top++;
}
_num_handed_out.increment();
// By contract, the returned structure is uninitialized.
// Zap to make this clear.
DEBUG_ONLY(c->zap_header(0xBB);)
return c;
}
void return_chunk_header(Metachunk* c) {
// We only ever should return free chunks, since returning chunks
// happens only on merging and merging only works with free chunks.
assert(c != nullptr && c->is_free(), "Sanity");
#ifdef ASSERT
// In debug, fill dead header with pattern.
c->zap_header(0xCC);
c->set_next(nullptr);
c->set_prev(nullptr);
#endif
c->set_dead();
_freelist.add(c);
_num_handed_out.decrement();
}
// Returns number of allocated elements.
int used() const { return _num_handed_out.get(); }
// Returns number of elements in free list.
int freelist_size() const { return _freelist.count(); }
// Returns size of memory used.
size_t memory_footprint_words() const;
DEBUG_ONLY(void verify() const;)
static void initialize();
// Returns reference to the one global chunk header pool.
static ChunkHeaderPool* pool() { return _chunkHeaderPool; }
};
} // namespace metaspace
#endif // SHARE_MEMORY_METASPACE_CHUNKHEADERPOOL_HPP