| /* |
| * Copyright (c) 1997, 2025, Oracle and/or its affiliates. All rights reserved. |
| * Copyright (c) 2024, 2025, Alibaba Group Holding Limited. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| * |
| */ |
| |
| #include "gc/shared/barrierSet.hpp" |
| #include "gc/shared/c2/barrierSetC2.hpp" |
| #include "libadt/vectset.hpp" |
| #include "memory/allocation.inline.hpp" |
| #include "memory/resourceArea.hpp" |
| #include "opto/ad.hpp" |
| #include "opto/callGenerator.hpp" |
| #include "opto/castnode.hpp" |
| #include "opto/cfgnode.hpp" |
| #include "opto/connode.hpp" |
| #include "opto/loopnode.hpp" |
| #include "opto/machnode.hpp" |
| #include "opto/matcher.hpp" |
| #include "opto/node.hpp" |
| #include "opto/opcodes.hpp" |
| #include "opto/regmask.hpp" |
| #include "opto/rootnode.hpp" |
| #include "opto/type.hpp" |
| #include "utilities/copy.hpp" |
| #include "utilities/macros.hpp" |
| #include "utilities/powerOfTwo.hpp" |
| #include "utilities/stringUtils.hpp" |
| |
| class RegMask; |
| // #include "phase.hpp" |
| class PhaseTransform; |
| class PhaseGVN; |
| |
| // Arena we are currently building Nodes in |
| const uint Node::NotAMachineReg = 0xffff0000; |
| |
| #ifndef PRODUCT |
| extern uint nodes_created; |
| #endif |
| #ifdef __clang__ |
| #pragma clang diagnostic push |
| #pragma GCC diagnostic ignored "-Wuninitialized" |
| #endif |
| |
| #ifdef ASSERT |
| |
| //-------------------------- construct_node------------------------------------ |
| // Set a breakpoint here to identify where a particular node index is built. |
| void Node::verify_construction() { |
| _debug_orig = nullptr; |
| // The decimal digits of _debug_idx are <compile_id> followed by 10 digits of <_idx> |
| Compile* C = Compile::current(); |
| assert(C->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); |
| uint64_t new_debug_idx = (uint64_t)C->compile_id() * 10000000000 + _idx; |
| set_debug_idx(new_debug_idx); |
| if (!C->phase_optimize_finished()) { |
| // Only check assert during parsing and optimization phase. Skip it while generating code. |
| assert(C->live_nodes() <= C->max_node_limit(), "Live Node limit exceeded limit"); |
| } |
| if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (uint64_t)_idx == BreakAtNode)) { |
| tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT, _idx, _debug_idx); |
| BREAKPOINT; |
| } |
| #if OPTO_DU_ITERATOR_ASSERT |
| _last_del = nullptr; |
| _del_tick = 0; |
| #endif |
| _hash_lock = 0; |
| } |
| |
| |
| // #ifdef ASSERT ... |
| |
| #if OPTO_DU_ITERATOR_ASSERT |
| void DUIterator_Common::sample(const Node* node) { |
| _vdui = VerifyDUIterators; |
| _node = node; |
| _outcnt = node->_outcnt; |
| _del_tick = node->_del_tick; |
| _last = nullptr; |
| } |
| |
| void DUIterator_Common::verify(const Node* node, bool at_end_ok) { |
| assert(_node == node, "consistent iterator source"); |
| assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); |
| } |
| |
| void DUIterator_Common::verify_resync() { |
| // Ensure that the loop body has just deleted the last guy produced. |
| const Node* node = _node; |
| // Ensure that at least one copy of the last-seen edge was deleted. |
| // Note: It is OK to delete multiple copies of the last-seen edge. |
| // Unfortunately, we have no way to verify that all the deletions delete |
| // that same edge. On this point we must use the Honor System. |
| assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); |
| assert(node->_last_del == _last, "must have deleted the edge just produced"); |
| // We liked this deletion, so accept the resulting outcnt and tick. |
| _outcnt = node->_outcnt; |
| _del_tick = node->_del_tick; |
| } |
| |
| void DUIterator_Common::reset(const DUIterator_Common& that) { |
| if (this == &that) return; // ignore assignment to self |
| if (!_vdui) { |
| // We need to initialize everything, overwriting garbage values. |
| _last = that._last; |
| _vdui = that._vdui; |
| } |
| // Note: It is legal (though odd) for an iterator over some node x |
| // to be reassigned to iterate over another node y. Some doubly-nested |
| // progress loops depend on being able to do this. |
| const Node* node = that._node; |
| // Re-initialize everything, except _last. |
| _node = node; |
| _outcnt = node->_outcnt; |
| _del_tick = node->_del_tick; |
| } |
| |
| void DUIterator::sample(const Node* node) { |
| DUIterator_Common::sample(node); // Initialize the assertion data. |
| _refresh_tick = 0; // No refreshes have happened, as yet. |
| } |
| |
| void DUIterator::verify(const Node* node, bool at_end_ok) { |
| DUIterator_Common::verify(node, at_end_ok); |
| assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); |
| } |
| |
| void DUIterator::verify_increment() { |
| if (_refresh_tick & 1) { |
| // We have refreshed the index during this loop. |
| // Fix up _idx to meet asserts. |
| if (_idx > _outcnt) _idx = _outcnt; |
| } |
| verify(_node, true); |
| } |
| |
| void DUIterator::verify_resync() { |
| // Note: We do not assert on _outcnt, because insertions are OK here. |
| DUIterator_Common::verify_resync(); |
| // Make sure we are still in sync, possibly with no more out-edges: |
| verify(_node, true); |
| } |
| |
| void DUIterator::reset(const DUIterator& that) { |
| if (this == &that) return; // self assignment is always a no-op |
| assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); |
| assert(that._idx == 0, "assign only the result of Node::outs()"); |
| assert(_idx == that._idx, "already assigned _idx"); |
| if (!_vdui) { |
| // We need to initialize everything, overwriting garbage values. |
| sample(that._node); |
| } else { |
| DUIterator_Common::reset(that); |
| if (_refresh_tick & 1) { |
| _refresh_tick++; // Clear the "was refreshed" flag. |
| } |
| assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); |
| } |
| } |
| |
| void DUIterator::refresh() { |
| DUIterator_Common::sample(_node); // Re-fetch assertion data. |
| _refresh_tick |= 1; // Set the "was refreshed" flag. |
| } |
| |
| void DUIterator::verify_finish() { |
| // If the loop has killed the node, do not require it to re-run. |
| if (_node->_outcnt == 0) _refresh_tick &= ~1; |
| // If this assert triggers, it means that a loop used refresh_out_pos |
| // to re-synch an iteration index, but the loop did not correctly |
| // re-run itself, using a "while (progress)" construct. |
| // This iterator enforces the rule that you must keep trying the loop |
| // until it "runs clean" without any need for refreshing. |
| assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); |
| } |
| |
| |
| void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { |
| DUIterator_Common::verify(node, at_end_ok); |
| Node** out = node->_out; |
| uint cnt = node->_outcnt; |
| assert(cnt == _outcnt, "no insertions allowed"); |
| assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); |
| // This last check is carefully designed to work for NO_OUT_ARRAY. |
| } |
| |
| void DUIterator_Fast::verify_limit() { |
| const Node* node = _node; |
| verify(node, true); |
| assert(_outp == node->_out + node->_outcnt, "limit still correct"); |
| } |
| |
| void DUIterator_Fast::verify_resync() { |
| const Node* node = _node; |
| if (_outp == node->_out + _outcnt) { |
| // Note that the limit imax, not the pointer i, gets updated with the |
| // exact count of deletions. (For the pointer it's always "--i".) |
| assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); |
| // This is a limit pointer, with a name like "imax". |
| // Fudge the _last field so that the common assert will be happy. |
| _last = (Node*) node->_last_del; |
| DUIterator_Common::verify_resync(); |
| } else { |
| assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); |
| // A normal internal pointer. |
| DUIterator_Common::verify_resync(); |
| // Make sure we are still in sync, possibly with no more out-edges: |
| verify(node, true); |
| } |
| } |
| |
| void DUIterator_Fast::verify_relimit(uint n) { |
| const Node* node = _node; |
| assert((int)n > 0, "use imax -= n only with a positive count"); |
| // This must be a limit pointer, with a name like "imax". |
| assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); |
| // The reported number of deletions must match what the node saw. |
| assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); |
| // Fudge the _last field so that the common assert will be happy. |
| _last = (Node*) node->_last_del; |
| DUIterator_Common::verify_resync(); |
| } |
| |
| void DUIterator_Fast::reset(const DUIterator_Fast& that) { |
| assert(_outp == that._outp, "already assigned _outp"); |
| DUIterator_Common::reset(that); |
| } |
| |
| void DUIterator_Last::verify(const Node* node, bool at_end_ok) { |
| // at_end_ok means the _outp is allowed to underflow by 1 |
| _outp += at_end_ok; |
| DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. |
| _outp -= at_end_ok; |
| assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); |
| } |
| |
| void DUIterator_Last::verify_limit() { |
| // Do not require the limit address to be resynched. |
| //verify(node, true); |
| assert(_outp == _node->_out, "limit still correct"); |
| } |
| |
| void DUIterator_Last::verify_step(uint num_edges) { |
| assert((int)num_edges > 0, "need non-zero edge count for loop progress"); |
| _outcnt -= num_edges; |
| _del_tick += num_edges; |
| // Make sure we are still in sync, possibly with no more out-edges: |
| const Node* node = _node; |
| verify(node, true); |
| assert(node->_last_del == _last, "must have deleted the edge just produced"); |
| } |
| |
| #endif //OPTO_DU_ITERATOR_ASSERT |
| |
| |
| #endif //ASSERT |
| |
| |
| // This constant used to initialize _out may be any non-null value. |
| // The value null is reserved for the top node only. |
| #define NO_OUT_ARRAY ((Node**)-1) |
| |
| // Out-of-line code from node constructors. |
| // Executed only when extra debug info. is being passed around. |
| static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { |
| C->set_node_notes_at(idx, nn); |
| } |
| |
| // Shared initialization code. |
| inline int Node::Init(int req) { |
| Compile* C = Compile::current(); |
| int idx = C->next_unique(); |
| NOT_PRODUCT(_igv_idx = C->next_igv_idx()); |
| |
| // Allocate memory for the necessary number of edges. |
| if (req > 0) { |
| // Allocate space for _in array to have double alignment. |
| _in = (Node **) ((char *) (C->node_arena()->AmallocWords(req * sizeof(void*)))); |
| } |
| // If there are default notes floating around, capture them: |
| Node_Notes* nn = C->default_node_notes(); |
| if (nn != nullptr) init_node_notes(C, idx, nn); |
| |
| // Note: At this point, C is dead, |
| // and we begin to initialize the new Node. |
| |
| _cnt = _max = req; |
| _outcnt = _outmax = 0; |
| _class_id = Class_Node; |
| _flags = 0; |
| _out = NO_OUT_ARRAY; |
| return idx; |
| } |
| |
| //------------------------------Node------------------------------------------- |
| // Create a Node, with a given number of required edges. |
| Node::Node(uint req) |
| : _idx(Init(req)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| if (req == 0) { |
| _in = nullptr; |
| } else { |
| Node** to = _in; |
| for(uint i = 0; i < req; i++) { |
| to[i] = nullptr; |
| } |
| } |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0) |
| : _idx(Init(1)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1) |
| : _idx(Init(2)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1, Node *n2) |
| : _idx(Init(3)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| assert( is_not_dead(n2), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) |
| : _idx(Init(4)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| assert( is_not_dead(n2), "can not use dead node"); |
| assert( is_not_dead(n3), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this); |
| _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) |
| : _idx(Init(5)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| assert( is_not_dead(n2), "can not use dead node"); |
| assert( is_not_dead(n3), "can not use dead node"); |
| assert( is_not_dead(n4), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this); |
| _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this); |
| _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, |
| Node *n4, Node *n5) |
| : _idx(Init(6)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| assert( is_not_dead(n2), "can not use dead node"); |
| assert( is_not_dead(n3), "can not use dead node"); |
| assert( is_not_dead(n4), "can not use dead node"); |
| assert( is_not_dead(n5), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this); |
| _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this); |
| _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this); |
| _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this); |
| } |
| |
| //------------------------------Node------------------------------------------- |
| Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, |
| Node *n4, Node *n5, Node *n6) |
| : _idx(Init(7)) |
| #ifdef ASSERT |
| , _parse_idx(_idx) |
| #endif |
| { |
| DEBUG_ONLY( verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| assert( is_not_dead(n0), "can not use dead node"); |
| assert( is_not_dead(n1), "can not use dead node"); |
| assert( is_not_dead(n2), "can not use dead node"); |
| assert( is_not_dead(n3), "can not use dead node"); |
| assert( is_not_dead(n4), "can not use dead node"); |
| assert( is_not_dead(n5), "can not use dead node"); |
| assert( is_not_dead(n6), "can not use dead node"); |
| _in[0] = n0; if (n0 != nullptr) n0->add_out((Node *)this); |
| _in[1] = n1; if (n1 != nullptr) n1->add_out((Node *)this); |
| _in[2] = n2; if (n2 != nullptr) n2->add_out((Node *)this); |
| _in[3] = n3; if (n3 != nullptr) n3->add_out((Node *)this); |
| _in[4] = n4; if (n4 != nullptr) n4->add_out((Node *)this); |
| _in[5] = n5; if (n5 != nullptr) n5->add_out((Node *)this); |
| _in[6] = n6; if (n6 != nullptr) n6->add_out((Node *)this); |
| } |
| |
| #ifdef __clang__ |
| #pragma clang diagnostic pop |
| #endif |
| |
| |
| //------------------------------clone------------------------------------------ |
| // Clone a Node. |
| Node *Node::clone() const { |
| Compile* C = Compile::current(); |
| uint s = size_of(); // Size of inherited Node |
| Node *n = (Node*)C->node_arena()->AmallocWords(size_of() + _max*sizeof(Node*)); |
| Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); |
| // Set the new input pointer array |
| n->_in = (Node**)(((char*)n)+s); |
| // Cannot share the old output pointer array, so kill it |
| n->_out = NO_OUT_ARRAY; |
| // And reset the counters to 0 |
| n->_outcnt = 0; |
| n->_outmax = 0; |
| // Unlock this guy, since he is not in any hash table. |
| DEBUG_ONLY(n->_hash_lock = 0); |
| // Walk the old node's input list to duplicate its edges |
| uint i; |
| for( i = 0; i < len(); i++ ) { |
| Node *x = in(i); |
| n->_in[i] = x; |
| if (x != nullptr) x->add_out(n); |
| } |
| if (is_macro()) { |
| C->add_macro_node(n); |
| } |
| if (is_expensive()) { |
| C->add_expensive_node(n); |
| } |
| if (for_post_loop_opts_igvn()) { |
| // Don't add cloned node to Compile::_for_post_loop_opts_igvn list automatically. |
| // If it is applicable, it will happen anyway when the cloned node is registered with IGVN. |
| n->remove_flag(Node::NodeFlags::Flag_for_post_loop_opts_igvn); |
| } |
| if (for_merge_stores_igvn()) { |
| // Don't add cloned node to Compile::_for_merge_stores_igvn list automatically. |
| // If it is applicable, it will happen anyway when the cloned node is registered with IGVN. |
| n->remove_flag(Node::NodeFlags::Flag_for_merge_stores_igvn); |
| } |
| if (n->is_ParsePredicate()) { |
| C->add_parse_predicate(n->as_ParsePredicate()); |
| } |
| if (n->is_OpaqueTemplateAssertionPredicate()) { |
| C->add_template_assertion_predicate_opaque(n->as_OpaqueTemplateAssertionPredicate()); |
| } |
| |
| BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); |
| bs->register_potential_barrier_node(n); |
| |
| n->set_idx(C->next_unique()); // Get new unique index as well |
| NOT_PRODUCT(n->_igv_idx = C->next_igv_idx()); |
| DEBUG_ONLY( n->verify_construction() ); |
| NOT_PRODUCT(nodes_created++); |
| // Do not patch over the debug_idx of a clone, because it makes it |
| // impossible to break on the clone's moment of creation. |
| //DEBUG_ONLY( n->set_debug_idx( debug_idx() ) ); |
| |
| C->copy_node_notes_to(n, (Node*) this); |
| |
| // MachNode clone |
| uint nopnds; |
| if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { |
| MachNode *mach = n->as_Mach(); |
| MachNode *mthis = this->as_Mach(); |
| // Get address of _opnd_array. |
| // It should be the same offset since it is the clone of this node. |
| MachOper **from = mthis->_opnds; |
| MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + |
| pointer_delta((const void*)from, |
| (const void*)(&mthis->_opnds), 1)); |
| mach->_opnds = to; |
| for ( uint i = 0; i < nopnds; ++i ) { |
| to[i] = from[i]->clone(); |
| } |
| } |
| if (n->is_Call()) { |
| // CallGenerator is linked to the original node. |
| CallGenerator* cg = n->as_Call()->generator(); |
| if (cg != nullptr) { |
| CallGenerator* cloned_cg = cg->with_call_node(n->as_Call()); |
| n->as_Call()->set_generator(cloned_cg); |
| } |
| } |
| if (n->is_SafePoint()) { |
| // Scalar replacement and macro expansion might modify the JVMState. |
| // Clone it to make sure it's not shared between SafePointNodes. |
| n->as_SafePoint()->clone_jvms(C); |
| n->as_SafePoint()->clone_replaced_nodes(); |
| } |
| Compile::current()->record_modified_node(n); |
| return n; // Return the clone |
| } |
| |
| //---------------------------setup_is_top-------------------------------------- |
| // Call this when changing the top node, to reassert the invariants |
| // required by Node::is_top. See Compile::set_cached_top_node. |
| void Node::setup_is_top() { |
| if (this == (Node*)Compile::current()->top()) { |
| // This node has just become top. Kill its out array. |
| _outcnt = _outmax = 0; |
| _out = nullptr; // marker value for top |
| assert(is_top(), "must be top"); |
| } else { |
| if (_out == nullptr) _out = NO_OUT_ARRAY; |
| assert(!is_top(), "must not be top"); |
| } |
| } |
| |
| //------------------------------~Node------------------------------------------ |
| // Fancy destructor; eagerly attempt to reclaim Node numberings and storage |
| void Node::destruct(PhaseValues* phase) { |
| Compile* compile = (phase != nullptr) ? phase->C : Compile::current(); |
| if (phase != nullptr && phase->is_IterGVN()) { |
| phase->is_IterGVN()->_worklist.remove(this); |
| } |
| // If this is the most recently created node, reclaim its index. Otherwise, |
| // record the node as dead to keep liveness information accurate. |
| if ((uint)_idx+1 == compile->unique()) { |
| compile->set_unique(compile->unique()-1); |
| } else { |
| compile->record_dead_node(_idx); |
| } |
| // Clear debug info: |
| Node_Notes* nn = compile->node_notes_at(_idx); |
| if (nn != nullptr) nn->clear(); |
| // Walk the input array, freeing the corresponding output edges |
| _cnt = _max; // forget req/prec distinction |
| uint i; |
| for( i = 0; i < _max; i++ ) { |
| set_req(i, nullptr); |
| //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); |
| } |
| assert(outcnt() == 0, "deleting a node must not leave a dangling use"); |
| |
| if (is_macro()) { |
| compile->remove_macro_node(this); |
| } |
| if (is_expensive()) { |
| compile->remove_expensive_node(this); |
| } |
| if (is_OpaqueTemplateAssertionPredicate()) { |
| compile->remove_template_assertion_predicate_opaque(as_OpaqueTemplateAssertionPredicate()); |
| } |
| if (is_ParsePredicate()) { |
| compile->remove_parse_predicate(as_ParsePredicate()); |
| } |
| if (for_post_loop_opts_igvn()) { |
| compile->remove_from_post_loop_opts_igvn(this); |
| } |
| if (for_merge_stores_igvn()) { |
| compile->remove_from_merge_stores_igvn(this); |
| } |
| |
| if (is_SafePoint()) { |
| as_SafePoint()->delete_replaced_nodes(); |
| |
| if (is_CallStaticJava()) { |
| compile->remove_unstable_if_trap(as_CallStaticJava(), false); |
| } |
| } |
| BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); |
| bs->unregister_potential_barrier_node(this); |
| |
| // See if the input array was allocated just prior to the object |
| int edge_size = _max*sizeof(void*); |
| int out_edge_size = _outmax*sizeof(void*); |
| char *in_array = ((char*)_in); |
| char *edge_end = in_array + edge_size; |
| char *out_array = (char*)(_out == NO_OUT_ARRAY? nullptr: _out); |
| int node_size = size_of(); |
| |
| #ifdef ASSERT |
| // We will not actually delete the storage, but we'll make the node unusable. |
| compile->remove_modified_node(this); |
| *(address*)this = badAddress; // smash the C++ vtbl, probably |
| _in = _out = (Node**) badAddress; |
| _max = _cnt = _outmax = _outcnt = 0; |
| #endif |
| |
| // Free the output edge array |
| if (out_edge_size > 0) { |
| compile->node_arena()->Afree(out_array, out_edge_size); |
| } |
| |
| // Free the input edge array and the node itself |
| if( edge_end == (char*)this ) { |
| // It was; free the input array and object all in one hit |
| #ifndef ASSERT |
| compile->node_arena()->Afree(in_array, edge_size+node_size); |
| #endif |
| } else { |
| // Free just the input array |
| compile->node_arena()->Afree(in_array, edge_size); |
| |
| // Free just the object |
| #ifndef ASSERT |
| compile->node_arena()->Afree(this, node_size); |
| #endif |
| } |
| } |
| |
| // Resize input or output array to grow it to the next larger power-of-2 bigger |
| // than len. |
| void Node::resize_array(Node**& array, node_idx_t& max_size, uint len, bool needs_clearing) { |
| Arena* arena = Compile::current()->node_arena(); |
| uint new_max = max_size; |
| if (new_max == 0) { |
| max_size = 4; |
| array = (Node**)arena->Amalloc(4 * sizeof(Node*)); |
| if (needs_clearing) { |
| array[0] = nullptr; |
| array[1] = nullptr; |
| array[2] = nullptr; |
| array[3] = nullptr; |
| } |
| return; |
| } |
| new_max = next_power_of_2(len); |
| assert(needs_clearing || (array != nullptr && array != NO_OUT_ARRAY), "out must have sensible value"); |
| array = (Node**)arena->Arealloc(array, max_size * sizeof(Node*), new_max * sizeof(Node*)); |
| if (needs_clearing) { |
| Copy::zero_to_bytes(&array[max_size], (new_max - max_size) * sizeof(Node*)); // null all new space |
| } |
| max_size = new_max; // Record new max length |
| // This assertion makes sure that Node::_max is wide enough to |
| // represent the numerical value of new_max. |
| assert(max_size > len, "int width of _max or _outmax is too small"); |
| } |
| |
| //------------------------------grow------------------------------------------- |
| // Grow the input array, making space for more edges |
| void Node::grow(uint len) { |
| resize_array(_in, _max, len, true); |
| } |
| |
| //-----------------------------out_grow---------------------------------------- |
| // Grow the input array, making space for more edges |
| void Node::out_grow(uint len) { |
| assert(!is_top(), "cannot grow a top node's out array"); |
| resize_array(_out, _outmax, len, false); |
| } |
| |
| #ifdef ASSERT |
| //------------------------------is_dead---------------------------------------- |
| bool Node::is_dead() const { |
| // Mach and pinch point nodes may look like dead. |
| if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) |
| return false; |
| for( uint i = 0; i < _max; i++ ) |
| if( _in[i] != nullptr ) |
| return false; |
| return true; |
| } |
| |
| bool Node::is_not_dead(const Node* n) { |
| return n == nullptr || !PhaseIterGVN::is_verify_def_use() || !(n->is_dead()); |
| } |
| |
| bool Node::is_reachable_from_root() const { |
| ResourceMark rm; |
| Unique_Node_List wq; |
| wq.push((Node*)this); |
| RootNode* root = Compile::current()->root(); |
| for (uint i = 0; i < wq.size(); i++) { |
| Node* m = wq.at(i); |
| if (m == root) { |
| return true; |
| } |
| for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) { |
| Node* u = m->fast_out(j); |
| wq.push(u); |
| } |
| } |
| return false; |
| } |
| #endif |
| |
| //------------------------------is_unreachable--------------------------------- |
| bool Node::is_unreachable(PhaseIterGVN &igvn) const { |
| assert(!is_Mach(), "doesn't work with MachNodes"); |
| return outcnt() == 0 || igvn.type(this) == Type::TOP || (in(0) != nullptr && in(0)->is_top()); |
| } |
| |
| //------------------------------add_req---------------------------------------- |
| // Add a new required input at the end |
| void Node::add_req( Node *n ) { |
| assert( is_not_dead(n), "can not use dead node"); |
| |
| // Look to see if I can move precedence down one without reallocating |
| if( (_cnt >= _max) || (in(_max-1) != nullptr) ) |
| grow( _max+1 ); |
| |
| // Find a precedence edge to move |
| if( in(_cnt) != nullptr ) { // Next precedence edge is busy? |
| uint i; |
| for( i=_cnt; i<_max; i++ ) |
| if( in(i) == nullptr ) // Find the null at end of prec edge list |
| break; // There must be one, since we grew the array |
| _in[i] = in(_cnt); // Move prec over, making space for req edge |
| } |
| _in[_cnt++] = n; // Stuff over old prec edge |
| if (n != nullptr) n->add_out((Node *)this); |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //---------------------------add_req_batch------------------------------------- |
| // Add a new required input at the end |
| void Node::add_req_batch( Node *n, uint m ) { |
| assert( is_not_dead(n), "can not use dead node"); |
| // check various edge cases |
| if ((int)m <= 1) { |
| assert((int)m >= 0, "oob"); |
| if (m != 0) add_req(n); |
| return; |
| } |
| |
| // Look to see if I can move precedence down one without reallocating |
| if( (_cnt+m) > _max || _in[_max-m] ) |
| grow( _max+m ); |
| |
| // Find a precedence edge to move |
| if( _in[_cnt] != nullptr ) { // Next precedence edge is busy? |
| uint i; |
| for( i=_cnt; i<_max; i++ ) |
| if( _in[i] == nullptr ) // Find the null at end of prec edge list |
| break; // There must be one, since we grew the array |
| // Slide all the precs over by m positions (assume #prec << m). |
| Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); |
| } |
| |
| // Stuff over the old prec edges |
| for(uint i=0; i<m; i++ ) { |
| _in[_cnt++] = n; |
| } |
| |
| // Insert multiple out edges on the node. |
| if (n != nullptr && !n->is_top()) { |
| for(uint i=0; i<m; i++ ) { |
| n->add_out((Node *)this); |
| } |
| } |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //------------------------------del_req---------------------------------------- |
| // Delete the required edge and compact the edge array |
| void Node::del_req( uint idx ) { |
| assert( idx < _cnt, "oob"); |
| assert( !VerifyHashTableKeys || _hash_lock == 0, |
| "remove node from hash table before modifying it"); |
| // First remove corresponding def-use edge |
| Node *n = in(idx); |
| if (n != nullptr) n->del_out((Node *)this); |
| _in[idx] = in(--_cnt); // Compact the array |
| // Avoid spec violation: Gap in prec edges. |
| close_prec_gap_at(_cnt); |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //------------------------------del_req_ordered-------------------------------- |
| // Delete the required edge and compact the edge array with preserved order |
| void Node::del_req_ordered( uint idx ) { |
| assert( idx < _cnt, "oob"); |
| assert( !VerifyHashTableKeys || _hash_lock == 0, |
| "remove node from hash table before modifying it"); |
| // First remove corresponding def-use edge |
| Node *n = in(idx); |
| if (n != nullptr) n->del_out((Node *)this); |
| if (idx < --_cnt) { // Not last edge ? |
| Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); |
| } |
| // Avoid spec violation: Gap in prec edges. |
| close_prec_gap_at(_cnt); |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //------------------------------ins_req---------------------------------------- |
| // Insert a new required input at the end |
| void Node::ins_req( uint idx, Node *n ) { |
| assert( is_not_dead(n), "can not use dead node"); |
| add_req(nullptr); // Make space |
| assert( idx < _max, "Must have allocated enough space"); |
| // Slide over |
| if(_cnt-idx-1 > 0) { |
| Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); |
| } |
| _in[idx] = n; // Stuff over old required edge |
| if (n != nullptr) n->add_out((Node *)this); // Add reciprocal def-use edge |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //-----------------------------find_edge--------------------------------------- |
| int Node::find_edge(Node* n) { |
| for (uint i = 0; i < len(); i++) { |
| if (_in[i] == n) return i; |
| } |
| return -1; |
| } |
| |
| //----------------------------replace_edge------------------------------------- |
| int Node::replace_edge(Node* old, Node* neww, PhaseGVN* gvn) { |
| if (old == neww) return 0; // nothing to do |
| uint nrep = 0; |
| for (uint i = 0; i < len(); i++) { |
| if (in(i) == old) { |
| if (i < req()) { |
| if (gvn != nullptr) { |
| set_req_X(i, neww, gvn); |
| } else { |
| set_req(i, neww); |
| } |
| } else { |
| assert(gvn == nullptr || gvn->is_IterGVN() == nullptr, "no support for igvn here"); |
| assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); |
| set_prec(i, neww); |
| } |
| nrep++; |
| } |
| } |
| return nrep; |
| } |
| |
| /** |
| * Replace input edges in the range pointing to 'old' node. |
| */ |
| int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end, PhaseGVN* gvn) { |
| if (old == neww) return 0; // nothing to do |
| uint nrep = 0; |
| for (int i = start; i < end; i++) { |
| if (in(i) == old) { |
| set_req_X(i, neww, gvn); |
| nrep++; |
| } |
| } |
| return nrep; |
| } |
| |
| //-------------------------disconnect_inputs----------------------------------- |
| // null out all inputs to eliminate incoming Def-Use edges. |
| void Node::disconnect_inputs(Compile* C) { |
| // the layout of Node::_in |
| // r: a required input, null is allowed |
| // p: a precedence, null values are all at the end |
| // ----------------------------------- |
| // |r|...|r|p|...|p|null|...|null| |
| // | | |
| // req() len() |
| // ----------------------------------- |
| for (uint i = 0; i < req(); ++i) { |
| if (in(i) != nullptr) { |
| set_req(i, nullptr); |
| } |
| } |
| |
| // Remove precedence edges if any exist |
| // Note: Safepoints may have precedence edges, even during parsing |
| for (uint i = len(); i > req(); ) { |
| rm_prec(--i); // no-op if _in[i] is null |
| } |
| |
| #ifdef ASSERT |
| // sanity check |
| for (uint i = 0; i < len(); ++i) { |
| assert(_in[i] == nullptr, "disconnect_inputs() failed!"); |
| } |
| #endif |
| |
| // Node::destruct requires all out edges be deleted first |
| // DEBUG_ONLY(destruct();) // no reuse benefit expected |
| C->record_dead_node(_idx); |
| } |
| |
| //-----------------------------uncast--------------------------------------- |
| // %%% Temporary, until we sort out CheckCastPP vs. CastPP. |
| // Strip away casting. (It is depth-limited.) |
| // Optionally, keep casts with dependencies. |
| Node* Node::uncast(bool keep_deps) const { |
| // Should be inline: |
| //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; |
| if (is_ConstraintCast()) { |
| return uncast_helper(this, keep_deps); |
| } else { |
| return (Node*) this; |
| } |
| } |
| |
| // Find out of current node that matches opcode. |
| Node* Node::find_out_with(int opcode) { |
| for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { |
| Node* use = fast_out(i); |
| if (use->Opcode() == opcode) { |
| return use; |
| } |
| } |
| return nullptr; |
| } |
| |
| // Return true if the current node has an out that matches opcode. |
| bool Node::has_out_with(int opcode) { |
| return (find_out_with(opcode) != nullptr); |
| } |
| |
| // Return true if the current node has an out that matches any of the opcodes. |
| bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { |
| for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { |
| int opcode = fast_out(i)->Opcode(); |
| if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| |
| //---------------------------uncast_helper------------------------------------- |
| Node* Node::uncast_helper(const Node* p, bool keep_deps) { |
| #ifdef ASSERT |
| uint depth_count = 0; |
| const Node* orig_p = p; |
| #endif |
| |
| while (true) { |
| #ifdef ASSERT |
| if (depth_count >= K) { |
| orig_p->dump(4); |
| if (p != orig_p) |
| p->dump(1); |
| } |
| assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); |
| #endif |
| if (p == nullptr || p->req() != 2) { |
| break; |
| } else if (p->is_ConstraintCast()) { |
| if (keep_deps && p->as_ConstraintCast()->carry_dependency()) { |
| break; // stop at casts with dependencies |
| } |
| p = p->in(1); |
| } else { |
| break; |
| } |
| } |
| return (Node*) p; |
| } |
| |
| //------------------------------add_prec--------------------------------------- |
| // Add a new precedence input. Precedence inputs are unordered, with |
| // duplicates removed and nulls packed down at the end. |
| void Node::add_prec( Node *n ) { |
| assert( is_not_dead(n), "can not use dead node"); |
| |
| // Check for null at end |
| if( _cnt >= _max || in(_max-1) ) |
| grow( _max+1 ); |
| |
| // Find a precedence edge to move |
| uint i = _cnt; |
| while( in(i) != nullptr ) { |
| if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. |
| i++; |
| } |
| _in[i] = n; // Stuff prec edge over null |
| if ( n != nullptr) n->add_out((Node *)this); // Add mirror edge |
| |
| #ifdef ASSERT |
| while ((++i)<_max) { assert(_in[i] == nullptr, "spec violation: Gap in prec edges (node %d)", _idx); } |
| #endif |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //------------------------------rm_prec---------------------------------------- |
| // Remove a precedence input. Precedence inputs are unordered, with |
| // duplicates removed and nulls packed down at the end. |
| void Node::rm_prec( uint j ) { |
| assert(j < _max, "oob: i=%d, _max=%d", j, _max); |
| assert(j >= _cnt, "not a precedence edge"); |
| if (_in[j] == nullptr) return; // Avoid spec violation: Gap in prec edges. |
| _in[j]->del_out((Node *)this); |
| close_prec_gap_at(j); |
| Compile::current()->record_modified_node(this); |
| } |
| |
| //------------------------------size_of---------------------------------------- |
| uint Node::size_of() const { return sizeof(*this); } |
| |
| //------------------------------ideal_reg-------------------------------------- |
| uint Node::ideal_reg() const { return 0; } |
| |
| //------------------------------jvms------------------------------------------- |
| JVMState* Node::jvms() const { return nullptr; } |
| |
| #ifdef ASSERT |
| //------------------------------jvms------------------------------------------- |
| bool Node::verify_jvms(const JVMState* using_jvms) const { |
| for (JVMState* jvms = this->jvms(); jvms != nullptr; jvms = jvms->caller()) { |
| if (jvms == using_jvms) return true; |
| } |
| return false; |
| } |
| |
| //------------------------------init_NodeProperty------------------------------ |
| void Node::init_NodeProperty() { |
| assert(_max_classes <= max_juint, "too many NodeProperty classes"); |
| assert(max_flags() <= max_juint, "too many NodeProperty flags"); |
| } |
| |
| //-----------------------------max_flags--------------------------------------- |
| juint Node::max_flags() { |
| return (PD::_last_flag << 1) - 1; // allow flags combination |
| } |
| #endif |
| |
| //------------------------------format----------------------------------------- |
| // Print as assembly |
| void Node::format( PhaseRegAlloc *, outputStream *st ) const {} |
| //------------------------------emit------------------------------------------- |
| // Emit bytes using C2_MacroAssembler |
| void Node::emit(C2_MacroAssembler *masm, PhaseRegAlloc *ra_) const {} |
| //------------------------------size------------------------------------------- |
| // Size of instruction in bytes |
| uint Node::size(PhaseRegAlloc *ra_) const { return 0; } |
| |
| //------------------------------CFG Construction------------------------------- |
| // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, |
| // Goto and Return. |
| const Node *Node::is_block_proj() const { return nullptr; } |
| |
| // Minimum guaranteed type |
| const Type *Node::bottom_type() const { return Type::BOTTOM; } |
| |
| |
| //------------------------------raise_bottom_type------------------------------ |
| // Get the worst-case Type output for this Node. |
| void Node::raise_bottom_type(const Type* new_type) { |
| if (is_Type()) { |
| TypeNode *n = this->as_Type(); |
| if (VerifyAliases) { |
| assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); |
| } |
| n->set_type(new_type); |
| } else if (is_Load()) { |
| LoadNode *n = this->as_Load(); |
| if (VerifyAliases) { |
| assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); |
| } |
| n->set_type(new_type); |
| } |
| } |
| |
| //------------------------------Identity--------------------------------------- |
| // Return a node that the given node is equivalent to. |
| Node* Node::Identity(PhaseGVN* phase) { |
| return this; // Default to no identities |
| } |
| |
| //------------------------------Value------------------------------------------ |
| // Compute a new Type for a node using the Type of the inputs. |
| const Type* Node::Value(PhaseGVN* phase) const { |
| return bottom_type(); // Default to worst-case Type |
| } |
| |
| //------------------------------Ideal------------------------------------------ |
| // |
| // 'Idealize' the graph rooted at this Node. |
| // |
| // In order to be efficient and flexible there are some subtle invariants |
| // these Ideal calls need to hold. Running with '-XX:VerifyIterativeGVN=1' checks |
| // these invariants, although its too slow to have on by default. If you are |
| // hacking an Ideal call, be sure to test with '-XX:VerifyIterativeGVN=1' |
| // |
| // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' |
| // pointer. If ANY change is made, it must return the root of the reshaped |
| // graph - even if the root is the same Node. Example: swapping the inputs |
| // to an AddINode gives the same answer and same root, but you still have to |
| // return the 'this' pointer instead of null. |
| // |
| // You cannot return an OLD Node, except for the 'this' pointer. Use the |
| // Identity call to return an old Node; basically if Identity can find |
| // another Node have the Ideal call make no change and return null. |
| // Example: AddINode::Ideal must check for add of zero; in this case it |
| // returns null instead of doing any graph reshaping. |
| // |
| // You cannot modify any old Nodes except for the 'this' pointer. Due to |
| // sharing there may be other users of the old Nodes relying on their current |
| // semantics. Modifying them will break the other users. |
| // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for |
| // "X+3" unchanged in case it is shared. |
| // |
| // If you modify the 'this' pointer's inputs, you should use |
| // 'set_req'. If you are making a new Node (either as the new root or |
| // some new internal piece) you may use 'init_req' to set the initial |
| // value. You can make a new Node with either 'new' or 'clone'. In |
| // either case, def-use info is correctly maintained. |
| // |
| // Example: reshape "(X+3)+4" into "X+7": |
| // set_req(1, in(1)->in(1)); |
| // set_req(2, phase->intcon(7)); |
| // return this; |
| // Example: reshape "X*4" into "X<<2" |
| // return new LShiftINode(in(1), phase->intcon(2)); |
| // |
| // You must call 'phase->transform(X)' on any new Nodes X you make, except |
| // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". |
| // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); |
| // return new AddINode(shift, in(1)); |
| // |
| // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. |
| // These forms are faster than 'phase->transform(new ConNode())' and Do |
| // The Right Thing with def-use info. |
| // |
| // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped |
| // graph uses the 'this' Node it must be the root. If you want a Node with |
| // the same Opcode as the 'this' pointer use 'clone'. |
| // |
| Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { |
| return nullptr; // Default to being Ideal already |
| } |
| |
| // Some nodes have specific Ideal subgraph transformations only if they are |
| // unique users of specific nodes. Such nodes should be put on IGVN worklist |
| // for the transformations to happen. |
| bool Node::has_special_unique_user() const { |
| assert(outcnt() == 1, "match only for unique out"); |
| Node* n = unique_out(); |
| int op = Opcode(); |
| if (this->is_Store()) { |
| // Condition for back-to-back stores folding. |
| return n->Opcode() == op && n->in(MemNode::Memory) == this; |
| } else if (this->is_Load() || this->is_DecodeN() || this->is_Phi()) { |
| // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input |
| return n->Opcode() == Op_MemBarAcquire; |
| } else if (op == Op_AddL) { |
| // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) |
| return n->Opcode() == Op_ConvL2I && n->in(1) == this; |
| } else if (op == Op_SubI || op == Op_SubL) { |
| // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) |
| return n->Opcode() == op && n->in(2) == this; |
| } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { |
| // See IfProjNode::Identity() |
| return true; |
| } else if ((is_IfFalse() || is_IfTrue()) && n->is_If()) { |
| // See IfNode::fold_compares |
| return true; |
| } else { |
| return false; |
| } |
| }; |
| |
| //--------------------------find_exact_control--------------------------------- |
| // Skip Proj and CatchProj nodes chains. Check for Null and Top. |
| Node* Node::find_exact_control(Node* ctrl) { |
| if (ctrl == nullptr && this->is_Region()) |
| ctrl = this->as_Region()->is_copy(); |
| |
| if (ctrl != nullptr && ctrl->is_CatchProj()) { |
| if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) |
| ctrl = ctrl->in(0); |
| if (ctrl != nullptr && !ctrl->is_top()) |
| ctrl = ctrl->in(0); |
| } |
| |
| if (ctrl != nullptr && ctrl->is_Proj()) |
| ctrl = ctrl->in(0); |
| |
| return ctrl; |
| } |
| |
| //--------------------------dominates------------------------------------------ |
| // Helper function for MemNode::all_controls_dominate(). |
| // Check if 'this' control node dominates or equal to 'sub' control node. |
| // We already know that if any path back to Root or Start reaches 'this', |
| // then all paths so, so this is a simple search for one example, |
| // not an exhaustive search for a counterexample. |
| Node::DomResult Node::dominates(Node* sub, Node_List &nlist) { |
| assert(this->is_CFG(), "expecting control"); |
| assert(sub != nullptr && sub->is_CFG(), "expecting control"); |
| |
| // detect dead cycle without regions |
| int iterations_without_region_limit = DominatorSearchLimit; |
| |
| Node* orig_sub = sub; |
| Node* dom = this; |
| bool met_dom = false; |
| nlist.clear(); |
| |
| // Walk 'sub' backward up the chain to 'dom', watching for regions. |
| // After seeing 'dom', continue up to Root or Start. |
| // If we hit a region (backward split point), it may be a loop head. |
| // Keep going through one of the region's inputs. If we reach the |
| // same region again, go through a different input. Eventually we |
| // will either exit through the loop head, or give up. |
| // (If we get confused, break out and return a conservative 'false'.) |
| while (sub != nullptr) { |
| if (sub->is_top()) { |
| // Conservative answer for dead code. |
| return DomResult::EncounteredDeadCode; |
| } |
| if (sub == dom) { |
| if (nlist.size() == 0) { |
| // No Region nodes except loops were visited before and the EntryControl |
| // path was taken for loops: it did not walk in a cycle. |
| return DomResult::Dominate; |
| } else if (met_dom) { |
| break; // already met before: walk in a cycle |
| } else { |
| // Region nodes were visited. Continue walk up to Start or Root |
| // to make sure that it did not walk in a cycle. |
| met_dom = true; // first time meet |
| iterations_without_region_limit = DominatorSearchLimit; // Reset |
| } |
| } |
| if (sub->is_Start() || sub->is_Root()) { |
| // Success if we met 'dom' along a path to Start or Root. |
| // We assume there are no alternative paths that avoid 'dom'. |
| // (This assumption is up to the caller to ensure!) |
| return met_dom ? DomResult::Dominate : DomResult::NotDominate; |
| } |
| Node* up = sub->in(0); |
| // Normalize simple pass-through regions and projections: |
| up = sub->find_exact_control(up); |
| // If sub == up, we found a self-loop. Try to push past it. |
| if (sub == up && sub->is_Loop()) { |
| // Take loop entry path on the way up to 'dom'. |
| up = sub->in(1); // in(LoopNode::EntryControl); |
| } else if (sub == up && sub->is_Region() && sub->req() == 2) { |
| // Take in(1) path on the way up to 'dom' for regions with only one input |
| up = sub->in(1); |
| } else if (sub == up && sub->is_Region()) { |
| // Try both paths for Regions with 2 input paths (it may be a loop head). |
| // It could give conservative 'false' answer without information |
| // which region's input is the entry path. |
| iterations_without_region_limit = DominatorSearchLimit; // Reset |
| |
| bool region_was_visited_before = false; |
| // Was this Region node visited before? |
| // If so, we have reached it because we accidentally took a |
| // loop-back edge from 'sub' back into the body of the loop, |
| // and worked our way up again to the loop header 'sub'. |
| // So, take the first unexplored path on the way up to 'dom'. |
| for (int j = nlist.size() - 1; j >= 0; j--) { |
| intptr_t ni = (intptr_t)nlist.at(j); |
| Node* visited = (Node*)(ni & ~1); |
| bool visited_twice_already = ((ni & 1) != 0); |
| if (visited == sub) { |
| if (visited_twice_already) { |
| // Visited 2 paths, but still stuck in loop body. Give up. |
| return DomResult::NotDominate; |
| } |
| // The Region node was visited before only once. |
| // (We will repush with the low bit set, below.) |
| nlist.remove(j); |
| // We will find a new edge and re-insert. |
| region_was_visited_before = true; |
| break; |
| } |
| } |
| |
| // Find an incoming edge which has not been seen yet; walk through it. |
| assert(up == sub, ""); |
| uint skip = region_was_visited_before ? 1 : 0; |
| for (uint i = 1; i < sub->req(); i++) { |
| Node* in = sub->in(i); |
| if (in != nullptr && !in->is_top() && in != sub) { |
| if (skip == 0) { |
| up = in; |
| break; |
| } |
| --skip; // skip this nontrivial input |
| } |
| } |
| |
| // Set 0 bit to indicate that both paths were taken. |
| nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); |
| } |
| |
| if (up == sub) { |
| break; // some kind of tight cycle |
| } |
| if (up == orig_sub && met_dom) { |
| // returned back after visiting 'dom' |
| break; // some kind of cycle |
| } |
| if (--iterations_without_region_limit < 0) { |
| break; // dead cycle |
| } |
| sub = up; |
| } |
| |
| // Did not meet Root or Start node in pred. chain. |
| return DomResult::NotDominate; |
| } |
| |
| //------------------------------remove_dead_region----------------------------- |
| // This control node is dead. Follow the subgraph below it making everything |
| // using it dead as well. This will happen normally via the usual IterGVN |
| // worklist but this call is more efficient. Do not update use-def info |
| // inside the dead region, just at the borders. |
| static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { |
| // Con's are a popular node to re-hit in the hash table again. |
| if( dead->is_Con() ) return; |
| |
| ResourceMark rm; |
| Node_List nstack; |
| VectorSet dead_set; // notify uses only once |
| |
| Node *top = igvn->C->top(); |
| nstack.push(dead); |
| bool has_irreducible_loop = igvn->C->has_irreducible_loop(); |
| |
| while (nstack.size() > 0) { |
| dead = nstack.pop(); |
| if (!dead_set.test_set(dead->_idx)) { |
| // If dead has any live uses, those are now still attached. Notify them before we lose them. |
| igvn->add_users_to_worklist(dead); |
| } |
| if (dead->Opcode() == Op_SafePoint) { |
| dead->as_SafePoint()->disconnect_from_root(igvn); |
| } |
| if (dead->outcnt() > 0) { |
| // Keep dead node on stack until all uses are processed. |
| nstack.push(dead); |
| // For all Users of the Dead... ;-) |
| for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { |
| Node* use = dead->last_out(k); |
| igvn->hash_delete(use); // Yank from hash table prior to mod |
| if (use->in(0) == dead) { // Found another dead node |
| assert (!use->is_Con(), "Control for Con node should be Root node."); |
| use->set_req(0, top); // Cut dead edge to prevent processing |
| nstack.push(use); // the dead node again. |
| } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop |
| use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) |
| use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead |
| use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing |
| use->set_req(0, top); // Cut self edge |
| nstack.push(use); |
| } else { // Else found a not-dead user |
| // Dead if all inputs are top or null |
| bool dead_use = !use->is_Root(); // Keep empty graph alive |
| for (uint j = 1; j < use->req(); j++) { |
| Node* in = use->in(j); |
| if (in == dead) { // Turn all dead inputs into TOP |
| use->set_req(j, top); |
| } else if (in != nullptr && !in->is_top()) { |
| dead_use = false; |
| } |
| } |
| if (dead_use) { |
| if (use->is_Region()) { |
| use->set_req(0, top); // Cut self edge |
| } |
| nstack.push(use); |
| } else { |
| igvn->_worklist.push(use); |
| } |
| } |
| // Refresh the iterator, since any number of kills might have happened. |
| k = dead->last_outs(kmin); |
| } |
| } else { // (dead->outcnt() == 0) |
| // Done with outputs. |
| igvn->hash_delete(dead); |
| igvn->_worklist.remove(dead); |
| igvn->set_type(dead, Type::TOP); |
| // Kill all inputs to the dead guy |
| for (uint i=0; i < dead->req(); i++) { |
| Node *n = dead->in(i); // Get input to dead guy |
| if (n != nullptr && !n->is_top()) { // Input is valid? |
| dead->set_req(i, top); // Smash input away |
| if (n->outcnt() == 0) { // Input also goes dead? |
| if (!n->is_Con()) |
| nstack.push(n); // Clear it out as well |
| } else if (n->outcnt() == 1 && |
| n->has_special_unique_user()) { |
| igvn->add_users_to_worklist( n ); |
| } else if (n->outcnt() <= 2 && n->is_Store()) { |
| // Push store's uses on worklist to enable folding optimization for |
| // store/store and store/load to the same address. |
| // The restriction (outcnt() <= 2) is the same as in set_req_X() |
| // and remove_globally_dead_node(). |
| igvn->add_users_to_worklist( n ); |
| } else if (dead->is_data_proj_of_pure_function(n)) { |
| igvn->_worklist.push(n); |
| } else { |
| BarrierSet::barrier_set()->barrier_set_c2()->enqueue_useful_gc_barrier(igvn, n); |
| } |
| } |
| } |
| igvn->C->remove_useless_node(dead); |
| } // (dead->outcnt() == 0) |
| } // while (nstack.size() > 0) for outputs |
| return; |
| } |
| |
| //------------------------------remove_dead_region----------------------------- |
| bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { |
| Node *n = in(0); |
| if( !n ) return false; |
| // Lost control into this guy? I.e., it became unreachable? |
| // Aggressively kill all unreachable code. |
| if (can_reshape && n->is_top()) { |
| kill_dead_code(this, phase->is_IterGVN()); |
| return false; // Node is dead. |
| } |
| |
| if( n->is_Region() && n->as_Region()->is_copy() ) { |
| Node *m = n->nonnull_req(); |
| set_req(0, m); |
| return true; |
| } |
| return false; |
| } |
| |
| //------------------------------hash------------------------------------------- |
| // Hash function over Nodes. |
| uint Node::hash() const { |
| uint sum = 0; |
| for( uint i=0; i<_cnt; i++ ) // Add in all inputs |
| sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded nulls |
| return (sum>>2) + _cnt + Opcode(); |
| } |
| |
| //------------------------------cmp-------------------------------------------- |
| // Compare special parts of simple Nodes |
| bool Node::cmp( const Node &n ) const { |
| return true; // Must be same |
| } |
| |
| //------------------------------rematerialize----------------------------------- |
| // Should we clone rather than spill this instruction? |
| bool Node::rematerialize() const { |
| if ( is_Mach() ) |
| return this->as_Mach()->rematerialize(); |
| else |
| return (_flags & Flag_rematerialize) != 0; |
| } |
| |
| //------------------------------needs_anti_dependence_check--------------------- |
| // Nodes which use memory without consuming it, hence need antidependences. |
| bool Node::needs_anti_dependence_check() const { |
| if (req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0) { |
| return false; |
| } |
| return in(1)->bottom_type()->has_memory(); |
| } |
| |
| // Get an integer constant from a ConNode (or CastIINode). |
| // Return a default value if there is no apparent constant here. |
| const TypeInt* Node::find_int_type() const { |
| if (this->is_Type()) { |
| return this->as_Type()->type()->isa_int(); |
| } else if (this->is_Con()) { |
| assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); |
| return this->bottom_type()->isa_int(); |
| } |
| return nullptr; |
| } |
| |
| const TypeInteger* Node::find_integer_type(BasicType bt) const { |
| if (this->is_Type()) { |
| return this->as_Type()->type()->isa_integer(bt); |
| } else if (this->is_Con()) { |
| assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); |
| return this->bottom_type()->isa_integer(bt); |
| } |
| return nullptr; |
| } |
| |
| // Get a pointer constant from a ConstNode. |
| // Returns the constant if it is a pointer ConstNode |
| intptr_t Node::get_ptr() const { |
| assert( Opcode() == Op_ConP, "" ); |
| return ((ConPNode*)this)->type()->is_ptr()->get_con(); |
| } |
| |
| // Get a narrow oop constant from a ConNNode. |
| intptr_t Node::get_narrowcon() const { |
| assert( Opcode() == Op_ConN, "" ); |
| return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); |
| } |
| |
| // Get a long constant from a ConNode. |
| // Return a default value if there is no apparent constant here. |
| const TypeLong* Node::find_long_type() const { |
| if (this->is_Type()) { |
| return this->as_Type()->type()->isa_long(); |
| } else if (this->is_Con()) { |
| assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); |
| return this->bottom_type()->isa_long(); |
| } |
| return nullptr; |
| } |
| |
| |
| /** |
| * Return a ptr type for nodes which should have it. |
| */ |
| const TypePtr* Node::get_ptr_type() const { |
| const TypePtr* tp = this->bottom_type()->make_ptr(); |
| #ifdef ASSERT |
| if (tp == nullptr) { |
| this->dump(1); |
| assert((tp != nullptr), "unexpected node type"); |
| } |
| #endif |
| return tp; |
| } |
| |
| // Get a double constant from a ConstNode. |
| // Returns the constant if it is a double ConstNode |
| jdouble Node::getd() const { |
| assert( Opcode() == Op_ConD, "" ); |
| return ((ConDNode*)this)->type()->is_double_constant()->getd(); |
| } |
| |
| // Get a float constant from a ConstNode. |
| // Returns the constant if it is a float ConstNode |
| jfloat Node::getf() const { |
| assert( Opcode() == Op_ConF, "" ); |
| return ((ConFNode*)this)->type()->is_float_constant()->getf(); |
| } |
| |
| // Get a half float constant from a ConstNode. |
| // Returns the constant if it is a float ConstNode |
| jshort Node::geth() const { |
| assert( Opcode() == Op_ConH, "" ); |
| return ((ConHNode*)this)->type()->is_half_float_constant()->geth(); |
| } |
| |
| #ifndef PRODUCT |
| |
| // Call this from debugger: |
| Node* old_root() { |
| Matcher* matcher = Compile::current()->matcher(); |
| if (matcher != nullptr) { |
| Node* new_root = Compile::current()->root(); |
| Node* old_root = matcher->find_old_node(new_root); |
| if (old_root != nullptr) { |
| return old_root; |
| } |
| } |
| tty->print("old_root: not found.\n"); |
| return nullptr; |
| } |
| |
| // BFS traverse all reachable nodes from start, call callback on them |
| template <typename Callback> |
| void visit_nodes(Node* start, Callback callback, bool traverse_output, bool only_ctrl) { |
| Unique_Mixed_Node_List worklist; |
| worklist.add(start); |
| for (uint i = 0; i < worklist.size(); i++) { |
| Node* n = worklist[i]; |
| callback(n); |
| for (uint i = 0; i < n->len(); i++) { |
| if (!only_ctrl || n->is_Region() || (n->Opcode() == Op_Root) || (i == TypeFunc::Control)) { |
| // If only_ctrl is set: Add regions, the root node, or control inputs only |
| worklist.add(n->in(i)); |
| } |
| } |
| if (traverse_output && !only_ctrl) { |
| for (uint i = 0; i < n->outcnt(); i++) { |
| worklist.add(n->raw_out(i)); |
| } |
| } |
| } |
| } |
| |
| // BFS traverse from start, return node with idx |
| static Node* find_node_by_idx(Node* start, uint idx, bool traverse_output, bool only_ctrl) { |
| ResourceMark rm; |
| Node* result = nullptr; |
| auto callback = [&] (Node* n) { |
| if (n->_idx == idx) { |
| if (result != nullptr) { |
| tty->print("find_node_by_idx: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", |
| (uintptr_t)result, (uintptr_t)n, idx); |
| } |
| result = n; |
| } |
| }; |
| visit_nodes(start, callback, traverse_output, only_ctrl); |
| return result; |
| } |
| |
| static int node_idx_cmp(const Node** n1, const Node** n2) { |
| return (*n1)->_idx - (*n2)->_idx; |
| } |
| |
| static void find_nodes_by_name(Node* start, const char* name) { |
| ResourceMark rm; |
| GrowableArray<const Node*> ns; |
| auto callback = [&] (const Node* n) { |
| if (StringUtils::is_star_match(name, n->Name())) { |
| ns.push(n); |
| } |
| }; |
| visit_nodes(start, callback, true, false); |
| ns.sort(node_idx_cmp); |
| for (int i = 0; i < ns.length(); i++) { |
| ns.at(i)->dump(); |
| } |
| } |
| |
| static void find_nodes_by_dump(Node* start, const char* pattern) { |
| ResourceMark rm; |
| GrowableArray<const Node*> ns; |
| auto callback = [&] (const Node* n) { |
| stringStream stream; |
| n->dump("", false, &stream); |
| if (StringUtils::is_star_match(pattern, stream.base())) { |
| ns.push(n); |
| } |
| }; |
| visit_nodes(start, callback, true, false); |
| ns.sort(node_idx_cmp); |
| for (int i = 0; i < ns.length(); i++) { |
| ns.at(i)->dump(); |
| } |
| } |
| |
| // call from debugger: find node with name pattern in new/current graph |
| // name can contain "*" in match pattern to match any characters |
| // the matching is case insensitive |
| void find_nodes_by_name(const char* name) { |
| Node* root = Compile::current()->root(); |
| find_nodes_by_name(root, name); |
| } |
| |
| // call from debugger: find node with name pattern in old graph |
| // name can contain "*" in match pattern to match any characters |
| // the matching is case insensitive |
| void find_old_nodes_by_name(const char* name) { |
| Node* root = old_root(); |
| find_nodes_by_name(root, name); |
| } |
| |
| // call from debugger: find node with dump pattern in new/current graph |
| // can contain "*" in match pattern to match any characters |
| // the matching is case insensitive |
| void find_nodes_by_dump(const char* pattern) { |
| Node* root = Compile::current()->root(); |
| find_nodes_by_dump(root, pattern); |
| } |
| |
| // call from debugger: find node with name pattern in old graph |
| // can contain "*" in match pattern to match any characters |
| // the matching is case insensitive |
| void find_old_nodes_by_dump(const char* pattern) { |
| Node* root = old_root(); |
| find_nodes_by_dump(root, pattern); |
| } |
| |
| // Call this from debugger, search in same graph as n: |
| Node* find_node(Node* n, const int idx) { |
| return n->find(idx); |
| } |
| |
| // Call this from debugger, search in new nodes: |
| Node* find_node(const int idx) { |
| return Compile::current()->root()->find(idx); |
| } |
| |
| // Call this from debugger, search in old nodes: |
| Node* find_old_node(const int idx) { |
| Node* root = old_root(); |
| return (root == nullptr) ? nullptr : root->find(idx); |
| } |
| |
| // Call this from debugger, search in same graph as n: |
| Node* find_ctrl(Node* n, const int idx) { |
| return n->find_ctrl(idx); |
| } |
| |
| // Call this from debugger, search in new nodes: |
| Node* find_ctrl(const int idx) { |
| return Compile::current()->root()->find_ctrl(idx); |
| } |
| |
| // Call this from debugger, search in old nodes: |
| Node* find_old_ctrl(const int idx) { |
| Node* root = old_root(); |
| return (root == nullptr) ? nullptr : root->find_ctrl(idx); |
| } |
| |
| //------------------------------find_ctrl-------------------------------------- |
| // Find an ancestor to this node in the control history with given _idx |
| Node* Node::find_ctrl(int idx) { |
| return find(idx, true); |
| } |
| |
| //------------------------------find------------------------------------------- |
| // Tries to find the node with the index |idx| starting from this node. If idx is negative, |
| // the search also includes forward (out) edges. Returns null if not found. |
| // If only_ctrl is set, the search will only be done on control nodes. Returns null if |
| // not found or if the node to be found is not a control node (search will not find it). |
| Node* Node::find(const int idx, bool only_ctrl) { |
| ResourceMark rm; |
| return find_node_by_idx(this, abs(idx), (idx < 0), only_ctrl); |
| } |
| |
| class PrintBFS { |
| public: |
| PrintBFS(const Node* start, const int max_distance, const Node* target, const char* options, outputStream* st, const frame* fr) |
| : _start(start), _max_distance(max_distance), _target(target), _options(options), _output(st), _frame(fr), |
| _dcc(this), _info_uid(cmpkey, hashkey) {} |
| |
| void run(); |
| private: |
| // pipeline steps |
| bool configure(); |
| void collect(); |
| void select(); |
| void select_all(); |
| void select_all_paths(); |
| void select_shortest_path(); |
| void sort(); |
| void print(); |
| |
| // inputs |
| const Node* _start; |
| const int _max_distance; |
| const Node* _target; |
| const char* _options; |
| outputStream* _output; |
| const frame* _frame; |
| |
| // options |
| bool _traverse_inputs = false; |
| bool _traverse_outputs = false; |
| struct Filter { |
| bool _control = false; |
| bool _memory = false; |
| bool _data = false; |
| bool _mixed = false; |
| bool _other = false; |
| bool is_empty() const { |
| return !(_control || _memory || _data || _mixed || _other); |
| } |
| void set_all() { |
| _control = true; |
| _memory = true; |
| _data = true; |
| _mixed = true; |
| _other = true; |
| } |
| // Check if the filter accepts the node. Go by the type categories, but also all CFG nodes |
| // are considered to have control. |
| bool accepts(const Node* n) { |
| const Type* t = n->bottom_type(); |
| return ( _data && t->has_category(Type::Category::Data) ) || |
| ( _memory && t->has_category(Type::Category::Memory) ) || |
| ( _mixed && t->has_category(Type::Category::Mixed) ) || |
| ( _control && (t->has_category(Type::Category::Control) || n->is_CFG()) ) || |
| ( _other && t->has_category(Type::Category::Other) ); |
| } |
| }; |
| Filter _filter_visit; |
| Filter _filter_boundary; |
| bool _sort_idx = false; |
| bool _all_paths = false; |
| bool _use_color = false; |
| bool _print_blocks = false; |
| bool _print_old = false; |
| bool _dump_only = false; |
| bool _print_igv = false; |
| |
| void print_options_help(bool print_examples); |
| bool parse_options(); |
| |
| public: |
| class DumpConfigColored : public Node::DumpConfig { |
| public: |
| DumpConfigColored(PrintBFS* bfs) : _bfs(bfs) {}; |
| virtual void pre_dump(outputStream* st, const Node* n); |
| virtual void post_dump(outputStream* st); |
| private: |
| PrintBFS* _bfs; |
| }; |
| private: |
| DumpConfigColored _dcc; |
| |
| // node info |
| static Node* old_node(const Node* n); // mach node -> prior IR node |
| void print_node_idx(const Node* n); |
| void print_block_id(const Block* b); |
| void print_node_block(const Node* n); // _pre_order, head idx, _idom, _dom_depth |
| |
| // traversal data structures |
| GrowableArray<const Node*> _worklist; // BFS queue |
| void maybe_traverse(const Node* src, const Node* dst); |
| |
| // node info annotation |
| class Info { |
| public: |
| Info() : Info(nullptr, 0) {}; |
| Info(const Node* node, int distance) |
| : _node(node), _distance_from_start(distance) {}; |
| const Node* node() const { return _node; }; |
| int distance() const { return _distance_from_start; }; |
| int distance_from_target() const { return _distance_from_target; } |
| void set_distance_from_target(int d) { _distance_from_target = d; } |
| GrowableArray<const Node*> edge_bwd; // pointing toward _start |
| bool is_marked() const { return _mark; } // marked to keep during select |
| void set_mark() { _mark = true; } |
| private: |
| const Node* _node; |
| int _distance_from_start; // distance from _start |
| int _distance_from_target = 0; // distance from _target if _all_paths |
| bool _mark = false; |
| }; |
| Dict _info_uid; // Node -> uid |
| GrowableArray<Info> _info; // uid -> info |
| |
| Info* find_info(const Node* n) { |
| size_t uid = (size_t)_info_uid[n]; |
| if (uid == 0) { |
| return nullptr; |
| } |
| return &_info.at((int)uid); |
| } |
| |
| void make_info(const Node* node, const int distance) { |
| assert(find_info(node) == nullptr, "node does not yet have info"); |
| size_t uid = _info.length() + 1; |
| _info_uid.Insert((void*)node, (void*)uid); |
| _info.at_put_grow((int)uid, Info(node, distance)); |
| assert(find_info(node)->node() == node, "stored correct node"); |
| }; |
| |
| // filled by sort, printed by print |
| GrowableArray<const Node*> _print_list; |
| |
| // print header + node table |
| void print_header() const; |
| void print_node(const Node* n); |
| }; |
| |
| void PrintBFS::run() { |
| if (!configure()) { |
| return; |
| } |
| collect(); |
| select(); |
| sort(); |
| print(); |
| } |
| |
| // set up configuration for BFS and print |
| bool PrintBFS::configure() { |
| if (_max_distance < 0) { |
| _output->print_cr("dump_bfs: max_distance must be non-negative!"); |
| return false; |
| } |
| return parse_options(); |
| } |
| |
| // BFS traverse according to configuration, fill worklist and info |
| void PrintBFS::collect() { |
| maybe_traverse(_start, _start); |
| int pos = 0; |
| while (pos < _worklist.length()) { |
| const Node* n = _worklist.at(pos++); // next node to traverse |
| Info* info = find_info(n); |
| if (!_filter_visit.accepts(n) && n != _start) { |
| continue; // we hit boundary, do not traverse further |
| } |
| if (n != _start && n->is_Root()) { |
| continue; // traversing through root node would lead to unrelated nodes |
| } |
| if (_traverse_inputs && _max_distance > info->distance()) { |
| for (uint i = 0; i < n->req(); i++) { |
| maybe_traverse(n, n->in(i)); |
| } |
| } |
| if (_traverse_outputs && _max_distance > info->distance()) { |
| for (uint i = 0; i < n->outcnt(); i++) { |
| maybe_traverse(n, n->raw_out(i)); |
| } |
| } |
| } |
| } |
| |
| // go through work list, mark those that we want to print |
| void PrintBFS::select() { |
| if (_target == nullptr ) { |
| select_all(); |
| } else { |
| if (find_info(_target) == nullptr) { |
| _output->print_cr("Could not find target in BFS."); |
| return; |
| } |
| if (_all_paths) { |
| select_all_paths(); |
| } else { |
| select_shortest_path(); |
| } |
| } |
| } |
| |
| // take all nodes from BFS |
| void PrintBFS::select_all() { |
| for (int i = 0; i < _worklist.length(); i++) { |
| const Node* n = _worklist.at(i); |
| Info* info = find_info(n); |
| info->set_mark(); |
| } |
| } |
| |
| // traverse backward from target, along edges found in BFS |
| void PrintBFS::select_all_paths() { |
| int pos = 0; |
| GrowableArray<const Node*> backtrace; |
| // start from target |
| backtrace.push(_target); |
| find_info(_target)->set_mark(); |
| // traverse backward |
| while (pos < backtrace.length()) { |
| const Node* n = backtrace.at(pos++); |
| Info* info = find_info(n); |
| for (int i = 0; i < info->edge_bwd.length(); i++) { |
| // all backward edges |
| const Node* back = info->edge_bwd.at(i); |
| Info* back_info = find_info(back); |
| if (!back_info->is_marked()) { |
| // not yet found this on way back. |
| back_info->set_distance_from_target(info->distance_from_target() + 1); |
| if (back_info->distance_from_target() + back_info->distance() <= _max_distance) { |
| // total distance is small enough |
| back_info->set_mark(); |
| backtrace.push(back); |
| } |
| } |
| } |
| } |
| } |
| |
| void PrintBFS::select_shortest_path() { |
| const Node* current = _target; |
| while (true) { |
| Info* info = find_info(current); |
| info->set_mark(); |
| if (current == _start) { |
| break; |
| } |
| // first edge -> leads us one step closer to _start |
| current = info->edge_bwd.at(0); |
| } |
| } |
| |
| // go through worklist in desired order, put the marked ones in print list |
| void PrintBFS::sort() { |
| if (_traverse_inputs && !_traverse_outputs) { |
| // reverse order |
| for (int i = _worklist.length() - 1; i >= 0; i--) { |
| const Node* n = _worklist.at(i); |
| Info* info = find_info(n); |
| if (info->is_marked()) { |
| _print_list.push(n); |
| } |
| } |
| } else { |
| // same order as worklist |
| for (int i = 0; i < _worklist.length(); i++) { |
| const Node* n = _worklist.at(i); |
| Info* info = find_info(n); |
| if (info->is_marked()) { |
| _print_list.push(n); |
| } |
| } |
| } |
| if (_sort_idx) { |
| _print_list.sort(node_idx_cmp); |
| } |
| } |
| |
| // go through printlist and print |
| void PrintBFS::print() { |
| if (_print_list.length() > 0 ) { |
| print_header(); |
| for (int i = 0; i < _print_list.length(); i++) { |
| const Node* n = _print_list.at(i); |
| print_node(n); |
| } |
| if (_print_igv) { |
| Compile* C = Compile::current(); |
| C->init_igv(); |
| C->igv_print_graph_to_network(nullptr, _print_list, _frame); |
| } |
| } else { |
| _output->print_cr("No nodes to print."); |
| } |
| } |
| |
| void PrintBFS::print_options_help(bool print_examples) { |
| _output->print_cr("Usage: node->dump_bfs(int max_distance, Node* target, char* options)"); |
| _output->print_cr(""); |
| _output->print_cr("Use cases:"); |
| _output->print_cr(" BFS traversal: no target required"); |
| _output->print_cr(" shortest path: set target"); |
| _output->print_cr(" all paths: set target and put 'A' in options"); |
| _output->print_cr(" detect loop: subcase of all paths, have start==target"); |
| _output->print_cr(""); |
| _output->print_cr("Arguments:"); |
| _output->print_cr(" this/start: staring point of BFS"); |
| _output->print_cr(" target:"); |
| _output->print_cr(" if null: simple BFS"); |
| _output->print_cr(" else: shortest path or all paths between this/start and target"); |
| _output->print_cr(" options:"); |
| _output->print_cr(" if null: same as \"cdmox@B\""); |
| _output->print_cr(" else: use combination of following characters"); |
| _output->print_cr(" h: display this help info"); |
| _output->print_cr(" H: display this help info, with examples"); |
| _output->print_cr(" +: traverse in-edges (on if neither + nor -)"); |
| _output->print_cr(" -: traverse out-edges"); |
| _output->print_cr(" c: visit control nodes"); |
| _output->print_cr(" d: visit data nodes"); |
| _output->print_cr(" m: visit memory nodes"); |
| _output->print_cr(" o: visit other nodes"); |
| _output->print_cr(" x: visit mixed nodes"); |
| _output->print_cr(" C: boundary control nodes"); |
| _output->print_cr(" D: boundary data nodes"); |
| _output->print_cr(" M: boundary memory nodes"); |
| _output->print_cr(" O: boundary other nodes"); |
| _output->print_cr(" X: boundary mixed nodes"); |
| _output->print_cr(" #: display node category in color (not supported in all terminals)"); |
| _output->print_cr(" S: sort displayed nodes by node idx"); |
| _output->print_cr(" A: all paths (not just shortest path to target)"); |
| _output->print_cr(" @: print old nodes - before matching (if available)"); |
| _output->print_cr(" B: print scheduling blocks (if available)"); |
| _output->print_cr(" $: dump only, no header, no other columns"); |
| _output->print_cr(" !: show nodes on IGV (sent over network stream)"); |
| _output->print_cr(" (use preferably with dump_bfs(int, Node*, char*, void*, void*, void*)"); |
| _output->print_cr(" to produce a C2 stack trace along with the graph dump, see examples below)"); |
| _output->print_cr(""); |
| _output->print_cr("recursively follow edges to nodes with permitted visit types,"); |
| _output->print_cr("on the boundary additionally display nodes allowed in boundary types"); |
| _output->print_cr("Note: the categories can be overlapping. For example a mixed node"); |
| _output->print_cr(" can contain control and memory output. Some from the other"); |
| _output->print_cr(" category are also control (Halt, Return, etc)."); |
| _output->print_cr(""); |
| _output->print_cr("output columns:"); |
| _output->print_cr(" dist: BFS distance to this/start"); |
| _output->print_cr(" apd: all paths distance (d_outputart + d_target)"); |
| _output->print_cr(" block: block identifier, based on _pre_order"); |
| _output->print_cr(" head: first node in block"); |
| _output->print_cr(" idom: head node of idom block"); |
| _output->print_cr(" depth: depth of block (_dom_depth)"); |
| _output->print_cr(" old: old IR node - before matching"); |
| _output->print_cr(" dump: node->dump()"); |
| _output->print_cr(""); |
| _output->print_cr("Note: if none of the \"cmdxo\" characters are in the options string"); |
| _output->print_cr(" then we set all of them."); |
| _output->print_cr(" This allows for short strings like \"#\" for colored input traversal"); |
| _output->print_cr(" or \"-#\" for colored output traversal."); |
| if (print_examples) { |
| _output->print_cr(""); |
| _output->print_cr("Examples:"); |
| _output->print_cr(" if->dump_bfs(10, 0, \"+cxo\")"); |
| _output->print_cr(" starting at some if node, traverse inputs recursively"); |
| _output->print_cr(" only along control (mixed and other can also be control)"); |
| _output->print_cr(" phi->dump_bfs(5, 0, \"-dxo\")"); |
| _output->print_cr(" starting at phi node, traverse outputs recursively"); |
| _output->print_cr(" only along data (mixed and other can also have data flow)"); |
| _output->print_cr(" find_node(385)->dump_bfs(3, 0, \"cdmox+#@B\")"); |
| _output->print_cr(" find inputs of node 385, up to 3 nodes up (+)"); |
| _output->print_cr(" traverse all nodes (cdmox), use colors (#)"); |
| _output->print_cr(" display old nodes and blocks, if they exist"); |
| _output->print_cr(" useful call to start with"); |
| _output->print_cr(" find_node(102)->dump_bfs(10, 0, \"dCDMOX-\")"); |
| _output->print_cr(" find non-data dependencies of a data node"); |
| _output->print_cr(" follow data node outputs until we find another category"); |
| _output->print_cr(" node as the boundary"); |
| _output->print_cr(" x->dump_bfs(10, y, 0)"); |
| _output->print_cr(" find shortest path from x to y, along any edge or node"); |
| _output->print_cr(" will not find a path if it is longer than 10"); |
| _output->print_cr(" useful to find how x and y are related"); |
| _output->print_cr(" find_node(741)->dump_bfs(20, find_node(746), \"c+\")"); |
| _output->print_cr(" find shortest control path between two nodes"); |
| _output->print_cr(" find_node(741)->dump_bfs(8, find_node(746), \"cdmox+A\")"); |
| _output->print_cr(" find all paths (A) between two nodes of length at most 8"); |
| _output->print_cr(" find_node(741)->dump_bfs(7, find_node(741), \"c+A\")"); |
| _output->print_cr(" find all control loops for this node"); |
| _output->print_cr(" find_node(741)->dump_bfs(7, find_node(741), \"c+A!\", $sp, $fp, $pc)"); |
| _output->print_cr(" same as above, but printing the resulting subgraph"); |
| _output->print_cr(" along with a C2 stack trace on IGV"); |
| } |
| } |
| |
| bool PrintBFS::parse_options() { |
| if (_options == nullptr) { |
| _options = "cdmox@B"; // default options |
| } |
| size_t len = strlen(_options); |
| for (size_t i = 0; i < len; i++) { |
| switch (_options[i]) { |
| case '+': |
| _traverse_inputs = true; |
| break; |
| case '-': |
| _traverse_outputs = true; |
| break; |
| case 'c': |
| _filter_visit._control = true; |
| break; |
| case 'm': |
| _filter_visit._memory = true; |
| break; |
| case 'd': |
| _filter_visit._data = true; |
| break; |
| case 'x': |
| _filter_visit._mixed = true; |
| break; |
| case 'o': |
| _filter_visit._other = true; |
| break; |
| case 'C': |
| _filter_boundary._control = true; |
| break; |
| case 'M': |
| _filter_boundary._memory = true; |
| break; |
| case 'D': |
| _filter_boundary._data = true; |
| break; |
| case 'X': |
| _filter_boundary._mixed = true; |
| break; |
| case 'O': |
| _filter_boundary._other = true; |
| break; |
| case 'S': |
| _sort_idx = true; |
| break; |
| case 'A': |
| _all_paths = true; |
| break; |
| case '#': |
| _use_color = true; |
| break; |
| case 'B': |
| _print_blocks = true; |
| break; |
| case '@': |
| _print_old = true; |
| break; |
| case '$': |
| _dump_only = true; |
| break; |
| case '!': |
| _print_igv = true; |
| break; |
| case 'h': |
| print_options_help(false); |
| return false; |
| case 'H': |
| print_options_help(true); |
| return false; |
| default: |
| _output->print_cr("dump_bfs: Unrecognized option \'%c\'", _options[i]); |
| _output->print_cr("for help, run: find_node(0)->dump_bfs(0,0,\"H\")"); |
| return false; |
| } |
| } |
| if (!_traverse_inputs && !_traverse_outputs) { |
| _traverse_inputs = true; |
| } |
| if (_filter_visit.is_empty()) { |
| _filter_visit.set_all(); |
| } |
| Compile* C = Compile::current(); |
| _print_old &= (C->matcher() != nullptr); // only show old if there are new |
| _print_blocks &= (C->cfg() != nullptr); // only show blocks if available |
| return true; |
| } |
| |
| void PrintBFS::DumpConfigColored::pre_dump(outputStream* st, const Node* n) { |
| if (!_bfs->_use_color) { |
| return; |
| } |
| Info* info = _bfs->find_info(n); |
| if (info == nullptr || !info->is_marked()) { |
| return; |
| } |
| |
| const Type* t = n->bottom_type(); |
| switch (t->category()) { |
| case Type::Category::Data: |
| st->print("\u001b[34m"); |
| break; |
| case Type::Category::Memory: |
| st->print("\u001b[32m"); |
| break; |
| case Type::Category::Mixed: |
| st->print("\u001b[35m"); |
| break; |
| case Type::Category::Control: |
| st->print("\u001b[31m"); |
| break; |
| case Type::Category::Other: |
| st->print("\u001b[33m"); |
| break; |
| case Type::Category::Undef: |
| n->dump(); |
| assert(false, "category undef ??"); |
| break; |
| default: |
| n->dump(); |
| assert(false, "not covered"); |
| break; |
| } |
| } |
| |
| void PrintBFS::DumpConfigColored::post_dump(outputStream* st) { |
| if (!_bfs->_use_color) { |
| return; |
| } |
| st->print("\u001b[0m"); // white |
| } |
| |
| Node* PrintBFS::old_node(const Node* n) { |
| Compile* C = Compile::current(); |
| if (C->matcher() == nullptr || !C->node_arena()->contains(n)) { |
| return (Node*)nullptr; |
| } else { |
| return C->matcher()->find_old_node(n); |
| } |
| } |
| |
| void PrintBFS::print_node_idx(const Node* n) { |
| Compile* C = Compile::current(); |
| char buf[30]; |
| if (n == nullptr) { |
| os::snprintf_checked(buf, sizeof(buf), "_"); // null |
| } else if (C->node_arena()->contains(n)) { |
| os::snprintf_checked(buf, sizeof(buf), "%d", n->_idx); // new node |
| } else { |
| os::snprintf_checked(buf, sizeof(buf), "o%d", n->_idx); // old node |
| } |
| _output->print("%6s", buf); |
| } |
| |
| void PrintBFS::print_block_id(const Block* b) { |
| Compile* C = Compile::current(); |
| char buf[30]; |
| os::snprintf_checked(buf, sizeof(buf), "B%d", b->_pre_order); |
| _output->print("%7s", buf); |
| } |
| |
| void PrintBFS::print_node_block(const Node* n) { |
| Compile* C = Compile::current(); |
| Block* b = C->node_arena()->contains(n) |
| ? C->cfg()->get_block_for_node(n) |
| : nullptr; // guard against old nodes |
| if (b == nullptr) { |
| _output->print(" _"); // Block |
| _output->print(" _"); // head |
| _output->print(" _"); // idom |
| _output->print(" _"); // depth |
| } else { |
| print_block_id(b); |
| print_node_idx(b->head()); |
| if (b->_idom) { |
| print_node_idx(b->_idom->head()); |
| } else { |
| _output->print(" _"); // idom |
| } |
| _output->print("%6d ", b->_dom_depth); |
| } |
| } |
| |
| // filter, and add to worklist, add info, note traversal edges |
| void PrintBFS::maybe_traverse(const Node* src, const Node* dst) { |
| if (dst != nullptr && |
| (_filter_visit.accepts(dst) || |
| _filter_boundary.accepts(dst) || |
| dst == _start)) { // correct category or start? |
| if (find_info(dst) == nullptr) { |
| // never visited - set up info |
| _worklist.push(dst); |
| int d = 0; |
| if (dst != _start) { |
| d = find_info(src)->distance() + 1; |
| } |
| make_info(dst, d); |
| } |
| if (src != dst) { |
| // traversal edges useful during select |
| find_info(dst)->edge_bwd.push(src); |
| } |
| } |
| } |
| |
| void PrintBFS::print_header() const { |
| if (_dump_only) { |
| return; // no header in dump only mode |
| } |
| _output->print("dist"); // distance |
| if (_all_paths) { |
| _output->print(" apd"); // all paths distance |
| } |
| if (_print_blocks) { |
| _output->print(" [block head idom depth]"); // block |
| } |
| if (_print_old) { |
| _output->print(" old"); // old node |
| } |
| _output->print(" dump\n"); // node dump |
| _output->print_cr("---------------------------------------------"); |
| } |
| |
| void PrintBFS::print_node(const Node* n) { |
| if (_dump_only) { |
| n->dump("\n", false, _output, &_dcc); |
| return; |
| } |
| _output->print("%4d", find_info(n)->distance());// distance |
| if (_all_paths) { |
| Info* info = find_info(n); |
| int apd = info->distance() + info->distance_from_target(); |
| _output->print("%4d", apd); // all paths distance |
| } |
| if (_print_blocks) { |
| print_node_block(n); // block |
| } |
| if (_print_old) { |
| print_node_idx(old_node(n)); // old node |
| } |
| _output->print(" "); |
| n->dump("\n", false, _output, &_dcc); // node dump |
| } |
| |
| //------------------------------dump_bfs-------------------------------------- |
| // Call this from debugger |
| // Useful for BFS traversal, shortest path, all path, loop detection, etc |
| // Designed to be more readable, and provide additional info |
| // To find all options, run: |
| // find_node(0)->dump_bfs(0,0,"H") |
| void Node::dump_bfs(const int max_distance, Node* target, const char* options) const { |
| dump_bfs(max_distance, target, options, tty); |
| } |
| |
| // Used to dump to stream. |
| void Node::dump_bfs(const int max_distance, Node* target, const char* options, outputStream* st, const frame* fr) const { |
| PrintBFS bfs(this, max_distance, target, options, st, fr); |
| bfs.run(); |
| } |
| |
| // Call this from debugger, with default arguments |
| void Node::dump_bfs(const int max_distance) const { |
| dump_bfs(max_distance, nullptr, nullptr); |
| } |
| |
| // Call this from debugger, with stack handling register arguments for IGV dumps. |
| // Example: p find_node(741)->dump_bfs(7, find_node(741), "c+A!", $sp, $fp, $pc). |
| void Node::dump_bfs(const int max_distance, Node* target, const char* options, void* sp, void* fp, void* pc) const { |
| frame fr(sp, fp, pc); |
| dump_bfs(max_distance, target, options, tty, &fr); |
| } |
| |
| // -----------------------------dump_idx--------------------------------------- |
| void Node::dump_idx(bool align, outputStream* st, DumpConfig* dc) const { |
| if (dc != nullptr) { |
| dc->pre_dump(st, this); |
| } |
| Compile* C = Compile::current(); |
| bool is_new = C->node_arena()->contains(this); |
| if (align) { // print prefix empty spaces$ |
| // +1 for leading digit, +1 for "o" |
| uint max_width = (C->unique() == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(C->unique())))) + 2; |
| // +1 for leading digit, maybe +1 for "o" |
| uint width = (_idx == 0 ? 0 : static_cast<uint>(log10(static_cast<double>(_idx)))) + 1 + (is_new ? 0 : 1); |
| while (max_width > width) { |
| st->print(" "); |
| width++; |
| } |
| } |
| if (!is_new) { |
| st->print("o"); |
| } |
| st->print("%d", _idx); |
| if (dc != nullptr) { |
| dc->post_dump(st); |
| } |
| } |
| |
| // -----------------------------dump_name-------------------------------------- |
| void Node::dump_name(outputStream* st, DumpConfig* dc) const { |
| if (dc != nullptr) { |
| dc->pre_dump(st, this); |
| } |
| st->print("%s", Name()); |
| if (dc != nullptr) { |
| dc->post_dump(st); |
| } |
| } |
| |
| // -----------------------------Name------------------------------------------- |
| extern const char *NodeClassNames[]; |
| const char *Node::Name() const { return NodeClassNames[Opcode()]; } |
| |
| static bool is_disconnected(const Node* n) { |
| for (uint i = 0; i < n->req(); i++) { |
| if (n->in(i) != nullptr) return false; |
| } |
| return true; |
| } |
| |
| #ifdef ASSERT |
| void Node::dump_orig(outputStream *st, bool print_key) const { |
| Compile* C = Compile::current(); |
| Node* orig = _debug_orig; |
| if (not_a_node(orig)) orig = nullptr; |
| if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr; |
| if (orig == nullptr) return; |
| if (print_key) { |
| st->print(" !orig="); |
| } |
| Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops |
| if (not_a_node(fast)) fast = nullptr; |
| while (orig != nullptr) { |
| bool discon = is_disconnected(orig); // if discon, print [123] else 123 |
| if (discon) st->print("["); |
| if (!Compile::current()->node_arena()->contains(orig)) |
| st->print("o"); |
| st->print("%d", orig->_idx); |
| if (discon) st->print("]"); |
| orig = orig->debug_orig(); |
| if (not_a_node(orig)) orig = nullptr; |
| if (orig != nullptr && !C->node_arena()->contains(orig)) orig = nullptr; |
| if (orig != nullptr) st->print(","); |
| if (fast != nullptr) { |
| // Step fast twice for each single step of orig: |
| fast = fast->debug_orig(); |
| if (not_a_node(fast)) fast = nullptr; |
| if (fast != nullptr && fast != orig) { |
| fast = fast->debug_orig(); |
| if (not_a_node(fast)) fast = nullptr; |
| } |
| if (fast == orig) { |
| st->print("..."); |
| break; |
| } |
| } |
| } |
| } |
| |
| void Node::set_debug_orig(Node* orig) { |
| _debug_orig = orig; |
| if (BreakAtNode == 0) return; |
| if (not_a_node(orig)) orig = nullptr; |
| int trip = 10; |
| while (orig != nullptr) { |
| if (orig->debug_idx() == BreakAtNode || (uintx)orig->_idx == BreakAtNode) { |
| tty->print_cr("BreakAtNode: _idx=%d _debug_idx=" UINT64_FORMAT " orig._idx=%d orig._debug_idx=" UINT64_FORMAT, |
| this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); |
| BREAKPOINT; |
| } |
| orig = orig->debug_orig(); |
| if (not_a_node(orig)) orig = nullptr; |
| if (trip-- <= 0) break; |
| } |
| } |
| #endif //ASSERT |
| |
| //------------------------------dump------------------------------------------ |
| // Dump a Node |
| void Node::dump(const char* suffix, bool mark, outputStream* st, DumpConfig* dc) const { |
| Compile* C = Compile::current(); |
| bool is_new = C->node_arena()->contains(this); |
| C->_in_dump_cnt++; |
| |
| // idx mark name === |
| dump_idx(true, st, dc); |
| st->print(mark ? " >" : " "); |
| dump_name(st, dc); |
| st->print(" === "); |
| |
| // Dump the required and precedence inputs |
| dump_req(st, dc); |
| dump_prec(st, dc); |
| // Dump the outputs |
| dump_out(st, dc); |
| |
| if (is_disconnected(this)) { |
| #ifdef ASSERT |
| st->print(" [" UINT64_FORMAT "]", debug_idx()); |
| dump_orig(st); |
| #endif |
| st->cr(); |
| C->_in_dump_cnt--; |
| return; // don't process dead nodes |
| } |
| |
| if (C->clone_map().value(_idx) != 0) { |
| C->clone_map().dump(_idx, st); |
| } |
| // Dump node-specific info |
| dump_spec(st); |
| #ifdef ASSERT |
| // Dump the non-reset _debug_idx |
| if (Verbose && WizardMode) { |
| st->print(" [" UINT64_FORMAT "]", debug_idx()); |
| } |
| #endif |
| |
| const Type *t = bottom_type(); |
| |
| if (t != nullptr && (t->isa_instptr() || t->isa_instklassptr())) { |
| const TypeInstPtr *toop = t->isa_instptr(); |
| const TypeInstKlassPtr *tkls = t->isa_instklassptr(); |
| if (toop) { |
| st->print(" Oop:"); |
| } else if (tkls) { |
| st->print(" Klass:"); |
| } |
| t->dump_on(st); |
| } else if (t == Type::MEMORY) { |
| st->print(" Memory:"); |
| MemNode::dump_adr_type(this, adr_type(), st); |
| } else if (Verbose || WizardMode) { |
| st->print(" Type:"); |
| if (t) { |
| t->dump_on(st); |
| } else { |
| st->print("no type"); |
| } |
| } else if (t->isa_vect() && this->is_MachSpillCopy()) { |
| // Dump MachSpillcopy vector type. |
| t->dump_on(st); |
| } |
| if (is_new) { |
| DEBUG_ONLY(dump_orig(st)); |
| Node_Notes* nn = C->node_notes_at(_idx); |
| if (nn != nullptr && !nn->is_clear()) { |
| if (nn->jvms() != nullptr) { |
| st->print(" !jvms:"); |
| nn->jvms()->dump_spec(st); |
| } |
| } |
| } |
| if (suffix) st->print("%s", suffix); |
| C->_in_dump_cnt--; |
| } |
| |
| // call from debugger: dump node to tty with newline |
| void Node::dump() const { |
| dump("\n"); |
| } |
| |
| //------------------------------dump_req-------------------------------------- |
| void Node::dump_req(outputStream* st, DumpConfig* dc) const { |
| // Dump the required input edges |
| for (uint i = 0; i < req(); i++) { // For all required inputs |
| Node* d = in(i); |
| if (d == nullptr) { |
| st->print("_ "); |
| } else if (not_a_node(d)) { |
| st->print("not_a_node "); // uninitialized, sentinel, garbage, etc. |
| } else { |
| d->dump_idx(false, st, dc); |
| st->print(" "); |
| } |
| } |
| } |
| |
| |
| //------------------------------dump_prec------------------------------------- |
| void Node::dump_prec(outputStream* st, DumpConfig* dc) const { |
| // Dump the precedence edges |
| int any_prec = 0; |
| for (uint i = req(); i < len(); i++) { // For all precedence inputs |
| Node* p = in(i); |
| if (p != nullptr) { |
| if (!any_prec++) st->print(" |"); |
| if (not_a_node(p)) { st->print("not_a_node "); continue; } |
| p->dump_idx(false, st, dc); |
| st->print(" "); |
| } |
| } |
| } |
| |
| //------------------------------dump_out-------------------------------------- |
| void Node::dump_out(outputStream* st, DumpConfig* dc) const { |
| // Delimit the output edges |
| st->print(" [[ "); |
| // Dump the output edges |
| for (uint i = 0; i < _outcnt; i++) { // For all outputs |
| Node* u = _out[i]; |
| if (u == nullptr) { |
| st->print("_ "); |
| } else if (not_a_node(u)) { |
| st->print("not_a_node "); |
| } else { |
| u->dump_idx(false, st, dc); |
| st->print(" "); |
| } |
| } |
| st->print("]] "); |
| } |
| |
| //------------------------------dump------------------------------------------- |
| // call from debugger: dump Node's inputs (or outputs if d negative) |
| void Node::dump(int d) const { |
| dump_bfs(abs(d), nullptr, (d > 0) ? "+$" : "-$"); |
| } |
| |
| //------------------------------dump_ctrl-------------------------------------- |
| // call from debugger: dump Node's control inputs (or outputs if d negative) |
| void Node::dump_ctrl(int d) const { |
| dump_bfs(abs(d), nullptr, (d > 0) ? "+$c" : "-$c"); |
| } |
| |
| //-----------------------------dump_compact------------------------------------ |
| void Node::dump_comp() const { |
| this->dump_comp("\n"); |
| } |
| |
| //-----------------------------dump_compact------------------------------------ |
| // Dump a Node in compact representation, i.e., just print its name and index. |
| // Nodes can specify additional specifics to print in compact representation by |
| // implementing dump_compact_spec. |
| void Node::dump_comp(const char* suffix, outputStream *st) const { |
| Compile* C = Compile::current(); |
| C->_in_dump_cnt++; |
| st->print("%s(%d)", Name(), _idx); |
| this->dump_compact_spec(st); |
| if (suffix) { |
| st->print("%s", suffix); |
| } |
| C->_in_dump_cnt--; |
| } |
| |
| // VERIFICATION CODE |
| // Verify all nodes if verify_depth is negative |
| void Node::verify(int verify_depth, VectorSet& visited, Node_List& worklist) { |
| assert(verify_depth != 0, "depth should not be 0"); |
| Compile* C = Compile::current(); |
| uint last_index_on_current_depth = worklist.size() - 1; |
| verify_depth--; // Visiting the first node on depth 1 |
| // Only add nodes to worklist if verify_depth is negative (visit all nodes) or greater than 0 |
| bool add_to_worklist = verify_depth != 0; |
| |
| for (uint list_index = 0; list_index < worklist.size(); list_index++) { |
| Node* n = worklist[list_index]; |
| |
| if (n->is_Con() && n->bottom_type() == Type::TOP) { |
| if (C->cached_top_node() == nullptr) { |
| C->set_cached_top_node((Node*)n); |
| } |
| assert(C->cached_top_node() == n, "TOP node must be unique"); |
| } |
| |
| uint in_len = n->len(); |
| for (uint i = 0; i < in_len; i++) { |
| Node* x = n->_in[i]; |
| if (!x || x->is_top()) { |
| continue; |
| } |
| |
| // Verify my input has a def-use edge to me |
| // Count use-def edges from n to x |
| int cnt = 1; |
| for (uint j = 0; j < i; j++) { |
| if (n->_in[j] == x) { |
| cnt++; |
| break; |
| } |
| } |
| if (cnt == 2) { |
| // x is already checked as n's previous input, skip its duplicated def-use count checking |
| continue; |
| } |
| for (uint j = i + 1; j < in_len; j++) { |
| if (n->_in[j] == x) { |
| cnt++; |
| } |
| } |
| |
| // Count def-use edges from x to n |
| uint max = x->_outcnt; |
| for (uint k = 0; k < max; k++) { |
| if (x->_out[k] == n) { |
| cnt--; |
| } |
| } |
| assert(cnt == 0, "mismatched def-use edge counts"); |
| |
| if (add_to_worklist && !visited.test_set(x->_idx)) { |
| worklist.push(x); |
| } |
| } |
| |
| if (verify_depth > 0 && list_index == last_index_on_current_depth) { |
| // All nodes on this depth were processed and its inputs are on the worklist. Decrement verify_depth and |
| // store the current last list index which is the last node in the list with the new depth. All nodes |
| // added afterwards will have a new depth again. Stop adding new nodes if depth limit is reached (=0). |
| verify_depth--; |
| if (verify_depth == 0) { |
| add_to_worklist = false; |
| } |
| last_index_on_current_depth = worklist.size() - 1; |
| } |
| } |
| } |
| #endif // not PRODUCT |
| |
| //------------------------------Registers-------------------------------------- |
| // Do we Match on this edge index or not? Generally false for Control |
| // and true for everything else. Weird for calls & returns. |
| uint Node::match_edge(uint idx) const { |
| return idx; // True for other than index 0 (control) |
| } |
| |
| // Register classes are defined for specific machines |
| const RegMask &Node::out_RegMask() const { |
| ShouldNotCallThis(); |
| return RegMask::Empty; |
| } |
| |
| const RegMask &Node::in_RegMask(uint) const { |
| ShouldNotCallThis(); |
| return RegMask::Empty; |
| } |
| |
| void Node_Array::grow(uint i) { |
| assert(i >= _max, "Should have been checked before, use maybe_grow?"); |
| assert(_max > 0, "invariant"); |
| uint old = _max; |
| _max = next_power_of_2(i); |
| _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); |
| Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); |
| } |
| |
| void Node_Array::insert(uint i, Node* n) { |
| if (_nodes[_max - 1]) { |
| grow(_max); |
| } |
| Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i + 1], ((_max - i - 1) * sizeof(Node*))); |
| _nodes[i] = n; |
| } |
| |
| void Node_Array::remove(uint i) { |
| Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i + 1], (HeapWord*)&_nodes[i], ((_max - i - 1) * sizeof(Node*))); |
| _nodes[_max - 1] = nullptr; |
| } |
| |
| void Node_Array::dump() const { |
| #ifndef PRODUCT |
| for (uint i = 0; i < _max; i++) { |
| Node* nn = _nodes[i]; |
| if (nn != nullptr) { |
| tty->print("%5d--> ",i); nn->dump(); |
| } |
| } |
| #endif |
| } |
| |
| //--------------------------is_iteratively_computed------------------------------ |
| // Operation appears to be iteratively computed (such as an induction variable) |
| // It is possible for this operation to return false for a loop-varying |
| // value, if it appears (by local graph inspection) to be computed by a simple conditional. |
| bool Node::is_iteratively_computed() { |
| if (ideal_reg()) { // does operation have a result register? |
| for (uint i = 1; i < req(); i++) { |
| Node* n = in(i); |
| if (n != nullptr && n->is_Phi()) { |
| for (uint j = 1; j < n->req(); j++) { |
| if (n->in(j) == this) { |
| return true; |
| } |
| } |
| } |
| } |
| } |
| return false; |
| } |
| |
| //--------------------------find_similar------------------------------ |
| // Return a node with opcode "opc" and same inputs as "this" if one can |
| // be found; Otherwise return null; |
| Node* Node::find_similar(int opc) { |
| if (req() >= 2) { |
| Node* def = in(1); |
| if (def && def->outcnt() >= 2) { |
| for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { |
| Node* use = def->fast_out(i); |
| if (use != this && |
| use->Opcode() == opc && |
| use->req() == req()) { |
| uint j; |
| for (j = 0; j < use->req(); j++) { |
| if (use->in(j) != in(j)) { |
| break; |
| } |
| } |
| if (j == use->req()) { |
| return use; |
| } |
| } |
| } |
| } |
| } |
| return nullptr; |
| } |
| |
| |
| //--------------------------unique_ctrl_out_or_null------------------------- |
| // Return the unique control out if only one. Null if none or more than one. |
| Node* Node::unique_ctrl_out_or_null() const { |
| Node* found = nullptr; |
| for (uint i = 0; i < outcnt(); i++) { |
| Node* use = raw_out(i); |
| if (use->is_CFG() && use != this) { |
| if (found != nullptr) { |
| return nullptr; |
| } |
| found = use; |
| } |
| } |
| return found; |
| } |
| |
| //--------------------------unique_ctrl_out------------------------------ |
| // Return the unique control out. Asserts if none or more than one control out. |
| Node* Node::unique_ctrl_out() const { |
| Node* ctrl = unique_ctrl_out_or_null(); |
| assert(ctrl != nullptr, "control out is assumed to be unique"); |
| return ctrl; |
| } |
| |
| void Node::ensure_control_or_add_prec(Node* c) { |
| if (in(0) == nullptr) { |
| set_req(0, c); |
| } else if (in(0) != c) { |
| add_prec(c); |
| } |
| } |
| |
| void Node::add_prec_from(Node* n) { |
| for (uint i = n->req(); i < n->len(); i++) { |
| Node* prec = n->in(i); |
| if (prec != nullptr) { |
| add_prec(prec); |
| } |
| } |
| } |
| |
| bool Node::is_dead_loop_safe() const { |
| if (is_Phi()) { |
| return true; |
| } |
| if (is_Proj() && in(0) == nullptr) { |
| return true; |
| } |
| if ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0) { |
| if (!is_Proj()) { |
| return true; |
| } |
| if (in(0)->is_Allocate()) { |
| return false; |
| } |
| // MemNode::can_see_stored_value() peeks through the boxing call |
| if (in(0)->is_CallStaticJava() && in(0)->as_CallStaticJava()->is_boxing_method()) { |
| return false; |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| bool Node::is_div_or_mod(BasicType bt) const { return Opcode() == Op_Div(bt) || Opcode() == Op_Mod(bt) || |
| Opcode() == Op_UDiv(bt) || Opcode() == Op_UMod(bt); } |
| |
| bool Node::is_pure_function() const { |
| switch (Opcode()) { |
| case Op_ModD: |
| case Op_ModF: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| // `maybe_pure_function` is assumed to be the input of `this`. This is a bit redundant, |
| // but we already have and need maybe_pure_function in all the call sites, so |
| // it makes it obvious that the `maybe_pure_function` is the same node as in the caller, |
| // while it takes more thinking to realize that a locally computed in(0) must be equal to |
| // the local in the caller. |
| bool Node::is_data_proj_of_pure_function(const Node* maybe_pure_function) const { |
| return Opcode() == Op_Proj && as_Proj()->_con == TypeFunc::Parms && maybe_pure_function->is_pure_function(); |
| } |
| |
| //============================================================================= |
| //------------------------------yank------------------------------------------- |
| // Find and remove |
| void Node_List::yank( Node *n ) { |
| uint i; |
| for (i = 0; i < _cnt; i++) { |
| if (_nodes[i] == n) { |
| break; |
| } |
| } |
| |
| if (i < _cnt) { |
| _nodes[i] = _nodes[--_cnt]; |
| } |
| } |
| |
| //------------------------------dump------------------------------------------- |
| void Node_List::dump() const { |
| #ifndef PRODUCT |
| for (uint i = 0; i < _cnt; i++) { |
| if (_nodes[i]) { |
| tty->print("%5d--> ", i); |
| _nodes[i]->dump(); |
| } |
| } |
| #endif |
| } |
| |
| void Node_List::dump_simple() const { |
| #ifndef PRODUCT |
| for (uint i = 0; i < _cnt; i++) { |
| if( _nodes[i] ) { |
| tty->print(" %d", _nodes[i]->_idx); |
| } else { |
| tty->print(" null"); |
| } |
| } |
| #endif |
| } |
| |
| //============================================================================= |
| //------------------------------remove----------------------------------------- |
| void Unique_Node_List::remove(Node* n) { |
| if (_in_worklist.test(n->_idx)) { |
| for (uint i = 0; i < size(); i++) { |
| if (_nodes[i] == n) { |
| map(i, Node_List::pop()); |
| _in_worklist.remove(n->_idx); |
| return; |
| } |
| } |
| ShouldNotReachHere(); |
| } |
| } |
| |
| //-----------------------remove_useless_nodes---------------------------------- |
| // Remove useless nodes from worklist |
| void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { |
| for (uint i = 0; i < size(); ++i) { |
| Node *n = at(i); |
| assert( n != nullptr, "Did not expect null entries in worklist"); |
| if (!useful.test(n->_idx)) { |
| _in_worklist.remove(n->_idx); |
| map(i, Node_List::pop()); |
| --i; // Visit popped node |
| // If it was last entry, loop terminates since size() was also reduced |
| } |
| } |
| } |
| |
| //============================================================================= |
| void Node_Stack::grow() { |
| size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top |
| size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); |
| size_t max = old_max << 1; // max * 2 |
| _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); |
| _inode_max = _inodes + max; |
| _inode_top = _inodes + old_top; // restore _top |
| } |
| |
| // Node_Stack is used to map nodes. |
| Node* Node_Stack::find(uint idx) const { |
| uint sz = size(); |
| for (uint i = 0; i < sz; i++) { |
| if (idx == index_at(i)) { |
| return node_at(i); |
| } |
| } |
| return nullptr; |
| } |
| |
| //============================================================================= |
| uint TypeNode::size_of() const { return sizeof(*this); } |
| #ifndef PRODUCT |
| void TypeNode::dump_spec(outputStream *st) const { |
| if (!Verbose && !WizardMode) { |
| // standard dump does this in Verbose and WizardMode |
| st->print(" #"); _type->dump_on(st); |
| } |
| } |
| |
| void TypeNode::dump_compact_spec(outputStream *st) const { |
| st->print("#"); |
| _type->dump_on(st); |
| } |
| #endif |
| uint TypeNode::hash() const { |
| return Node::hash() + _type->hash(); |
| } |
| bool TypeNode::cmp(const Node& n) const { |
| return Type::equals(_type, n.as_Type()->_type); |
| } |
| const Type* TypeNode::bottom_type() const { return _type; } |
| const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } |
| |
| //------------------------------ideal_reg-------------------------------------- |
| uint TypeNode::ideal_reg() const { |
| return _type->ideal_reg(); |
| } |
| |
| void TypeNode::make_path_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, Node* ctrl_use, uint j, const char* phase_str) { |
| Node* c = ctrl_use->in(j); |
| if (igvn->type(c) != Type::TOP) { |
| igvn->replace_input_of(ctrl_use, j, igvn->C->top()); |
| create_halt_path(igvn, c, loop, phase_str); |
| } |
| } |
| |
| // This Type node is dead. It could be because the type that it captures and the type of the node computed from its |
| // inputs do not intersect anymore. That node has some uses along some control flow paths. Those control flow paths must |
| // be unreachable as using a dead value makes no sense. For the Type node to capture a narrowed down type, some control |
| // flow construct must guard the Type node (an If node usually). When the Type node becomes dead, the guard usually |
| // constant folds and the control flow that leads to the Type node becomes unreachable. There are cases where that |
| // doesn't happen, however. They are handled here by following uses of the Type node until a CFG or a Phi to find dead |
| // paths. The dead paths are then replaced by a Halt node. |
| void TypeNode::make_paths_from_here_dead(PhaseIterGVN* igvn, PhaseIdealLoop* loop, const char* phase_str) { |
| Unique_Node_List wq; |
| wq.push(this); |
| for (uint i = 0; i < wq.size(); ++i) { |
| Node* n = wq.at(i); |
| for (DUIterator_Fast kmax, k = n->fast_outs(kmax); k < kmax; k++) { |
| Node* u = n->fast_out(k); |
| if (u->is_CFG()) { |
| assert(!u->is_Region(), "Can't reach a Region without going through a Phi"); |
| make_path_dead(igvn, loop, u, 0, phase_str); |
| } else if (u->is_Phi()) { |
| Node* r = u->in(0); |
| assert(r->is_Region() || r->is_top(), "unexpected Phi's control"); |
| if (r->is_Region()) { |
| for (uint j = 1; j < u->req(); ++j) { |
| if (u->in(j) == n && r->in(j) != nullptr) { |
| make_path_dead(igvn, loop, r, j, phase_str); |
| } |
| } |
| } |
| } else { |
| wq.push(u); |
| } |
| } |
| } |
| } |
| |
| void TypeNode::create_halt_path(PhaseIterGVN* igvn, Node* c, PhaseIdealLoop* loop, const char* phase_str) const { |
| Node* frame = new ParmNode(igvn->C->start(), TypeFunc::FramePtr); |
| if (loop == nullptr) { |
| igvn->register_new_node_with_optimizer(frame); |
| } else { |
| loop->register_new_node(frame, igvn->C->start()); |
| } |
| |
| stringStream ss; |
| ss.print("dead path discovered by TypeNode during %s", phase_str); |
| |
| Node* halt = new HaltNode(c, frame, ss.as_string(igvn->C->comp_arena())); |
| if (loop == nullptr) { |
| igvn->register_new_node_with_optimizer(halt); |
| } else { |
| loop->register_control(halt, loop->ltree_root(), c); |
| } |
| igvn->add_input_to(igvn->C->root(), halt); |
| } |
| |
| Node* TypeNode::Ideal(PhaseGVN* phase, bool can_reshape) { |
| if (KillPathsReachableByDeadTypeNode && can_reshape && Value(phase) == Type::TOP) { |
| PhaseIterGVN* igvn = phase->is_IterGVN(); |
| Node* top = igvn->C->top(); |
| ResourceMark rm; |
| make_paths_from_here_dead(igvn, nullptr, "igvn"); |
| return top; |
| } |
| |
| return Node::Ideal(phase, can_reshape); |
| } |
| |