blob: c620b4d8aa6f005c5898d791bebe00660245630e [file] [edit]
/*
* Copyright (c) 2024, 2025, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "opto/vtransform.hpp"
#include "opto/vectornode.hpp"
#include "opto/castnode.hpp"
#include "opto/convertnode.hpp"
void VTransformGraph::add_vtnode(VTransformNode* vtnode) {
assert(vtnode->_idx == _vtnodes.length(), "position must match idx");
_vtnodes.push(vtnode);
}
// Compute a linearization of the graph. We do this with a reverse-post-order of a DFS.
// This only works if the graph is a directed acyclic graph (DAG). The C2 graph, and
// the VLoopDependencyGraph are both DAGs, but after introduction of vectors/packs, the
// graph has additional constraints which can introduce cycles. Example:
//
// +--------+
// A -> X | v
// Pack [A,B] and [X,Y] [A,B] [X,Y]
// Y -> B ^ |
// +--------+
//
// We return "true" IFF we find no cycle, i.e. if the linearization succeeds.
bool VTransformGraph::schedule() {
assert(!is_scheduled(), "not yet scheduled");
#ifndef PRODUCT
if (_trace._verbose) {
print_vtnodes();
}
#endif
ResourceMark rm;
GrowableArray<VTransformNode*> stack;
VectorSet pre_visited;
VectorSet post_visited;
collect_nodes_without_req_or_dependency(stack);
// We create a reverse-post-visit order. This gives us a linearization, if there are
// no cycles. Then, we simply reverse the order, and we have a schedule.
int rpo_idx = _vtnodes.length() - 1;
while (!stack.is_empty()) {
VTransformNode* vtn = stack.top();
if (!pre_visited.test_set(vtn->_idx)) {
// Forward arc in graph (pre-visit).
} else if (!post_visited.test(vtn->_idx)) {
// Forward arc in graph. Check if all uses were already visited:
// Yes -> post-visit.
// No -> we are mid-visit.
bool all_uses_already_visited = true;
for (int i = 0; i < vtn->outs(); i++) {
VTransformNode* use = vtn->out(i);
if (post_visited.test(use->_idx)) { continue; }
if (pre_visited.test(use->_idx)) {
// Cycle detected!
// The nodes that are pre_visited but not yet post_visited form a path from
// the "root" to the current vtn. Now, we are looking at an edge (vtn, use),
// and discover that use is also pre_visited but not post_visited. Thus, use
// lies on that path from "root" to vtn, and the edge (vtn, use) closes a
// cycle.
NOT_PRODUCT(if (_trace._rejections) { trace_schedule_cycle(stack, pre_visited, post_visited); } )
return false;
}
stack.push(use);
all_uses_already_visited = false;
}
if (all_uses_already_visited) {
stack.pop();
post_visited.set(vtn->_idx); // post-visit
_schedule.at_put_grow(rpo_idx--, vtn); // assign rpo_idx
}
} else {
stack.pop(); // Already post-visited. Ignore secondary edge.
}
}
#ifndef PRODUCT
if (_trace._verbose) {
print_schedule();
}
#endif
assert(rpo_idx == -1, "used up all rpo_idx, rpo_idx=%d", rpo_idx);
return true;
}
// Push all "root" nodes, i.e. those that have no inputs (req or dependency):
void VTransformGraph::collect_nodes_without_req_or_dependency(GrowableArray<VTransformNode*>& stack) const {
for (int i = 0; i < _vtnodes.length(); i++) {
VTransformNode* vtn = _vtnodes.at(i);
if (!vtn->has_req_or_dependency()) {
stack.push(vtn);
}
}
}
#ifndef PRODUCT
void VTransformGraph::trace_schedule_cycle(const GrowableArray<VTransformNode*>& stack,
const VectorSet& pre_visited,
const VectorSet& post_visited) const {
tty->print_cr("\nVTransform::schedule found a cycle on path (P), vectorization attempt fails.");
for (int j = 0; j < stack.length(); j++) {
VTransformNode* n = stack.at(j);
bool on_path = pre_visited.test(n->_idx) && !post_visited.test(n->_idx);
tty->print(" %s ", on_path ? "P" : "_");
n->print();
}
}
void VTransformApplyResult::trace(VTransformNode* vtnode) const {
tty->print(" apply: ");
vtnode->print();
tty->print(" -> ");
if (_node == nullptr) {
tty->print_cr("nullptr");
} else {
_node->dump();
}
}
#endif
void VTransform::apply_speculative_runtime_checks() {
if (VLoop::vectors_should_be_aligned()) {
#ifdef ASSERT
if (_trace._align_vector || _trace._speculative_runtime_checks) {
tty->print_cr("\nVTransform::apply_speculative_runtime_checks: native memory alignment");
}
#endif
const GrowableArray<VTransformNode*>& vtnodes = _graph.vtnodes();
for (int i = 0; i < vtnodes.length(); i++) {
VTransformVectorNode* vtn = vtnodes.at(i)->isa_Vector();
if (vtn == nullptr) { continue; }
MemNode* p0 = vtn->nodes().at(0)->isa_Mem();
if (p0 == nullptr) { continue; }
const VPointer& vp = vpointer(p0);
if (vp.mem_pointer().base().is_object()) { continue; }
assert(vp.mem_pointer().base().is_native(), "VPointer base must be object or native");
// We have a native memory reference. Build a runtime check for it.
// See: AlignmentSolver::solve
// In a future RFE we may be able to speculate on invar alignment as
// well, and allow vectorization of more cases.
add_speculative_alignment_check(vp.mem_pointer().base().native(), ObjectAlignmentInBytes);
}
}
}
#define TRACE_SPECULATIVE_ALIGNMENT_CHECK(node) { \
DEBUG_ONLY( \
if (_trace._align_vector || _trace._speculative_runtime_checks) { \
tty->print(" " #node ": "); \
node->dump(); \
} \
) \
} \
// Check: (node % alignment) == 0.
void VTransform::add_speculative_alignment_check(Node* node, juint alignment) {
TRACE_SPECULATIVE_ALIGNMENT_CHECK(node);
Node* ctrl = phase()->get_ctrl(node);
// Cast adr/long -> int
if (node->bottom_type()->basic_type() == T_ADDRESS) {
// adr -> int/long
node = new CastP2XNode(nullptr, node);
phase()->register_new_node(node, ctrl);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(node);
}
if (node->bottom_type()->basic_type() == T_LONG) {
// long -> int
node = new ConvL2INode(node);
phase()->register_new_node(node, ctrl);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(node);
}
Node* mask_alignment = igvn().intcon(alignment-1);
Node* base_alignment = new AndINode(node, mask_alignment);
phase()->register_new_node(base_alignment, ctrl);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(mask_alignment);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(base_alignment);
Node* zero = igvn().intcon(0);
Node* cmp_alignment = CmpNode::make(base_alignment, zero, T_INT, false);
BoolNode* bol_alignment = new BoolNode(cmp_alignment, BoolTest::eq);
phase()->register_new_node(cmp_alignment, ctrl);
phase()->register_new_node(bol_alignment, ctrl);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(cmp_alignment);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(bol_alignment);
add_speculative_check(bol_alignment);
}
void VTransform::add_speculative_check(BoolNode* bol) {
assert(_vloop.are_speculative_checks_possible(), "otherwise we cannot make speculative assumptions");
ParsePredicateSuccessProj* parse_predicate_proj = _vloop.auto_vectorization_parse_predicate_proj();
IfTrueNode* new_check_proj = nullptr;
if (parse_predicate_proj != nullptr) {
new_check_proj = phase()->create_new_if_for_predicate(parse_predicate_proj, nullptr,
Deoptimization::Reason_auto_vectorization_check,
Op_If);
} else {
new_check_proj = phase()->create_new_if_for_multiversion(_vloop.multiversioning_fast_proj());
}
Node* iff_speculate = new_check_proj->in(0);
igvn().replace_input_of(iff_speculate, 1, bol);
TRACE_SPECULATIVE_ALIGNMENT_CHECK(iff_speculate);
}
// Helper-class for VTransformGraph::has_store_to_load_forwarding_failure.
// It wraps a VPointer. The VPointer has an iv_offset applied, which
// simulates a virtual unrolling. They represent the memory region:
// [adr, adr + size)
// adr = base + invar + iv_scale * (iv + iv_offset) + con
class VMemoryRegion : public ResourceObj {
private:
// Note: VPointer has no default constructor, so we cannot use VMemoryRegion
// in-place in a GrowableArray. Hence, we make VMemoryRegion a resource
// allocated object, so the GrowableArray of VMemoryRegion* has a default
// nullptr element.
const VPointer _vpointer;
bool _is_load; // load or store?
uint _schedule_order;
public:
VMemoryRegion(const VPointer& vpointer, bool is_load, uint schedule_order) :
_vpointer(vpointer),
_is_load(is_load),
_schedule_order(schedule_order) {}
const VPointer& vpointer() const { return _vpointer; }
bool is_load() const { return _is_load; }
uint schedule_order() const { return _schedule_order; }
static int cmp_for_sort_by_group(VMemoryRegion* r1, VMemoryRegion* r2) {
// Sort by mem_pointer (base, invar, iv_scale), except for the con.
return MemPointer::cmp_summands(r1->vpointer().mem_pointer(),
r2->vpointer().mem_pointer());
}
static int cmp_for_sort(VMemoryRegion** r1, VMemoryRegion** r2) {
int cmp_group = cmp_for_sort_by_group(*r1, *r2);
if (cmp_group != 0) { return cmp_group; }
// We use two comparisons, because a subtraction could underflow.
jint con1 = (*r1)->vpointer().con();
jint con2 = (*r2)->vpointer().con();
if (con1 < con2) { return -1; }
if (con1 > con2) { return 1; }
return 0;
}
enum Aliasing { DIFFERENT_GROUP, BEFORE, EXACT_OVERLAP, PARTIAL_OVERLAP, AFTER };
Aliasing aliasing(VMemoryRegion& other) {
VMemoryRegion* p1 = this;
VMemoryRegion* p2 = &other;
if (cmp_for_sort_by_group(p1, p2) != 0) { return DIFFERENT_GROUP; }
jlong con1 = p1->vpointer().con();
jlong con2 = p2->vpointer().con();
jlong size1 = p1->vpointer().size();
jlong size2 = p2->vpointer().size();
if (con1 >= con2 + size2) { return AFTER; }
if (con2 >= con1 + size1) { return BEFORE; }
if (con1 == con2 && size1 == size2) { return EXACT_OVERLAP; }
return PARTIAL_OVERLAP;
}
#ifndef PRODUCT
void print() const {
tty->print("VMemoryRegion[%s schedule_order(%4d), ",
_is_load ? "load, " : "store,", _schedule_order);
vpointer().print_on(tty, false);
tty->print_cr("]");
}
#endif
};
// Store-to-load-forwarding is a CPU memory optimization, where a load can directly fetch
// its value from the store-buffer, rather than from the L1 cache. This is many CPU cycles
// faster. However, this optimization comes with some restrictions, depending on the CPU.
// Generally, store-to-load-forwarding works if the load and store memory regions match
// exactly (same start and width). Generally problematic are partial overlaps - though
// some CPU's can handle even some subsets of these cases. We conservatively assume that
// all such partial overlaps lead to a store-to-load-forwarding failures, which means the
// load has to stall until the store goes from the store-buffer into the L1 cache, incurring
// a penalty of many CPU cycles.
//
// Example (with "iteration distance" 2):
// for (int i = 10; i < SIZE; i++) {
// aI[i] = aI[i - 2] + 1;
// }
//
// load_4_bytes( ptr + -8)
// store_4_bytes(ptr + 0) *
// load_4_bytes( ptr + -4) |
// store_4_bytes(ptr + 4) | *
// load_4_bytes( ptr + 0) <-+ |
// store_4_bytes(ptr + 8) |
// load_4_bytes( ptr + 4) <---+
// store_4_bytes(ptr + 12)
// ...
//
// In the scalar loop, we can forward the stores from 2 iterations back.
//
// Assume we have 2-element vectors (2*4 = 8 bytes), with the "iteration distance" 2
// example. This gives us this machine code:
// load_8_bytes( ptr + -8)
// store_8_bytes(ptr + 0) |
// load_8_bytes( ptr + 0) v
// store_8_bytes(ptr + 8) |
// load_8_bytes( ptr + 8) v
// store_8_bytes(ptr + 16)
// ...
//
// We packed 2 iterations, and the stores can perfectly forward to the loads of
// the next 2 iterations.
//
// Example (with "iteration distance" 3):
// for (int i = 10; i < SIZE; i++) {
// aI[i] = aI[i - 3] + 1;
// }
//
// load_4_bytes( ptr + -12)
// store_4_bytes(ptr + 0) *
// load_4_bytes( ptr + -8) |
// store_4_bytes(ptr + 4) |
// load_4_bytes( ptr + -4) |
// store_4_bytes(ptr + 8) |
// load_4_bytes( ptr + 0) <-+
// store_4_bytes(ptr + 12)
// ...
//
// In the scalar loop, we can forward the stores from 3 iterations back.
//
// Unfortunately, vectorization can introduce such store-to-load-forwarding failures.
// Assume we have 2-element vectors (2*4 = 8 bytes), with the "iteration distance" 3
// example. This gives us this machine code:
// load_8_bytes( ptr + -12)
// store_8_bytes(ptr + 0) | |
// load_8_bytes( ptr + -4) x |
// store_8_bytes(ptr + 8) ||
// load_8_bytes( ptr + 4) xx <-- partial overlap with 2 stores
// store_8_bytes(ptr + 16)
// ...
//
// We see that eventually all loads are dependent on earlier stores, but the values cannot
// be forwarded because there is some partial overlap.
//
// Preferably, we would have some latency-based cost-model that accounts for such forwarding
// failures, and decide if vectorization with forwarding failures is still profitable. For
// now we go with a simpler heuristic: we simply forbid vectorization if we can PROVE that
// there will be a forwarding failure. This approach has at least 2 possible weaknesses:
//
// (1) There may be forwarding failures in cases where we cannot prove it.
// Example:
// for (int i = 10; i < SIZE; i++) {
// bI[i] = aI[i - 3] + 1;
// }
//
// We do not know if aI and bI refer to the same array or not. However, it is reasonable
// to assume that if we have two different array references, that they most likely refer
// to different arrays (i.e. no aliasing), where we would have no forwarding failures.
// (2) There could be some loops where vectorization introduces forwarding failures, and thus
// the latency of the loop body is high, but this does not matter because it is dominated
// by other latency/throughput based costs in the loop body.
//
// Performance measurements with the JMH benchmark StoreToLoadForwarding.java have indicated
// that there is some iteration threshold: if the failure happens between a store and load that
// have an iteration distance below this threshold, the latency is the limiting factor, and we
// should not vectorize to avoid the latency penalty of store-to-load-forwarding failures. If
// the iteration distance is larger than this threshold, the throughput is the limiting factor,
// and we should vectorize in these cases to improve throughput.
//
bool VTransformGraph::has_store_to_load_forwarding_failure(const VLoopAnalyzer& vloop_analyzer) const {
if (SuperWordStoreToLoadForwardingFailureDetection == 0) { return false; }
// Collect all pointers for scalar and vector loads/stores.
ResourceMark rm;
// Use pointers because no default constructor for elements available.
GrowableArray<VMemoryRegion*> memory_regions;
// To detect store-to-load-forwarding failures at the iteration threshold or below, we
// simulate a super-unrolling to reach SuperWordStoreToLoadForwardingFailureDetection
// iterations at least. This is a heuristic, and we are not trying to be very precise
// with the iteration distance. If we have already unrolled more than the iteration
// threshold, i.e. if "SuperWordStoreToLoadForwardingFailureDetection < unrolled_count",
// then we simply check if there are any store-to-load-forwarding failures in the unrolled
// loop body, which may be at larger distance than the desired threshold. We cannot do any
// more fine-grained analysis, because the unrolling has lost the information about the
// iteration distance.
int simulated_unrolling_count = SuperWordStoreToLoadForwardingFailureDetection;
int unrolled_count = vloop_analyzer.vloop().cl()->unrolled_count();
uint simulated_super_unrolling_count = MAX2(1, simulated_unrolling_count / unrolled_count);
int iv_stride = vloop_analyzer.vloop().iv_stride();
int schedule_order = 0;
for (uint k = 0; k < simulated_super_unrolling_count; k++) {
int iv_offset = k * iv_stride; // virtual super-unrolling
for (int i = 0; i < _schedule.length(); i++) {
VTransformNode* vtn = _schedule.at(i);
if (vtn->is_load_or_store_in_loop()) {
const VPointer& p = vtn->vpointer(vloop_analyzer);
if (p.is_valid()) {
VTransformVectorNode* vector = vtn->isa_Vector();
bool is_load = vtn->is_load_in_loop();
const VPointer iv_offset_p(p.make_with_iv_offset(iv_offset));
if (iv_offset_p.is_valid()) {
// The iv_offset may lead to overflows. This is a heuristic, so we do not
// care too much about those edge cases.
memory_regions.push(new VMemoryRegion(iv_offset_p, is_load, schedule_order++));
}
}
}
}
}
// Sort the pointers by group (same base, invar and stride), and then by offset.
memory_regions.sort(VMemoryRegion::cmp_for_sort);
#ifndef PRODUCT
if (_trace._verbose) {
tty->print_cr("VTransformGraph::has_store_to_load_forwarding_failure:");
tty->print_cr(" simulated_unrolling_count = %d", simulated_unrolling_count);
tty->print_cr(" simulated_super_unrolling_count = %d", simulated_super_unrolling_count);
for (int i = 0; i < memory_regions.length(); i++) {
VMemoryRegion& region = *memory_regions.at(i);
region.print();
}
}
#endif
// For all pairs of pointers in the same group, check if they have a partial overlap.
for (int i = 0; i < memory_regions.length(); i++) {
VMemoryRegion& region1 = *memory_regions.at(i);
for (int j = i + 1; j < memory_regions.length(); j++) {
VMemoryRegion& region2 = *memory_regions.at(j);
const VMemoryRegion::Aliasing aliasing = region1.aliasing(region2);
if (aliasing == VMemoryRegion::Aliasing::DIFFERENT_GROUP ||
aliasing == VMemoryRegion::Aliasing::BEFORE) {
break; // We have reached the next group or pointers that are always after.
} else if (aliasing == VMemoryRegion::Aliasing::EXACT_OVERLAP) {
continue;
} else {
assert(aliasing == VMemoryRegion::Aliasing::PARTIAL_OVERLAP, "no other case can happen");
if ((region1.is_load() && !region2.is_load() && region1.schedule_order() > region2.schedule_order()) ||
(!region1.is_load() && region2.is_load() && region1.schedule_order() < region2.schedule_order())) {
// We predict that this leads to a store-to-load-forwarding failure penalty.
#ifndef PRODUCT
if (_trace._rejections) {
tty->print_cr("VTransformGraph::has_store_to_load_forwarding_failure:");
tty->print_cr(" Partial overlap of store->load. We predict that this leads to");
tty->print_cr(" a store-to-load-forwarding failure penalty which makes");
tty->print_cr(" vectorization unprofitable. These are the two pointers:");
region1.print();
region2.print();
}
#endif
return true;
}
}
}
}
return false;
}
Node* VTransformNode::find_transformed_input(int i, const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
Node* n = vnode_idx_to_transformed_node.at(in(i)->_idx);
assert(n != nullptr, "must find input IR node");
return n;
}
VTransformApplyResult VTransformScalarNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
// This was just wrapped. Now we simply unwap without touching the inputs.
return VTransformApplyResult::make_scalar(_node);
}
VTransformApplyResult VTransformReplicateNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
Node* val = find_transformed_input(1, vnode_idx_to_transformed_node);
VectorNode* vn = VectorNode::scalar2vector(val, _vlen, _element_type);
register_new_node_from_vectorization(vloop_analyzer, vn, val);
return VTransformApplyResult::make_vector(vn, _vlen, vn->length_in_bytes());
}
VTransformApplyResult VTransformConvI2LNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
Node* val = find_transformed_input(1, vnode_idx_to_transformed_node);
Node* n = new ConvI2LNode(val);
register_new_node_from_vectorization(vloop_analyzer, n, val);
return VTransformApplyResult::make_scalar(n);
}
VTransformApplyResult VTransformShiftCountNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
PhaseIdealLoop* phase = vloop_analyzer.vloop().phase();
Node* shift_count_in = find_transformed_input(1, vnode_idx_to_transformed_node);
assert(shift_count_in->bottom_type()->isa_int(), "int type only for shift count");
// The shift_count_in would be automatically truncated to the lowest _mask
// bits in a scalar shift operation. But vector shift does not truncate, so
// we must apply the mask now.
Node* shift_count_masked = new AndINode(shift_count_in, phase->igvn().intcon(_mask));
register_new_node_from_vectorization(vloop_analyzer, shift_count_masked, shift_count_in);
// Now that masked value is "boadcast" (some platforms only set the lowest element).
VectorNode* vn = VectorNode::shift_count(_shift_opcode, shift_count_masked, _vlen, _element_bt);
register_new_node_from_vectorization(vloop_analyzer, vn, shift_count_in);
return VTransformApplyResult::make_vector(vn, _vlen, vn->length_in_bytes());
}
VTransformApplyResult VTransformPopulateIndexNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
PhaseIdealLoop* phase = vloop_analyzer.vloop().phase();
Node* val = find_transformed_input(1, vnode_idx_to_transformed_node);
assert(val->is_Phi(), "expected to be iv");
assert(VectorNode::is_populate_index_supported(_element_bt), "should support");
const TypeVect* vt = TypeVect::make(_element_bt, _vlen);
VectorNode* vn = new PopulateIndexNode(val, phase->igvn().intcon(1), vt);
register_new_node_from_vectorization(vloop_analyzer, vn, val);
return VTransformApplyResult::make_vector(vn, _vlen, vn->length_in_bytes());
}
VTransformApplyResult VTransformElementWiseVectorNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
Node* first = nodes().at(0);
uint vlen = nodes().length();
int opc = first->Opcode();
BasicType bt = vloop_analyzer.types().velt_basic_type(first);
if (first->is_Cmp()) {
// Cmp + Bool -> VectorMaskCmp
// Handled by Bool / VTransformBoolVectorNode, so we do not generate any nodes here.
return VTransformApplyResult::make_empty();
}
assert(2 <= req() && req() <= 4, "Must have 1-3 inputs");
VectorNode* vn = nullptr;
Node* in1 = find_transformed_input(1, vnode_idx_to_transformed_node);
Node* in2 = (req() >= 3) ? find_transformed_input(2, vnode_idx_to_transformed_node) : nullptr;
Node* in3 = (req() >= 4) ? find_transformed_input(3, vnode_idx_to_transformed_node) : nullptr;
if (first->is_CMove()) {
assert(req() == 4, "three inputs expected: mask, blend1, blend2");
vn = new VectorBlendNode(/* blend1 */ in2, /* blend2 */ in3, /* mask */ in1);
} else if (VectorNode::is_convert_opcode(opc)) {
assert(first->req() == 2 && req() == 2, "only one input expected");
int vopc = VectorCastNode::opcode(opc, in1->bottom_type()->is_vect()->element_basic_type());
vn = VectorCastNode::make(vopc, in1, bt, vlen);
} else if (VectorNode::is_reinterpret_opcode(opc)) {
assert(first->req() == 2 && req() == 2, "only one input expected");
const TypeVect* vt = TypeVect::make(bt, vlen);
vn = new VectorReinterpretNode(in1, vt, in1->bottom_type()->is_vect());
} else if (VectorNode::can_use_RShiftI_instead_of_URShiftI(first, bt)) {
opc = Op_RShiftI;
vn = VectorNode::make(opc, in1, in2, vlen, bt);
} else if (VectorNode::is_scalar_op_that_returns_int_but_vector_op_returns_long(opc)) {
// The scalar operation was a long -> int operation.
// However, the vector operation is long -> long.
VectorNode* long_vn = VectorNode::make(opc, in1, nullptr, vlen, T_LONG);
register_new_node_from_vectorization(vloop_analyzer, long_vn, first);
// Cast long -> int, to mimic the scalar long -> int operation.
vn = VectorCastNode::make(Op_VectorCastL2X, long_vn, T_INT, vlen);
} else if (req() == 3 ||
VectorNode::is_scalar_unary_op_with_equal_input_and_output_types(opc)) {
assert(!VectorNode::is_roundopD(first) || in2->is_Con(), "rounding mode must be constant");
vn = VectorNode::make(opc, in1, in2, vlen, bt); // unary and binary
} else {
assert(req() == 4, "three inputs expected");
assert(opc == Op_FmaD ||
opc == Op_FmaF ||
opc == Op_FmaHF ||
opc == Op_SignumF ||
opc == Op_SignumD,
"element wise operation must be from this list");
vn = VectorNode::make(opc, in1, in2, in3, vlen, bt); // ternary
}
register_new_node_from_vectorization_and_replace_scalar_nodes(vloop_analyzer, vn);
return VTransformApplyResult::make_vector(vn, vlen, vn->length_in_bytes());
}
VTransformApplyResult VTransformBoolVectorNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
BoolNode* first = nodes().at(0)->as_Bool();
uint vlen = nodes().length();
BasicType bt = vloop_analyzer.types().velt_basic_type(first);
// Cmp + Bool -> VectorMaskCmp
VTransformElementWiseVectorNode* vtn_cmp = in(1)->isa_ElementWiseVector();
assert(vtn_cmp != nullptr && vtn_cmp->nodes().at(0)->is_Cmp(),
"bool vtn expects cmp vtn as input");
Node* cmp_in1 = vtn_cmp->find_transformed_input(1, vnode_idx_to_transformed_node);
Node* cmp_in2 = vtn_cmp->find_transformed_input(2, vnode_idx_to_transformed_node);
BoolTest::mask mask = test()._mask;
PhaseIdealLoop* phase = vloop_analyzer.vloop().phase();
ConINode* mask_node = phase->igvn().intcon((int)mask);
const TypeVect* vt = TypeVect::make(bt, vlen);
VectorNode* vn = new VectorMaskCmpNode(mask, cmp_in1, cmp_in2, mask_node, vt);
register_new_node_from_vectorization_and_replace_scalar_nodes(vloop_analyzer, vn);
return VTransformApplyResult::make_vector(vn, vlen, vn->vect_type()->length_in_bytes());
}
VTransformApplyResult VTransformReductionVectorNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
Node* first = nodes().at(0);
uint vlen = nodes().length();
int opc = first->Opcode();
BasicType bt = first->bottom_type()->basic_type();
Node* init = find_transformed_input(1, vnode_idx_to_transformed_node);
Node* vec = find_transformed_input(2, vnode_idx_to_transformed_node);
ReductionNode* vn = ReductionNode::make(opc, nullptr, init, vec, bt);
register_new_node_from_vectorization_and_replace_scalar_nodes(vloop_analyzer, vn);
return VTransformApplyResult::make_vector(vn, vlen, vn->vect_type()->length_in_bytes());
}
VTransformApplyResult VTransformLoadVectorNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
LoadNode* first = nodes().at(0)->as_Load();
uint vlen = nodes().length();
Node* ctrl = first->in(MemNode::Control);
Node* mem = first->in(MemNode::Memory);
Node* adr = first->in(MemNode::Address);
int opc = first->Opcode();
const TypePtr* adr_type = first->adr_type();
BasicType bt = vloop_analyzer.types().velt_basic_type(first);
// Set the memory dependency of the LoadVector as early as possible.
// Walk up the memory chain, and ignore any StoreVector that provably
// does not have any memory dependency.
const VPointer& load_p = vpointer(vloop_analyzer);
while (mem->is_StoreVector()) {
VPointer store_p(mem->as_Mem(), vloop_analyzer.vloop());
if (store_p.never_overlaps_with(load_p)) {
mem = mem->in(MemNode::Memory);
} else {
break;
}
}
LoadVectorNode* vn = LoadVectorNode::make(opc, ctrl, mem, adr, adr_type, vlen, bt,
control_dependency());
DEBUG_ONLY( if (VerifyAlignVector) { vn->set_must_verify_alignment(); } )
register_new_node_from_vectorization_and_replace_scalar_nodes(vloop_analyzer, vn);
return VTransformApplyResult::make_vector(vn, vlen, vn->memory_size());
}
VTransformApplyResult VTransformStoreVectorNode::apply(const VLoopAnalyzer& vloop_analyzer,
const GrowableArray<Node*>& vnode_idx_to_transformed_node) const {
StoreNode* first = nodes().at(0)->as_Store();
uint vlen = nodes().length();
Node* ctrl = first->in(MemNode::Control);
Node* mem = first->in(MemNode::Memory);
Node* adr = first->in(MemNode::Address);
int opc = first->Opcode();
const TypePtr* adr_type = first->adr_type();
Node* value = find_transformed_input(MemNode::ValueIn, vnode_idx_to_transformed_node);
StoreVectorNode* vn = StoreVectorNode::make(opc, ctrl, mem, adr, adr_type, value, vlen);
DEBUG_ONLY( if (VerifyAlignVector) { vn->set_must_verify_alignment(); } )
register_new_node_from_vectorization_and_replace_scalar_nodes(vloop_analyzer, vn);
return VTransformApplyResult::make_vector(vn, vlen, vn->memory_size());
}
void VTransformVectorNode::register_new_node_from_vectorization_and_replace_scalar_nodes(const VLoopAnalyzer& vloop_analyzer, Node* vn) const {
PhaseIdealLoop* phase = vloop_analyzer.vloop().phase();
Node* first = nodes().at(0);
register_new_node_from_vectorization(vloop_analyzer, vn, first);
for (int i = 0; i < _nodes.length(); i++) {
Node* n = _nodes.at(i);
phase->igvn().replace_node(n, vn);
}
}
void VTransformNode::register_new_node_from_vectorization(const VLoopAnalyzer& vloop_analyzer, Node* vn, Node* old_node) const {
PhaseIdealLoop* phase = vloop_analyzer.vloop().phase();
phase->register_new_node_with_ctrl_of(vn, old_node);
phase->igvn()._worklist.push(vn);
VectorNode::trace_new_vector(vn, "AutoVectorization");
}
#ifndef PRODUCT
void VTransformGraph::print_vtnodes() const {
tty->print_cr("\nVTransformGraph::print_vtnodes:");
for (int i = 0; i < _vtnodes.length(); i++) {
_vtnodes.at(i)->print();
}
}
void VTransformGraph::print_schedule() const {
tty->print_cr("\nVTransformGraph::print_schedule:");
for (int i = 0; i < _schedule.length(); i++) {
tty->print(" %3d: ", i);
VTransformNode* vtn = _schedule.at(i);
if (vtn == nullptr) {
tty->print_cr("nullptr");
} else {
vtn->print();
}
}
}
void VTransformGraph::print_memops_schedule() const {
tty->print_cr("\nVTransformGraph::print_memops_schedule:");
int i = 0;
for_each_memop_in_schedule([&] (MemNode* mem) {
tty->print(" %3d: ", i++);
mem->dump();
});
}
void VTransformNode::print() const {
tty->print("%3d %s (", _idx, name());
for (uint i = 0; i < _req; i++) {
print_node_idx(_in.at(i));
}
if ((uint)_in.length() > _req) {
tty->print(" |");
for (int i = _req; i < _in.length(); i++) {
print_node_idx(_in.at(i));
}
}
tty->print(") [");
for (int i = 0; i < _out.length(); i++) {
print_node_idx(_out.at(i));
}
tty->print("] ");
print_spec();
tty->cr();
}
void VTransformNode::print_node_idx(const VTransformNode* vtn) {
if (vtn == nullptr) {
tty->print(" _");
} else {
tty->print(" %d", vtn->_idx);
}
}
void VTransformScalarNode::print_spec() const {
tty->print("node[%d %s]", _node->_idx, _node->Name());
}
void VTransformReplicateNode::print_spec() const {
tty->print("vlen=%d element_type=%s", _vlen, type2name(_element_type));
}
void VTransformShiftCountNode::print_spec() const {
tty->print("vlen=%d element_bt=%s mask=%d shift_opcode=%s",
_vlen, type2name(_element_bt), _mask,
NodeClassNames[_shift_opcode]);
}
void VTransformPopulateIndexNode::print_spec() const {
tty->print("vlen=%d element_bt=%s", _vlen, type2name(_element_bt));
}
void VTransformVectorNode::print_spec() const {
tty->print("%d-pack[", _nodes.length());
for (int i = 0; i < _nodes.length(); i++) {
Node* n = _nodes.at(i);
if (i > 0) {
tty->print(", ");
}
tty->print("%d %s", n->_idx, n->Name());
}
tty->print("]");
}
#endif