| /* | |
| * Copyright (c) 2003, 2025, Oracle and/or its affiliates. All rights reserved. | |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | |
| * | |
| * This code is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 only, as | |
| * published by the Free Software Foundation. Oracle designates this | |
| * particular file as subject to the "Classpath" exception as provided | |
| * by Oracle in the LICENSE file that accompanied this code. | |
| * | |
| * This code is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| * version 2 for more details (a copy is included in the LICENSE file that | |
| * accompanied this code). | |
| * | |
| * You should have received a copy of the GNU General Public License version | |
| * 2 along with this work; if not, write to the Free Software Foundation, | |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | |
| * | |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | |
| * or visit www.oracle.com if you need additional information or have any | |
| * questions. | |
| */ | |
| package java.lang; | |
| import jdk.internal.vm.annotation.Stable; | |
| /** The CharacterData01 class encapsulates the large tables once found in | |
| * java.lang.Character. | |
| */ | |
| final class CharacterData01 extends CharacterData { | |
| /* The character properties are currently encoded into 32 bits in the following manner: | |
| 1 bit mirrored property | |
| 4 bits directionality property | |
| 9 bits signed offset used for converting case | |
| 1 bit if 1, adding the signed offset converts the character to lowercase | |
| 1 bit if 1, subtracting the signed offset converts the character to uppercase | |
| 1 bit if 1, this character has a titlecase equivalent (possibly itself) | |
| 3 bits 0 may not be part of an identifier | |
| 1 ignorable control; may continue a Unicode identifier or Java identifier | |
| 2 may continue a Java identifier but not a Unicode identifier (unused) | |
| 3 may continue a Unicode identifier or Java identifier | |
| 4 is a Java whitespace character | |
| 5 may start or continue a Java identifier; | |
| may continue but not start a Unicode identifier (underscores) | |
| 6 may start or continue a Java identifier but not a Unicode identifier ($) | |
| 7 may start or continue a Unicode identifier or Java identifier | |
| Thus: | |
| 5, 6, 7 may start a Java identifier | |
| 1, 2, 3, 5, 6, 7 may continue a Java identifier | |
| 7 may start a Unicode identifier | |
| 1, 3, 5, 7 may continue a Unicode identifier | |
| 1 is ignorable within an identifier | |
| 4 is Java whitespace | |
| 2 bits 0 this character has no numeric property | |
| 1 adding the digit offset to the character code and then | |
| masking with 0x1F will produce the desired numeric value | |
| 2 this character has a "strange" numeric value | |
| 3 a Java supradecimal digit: adding the digit offset to the | |
| character code, then masking with 0x1F, then adding 10 | |
| will produce the desired numeric value | |
| 5 bits digit offset | |
| 5 bits character type | |
| The encoding of character properties is subject to change at any time. | |
| */ | |
| int getProperties(int ch) { | |
| char offset = (char)ch; | |
| int props = $$Lookup(offset); | |
| return props; | |
| } | |
| int getPropertiesEx(int ch) { | |
| char offset = (char)ch; | |
| int props = $$LookupEx(offset); | |
| return props; | |
| } | |
| int getType(int ch) { | |
| int props = getProperties(ch); | |
| return (props & $$maskType); | |
| } | |
| boolean isOtherAlphabetic(int ch) { | |
| int props = getPropertiesEx(ch); | |
| return (props & $$maskOtherAlphabetic) != 0; | |
| } | |
| boolean isIdeographic(int ch) { | |
| int props = getPropertiesEx(ch); | |
| return (props & $$maskIdeographic) != 0; | |
| } | |
| boolean isJavaIdentifierStart(int ch) { | |
| int props = getProperties(ch); | |
| return ((props & $$maskIdentifierInfo) >= $$lowJavaStart); | |
| } | |
| boolean isJavaIdentifierPart(int ch) { | |
| int props = getProperties(ch); | |
| return ((props & $$nonzeroJavaPart) != 0); | |
| } | |
| boolean isUnicodeIdentifierStart(int ch) { | |
| return (getPropertiesEx(ch) & $$maskIDStart) != 0; | |
| } | |
| boolean isUnicodeIdentifierPart(int ch) { | |
| return (getPropertiesEx(ch) & $$maskIDContinue) != 0 || | |
| isIdentifierIgnorable(ch); | |
| } | |
| boolean isIdentifierIgnorable(int ch) { | |
| int props = getProperties(ch); | |
| return ((props & $$maskIdentifierInfo) == $$valueIgnorable); | |
| } | |
| boolean isEmoji(int ch) { | |
| return (getPropertiesEx(ch) & $$maskEmoji) != 0; | |
| } | |
| boolean isEmojiPresentation(int ch) { | |
| return (getPropertiesEx(ch) & $$maskEmojiPresentation) != 0; | |
| } | |
| boolean isEmojiModifier(int ch) { | |
| return (getPropertiesEx(ch) & $$maskEmojiModifier) != 0; | |
| } | |
| boolean isEmojiModifierBase(int ch) { | |
| return (getPropertiesEx(ch) & $$maskEmojiModifierBase) != 0; | |
| } | |
| boolean isEmojiComponent(int ch) { | |
| return (getPropertiesEx(ch) & $$maskEmojiComponent) != 0; | |
| } | |
| boolean isExtendedPictographic(int ch) { | |
| return (getPropertiesEx(ch) & $$maskExtendedPictographic) != 0; | |
| } | |
| int toLowerCase(int ch) { | |
| int mapChar = ch; | |
| int val = getProperties(ch); | |
| if ((val & $$maskLowerCase) != 0) { | |
| int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); | |
| mapChar = ch + offset; | |
| } | |
| return mapChar; | |
| } | |
| int toUpperCase(int ch) { | |
| int mapChar = ch; | |
| int val = getProperties(ch); | |
| if ((val & $$maskUpperCase) != 0) { | |
| int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); | |
| mapChar = ch - offset; | |
| } | |
| return mapChar; | |
| } | |
| int toTitleCase(int ch) { | |
| int mapChar = ch; | |
| int val = getProperties(ch); | |
| if ((val & $$maskTitleCase) != 0) { | |
| // There is a titlecase equivalent. Perform further checks: | |
| if ((val & $$maskUpperCase) == 0) { | |
| // The character does not have an uppercase equivalent, so it must | |
| // already be uppercase; so add 1 to get the titlecase form. | |
| mapChar = ch + 1; | |
| } | |
| else if ((val & $$maskLowerCase) == 0) { | |
| // The character does not have a lowercase equivalent, so it must | |
| // already be lowercase; so subtract 1 to get the titlecase form. | |
| mapChar = ch - 1; | |
| } | |
| // else { | |
| // The character has both an uppercase equivalent and a lowercase | |
| // equivalent, so it must itself be a titlecase form; return it. | |
| // return ch; | |
| //} | |
| } | |
| else if ((val & $$maskUpperCase) != 0) { | |
| // This character has no titlecase equivalent but it does have an | |
| // uppercase equivalent, so use that (subtract the signed case offset). | |
| mapChar = toUpperCase(ch); | |
| } | |
| return mapChar; | |
| } | |
| int digit(int ch, int radix) { | |
| int value = -1; | |
| if (radix >= Character.MIN_RADIX && radix <= Character.MAX_RADIX) { | |
| int val = getProperties(ch); | |
| int kind = val & $$maskType; | |
| if (kind == Character.DECIMAL_DIGIT_NUMBER) { | |
| value = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; | |
| } | |
| else if ((val & $$maskNumericType) == $$valueJavaSupradecimal) { | |
| // Java supradecimal digit | |
| value = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; | |
| } | |
| } | |
| return (value < radix) ? value : -1; | |
| } | |
| int getNumericValue(int ch) { | |
| int val = getProperties(ch); | |
| int retval = -1; | |
| switch (val & $$maskNumericType) { | |
| default: // cannot occur | |
| case ($$valueNotNumeric): // not numeric | |
| retval = -1; | |
| break; | |
| case ($$valueDigit): // simple numeric | |
| retval = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; | |
| break; | |
| case ($$valueStrangeNumeric) : // "strange" numeric | |
| switch(ch) { | |
| case 0x10113: retval = 40; break; // AEGEAN NUMBER FORTY | |
| case 0x10114: retval = 50; break; // AEGEAN NUMBER FIFTY | |
| case 0x10115: retval = 60; break; // AEGEAN NUMBER SIXTY | |
| case 0x10116: retval = 70; break; // AEGEAN NUMBER SEVENTY | |
| case 0x10117: retval = 80; break; // AEGEAN NUMBER EIGHTY | |
| case 0x10118: retval = 90; break; // AEGEAN NUMBER NINETY | |
| case 0x10119: retval = 100; break; // AEGEAN NUMBER ONE HUNDRED | |
| case 0x1011A: retval = 200; break; // AEGEAN NUMBER TWO HUNDRED | |
| case 0x1011B: retval = 300; break; // AEGEAN NUMBER THREE HUNDRED | |
| case 0x1011C: retval = 400; break; // AEGEAN NUMBER FOUR HUNDRED | |
| case 0x1011D: retval = 500; break; // AEGEAN NUMBER FIVE HUNDRED | |
| case 0x1011E: retval = 600; break; // AEGEAN NUMBER SIX HUNDRED | |
| case 0x1011F: retval = 700; break; // AEGEAN NUMBER SEVEN HUNDRED | |
| case 0x10120: retval = 800; break; // AEGEAN NUMBER EIGHT HUNDRED | |
| case 0x10121: retval = 900; break; // AEGEAN NUMBER NINE HUNDRED | |
| case 0x10122: retval = 1000; break; // AEGEAN NUMBER ONE THOUSAND | |
| case 0x10123: retval = 2000; break; // AEGEAN NUMBER TWO THOUSAND | |
| case 0x10124: retval = 3000; break; // AEGEAN NUMBER THREE THOUSAND | |
| case 0x10125: retval = 4000; break; // AEGEAN NUMBER FOUR THOUSAND | |
| case 0x10126: retval = 5000; break; // AEGEAN NUMBER FIVE THOUSAND | |
| case 0x10127: retval = 6000; break; // AEGEAN NUMBER SIX THOUSAND | |
| case 0x10128: retval = 7000; break; // AEGEAN NUMBER SEVEN THOUSAND | |
| case 0x10129: retval = 8000; break; // AEGEAN NUMBER EIGHT THOUSAND | |
| case 0x1012A: retval = 9000; break; // AEGEAN NUMBER NINE THOUSAND | |
| case 0x1012B: retval = 10000; break; // AEGEAN NUMBER TEN THOUSAND | |
| case 0x1012C: retval = 20000; break; // AEGEAN NUMBER TWENTY THOUSAND | |
| case 0x1012D: retval = 30000; break; // AEGEAN NUMBER THIRTY THOUSAND | |
| case 0x1012E: retval = 40000; break; // AEGEAN NUMBER FORTY THOUSAND | |
| case 0x1012F: retval = 50000; break; // AEGEAN NUMBER FIFTY THOUSAND | |
| case 0x10130: retval = 60000; break; // AEGEAN NUMBER SIXTY THOUSAND | |
| case 0x10131: retval = 70000; break; // AEGEAN NUMBER SEVENTY THOUSAND | |
| case 0x10132: retval = 80000; break; // AEGEAN NUMBER EIGHTY THOUSAND | |
| case 0x10133: retval = 90000; break; // AEGEAN NUMBER NINETY THOUSAND | |
| case 0x10144: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY | |
| case 0x10145: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED | |
| case 0x10146: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND | |
| case 0x10147: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND | |
| case 0x1014A: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY TALENTS | |
| case 0x1014B: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED TALENTS | |
| case 0x1014C: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED TALENTS | |
| case 0x1014D: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND TALENTS | |
| case 0x1014E: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND TALENTS | |
| case 0x10151: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY STATERS | |
| case 0x10152: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED STATERS | |
| case 0x10153: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED STATERS | |
| case 0x10154: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND STATERS | |
| case 0x10155: retval = 10000; break; // GREEK ACROPHONIC ATTIC TEN THOUSAND STATERS | |
| case 0x10156: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND STATERS | |
| case 0x10166: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY | |
| case 0x10167: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY ALTERNATE FORM | |
| case 0x10168: retval = 50; break; // GREEK ACROPHONIC HERMIONIAN FIFTY | |
| case 0x10169: retval = 50; break; // GREEK ACROPHONIC THESPIAN FIFTY | |
| case 0x1016A: retval = 100; break; // GREEK ACROPHONIC THESPIAN ONE HUNDRED | |
| case 0x1016B: retval = 300; break; // GREEK ACROPHONIC THESPIAN THREE HUNDRED | |
| case 0x1016C: retval = 500; break; // GREEK ACROPHONIC EPIDAUREAN FIVE HUNDRED | |
| case 0x1016D: retval = 500; break; // GREEK ACROPHONIC TROEZENIAN FIVE HUNDRED | |
| case 0x1016E: retval = 500; break; // GREEK ACROPHONIC THESPIAN FIVE HUNDRED | |
| case 0x1016F: retval = 500; break; // GREEK ACROPHONIC CARYSTIAN FIVE HUNDRED | |
| case 0x10170: retval = 500; break; // GREEK ACROPHONIC NAXIAN FIVE HUNDRED | |
| case 0x10171: retval = 1000; break; // GREEK ACROPHONIC THESPIAN ONE THOUSAND | |
| case 0x10172: retval = 5000; break; // GREEK ACROPHONIC THESPIAN FIVE THOUSAND | |
| case 0x10174: retval = 50; break; // GREEK ACROPHONIC STRATIAN FIFTY MNAS | |
| case 0x102ED: retval = 40; break; // COPTIC EPACT NUMBER FORTY | |
| case 0x102EE: retval = 50; break; // COPTIC EPACT NUMBER FIFTY | |
| case 0x102EF: retval = 60; break; // COPTIC EPACT NUMBER SIXTY | |
| case 0x102F0: retval = 70; break; // COPTIC EPACT NUMBER SEVENTY | |
| case 0x102F1: retval = 80; break; // COPTIC EPACT NUMBER EIGHTY | |
| case 0x102F2: retval = 90; break; // COPTIC EPACT NUMBER NINETY | |
| case 0x102F3: retval = 100; break; // COPTIC EPACT NUMBER ONE HUNDRED | |
| case 0x102F4: retval = 200; break; // COPTIC EPACT NUMBER TWO HUNDRED | |
| case 0x102F5: retval = 300; break; // COPTIC EPACT NUMBER THREE HUNDRED | |
| case 0x102F6: retval = 400; break; // COPTIC EPACT NUMBER FOUR HUNDRED | |
| case 0x102F7: retval = 500; break; // COPTIC EPACT NUMBER FIVE HUNDRED | |
| case 0x102F8: retval = 600; break; // COPTIC EPACT NUMBER SIX HUNDRED | |
| case 0x102F9: retval = 700; break; // COPTIC EPACT NUMBER SEVEN HUNDRED | |
| case 0x102FA: retval = 800; break; // COPTIC EPACT NUMBER EIGHT HUNDRED | |
| case 0x102FB: retval = 900; break; // COPTIC EPACT NUMBER NINE HUNDRED | |
| case 0x10323: retval = 50; break; // OLD ITALIC NUMERAL FIFTY | |
| case 0x10341: retval = 90; break; // GOTHIC LETTER NINETY | |
| case 0x1034A: retval = 900; break; // GOTHIC LETTER NINE HUNDRED | |
| case 0x103D5: retval = 100; break; // OLD PERSIAN NUMBER HUNDRED | |
| case 0x1085D: retval = 100; break; // IMPERIAL ARAMAIC NUMBER ONE HUNDRED | |
| case 0x1085E: retval = 1000; break; // IMPERIAL ARAMAIC NUMBER ONE THOUSAND | |
| case 0x1085F: retval = 10000; break; // IMPERIAL ARAMAIC NUMBER TEN THOUSAND | |
| case 0x108AF: retval = 100; break; // NABATAEAN NUMBER ONE HUNDRED | |
| case 0x108FF: retval = 100; break; // HATRAN NUMBER ONE HUNDRED | |
| case 0x10919: retval = 100; break; // PHOENICIAN NUMBER ONE HUNDRED | |
| case 0x109CC: retval = 40; break; // MEROITIC CURSIVE NUMBER FORTY | |
| case 0x109CD: retval = 50; break; // MEROITIC CURSIVE NUMBER FIFTY | |
| case 0x109CE: retval = 60; break; // MEROITIC CURSIVE NUMBER SIXTY | |
| case 0x109CF: retval = 70; break; // MEROITIC CURSIVE NUMBER SEVENTY | |
| case 0x109D2: retval = 100; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED | |
| case 0x109D3: retval = 200; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED | |
| case 0x109D4: retval = 300; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED | |
| case 0x109D5: retval = 400; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED | |
| case 0x109D6: retval = 500; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED | |
| case 0x109D7: retval = 600; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED | |
| case 0x109D8: retval = 700; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED | |
| case 0x109D9: retval = 800; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED | |
| case 0x109DA: retval = 900; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED | |
| case 0x109DB: retval = 1000; break; // MEROITIC CURSIVE NUMBER ONE THOUSAND | |
| case 0x109DC: retval = 2000; break; // MEROITIC CURSIVE NUMBER TWO THOUSAND | |
| case 0x109DD: retval = 3000; break; // MEROITIC CURSIVE NUMBER THREE THOUSAND | |
| case 0x109DE: retval = 4000; break; // MEROITIC CURSIVE NUMBER FOUR THOUSAND | |
| case 0x109DF: retval = 5000; break; // MEROITIC CURSIVE NUMBER FIVE THOUSAND | |
| case 0x109E0: retval = 6000; break; // MEROITIC CURSIVE NUMBER SIX THOUSAND | |
| case 0x109E1: retval = 7000; break; // MEROITIC CURSIVE NUMBER SEVEN THOUSAND | |
| case 0x109E2: retval = 8000; break; // MEROITIC CURSIVE NUMBER EIGHT THOUSAND | |
| case 0x109E3: retval = 9000; break; // MEROITIC CURSIVE NUMBER NINE THOUSAND | |
| case 0x109E4: retval = 10000; break; // MEROITIC CURSIVE NUMBER TEN THOUSAND | |
| case 0x109E5: retval = 20000; break; // MEROITIC CURSIVE NUMBER TWENTY THOUSAND | |
| case 0x109E6: retval = 30000; break; // MEROITIC CURSIVE NUMBER THIRTY THOUSAND | |
| case 0x109E7: retval = 40000; break; // MEROITIC CURSIVE NUMBER FORTY THOUSAND | |
| case 0x109E8: retval = 50000; break; // MEROITIC CURSIVE NUMBER FIFTY THOUSAND | |
| case 0x109E9: retval = 60000; break; // MEROITIC CURSIVE NUMBER SIXTY THOUSAND | |
| case 0x109EA: retval = 70000; break; // MEROITIC CURSIVE NUMBER SEVENTY THOUSAND | |
| case 0x109EB: retval = 80000; break; // MEROITIC CURSIVE NUMBER EIGHTY THOUSAND | |
| case 0x109EC: retval = 90000; break; // MEROITIC CURSIVE NUMBER NINETY THOUSAND | |
| case 0x109ED: retval = 100000; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED THOUSAND | |
| case 0x109EE: retval = 200000; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED THOUSAND | |
| case 0x109EF: retval = 300000; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED THOUSAND | |
| case 0x109F0: retval = 400000; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED THOUSAND | |
| case 0x109F1: retval = 500000; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED THOUSAND | |
| case 0x109F2: retval = 600000; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED THOUSAND | |
| case 0x109F3: retval = 700000; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED THOUSAND | |
| case 0x109F4: retval = 800000; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED THOUSAND | |
| case 0x109F5: retval = 900000; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED THOUSAND | |
| case 0x10A46: retval = 100; break; // KHAROSHTHI NUMBER ONE HUNDRED | |
| case 0x10A47: retval = 1000; break; // KHAROSHTHI NUMBER ONE THOUSAND | |
| case 0x10A7E: retval = 50; break; // OLD SOUTH ARABIAN NUMBER FIFTY | |
| case 0x10AEF: retval = 100; break; // MANICHAEAN NUMBER ONE HUNDRED | |
| case 0x10B5E: retval = 100; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE HUNDRED | |
| case 0x10B5F: retval = 1000; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE THOUSAND | |
| case 0x10B7E: retval = 100; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE HUNDRED | |
| case 0x10B7F: retval = 1000; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE THOUSAND | |
| case 0x10BAF: retval = 100; break; // PSALTER PAHLAVI NUMBER ONE HUNDRED | |
| case 0x10CFD: retval = 50; break; // OLD HUNGARIAN NUMBER FIFTY | |
| case 0x10CFE: retval = 100; break; // OLD HUNGARIAN NUMBER ONE HUNDRED | |
| case 0x10CFF: retval = 1000; break; // OLD HUNGARIAN NUMBER ONE THOUSAND | |
| case 0x10E6C: retval = 40; break; // RUMI NUMBER FORTY | |
| case 0x10E6D: retval = 50; break; // RUMI NUMBER FIFTY | |
| case 0x10E6E: retval = 60; break; // RUMI NUMBER SIXTY | |
| case 0x10E6F: retval = 70; break; // RUMI NUMBER SEVENTY | |
| case 0x10E70: retval = 80; break; // RUMI NUMBER EIGHTY | |
| case 0x10E71: retval = 90; break; // RUMI NUMBER NINETY | |
| case 0x10E72: retval = 100; break; // RUMI NUMBER ONE HUNDRED | |
| case 0x10E73: retval = 200; break; // RUMI NUMBER TWO HUNDRED | |
| case 0x10E74: retval = 300; break; // RUMI NUMBER THREE HUNDRED | |
| case 0x10E75: retval = 400; break; // RUMI NUMBER FOUR HUNDRED | |
| case 0x10E76: retval = 500; break; // RUMI NUMBER FIVE HUNDRED | |
| case 0x10E77: retval = 600; break; // RUMI NUMBER SIX HUNDRED | |
| case 0x10E78: retval = 700; break; // RUMI NUMBER SEVEN HUNDRED | |
| case 0x10E79: retval = 800; break; // RUMI NUMBER EIGHT HUNDRED | |
| case 0x10E7A: retval = 900; break; // RUMI NUMBER NINE HUNDRED | |
| case 0x10F25: retval = 100; break; // OLD SOGDIAN NUMBER ONE HUNDRED | |
| case 0x10F54: retval = 100; break; // SOGDIAN NUMBER ONE HUNDRED | |
| case 0x10FCB: retval = 100; break; // CHORASMIAN NUMBER ONE HUNDRED | |
| case 0x1105E: retval = 40; break; // BRAHMI NUMBER FORTY | |
| case 0x1105F: retval = 50; break; // BRAHMI NUMBER FIFTY | |
| case 0x11060: retval = 60; break; // BRAHMI NUMBER SIXTY | |
| case 0x11061: retval = 70; break; // BRAHMI NUMBER SEVENTY | |
| case 0x11062: retval = 80; break; // BRAHMI NUMBER EIGHTY | |
| case 0x11063: retval = 90; break; // BRAHMI NUMBER NINETY | |
| case 0x11064: retval = 100; break; // BRAHMI NUMBER ONE HUNDRED | |
| case 0x11065: retval = 1000; break; // BRAHMI NUMBER ONE THOUSAND | |
| case 0x11C66: retval = 40; break; // BHAIKSUKI NUMBER FORTY | |
| case 0x11C67: retval = 50; break; // BHAIKSUKI NUMBER FIFTY | |
| case 0x11C68: retval = 60; break; // BHAIKSUKI NUMBER SIXTY | |
| case 0x11C69: retval = 70; break; // BHAIKSUKI NUMBER SEVENTY | |
| case 0x11C6A: retval = 80; break; // BHAIKSUKI NUMBER EIGHTY | |
| case 0x11C6B: retval = 90; break; // BHAIKSUKI NUMBER NINETY | |
| case 0x11C6C: retval = 100; break; // BHAIKSUKI HUNDREDS UNIT MARK | |
| case 0x111ED: retval = 40; break; // SINHALA ARCHAIC NUMBER FORTY | |
| case 0x111EE: retval = 50; break; // SINHALA ARCHAIC NUMBER FIFTY | |
| case 0x111EF: retval = 60; break; // SINHALA ARCHAIC NUMBER SIXTY | |
| case 0x111F0: retval = 70; break; // SINHALA ARCHAIC NUMBER SEVENTY | |
| case 0x111F1: retval = 80; break; // SINHALA ARCHAIC NUMBER EIGHTY | |
| case 0x111F2: retval = 90; break; // SINHALA ARCHAIC NUMBER NINETY | |
| case 0x111F3: retval = 100; break; // SINHALA ARCHAIC NUMBER ONE HUNDRED | |
| case 0x111F4: retval = 1000; break; // SINHALA ARCHAIC NUMBER ONE THOUSAND | |
| case 0x118ED: retval = 40; break; // WARANG CITI NUMBER FORTY | |
| case 0x118EE: retval = 50; break; // WARANG CITI NUMBER FIFTY | |
| case 0x118EF: retval = 60; break; // WARANG CITI NUMBER SIXTY | |
| case 0x118F0: retval = 70; break; // WARANG CITI NUMBER SEVENTY | |
| case 0x118F1: retval = 80; break; // WARANG CITI NUMBER EIGHTY | |
| case 0x118F2: retval = 90; break; // WARANG CITI NUMBER NINETY | |
| case 0x12432: retval = 216000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS DISH | |
| case 0x12433: retval = 432000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS MIN | |
| case 0x12467: retval = 40; break; // CUNEIFORM NUMERIC SIGN ELAMITE FORTY | |
| case 0x12468: retval = 50; break; // CUNEIFORM NUMERIC SIGN ELAMITE FIFTY | |
| case 0x16B5C: retval = 100; break; // PAHAWH HMONG NUMBER HUNDREDS | |
| case 0x16B5D: retval = 10000; break; // PAHAWH HMONG NUMBER TEN THOUSANDS | |
| case 0x16B5E: retval = 1000000; break; // PAHAWH HMONG NUMBER MILLIONS | |
| case 0x16B5F: retval = 100000000; break;// PAHAWH HMONG NUMBER HUNDRED MILLIONS | |
| case 0x1D36C: retval = 40; break; // COUNTING ROD TENS DIGIT FOUR | |
| case 0x1D36D: retval = 50; break; // COUNTING ROD TENS DIGIT FIVE | |
| case 0x1D36E: retval = 60; break; // COUNTING ROD TENS DIGIT SIX | |
| case 0x1D36F: retval = 70; break; // COUNTING ROD TENS DIGIT SEVEN | |
| case 0x1D370: retval = 80; break; // COUNTING ROD TENS DIGIT EIGHT | |
| case 0x1D371: retval = 90; break; // COUNTING ROD TENS DIGIT NINE | |
| case 0x1EC7D: retval = 40; break; // INDIC SIYAQ NUMBER FORTY | |
| case 0x1EC7E: retval = 50; break; // INDIC SIYAQ NUMBER FIFTY | |
| case 0x1EC7F: retval = 60; break; // INDIC SIYAQ NUMBER SIXTY | |
| case 0X1EC80: retval = 70; break; // INDIC SIYAQ NUMBER SEVENTY | |
| case 0X1EC81: retval = 80; break; // INDIC SIYAQ NUMBER EIGHTY | |
| case 0X1EC82: retval = 90; break; // INDIC SIYAQ NUMBER NINETY | |
| case 0X1EC83: retval = 100; break; // INDIC SIYAQ NUMBER ONE HUNDRED | |
| case 0X1EC84: retval = 200; break; // INDIC SIYAQ NUMBER TWO HUNDRED | |
| case 0X1EC85: retval = 300; break; // INDIC SIYAQ NUMBER THREE HUNDRED | |
| case 0X1EC86: retval = 400; break; // INDIC SIYAQ NUMBER FOUR HUNDRED | |
| case 0X1EC87: retval = 500; break; // INDIC SIYAQ NUMBER FIVE HUNDRED | |
| case 0X1EC88: retval = 600; break; // INDIC SIYAQ NUMBER SIX HUNDRED | |
| case 0X1EC89: retval = 700; break; // INDIC SIYAQ NUMBER SEVEN HUNDRED | |
| case 0X1EC8A: retval = 800; break; // INDIC SIYAQ NUMBER EIGHT HUNDRED | |
| case 0X1EC8B: retval = 900; break; // INDIC SIYAQ NUMBER NINE HUNDRED | |
| case 0X1EC8C: retval = 1000; break; // INDIC SIYAQ NUMBER ONE THOUSAND | |
| case 0X1EC8D: retval = 2000; break; // INDIC SIYAQ NUMBER TWO THOUSAND | |
| case 0X1EC8E: retval = 3000; break; // INDIC SIYAQ NUMBER THREE THOUSAND | |
| case 0X1EC8F: retval = 4000; break; // INDIC SIYAQ NUMBER FOUR THOUSAND | |
| case 0X1EC90: retval = 5000; break; // INDIC SIYAQ NUMBER FIVE THOUSAND | |
| case 0X1EC91: retval = 6000; break; // INDIC SIYAQ NUMBER SIX THOUSAND | |
| case 0X1EC92: retval = 7000; break; // INDIC SIYAQ NUMBER SEVEN THOUSAND | |
| case 0X1EC93: retval = 8000; break; // INDIC SIYAQ NUMBER EIGHT THOUSAND | |
| case 0X1EC94: retval = 9000; break; // INDIC SIYAQ NUMBER NINE THOUSAND | |
| case 0X1EC95: retval = 10000; break; // INDIC SIYAQ NUMBER TEN THOUSAND | |
| case 0X1EC96: retval = 20000; break; // INDIC SIYAQ NUMBER TWENTY THOUSAND | |
| case 0X1EC97: retval = 30000; break; // INDIC SIYAQ NUMBER THIRTY THOUSAND | |
| case 0X1EC98: retval = 40000; break; // INDIC SIYAQ NUMBER FORTY THOUSAND | |
| case 0X1EC99: retval = 50000; break; // INDIC SIYAQ NUMBER FIFTY THOUSAND | |
| case 0X1EC9A: retval = 60000; break; // INDIC SIYAQ NUMBER SIXTY THOUSAND | |
| case 0X1EC9B: retval = 70000; break; // INDIC SIYAQ NUMBER SEVENTY THOUSAND | |
| case 0X1EC9C: retval = 80000; break; // INDIC SIYAQ NUMBER EIGHTY THOUSAND | |
| case 0X1EC9D: retval = 90000; break; // INDIC SIYAQ NUMBER NINETY THOUSAND | |
| case 0X1EC9E: retval = 100000; break; // INDIC SIYAQ NUMBER LAKH | |
| case 0X1EC9F: retval = 200000; break; // INDIC SIYAQ NUMBER LAKHAN | |
| case 0X1ECA0: retval = 100000; break; // INDIC SIYAQ LAKH MARK | |
| case 0X1ECA1: retval = 10000000; break;// INDIC SIYAQ NUMBER KAROR | |
| case 0X1ECA2: retval = 20000000; break;// INDIC SIYAQ NUMBER KARORAN | |
| case 0X1ECB3: retval = 10000; break; // INDIC SIYAQ NUMBER ALTERNATE TEN THOUSAND | |
| case 0X1ECB4: retval = 100000; break; // INDIC SIYAQ NUMBER ALTERNATE LAKH MARK | |
| case 0X1ED0D: retval = 40; break; // OTTOMAN SIYAQ NUMBER FORTY | |
| case 0X1ED0E: retval = 50; break; // OTTOMAN SIYAQ NUMBER FIFTY | |
| case 0X1ED0F: retval = 60; break; // OTTOMAN SIYAQ NUMBER SIXTY | |
| case 0X1ED10: retval = 70; break; // OTTOMAN SIYAQ NUMBER SEVENTY | |
| case 0X1ED11: retval = 80; break; // OTTOMAN SIYAQ NUMBER EIGHTY | |
| case 0X1ED12: retval = 90; break; // OTTOMAN SIYAQ NUMBER NINETY | |
| case 0X1ED13: retval = 100; break; // OTTOMAN SIYAQ NUMBER ONE HUNDRED | |
| case 0X1ED14: retval = 200; break; // OTTOMAN SIYAQ NUMBER TWO HUNDRED | |
| case 0X1ED15: retval = 300; break; // OTTOMAN SIYAQ NUMBER THREE HUNDRED | |
| case 0X1ED16: retval = 400; break; // OTTOMAN SIYAQ NUMBER FOUR HUNDRED | |
| case 0X1ED17: retval = 500; break; // OTTOMAN SIYAQ NUMBER FIVE HUNDRED | |
| case 0X1ED18: retval = 600; break; // OTTOMAN SIYAQ NUMBER SIX HUNDRED | |
| case 0X1ED19: retval = 700; break; // OTTOMAN SIYAQ NUMBER SEVEN HUNDRED | |
| case 0X1ED1A: retval = 800; break; // OTTOMAN SIYAQ NUMBER EIGHT HUNDRED | |
| case 0X1ED1B: retval = 900; break; // OTTOMAN SIYAQ NUMBER NINE HUNDRED | |
| case 0X1ED1C: retval = 1000; break; // OTTOMAN SIYAQ NUMBER ONE THOUSAND | |
| case 0X1ED1D: retval = 2000; break; // OTTOMAN SIYAQ NUMBER TWO THOUSAND | |
| case 0X1ED1E: retval = 3000; break; // OTTOMAN SIYAQ NUMBER THREE THOUSAND | |
| case 0X1ED1F: retval = 4000; break; // OTTOMAN SIYAQ NUMBER FOUR THOUSAND | |
| case 0X1ED20: retval = 5000; break; // OTTOMAN SIYAQ NUMBER FIVE THOUSAND | |
| case 0X1ED21: retval = 6000; break; // OTTOMAN SIYAQ NUMBER SIX THOUSAND | |
| case 0X1ED22: retval = 7000; break; // OTTOMAN SIYAQ NUMBER SEVEN THOUSAND | |
| case 0X1ED23: retval = 8000; break; // OTTOMAN SIYAQ NUMBER EIGHT THOUSAND | |
| case 0X1ED24: retval = 9000; break; // OTTOMAN SIYAQ NUMBER NINE THOUSAND | |
| case 0X1ED25: retval = 10000; break; // OTTOMAN SIYAQ NUMBER TEN THOUSAND | |
| case 0X1ED26: retval = 20000; break; // OTTOMAN SIYAQ NUMBER TWENTY THOUSAND | |
| case 0X1ED27: retval = 30000; break; // OTTOMAN SIYAQ NUMBER THIRTY THOUSAND | |
| case 0X1ED28: retval = 40000; break; // OTTOMAN SIYAQ NUMBER FORTY THOUSAND | |
| case 0X1ED29: retval = 50000; break; // OTTOMAN SIYAQ NUMBER FIFTY THOUSAND | |
| case 0X1ED2A: retval = 60000; break; // OTTOMAN SIYAQ NUMBER SIXTY THOUSAND | |
| case 0X1ED2B: retval = 70000; break; // OTTOMAN SIYAQ NUMBER SEVENTY THOUSAND | |
| case 0X1ED2C: retval = 80000; break; // OTTOMAN SIYAQ NUMBER EIGHTY THOUSAND | |
| case 0X1ED2D: retval = 90000; break; // OTTOMAN SIYAQ NUMBER NINETY THOUSAND | |
| case 0X1ED38: retval = 400; break; // OTTOMAN SIYAQ ALTERNATE NUMBER FOUR HUNDRED | |
| case 0X1ED39: retval = 600; break; // OTTOMAN SIYAQ ALTERNATE NUMBER SIX HUNDRED | |
| case 0X1ED3A: retval = 2000; break; // OTTOMAN SIYAQ ALTERNATE NUMBER TWO THOUSAND | |
| case 0X1ED3B: retval = 10000; break; // OTTOMAN SIYAQ ALTERNATE NUMBER TEN THOUSAND | |
| default: retval = -2; break; | |
| } | |
| break; | |
| case ($$valueJavaSupradecimal): // Java supradecimal | |
| retval = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; | |
| break; | |
| } | |
| return retval; | |
| } | |
| boolean isDigit(int ch) { | |
| int props = getProperties(ch); | |
| return (props & $$maskType) == Character.DECIMAL_DIGIT_NUMBER; | |
| } | |
| boolean isLowerCase(int ch) { | |
| return (getPropertiesEx(ch) & $$maskOtherLowercase) != 0; | |
| } | |
| boolean isUpperCase(int ch) { | |
| return (getPropertiesEx(ch) & $$maskOtherUppercase) != 0; | |
| } | |
| boolean isWhitespace(int ch) { | |
| int props = getProperties(ch); | |
| return ((props & $$maskIdentifierInfo) == $$valueJavaWhitespace); | |
| } | |
| byte getDirectionality(int ch) { | |
| int val = getProperties(ch); | |
| byte directionality = (byte)((val & $$maskBidi) >> $$shiftBidi); | |
| if (directionality == 0xF ) { | |
| directionality = Character.DIRECTIONALITY_UNDEFINED; | |
| } | |
| return directionality; | |
| } | |
| boolean isMirrored(int ch) { | |
| int props = getProperties(ch); | |
| return ((props & $$maskMirrored) != 0); | |
| } | |
| static final CharacterData instance = new CharacterData01(); | |
| private CharacterData01() {}; | |
| $$Tables | |
| static { | |
| $$Initializers | |
| } | |
| } |