blob: 09e393ad55b841d0f33ef6a14120385ca9ac8256 [file] [log] [blame]
/*
* OpenVPN -- An application to securely tunnel IP networks
* over a single TCP/UDP port, with support for SSL/TLS-based
* session authentication and key exchange,
* packet encryption, packet authentication, and
* packet compression.
*
* Copyright (C) 2002-2018 OpenVPN Inc <sales@openvpn.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#elif defined(_MSC_VER)
#include "config-msvc.h"
#endif
#include "syshead.h"
#if P2MP_SERVER
#include "integer.h"
#include "list.h"
#include "misc.h"
#include "memdbg.h"
struct hash *
hash_init(const int n_buckets,
const uint32_t iv,
uint32_t (*hash_function)(const void *key, uint32_t iv),
bool (*compare_function)(const void *key1, const void *key2))
{
struct hash *h;
int i;
ASSERT(n_buckets > 0);
ALLOC_OBJ_CLEAR(h, struct hash);
h->n_buckets = (int) adjust_power_of_2(n_buckets);
h->mask = h->n_buckets - 1;
h->hash_function = hash_function;
h->compare_function = compare_function;
h->iv = iv;
ALLOC_ARRAY(h->buckets, struct hash_bucket, h->n_buckets);
for (i = 0; i < h->n_buckets; ++i)
{
struct hash_bucket *b = &h->buckets[i];
b->list = NULL;
}
return h;
}
void
hash_free(struct hash *hash)
{
int i;
for (i = 0; i < hash->n_buckets; ++i)
{
struct hash_bucket *b = &hash->buckets[i];
struct hash_element *he = b->list;
while (he)
{
struct hash_element *next = he->next;
free(he);
he = next;
}
}
free(hash->buckets);
free(hash);
}
struct hash_element *
hash_lookup_fast(struct hash *hash,
struct hash_bucket *bucket,
const void *key,
uint32_t hv)
{
struct hash_element *he;
struct hash_element *prev = NULL;
he = bucket->list;
while (he)
{
if (hv == he->hash_value && (*hash->compare_function)(key, he->key))
{
/* move to head of list */
if (prev)
{
prev->next = he->next;
he->next = bucket->list;
bucket->list = he;
}
return he;
}
prev = he;
he = he->next;
}
return NULL;
}
bool
hash_remove_fast(struct hash *hash,
struct hash_bucket *bucket,
const void *key,
uint32_t hv)
{
struct hash_element *he;
struct hash_element *prev = NULL;
he = bucket->list;
while (he)
{
if (hv == he->hash_value && (*hash->compare_function)(key, he->key))
{
if (prev)
{
prev->next = he->next;
}
else
{
bucket->list = he->next;
}
free(he);
--hash->n_elements;
return true;
}
prev = he;
he = he->next;
}
return false;
}
bool
hash_add(struct hash *hash, const void *key, void *value, bool replace)
{
uint32_t hv;
struct hash_bucket *bucket;
struct hash_element *he;
bool ret = false;
hv = hash_value(hash, key);
bucket = &hash->buckets[hv & hash->mask];
if ((he = hash_lookup_fast(hash, bucket, key, hv))) /* already exists? */
{
if (replace)
{
he->value = value;
ret = true;
}
}
else
{
hash_add_fast(hash, bucket, key, hv, value);
ret = true;
}
return ret;
}
void
hash_remove_by_value(struct hash *hash, void *value)
{
struct hash_iterator hi;
struct hash_element *he;
hash_iterator_init(hash, &hi);
while ((he = hash_iterator_next(&hi)))
{
if (he->value == value)
{
hash_iterator_delete_element(&hi);
}
}
hash_iterator_free(&hi);
}
static void
hash_remove_marked(struct hash *hash, struct hash_bucket *bucket)
{
struct hash_element *prev = NULL;
struct hash_element *he = bucket->list;
while (he)
{
if (!he->key) /* marked? */
{
struct hash_element *newhe;
if (prev)
{
newhe = prev->next = he->next;
}
else
{
newhe = bucket->list = he->next;
}
free(he);
--hash->n_elements;
he = newhe;
}
else
{
prev = he;
he = he->next;
}
}
}
uint32_t
void_ptr_hash_function(const void *key, uint32_t iv)
{
return hash_func((const void *)&key, sizeof(key), iv);
}
bool
void_ptr_compare_function(const void *key1, const void *key2)
{
return key1 == key2;
}
void
hash_iterator_init_range(struct hash *hash,
struct hash_iterator *hi,
int start_bucket,
int end_bucket)
{
if (end_bucket > hash->n_buckets)
{
end_bucket = hash->n_buckets;
}
ASSERT(start_bucket >= 0 && start_bucket <= end_bucket);
hi->hash = hash;
hi->elem = NULL;
hi->bucket = NULL;
hi->last = NULL;
hi->bucket_marked = false;
hi->bucket_index_start = start_bucket;
hi->bucket_index_end = end_bucket;
hi->bucket_index = hi->bucket_index_start - 1;
}
void
hash_iterator_init(struct hash *hash,
struct hash_iterator *hi)
{
hash_iterator_init_range(hash, hi, 0, hash->n_buckets);
}
static inline void
hash_iterator_lock(struct hash_iterator *hi, struct hash_bucket *b)
{
hi->bucket = b;
hi->last = NULL;
hi->bucket_marked = false;
}
static inline void
hash_iterator_unlock(struct hash_iterator *hi)
{
if (hi->bucket)
{
if (hi->bucket_marked)
{
hash_remove_marked(hi->hash, hi->bucket);
hi->bucket_marked = false;
}
hi->bucket = NULL;
hi->last = NULL;
}
}
static inline void
hash_iterator_advance(struct hash_iterator *hi)
{
hi->last = hi->elem;
hi->elem = hi->elem->next;
}
void
hash_iterator_free(struct hash_iterator *hi)
{
hash_iterator_unlock(hi);
}
struct hash_element *
hash_iterator_next(struct hash_iterator *hi)
{
struct hash_element *ret = NULL;
if (hi->elem)
{
ret = hi->elem;
hash_iterator_advance(hi);
}
else
{
while (++hi->bucket_index < hi->bucket_index_end)
{
struct hash_bucket *b;
hash_iterator_unlock(hi);
b = &hi->hash->buckets[hi->bucket_index];
if (b->list)
{
hash_iterator_lock(hi, b);
hi->elem = b->list;
if (hi->elem)
{
ret = hi->elem;
hash_iterator_advance(hi);
break;
}
}
}
}
return ret;
}
void
hash_iterator_delete_element(struct hash_iterator *hi)
{
ASSERT(hi->last);
hi->last->key = NULL;
hi->bucket_marked = true;
}
#ifdef LIST_TEST
/*
* Test the hash code by implementing a simple
* word frequency algorithm.
*/
struct word
{
const char *word;
int n;
};
static uint32_t
word_hash_function(const void *key, uint32_t iv)
{
const char *str = (const char *) key;
const int len = strlen(str);
return hash_func((const uint8_t *)str, len, iv);
}
static bool
word_compare_function(const void *key1, const void *key2)
{
return strcmp((const char *)key1, (const char *)key2) == 0;
}
static void
print_nhash(struct hash *hash)
{
struct hash_iterator hi;
struct hash_element *he;
int count = 0;
hash_iterator_init(hash, &hi, true);
while ((he = hash_iterator_next(&hi)))
{
printf("%d ", (int) he->value);
++count;
}
printf("\n");
hash_iterator_free(&hi);
ASSERT(count == hash_n_elements(hash));
}
static void
rmhash(struct hash *hash, const char *word)
{
hash_remove(hash, word);
}
void
list_test(void)
{
openvpn_thread_init();
{
struct gc_arena gc = gc_new();
struct hash *hash = hash_init(10000, get_random(), word_hash_function, word_compare_function);
struct hash *nhash = hash_init(256, get_random(), word_hash_function, word_compare_function);
printf("hash_init n_buckets=%d mask=0x%08x\n", hash->n_buckets, hash->mask);
/* parse words from stdin */
while (true)
{
char buf[256];
char wordbuf[256];
int wbi;
int bi;
char c;
if (!fgets(buf, sizeof(buf), stdin))
{
break;
}
bi = wbi = 0;
do
{
c = buf[bi++];
if (isalnum(c) || c == '_')
{
ASSERT(wbi < (int) sizeof(wordbuf));
wordbuf[wbi++] = c;
}
else
{
if (wbi)
{
struct word *w;
ASSERT(wbi < (int) sizeof(wordbuf));
wordbuf[wbi++] = '\0';
/* word is parsed from stdin */
/* does it already exist in table? */
w = (struct word *) hash_lookup(hash, wordbuf);
if (w)
{
/* yes, increment count */
++w->n;
}
else
{
/* no, make a new object */
ALLOC_OBJ_GC(w, struct word, &gc);
w->word = string_alloc(wordbuf, &gc);
w->n = 1;
ASSERT(hash_add(hash, w->word, w, false));
ASSERT(hash_add(nhash, w->word, (void *) ((random() & 0x0F) + 1), false));
}
}
wbi = 0;
}
} while (c);
}
#if 1
/* remove some words from the table */
{
rmhash(hash, "true");
rmhash(hash, "false");
}
#endif
/* output contents of hash table */
{
int base;
int inc = 0;
int count = 0;
for (base = 0; base < hash_n_buckets(hash); base += inc)
{
struct hash_iterator hi;
struct hash_element *he;
inc = (get_random() % 3) + 1;
hash_iterator_init_range(hash, &hi, true, base, base + inc);
while ((he = hash_iterator_next(&hi)))
{
struct word *w = (struct word *) he->value;
printf("%6d '%s'\n", w->n, w->word);
++count;
}
hash_iterator_free(&hi);
}
ASSERT(count == hash_n_elements(hash));
}
#if 1
/* test hash_remove_by_value function */
{
int i;
for (i = 1; i <= 16; ++i)
{
printf("[%d] ***********************************\n", i);
print_nhash(nhash);
hash_remove_by_value(nhash, (void *) i, true);
}
printf("FINAL **************************\n");
print_nhash(nhash);
}
#endif
hash_free(hash);
hash_free(nhash);
gc_free(&gc);
}
openvpn_thread_cleanup();
}
#endif /* ifdef LIST_TEST */
/*
* --------------------------------------------------------------------
* hash() -- hash a variable-length key into a 32-bit value
* k : the key (the unaligned variable-length array of bytes)
* len : the length of the key, counting by bytes
* level : can be any 4-byte value
* Returns a 32-bit value. Every bit of the key affects every bit of
* the return value. Every 1-bit and 2-bit delta achieves avalanche.
* About 36+6len instructions.
*
* The best hash table sizes are powers of 2. There is no need to do
* mod a prime (mod is sooo slow!). If you need less than 32 bits,
* use a bitmask. For example, if you need only 10 bits, do
* h = (h & hashmask(10));
* In which case, the hash table should have hashsize(10) elements.
*
* If you are hashing n strings (uint8_t **)k, do it like this:
* for (i=0, h=0; i<n; ++i) h = hash( k[i], len[i], h);
*
* By Bob Jenkins, 1996. bob_jenkins@burtleburtle.net. You may use this
* code any way you wish, private, educational, or commercial. It's free.
*
* See http://burlteburtle.net/bob/hash/evahash.html
* Use for hash table lookup, or anything where one collision in 2^32 is
* acceptable. Do NOT use for cryptographic purposes.
*
* --------------------------------------------------------------------
*
* mix -- mix 3 32-bit values reversibly.
* For every delta with one or two bit set, and the deltas of all three
* high bits or all three low bits, whether the original value of a,b,c
* is almost all zero or is uniformly distributed,
* If mix() is run forward or backward, at least 32 bits in a,b,c
* have at least 1/4 probability of changing.
* If mix() is run forward, every bit of c will change between 1/3 and
* 2/3 of the time. (Well, 22/100 and 78/100 for some 2-bit deltas.)
* mix() was built out of 36 single-cycle latency instructions in a
* structure that could supported 2x parallelism, like so:
* a -= b;
* a -= c; x = (c>>13);
* b -= c; a ^= x;
* b -= a; x = (a<<8);
* c -= a; b ^= x;
* c -= b; x = (b>>13);
* ...
* Unfortunately, superscalar Pentiums and Sparcs can't take advantage
* of that parallelism. They've also turned some of those single-cycle
* latency instructions into multi-cycle latency instructions. Still,
* this is the fastest good hash I could find. There were about 2^^68
* to choose from. I only looked at a billion or so.
*
* James Yonan Notes:
*
* This function is faster than it looks, and appears to be
* appropriate for our usage in OpenVPN which is primarily
* for hash-table based address lookup (IPv4, IPv6, and Ethernet MAC).
* NOTE: This function is never used for cryptographic purposes, only
* to produce evenly-distributed indexes into hash tables.
*
* Benchmark results: 11.39 machine cycles per byte on a P2 266Mhz,
* and 12.1 machine cycles per byte on a
* 2.2 Ghz P4 when hashing a 6 byte string.
* --------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= b; a -= c; a ^= (c>>13); \
b -= c; b -= a; b ^= (a<<8); \
c -= a; c -= b; c ^= (b>>13); \
a -= b; a -= c; a ^= (c>>12); \
b -= c; b -= a; b ^= (a<<16); \
c -= a; c -= b; c ^= (b>>5); \
a -= b; a -= c; a ^= (c>>3); \
b -= c; b -= a; b ^= (a<<10); \
c -= a; c -= b; c ^= (b>>15); \
}
uint32_t
hash_func(const uint8_t *k, uint32_t length, uint32_t initval)
{
uint32_t a, b, c, len;
/* Set up the internal state */
len = length;
a = b = 0x9e3779b9; /* the golden ratio; an arbitrary value */
c = initval; /* the previous hash value */
/*---------------------------------------- handle most of the key */
while (len >= 12)
{
a += (k[0] + ((uint32_t) k[1] << 8)
+ ((uint32_t) k[2] << 16)
+ ((uint32_t) k[3] << 24));
b += (k[4] + ((uint32_t) k[5] << 8)
+ ((uint32_t) k[6] << 16)
+ ((uint32_t) k[7] << 24));
c += (k[8] + ((uint32_t) k[9] << 8)
+ ((uint32_t) k[10] << 16)
+ ((uint32_t) k[11] << 24));
mix(a, b, c);
k += 12;
len -= 12;
}
/*------------------------------------- handle the last 11 bytes */
c += length;
switch (len) /* all the case statements fall through */
{
case 11:
c += ((uint32_t) k[10] << 24);
case 10:
c += ((uint32_t) k[9] << 16);
case 9:
c += ((uint32_t) k[8] << 8);
/* the first byte of c is reserved for the length */
case 8:
b += ((uint32_t) k[7] << 24);
case 7:
b += ((uint32_t) k[6] << 16);
case 6:
b += ((uint32_t) k[5] << 8);
case 5:
b += k[4];
case 4:
a += ((uint32_t) k[3] << 24);
case 3:
a += ((uint32_t) k[2] << 16);
case 2:
a += ((uint32_t) k[1] << 8);
case 1:
a += k[0];
/* case 0: nothing left to add */
}
mix(a, b, c);
/*-------------------------------------- report the result */
return c;
}
#else /* if P2MP_SERVER */
static void
dummy(void)
{
}
#endif /* P2MP_SERVER */