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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
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**
** This file is part of the Qt3D module of the Qt Toolkit.
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#include "qthreadpooler_p.h"
#include <QtCore/QDebug>
#if QT_CONFIG(qt3d_profile_jobs)
#ifdef Q_OS_ANDROID
#include <QtCore/QStandardPaths>
#endif
#include <QtCore/QCoreApplication>
#include <QtCore/QFile>
#include <QtCore/QThreadStorage>
#include <QtCore/QDateTime>
#include <QtCore/QCoreApplication>
#endif
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
#if QT_CONFIG(qt3d_profile_jobs)
QElapsedTimer QThreadPooler::m_jobsStatTimer;
#endif
QThreadPooler::QThreadPooler(QObject *parent)
: QObject(parent)
, m_futureInterface(nullptr)
, m_mutex()
, m_taskCount(0)
, m_threadPool(QThreadPool::globalInstance())
{
const QByteArray maxThreadCount = qgetenv("QT3D_MAX_THREAD_COUNT");
if (!maxThreadCount.isEmpty()) {
bool conversionOK = false;
const int maxThreadCountValue = maxThreadCount.toInt(&conversionOK);
if (conversionOK)
m_threadPool->setMaxThreadCount(maxThreadCountValue);
}
// Ensures that threads will never be recycled
m_threadPool->setExpiryTimeout(-1);
#if QT_CONFIG(qt3d_profile_jobs)
QThreadPooler::m_jobsStatTimer.start();
#endif
}
QThreadPooler::~QThreadPooler()
{
// Wait till all tasks are finished before deleting mutex
QMutexLocker locker(&m_mutex);
locker.unlock();
}
void QThreadPooler::enqueueTasks(const QVector<RunnableInterface *> &tasks)
{
// The caller have to set the mutex
const QVector<RunnableInterface *>::const_iterator end = tasks.cend();
for (QVector<RunnableInterface *>::const_iterator it = tasks.cbegin();
it != end; ++it) {
// Only AspectTaskRunnables are checked for dependencies.
static const auto hasDependencies = [](RunnableInterface *task) -> bool {
return (task->type() == RunnableInterface::RunnableType::AspectTask)
&& (static_cast<AspectTaskRunnable *>(task)->m_dependerCount > 0);
};
if (!hasDependencies(*it) && !(*it)->reserved()) {
(*it)->setReserved(true);
(*it)->setPooler(this);
m_threadPool->start((*it));
}
}
}
void QThreadPooler::taskFinished(RunnableInterface *task)
{
const QMutexLocker locker(&m_mutex);
release();
if (task->type() == RunnableInterface::RunnableType::AspectTask) {
AspectTaskRunnable *aspectTask = static_cast<AspectTaskRunnable *>(task);
const auto &dependers = aspectTask->m_dependers;
for (auto it = dependers.begin(); it != dependers.end(); ++it) {
aspectTask = static_cast<AspectTaskRunnable *>(*it);
if (--aspectTask->m_dependerCount == 0) {
if (!aspectTask->reserved()) {
aspectTask->setReserved(true);
aspectTask->setPooler(this);
m_threadPool->start(aspectTask);
}
}
}
}
if (currentCount() == 0) {
if (m_futureInterface) {
m_futureInterface->reportFinished();
delete m_futureInterface;
}
m_futureInterface = nullptr;
}
}
QFuture<void> QThreadPooler::mapDependables(QVector<RunnableInterface *> &taskQueue)
{
const QMutexLocker locker(&m_mutex);
if (!m_futureInterface)
m_futureInterface = new QFutureInterface<void>();
if (!taskQueue.empty())
m_futureInterface->reportStarted();
acquire(taskQueue.size());
enqueueTasks(taskQueue);
return QFuture<void>(m_futureInterface);
}
QFuture<void> QThreadPooler::future()
{
const QMutexLocker locker(&m_mutex);
if (!m_futureInterface)
return QFuture<void>();
else
return QFuture<void>(m_futureInterface);
}
void QThreadPooler::acquire(int add)
{
// The caller have to set the mutex
m_taskCount.fetchAndAddOrdered(add);
}
void QThreadPooler::release()
{
// The caller have to set the mutex
m_taskCount.fetchAndAddOrdered(-1);
}
int QThreadPooler::currentCount() const
{
// The caller have to set the mutex
return m_taskCount.loadRelaxed();
}
int QThreadPooler::maxThreadCount() const
{
return m_threadPool->maxThreadCount();
}
#if QT_CONFIG(qt3d_profile_jobs)
QThreadStorage<QVector<JobRunStats> *> jobStatsCached;
QVector<QVector<JobRunStats> *> localStorages;
QVector<JobRunStats> *submissionStorage = nullptr;
QMutex localStoragesMutex;
// Called by the jobs
void QThreadPooler::addJobLogStatsEntry(JobRunStats &stats)
{
if (!jobStatsCached.hasLocalData()) {
auto jobVector = new QVector<JobRunStats>;
jobStatsCached.setLocalData(jobVector);
QMutexLocker lock(&localStoragesMutex);
localStorages.push_back(jobVector);
}
jobStatsCached.localData()->push_back(stats);
}
// Called after jobs have been executed (MainThread QAspectJobManager::enqueueJobs)
void QThreadPooler::writeFrameJobLogStats()
{
static QScopedPointer<QFile> traceFile;
static quint32 frameId = 0;
if (!traceFile) {
const QString fileName = QStringLiteral("trace_") + QCoreApplication::applicationName() + QDateTime::currentDateTime().toString(QStringLiteral("_ddd_dd_MM_yy-hh_mm_ss_"))+ QSysInfo::productType() + QStringLiteral("_") + QSysInfo::buildAbi() + QStringLiteral(".qt3d");
#ifdef Q_OS_ANDROID
traceFile.reset(new QFile(QStandardPaths::writableLocation(QStandardPaths::DownloadLocation) + QStringLiteral("/") + fileName));
#else
traceFile.reset(new QFile(fileName));
#endif
if (!traceFile->open(QFile::WriteOnly|QFile::Truncate))
qCritical("Failed to open trace file");
}
// Write Aspect + Job threads
{
FrameHeader header;
header.frameId = frameId;
header.jobCount = 0;
for (const QVector<JobRunStats> *storage : qAsConst(localStorages))
header.jobCount += storage->size();
traceFile->write(reinterpret_cast<char *>(&header), sizeof(FrameHeader));
for (QVector<JobRunStats> *storage : qAsConst(localStorages)) {
for (const JobRunStats &stat : *storage)
traceFile->write(reinterpret_cast<const char *>(&stat), sizeof(JobRunStats));
storage->clear();
}
}
// Write submission thread
{
QMutexLocker lock(&localStoragesMutex);
const int submissionJobSize = submissionStorage != nullptr ? submissionStorage->size() : 0;
if (submissionJobSize > 0) {
FrameHeader header;
header.frameId = frameId;
header.jobCount = submissionJobSize;
header.frameType = FrameHeader::Submission;
traceFile->write(reinterpret_cast<char *>(&header), sizeof(FrameHeader));
for (const JobRunStats &stat : *submissionStorage)
traceFile->write(reinterpret_cast<const char *>(&stat), sizeof(JobRunStats));
submissionStorage->clear();
}
}
traceFile->flush();
++frameId;
}
// Called from Submission thread (which can be main thread in Manual drive mode)
void QThreadPooler::addSubmissionLogStatsEntry(JobRunStats &stats)
{
QMutexLocker lock(&localStoragesMutex);
if (!jobStatsCached.hasLocalData()) {
submissionStorage = new QVector<JobRunStats>;
jobStatsCached.setLocalData(submissionStorage);
}
// Handle the case where submission thread is also the main thread (Scene/Manual drive modes with no RenderThread)
if (submissionStorage == nullptr && jobStatsCached.hasLocalData())
submissionStorage = new QVector<JobRunStats>;
// When having no submission thread this can be null
submissionStorage->push_back(stats);
}
#endif
} // namespace Qt3DCore
QT_END_NAMESPACE