blob: 4a78b3b21d47731bdb40c85f7d1bfff576024dce [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qmousedevice.h"
#include "qmousedevice_p.h"
#include <Qt3DInput/qmouseevent.h>
#include <Qt3DInput/qphysicaldevicecreatedchange.h>
#include <Qt3DCore/qentity.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
/*! \internal */
QMouseDevicePrivate::QMouseDevicePrivate()
: QAbstractPhysicalDevicePrivate()
, m_sensitivity(0.1f)
{
}
/*!
\qmltype MouseDevice
\instantiates Qt3DInput::QMouseDevice
\inqmlmodule Qt3D.Input
\since 5.5
\brief Delegates mouse events to the attached MouseHandler objects.
A MouseDevice delegates mouse events from physical mouse device to
MouseHandler objects. The sensitivity of the mouse can be controlled
with the \l MouseDevice::sensitivity property, which specifies the rate
in which the logical mouse coordinates change in response to physical
movement of the mouse.
\sa MouseHandler
*/
/*!
\class Qt3DInput::QMouseDevice
\inmodule Qt3DInput
\since 5.5
\brief Delegates mouse events to the attached MouseHandler objects.
A QMouseDevice delegates mouse events from physical mouse device to
QMouseHandler objects. The sensitivity of the mouse can be controlled
with the \l QMouseDevice::sensitivity property, which specifies the rate
in which the logical mouse coordinates change in response to physical
movement of the mouse.
\sa QMouseHandler
*/
/*!
\enum QMouseDevice::Axis
The mouse axis.
\value X
\value Y
\value WheelX
\value WheelY
\sa Qt3DInput::QAnalogAxisInput::setAxis
*/
/*!
\qmlproperty real MouseDevice::sensitivity
Holds the current sensitivity of the mouse device.
Default is 0.1.
*/
/*!
Constructs a new QMouseDevice instance with parent \a parent.
*/
QMouseDevice::QMouseDevice(QNode *parent)
: QAbstractPhysicalDevice(*new QMouseDevicePrivate, parent)
{
}
/*! \internal */
QMouseDevice::~QMouseDevice()
{
}
/*!
\return the axis count.
\note Currently always returns 4.
*/
int QMouseDevice::axisCount() const
{
return 4;
}
/*!
\return the button count.
\note Currently always returns 3.
*/
int QMouseDevice::buttonCount() const
{
return 3;
}
/*!
\return the names of the axis.
\note Currently always returns StringList["X", "Y"]
*/
QStringList QMouseDevice::axisNames() const
{
return QStringList()
<< QStringLiteral("X")
<< QStringLiteral("Y")
<< QStringLiteral("WheelX")
<< QStringLiteral("WheelY");
}
/*!
\return the names of the buttons.
\note Currently always returns StringList["Left", "Right", "Center"]
*/
QStringList QMouseDevice::buttonNames() const
{
return QStringList()
<< QStringLiteral("Left")
<< QStringLiteral("Right")
<< QStringLiteral("Center");
}
/*!
Convert axis \a name to axis identifier.
*/
int QMouseDevice::axisIdentifier(const QString &name) const
{
if (name == QLatin1String("X"))
return X;
else if (name == QLatin1String("Y"))
return Y;
else if (name == QLatin1String("WheelX"))
return WheelX;
else if (name == QLatin1String("WheelY"))
return WheelY;
return -1;
}
/*!
Returns the button identifier that corresponds with
the specified \a name. The possible return values are
documented in \l {Qt3DInput::}{QMouseEvent::Buttons}.
*/
int QMouseDevice::buttonIdentifier(const QString &name) const
{
if (name == QLatin1String("Left"))
return Qt3DInput::QMouseEvent::LeftButton;
if (name == QLatin1String("Right"))
return Qt3DInput::QMouseEvent::RightButton;
if (name == QLatin1String("Center"))
return Qt3DInput::QMouseEvent::MiddleButton;
return -1;
}
/*!
\property Qt3DInput::QMouseDevice::sensitivity
Holds the sensitivity of the mouse device.
The default is 0.1.
*/
float QMouseDevice::sensitivity() const
{
Q_D(const QMouseDevice);
return d->m_sensitivity;
}
void QMouseDevice::setSensitivity(float value)
{
Q_D(QMouseDevice);
if (qFuzzyCompare(value, d->m_sensitivity))
return;
d->m_sensitivity = value;
emit sensitivityChanged(value);
}
/*! \internal */
void QMouseDevice::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change)
{
Q_UNUSED(change);
// TODO: To be completed as the mouse input aspect takes shape
}
Qt3DCore::QNodeCreatedChangeBasePtr QMouseDevice::createNodeCreationChange() const
{
auto creationChange = QPhysicalDeviceCreatedChangePtr<QMouseDeviceData>::create(this);
auto &data = creationChange->data;
Q_D(const QMouseDevice);
data.sensitivity = d->m_sensitivity;
return creationChange;
}
} // namespace Qt3DInput
QT_END_NAMESPACE