| HEADERS += \ |
| $$PWD/quick3dtechniquefilter_p.h \ |
| $$PWD/quick3dbuffer_p.h \ |
| $$PWD/quick3deffect_p.h \ |
| $$PWD/quick3dgeometry_p.h \ |
| $$PWD/quick3dlayerfilter_p.h \ |
| $$PWD/quick3dmaterial_p.h \ |
| $$PWD/quick3drenderpass_p.h \ |
| $$PWD/quick3drenderpassfilter_p.h \ |
| $$PWD/quick3drendertargetselector_p.h \ |
| $$PWD/quick3dscene_p.h \ |
| $$PWD/quick3dshaderdata_p.h \ |
| $$PWD/quick3dshaderdataarray_p.h \ |
| $$PWD/quick3dstateset_p.h \ |
| $$PWD/quick3dtechnique_p.h \ |
| $$PWD/quick3dtexture_p.h \ |
| $$PWD/quick3dviewport_p.h \ |
| $$PWD/quick3dparameter_p_p.h \ |
| $$PWD/quick3dparameter_p.h \ |
| $$PWD/quick3drendertargetoutput_p.h \ |
| $$PWD/quick3dmemorybarrier_p.h \ |
| $$PWD/quick3draycaster_p.h \ |
| $$PWD/quick3draycaster_p_p.h \ |
| $$PWD/quick3dscreenraycaster_p.h \ |
| $$PWD/quick3dscreenraycaster_p_p.h |
| |
| SOURCES += \ |
| $$PWD/quick3drenderpassfilter.cpp \ |
| $$PWD/quick3dtechniquefilter.cpp \ |
| $$PWD/quick3dviewport.cpp \ |
| $$PWD/quick3dlayerfilter.cpp \ |
| $$PWD/quick3dmaterial.cpp \ |
| $$PWD/quick3dtechnique.cpp \ |
| $$PWD/quick3deffect.cpp \ |
| $$PWD/quick3dscene.cpp \ |
| $$PWD/quick3dtexture.cpp \ |
| $$PWD/quick3drenderpass.cpp \ |
| $$PWD/quick3dparameter.cpp \ |
| $$PWD/quick3dshaderdata.cpp \ |
| $$PWD/quick3dshaderdataarray.cpp \ |
| $$PWD/quick3dstateset.cpp \ |
| $$PWD/quick3drendertargetselector.cpp \ |
| $$PWD/quick3dgeometry.cpp \ |
| $$PWD/quick3dbuffer.cpp \ |
| $$PWD/quick3drendertargetoutput.cpp \ |
| $$PWD/quick3dmemorybarrier.cpp \ |
| $$PWD/quick3draycaster.cpp \ |
| $$PWD/quick3dscreenraycaster.cpp |
| |
| INCLUDEPATH += $$PWD |