# bitcode (release mode) is incompatible with splitting sections. | |
# We have to explicitly exclude Xcode, as that supports both debug | |
# and release builds in the same project. Xcode already has a settting | |
# for dead code stripping which is enabled by default, so we'll still | |
# strip any libraries build with split sections. | |
!bitcode|if(!macx-xcode:!release): load(gc_binaries) |