| |
| xcodebuild { |
| # Xcode project files always support both Debug and Release configurations |
| # and device and simulator targets, so we make sure the wrapper-makefile |
| # also does. |
| CONFIG += debug_and_release simulator_and_device |
| } |
| |
| load(resolve_config) |
| |
| !macx-xcode:xcodebuild { |
| # Switch the order to make sure that the first Makefile target is the right one |
| !qtConfig(simulator_and_device):contains(QMAKE_MAC_SDK, ^$${simulator.sdk}.*): \ |
| addExclusiveBuildsProper(simulator_and_device, simulator device) |
| else: \ |
| addExclusiveBuildsProper(simulator_and_device, device simulator) |
| } |