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#include <qsessionmanager.h>
#include <qguiapplication.h>
#include <qpa/qplatformsessionmanager.h>
#include <qpa/qplatformintegration.h>
#include <private/qobject_p.h>
#include <private/qguiapplication_p.h>
#include <private/qsessionmanager_p.h>
#ifndef QT_NO_SESSIONMANAGER
QT_BEGIN_NAMESPACE
/*!
\class QSessionManager
\brief The QSessionManager class provides access to the session manager.
\inmodule QtGui
A session manager in a desktop environment (in which Qt GUI applications
live) keeps track of a session, which is a group of running applications,
each of which has a particular state. The state of an application contains
(most notably) the documents the application has open and the position and
size of its windows.
The session manager is used to save the session, e.g., when the machine is
shut down, and to restore a session, e.g., when the machine is started up.
We recommend that you use QSettings to save an application's settings,
for example, window positions, recently used files, etc. When the
application is restarted by the session manager, you can restore the
settings.
QSessionManager provides an interface between the application and the
platform's session manager. In Qt, session management requests for action
are handled by the two signals QGuiApplication::commitDataRequest() and
QGuiApplication::saveStateRequest(). Both provide a reference to a
QSessionManager object as argument. The session manager can only be
accessed in slots invoked by these signals.
\warning If you use QSessionManager, you should disable fallback session
management: QGuiApplication::setFallbackSessionManagementEnabled().
No user interaction is possible \e unless the application gets explicit
permission from the session manager. You ask for permission by calling
allowsInteraction() or, if it is really urgent, allowsErrorInteraction().
Qt does not enforce this, but the session manager may.
You can try to abort the shutdown process by calling cancel().
For sophisticated session managers provided on Unix/X11, QSessionManager
offers further possibilities to fine-tune an application's session
management behavior: setRestartCommand(), setDiscardCommand(),
setRestartHint(), setProperty(), requestPhase2(). See the respective
function descriptions for further details.
\sa QGuiApplication, {Session Management}
*/
/*! \enum QSessionManager::RestartHint
This enum type defines the circumstances under which this application wants
to be restarted by the session manager. The current values are:
\value RestartIfRunning If the application is still running when the
session is shut down, it wants to be restarted
at the start of the next session.
\value RestartAnyway The application wants to be started at the
start of the next session, no matter what.
(This is useful for utilities that run just
after startup and then quit.)
\value RestartImmediately The application wants to be started immediately
whenever it is not running.
\value RestartNever The application does not want to be restarted
automatically.
The default hint is \c RestartIfRunning.
*/
QSessionManagerPrivate::QSessionManagerPrivate(const QString &id,
const QString &key)
: QObjectPrivate()
{
if (qApp->testAttribute(Qt::AA_DisableSessionManager)) {
platformSessionManager = new QPlatformSessionManager(id, key);
} else {
platformSessionManager = QGuiApplicationPrivate::platformIntegration()->createPlatformSessionManager(id, key);
}
Q_ASSERT_X(platformSessionManager, "Platform session management",
"No platform session management, should use the default implementation");
}
QSessionManagerPrivate::~QSessionManagerPrivate()
{
delete platformSessionManager;
platformSessionManager = 0;
}
QSessionManager::QSessionManager(QGuiApplication *app, QString &id, QString &key)
: QObject(*(new QSessionManagerPrivate(id, key)), app)
{
}
QSessionManager::~QSessionManager()
{
}
/*!
Returns the identifier of the current session.
If the application has been restored from an earlier session, this
identifier is the same as it was in the earlier session.
\sa sessionKey(), QGuiApplication::sessionId()
*/
QString QSessionManager::sessionId() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->sessionId();
}
/*!
\fn QString QSessionManager::sessionKey() const
Returns the session key in the current session.
If the application has been restored from an earlier session, this key is
the same as it was when the previous session ended.
The session key changes with every call of commitData() or saveState().
\sa sessionId(), QGuiApplication::sessionKey()
*/
QString QSessionManager::sessionKey() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->sessionKey();
}
/*!
Asks the session manager for permission to interact with the user. Returns
true if interaction is permitted; otherwise returns \c false.
The rationale behind this mechanism is to make it possible to synchronize
user interaction during a shutdown. Advanced session managers may ask all
applications simultaneously to commit their data, resulting in a much
faster shutdown.
When the interaction is completed we strongly recommend releasing the user
interaction semaphore with a call to release(). This way, other
applications may get the chance to interact with the user while your
application is still busy saving data. (The semaphore is implicitly
released when the application exits.)
If the user decides to cancel the shutdown process during the interaction
phase, you must tell the session manager that this has happened by calling
cancel().
Here's an example of how an application's QGuiApplication::commitDataRequest()
might be implemented:
\snippet code/src_gui_kernel_qguiapplication.cpp 1
If an error occurred within the application while saving its data, you may
want to try allowsErrorInteraction() instead.
\sa QGuiApplication::commitDataRequest(), release(), cancel()
*/
bool QSessionManager::allowsInteraction()
{
Q_D(QSessionManager);
return d->platformSessionManager->allowsInteraction();
}
/*!
Returns \c true if error interaction is permitted; otherwise returns \c false.
This is similar to allowsInteraction(), but also enables the application to
tell the user about any errors that occur. Session managers may give error
interaction requests higher priority, which means that it is more likely
that an error interaction is permitted. However, you are still not
guaranteed that the session manager will allow interaction.
\sa allowsInteraction(), release(), cancel()
*/
bool QSessionManager::allowsErrorInteraction()
{
Q_D(QSessionManager);
return d->platformSessionManager->allowsErrorInteraction();
}
/*!
Releases the session manager's interaction semaphore after an interaction
phase.
\sa allowsInteraction(), allowsErrorInteraction()
*/
void QSessionManager::release()
{
Q_D(QSessionManager);
d->platformSessionManager->release();
}
/*!
Tells the session manager to cancel the shutdown process. Applications
should not call this function without asking the user first.
\sa allowsInteraction(), allowsErrorInteraction()
*/
void QSessionManager::cancel()
{
Q_D(QSessionManager);
d->platformSessionManager->cancel();
}
/*!
Sets the application's restart hint to \a hint. On application startup, the
hint is set to \c RestartIfRunning.
\note These flags are only hints, a session manager may or may not respect
them.
We recommend setting the restart hint in QGuiApplication::saveStateRequest()
because most session managers perform a checkpoint shortly after an
application's
startup.
\sa restartHint()
*/
void QSessionManager::setRestartHint(QSessionManager::RestartHint hint)
{
Q_D(QSessionManager);
d->platformSessionManager->setRestartHint(hint);
}
/*!
\fn QSessionManager::RestartHint QSessionManager::restartHint() const
Returns the application's current restart hint. The default is
\c RestartIfRunning.
\sa setRestartHint()
*/
QSessionManager::RestartHint QSessionManager::restartHint() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->restartHint();
}
/*!
If the session manager is capable of restoring sessions it will execute
\a command in order to restore the application. The command defaults to
\snippet code/src_gui_kernel_qguiapplication.cpp 2
The \c -session option is mandatory; otherwise QGuiApplication cannot
tell whether it has been restored or what the current session identifier
is.
See QGuiApplication::isSessionRestored() and
QGuiApplication::sessionId() for details.
If your application is very simple, it may be possible to store the entire
application state in additional command line options. This is usually a
very bad idea because command lines are often limited to a few hundred
bytes. Instead, use QSettings, temporary files, or a database for this
purpose. By marking the data with the unique sessionId(), you will be able
to restore the application in a future session.
\sa restartCommand(), setDiscardCommand(), setRestartHint()
*/
void QSessionManager::setRestartCommand(const QStringList &command)
{
Q_D(QSessionManager);
d->platformSessionManager->setRestartCommand(command);
}
/*!
Returns the currently set restart command.
To iterate over the list, you can use the \l foreach pseudo-keyword:
\snippet code/src_gui_kernel_qguiapplication.cpp 3
\sa setRestartCommand(), restartHint()
*/
QStringList QSessionManager::restartCommand() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->restartCommand();
}
/*!
Sets the discard command to the given \a command.
\sa discardCommand(), setRestartCommand()
*/
void QSessionManager::setDiscardCommand(const QStringList &command)
{
Q_D(QSessionManager);
d->platformSessionManager->setDiscardCommand(command);
}
/*!
Returns the currently set discard command.
To iterate over the list, you can use the \l foreach pseudo-keyword:
\snippet code/src_gui_kernel_qguiapplication.cpp 4
\sa setDiscardCommand(), restartCommand(), setRestartCommand()
*/
QStringList QSessionManager::discardCommand() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->discardCommand();
}
/*!
\overload
Low-level write access to the application's identification and state
records are kept in the session manager.
The property called \a name has its value set to the string \a value.
*/
void QSessionManager::setManagerProperty(const QString &name,
const QString &value)
{
Q_D(QSessionManager);
d->platformSessionManager->setManagerProperty(name, value);
}
/*!
Low-level write access to the application's identification and state record
are kept in the session manager.
The property called \a name has its value set to the string list \a value.
*/
void QSessionManager::setManagerProperty(const QString &name,
const QStringList &value)
{
Q_D(QSessionManager);
d->platformSessionManager->setManagerProperty(name, value);
}
/*!
Returns \c true if the session manager is currently performing a second
session management phase; otherwise returns \c false.
\sa requestPhase2()
*/
bool QSessionManager::isPhase2() const
{
Q_D(const QSessionManager);
return d->platformSessionManager->isPhase2();
}
/*!
Requests a second session management phase for the application. The
application may then return immediately from the
QGuiApplication::commitDataRequest() or QApplication::saveStateRequest()
function, and they will be called again once most or all other
applications have finished their session management.
The two phases are useful for applications such as the X11 window manager
that need to store information about another application's windows and
therefore have to wait until these applications have completed their
respective session management tasks.
\note If another application has requested a second phase it may get called
before, simultaneously with, or after your application's second phase.
\sa isPhase2()
*/
void QSessionManager::requestPhase2()
{
Q_D(QSessionManager);
d->platformSessionManager->requestPhase2();
}
QT_END_NAMESPACE
#endif // QT_NO_SESSIONMANAGER