blob: 80757c2135bcecf7452db995c57d309d828d44c5 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2014 BogDan Vatra <bogdan@kde.org>
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QDebug>
#include <QTime>
#include <qpa/qwindowsysteminterface.h>
#include "qandroidplatformscreen.h"
#include "qandroidplatformbackingstore.h"
#include "qandroidplatformintegration.h"
#include "qandroidplatformwindow.h"
#include "androidjnimain.h"
#include "androidjnimenu.h"
#include "androiddeadlockprotector.h"
#include <android/bitmap.h>
#include <android/native_window_jni.h>
#include <qguiapplication.h>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/private/qwindow_p.h>
#include <vector>
QT_BEGIN_NAMESPACE
#ifdef QANDROIDPLATFORMSCREEN_DEBUG
class ScopedProfiler
{
public:
ScopedProfiler(const QString &msg)
{
m_msg = msg;
m_timer.start();
}
~ScopedProfiler()
{
qDebug() << m_msg << m_timer.elapsed();
}
private:
QTime m_timer;
QString m_msg;
};
# define PROFILE_SCOPE ScopedProfiler ___sp___(__func__)
#else
# define PROFILE_SCOPE
#endif
QAndroidPlatformScreen::QAndroidPlatformScreen()
: QObject(), QPlatformScreen()
{
m_availableGeometry = QRect(0, 0, QAndroidPlatformIntegration::m_defaultGeometryWidth, QAndroidPlatformIntegration::m_defaultGeometryHeight);
m_size = QSize(QAndroidPlatformIntegration::m_defaultScreenWidth, QAndroidPlatformIntegration::m_defaultScreenHeight);
// Raster only apps should set QT_ANDROID_RASTER_IMAGE_DEPTH to 16
// is way much faster than 32
if (qEnvironmentVariableIntValue("QT_ANDROID_RASTER_IMAGE_DEPTH") == 16) {
m_format = QImage::Format_RGB16;
m_depth = 16;
} else {
m_format = QImage::Format_ARGB32_Premultiplied;
m_depth = 32;
}
m_physicalSize.setHeight(QAndroidPlatformIntegration::m_defaultPhysicalSizeHeight);
m_physicalSize.setWidth(QAndroidPlatformIntegration::m_defaultPhysicalSizeWidth);
connect(qGuiApp, &QGuiApplication::applicationStateChanged, this, &QAndroidPlatformScreen::applicationStateChanged);
}
QAndroidPlatformScreen::~QAndroidPlatformScreen()
{
if (m_id != -1) {
QtAndroid::destroySurface(m_id);
m_surfaceWaitCondition.wakeOne();
releaseSurface();
}
}
QWindow *QAndroidPlatformScreen::topWindow() const
{
for (QAndroidPlatformWindow *w : m_windowStack) {
if (w->window()->type() == Qt::Window ||
w->window()->type() == Qt::Popup ||
w->window()->type() == Qt::Dialog) {
return w->window();
}
}
return 0;
}
QWindow *QAndroidPlatformScreen::topLevelAt(const QPoint &p) const
{
for (QAndroidPlatformWindow *w : m_windowStack) {
if (w->geometry().contains(p, false) && w->window()->isVisible())
return w->window();
}
return 0;
}
bool QAndroidPlatformScreen::event(QEvent *event)
{
if (event->type() == QEvent::UpdateRequest) {
doRedraw();
m_updatePending = false;
return true;
}
return QObject::event(event);
}
void QAndroidPlatformScreen::addWindow(QAndroidPlatformWindow *window)
{
if (window->parent() && window->isRaster())
return;
Q_ASSERT(!m_windowStack.contains(window));
m_windowStack.prepend(window);
if (window->isRaster()) {
m_rasterSurfaces.ref();
setDirty(window->geometry());
}
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QAndroidPlatformScreen::removeWindow(QAndroidPlatformWindow *window)
{
if (window->parent() && window->isRaster())
return;
Q_ASSERT(m_windowStack.contains(window));
m_windowStack.removeOne(window);
Q_ASSERT(!m_windowStack.contains(window));
if (window->isRaster()) {
m_rasterSurfaces.deref();
setDirty(window->geometry());
}
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QAndroidPlatformScreen::raise(QAndroidPlatformWindow *window)
{
if (window->parent() && window->isRaster())
return;
int index = m_windowStack.indexOf(window);
if (index <= 0)
return;
m_windowStack.move(index, 0);
if (window->isRaster()) {
setDirty(window->geometry());
}
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QAndroidPlatformScreen::lower(QAndroidPlatformWindow *window)
{
if (window->parent() && window->isRaster())
return;
int index = m_windowStack.indexOf(window);
if (index == -1 || index == (m_windowStack.size() - 1))
return;
m_windowStack.move(index, m_windowStack.size() - 1);
if (window->isRaster()) {
setDirty(window->geometry());
}
QWindow *w = topWindow();
QWindowSystemInterface::handleWindowActivated(w);
topWindowChanged(w);
}
void QAndroidPlatformScreen::scheduleUpdate()
{
if (!m_updatePending) {
m_updatePending = true;
QCoreApplication::postEvent(this, new QEvent(QEvent::UpdateRequest));
}
}
void QAndroidPlatformScreen::setDirty(const QRect &rect)
{
QRect intersection = rect.intersected(m_availableGeometry);
m_dirtyRect |= intersection;
scheduleUpdate();
}
void QAndroidPlatformScreen::setPhysicalSize(const QSize &size)
{
m_physicalSize = size;
}
void QAndroidPlatformScreen::setSize(const QSize &size)
{
m_size = size;
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), geometry(), availableGeometry());
}
void QAndroidPlatformScreen::setAvailableGeometry(const QRect &rect)
{
QMutexLocker lock(&m_surfaceMutex);
if (m_availableGeometry == rect)
return;
QRect oldGeometry = m_availableGeometry;
m_availableGeometry = rect;
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), geometry(), availableGeometry());
resizeMaximizedWindows();
if (oldGeometry.width() == 0 && oldGeometry.height() == 0 && rect.width() > 0 && rect.height() > 0) {
QList<QWindow *> windows = QGuiApplication::allWindows();
for (int i = 0; i < windows.size(); ++i) {
QWindow *w = windows.at(i);
if (w->handle()) {
QRect geometry = w->handle()->geometry();
if (geometry.width() > 0 && geometry.height() > 0)
QWindowSystemInterface::handleExposeEvent(w, QRect(QPoint(0, 0), geometry.size()));
}
}
}
if (m_id != -1) {
releaseSurface();
QtAndroid::setSurfaceGeometry(m_id, rect);
}
}
void QAndroidPlatformScreen::applicationStateChanged(Qt::ApplicationState state)
{
for (QAndroidPlatformWindow *w : qAsConst(m_windowStack))
w->applicationStateChanged(state);
if (state <= Qt::ApplicationHidden) {
lockSurface();
QtAndroid::destroySurface(m_id);
m_id = -1;
releaseSurface();
unlockSurface();
}
}
void QAndroidPlatformScreen::topWindowChanged(QWindow *w)
{
QtAndroidMenu::setActiveTopLevelWindow(w);
if (w != 0) {
QAndroidPlatformWindow *platformWindow = static_cast<QAndroidPlatformWindow *>(w->handle());
if (platformWindow != 0)
platformWindow->updateStatusBarVisibility();
}
}
int QAndroidPlatformScreen::rasterSurfaces()
{
return m_rasterSurfaces;
}
void QAndroidPlatformScreen::doRedraw()
{
PROFILE_SCOPE;
if (!QtAndroid::activity())
return;
if (m_dirtyRect.isEmpty())
return;
// Stop if there are no visible raster windows. If we only have RasterGLSurface
// windows that have renderToTexture children (i.e. they need the OpenGL path) then
// we do not need an overlay surface.
bool hasVisibleRasterWindows = false;
for (QAndroidPlatformWindow *window : qAsConst(m_windowStack)) {
if (window->window()->isVisible() && window->isRaster() && !qt_window_private(window->window())->compositing) {
hasVisibleRasterWindows = true;
break;
}
}
if (!hasVisibleRasterWindows) {
lockSurface();
if (m_id != -1) {
QtAndroid::destroySurface(m_id);
releaseSurface();
m_id = -1;
}
unlockSurface();
return;
}
QMutexLocker lock(&m_surfaceMutex);
if (m_id == -1 && m_rasterSurfaces) {
m_id = QtAndroid::createSurface(this, m_availableGeometry, true, m_depth);
AndroidDeadlockProtector protector;
if (!protector.acquire())
return;
m_surfaceWaitCondition.wait(&m_surfaceMutex);
}
if (!m_nativeSurface)
return;
ANativeWindow_Buffer nativeWindowBuffer;
ARect nativeWindowRect;
nativeWindowRect.top = m_dirtyRect.top();
nativeWindowRect.left = m_dirtyRect.left();
nativeWindowRect.bottom = m_dirtyRect.bottom() + 1; // for some reason that I don't understand the QRect bottom needs to +1 to be the same with ARect bottom
nativeWindowRect.right = m_dirtyRect.right() + 1; // same for the right
int ret;
if ((ret = ANativeWindow_lock(m_nativeSurface, &nativeWindowBuffer, &nativeWindowRect)) < 0) {
qWarning() << "ANativeWindow_lock() failed! error=" << ret;
return;
}
int bpp = 4;
QImage::Format format = QImage::Format_RGBA8888_Premultiplied;
if (nativeWindowBuffer.format == WINDOW_FORMAT_RGB_565) {
bpp = 2;
format = QImage::Format_RGB16;
}
QImage screenImage(reinterpret_cast<uchar *>(nativeWindowBuffer.bits)
, nativeWindowBuffer.width, nativeWindowBuffer.height
, nativeWindowBuffer.stride * bpp , format);
QPainter compositePainter(&screenImage);
compositePainter.setCompositionMode(QPainter::CompositionMode_Source);
QRegion visibleRegion(m_dirtyRect);
for (QAndroidPlatformWindow *window : qAsConst(m_windowStack)) {
if (!window->window()->isVisible()
|| qt_window_private(window->window())->compositing
|| !window->isRaster())
continue;
for (const QRect &rect : std::vector<QRect>(visibleRegion.begin(), visibleRegion.end())) {
QRect targetRect = window->geometry();
targetRect &= rect;
if (targetRect.isNull())
continue;
visibleRegion -= targetRect;
QRect windowRect = targetRect.translated(-window->geometry().topLeft());
QAndroidPlatformBackingStore *backingStore = static_cast<QAndroidPlatformWindow *>(window)->backingStore();
if (backingStore)
compositePainter.drawImage(targetRect.topLeft(), backingStore->toImage(), windowRect);
}
}
for (const QRect &rect : visibleRegion)
compositePainter.fillRect(rect, QColor(Qt::transparent));
ret = ANativeWindow_unlockAndPost(m_nativeSurface);
if (ret >= 0)
m_dirtyRect = QRect();
}
static const int androidLogicalDpi = 72;
QDpi QAndroidPlatformScreen::logicalDpi() const
{
qreal lDpi = QtAndroid::scaledDensity() * androidLogicalDpi;
return QDpi(lDpi, lDpi);
}
QDpi QAndroidPlatformScreen::logicalBaseDpi() const
{
return QDpi(androidLogicalDpi, androidLogicalDpi);
}
Qt::ScreenOrientation QAndroidPlatformScreen::orientation() const
{
return QAndroidPlatformIntegration::m_orientation;
}
Qt::ScreenOrientation QAndroidPlatformScreen::nativeOrientation() const
{
return QAndroidPlatformIntegration::m_nativeOrientation;
}
void QAndroidPlatformScreen::surfaceChanged(JNIEnv *env, jobject surface, int w, int h)
{
lockSurface();
if (surface && w > 0 && h > 0) {
releaseSurface();
m_nativeSurface = ANativeWindow_fromSurface(env, surface);
QMetaObject::invokeMethod(this, "setDirty", Qt::QueuedConnection, Q_ARG(QRect, QRect(0, 0, w, h)));
} else {
releaseSurface();
}
unlockSurface();
m_surfaceWaitCondition.wakeOne();
}
void QAndroidPlatformScreen::releaseSurface()
{
if (m_nativeSurface) {
ANativeWindow_release(m_nativeSurface);
m_nativeSurface = 0;
}
}
QT_END_NAMESPACE