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#include "qcocoascreen.h"
#include "qcocoawindow.h"
#include "qcocoahelpers.h"
#include "qcocoaintegration.h"
#include <QtCore/qcoreapplication.h>
#include <QtGui/private/qcoregraphics_p.h>
#include <IOKit/graphics/IOGraphicsLib.h>
#include <QtGui/private/qwindow_p.h>
#include <QtCore/private/qeventdispatcher_cf_p.h>
QT_BEGIN_NAMESPACE
namespace CoreGraphics {
Q_NAMESPACE
enum DisplayChange {
ReconfiguredWithFlagsMissing = 0,
Moved = kCGDisplayMovedFlag,
SetMain = kCGDisplaySetMainFlag,
SetMode = kCGDisplaySetModeFlag,
Added = kCGDisplayAddFlag,
Removed = kCGDisplayRemoveFlag,
Enabled = kCGDisplayEnabledFlag,
Disabled = kCGDisplayDisabledFlag,
Mirrored = kCGDisplayMirrorFlag,
UnMirrored = kCGDisplayUnMirrorFlag,
DesktopShapeChanged = kCGDisplayDesktopShapeChangedFlag
};
Q_ENUM_NS(DisplayChange)
}
NSArray *QCocoaScreen::s_screenConfigurationBeforeUpdate = nil;
void QCocoaScreen::initializeScreens()
{
updateScreens();
CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) {
Q_UNUSED(userInfo);
// Displays are reconfigured in batches, and we want to update our screens
// once a batch ends, so that all the states of the displays are up to date.
static int displayReconfigurationsInProgress = 0;
const bool beforeReconfigure = flags & kCGDisplayBeginConfigurationFlag;
qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display " << displayId
<< (beforeReconfigure ? " about to reconfigure" : " was ")
<< QFlags<CoreGraphics::DisplayChange>(flags)
<< " with " << displayReconfigurationsInProgress
<< " display configuration(s) in progress";
if (!flags) {
// CGDisplayRegisterReconfigurationCallback has been observed to be called
// with flags unset. This seems like a bug. The callback is not paired with
// a matching "completion" callback either, so we don't know whether to treat
// it as a begin or end of reconfigure.
return;
}
if (beforeReconfigure) {
if (!displayReconfigurationsInProgress++) {
// There might have been a screen reconfigure before this that
// we didn't process yet, so do that now if that's the case.
updateScreensIfNeeded();
Q_ASSERT(!s_screenConfigurationBeforeUpdate);
s_screenConfigurationBeforeUpdate = NSScreen.screens;
qCDebug(lcQpaScreen, "Display reconfigure transaction started"
" with screen configuration %p", s_screenConfigurationBeforeUpdate);
static void (^tryScreenUpdate)();
tryScreenUpdate = ^void () {
qCDebug(lcQpaScreen) << "Attempting screen update from runloop block";
if (!updateScreensIfNeeded())
CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
};
CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
}
} else {
Q_ASSERT_X(displayReconfigurationsInProgress, "QCococaScreen",
"Display configuration transactions are expected to be balanced");
if (!--displayReconfigurationsInProgress) {
qCDebug(lcQpaScreen) << "Display reconfigure transaction completed";
// We optimistically update now, in case the NSScreens have changed
updateScreensIfNeeded();
}
}
}, nullptr);
static QMacNotificationObserver screenParameterObserver(NSApplication.sharedApplication,
NSApplicationDidChangeScreenParametersNotification, [&]() {
qCDebug(lcQpaScreen) << "Received screen parameter change notification";
updateScreensIfNeeded(); // As a last resort we update screens here
});
}
bool QCocoaScreen::updateScreensIfNeeded()
{
if (!s_screenConfigurationBeforeUpdate) {
qCDebug(lcQpaScreen) << "QScreens have already been updated, all good";
return true;
}
if (s_screenConfigurationBeforeUpdate == NSScreen.screens) {
qCDebug(lcQpaScreen) << "Still waiting for NSScreen configuration change";
return false;
}
qCDebug(lcQpaScreen, "NSScreen configuration changed to %p", NSScreen.screens);
updateScreens();
s_screenConfigurationBeforeUpdate = nil;
return true;
}
/*
Update the list of available QScreens, and the properties of existing screens.
At this point we rely on the NSScreen.screens to be up to date.
*/
void QCocoaScreen::updateScreens()
{
uint32_t displayCount = 0;
if (CGGetOnlineDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
qFatal("Failed to get number of online displays");
QVector<CGDirectDisplayID> onlineDisplays(displayCount);
if (CGGetOnlineDisplayList(displayCount, onlineDisplays.data(), &displayCount) != kCGErrorSuccess)
qFatal("Failed to get online displays");
qCInfo(lcQpaScreen) << "Updating screens with" << displayCount
<< "online displays:" << onlineDisplays;
// TODO: Verify whether we can always assume the main display is first
int mainDisplayIndex = onlineDisplays.indexOf(CGMainDisplayID());
if (mainDisplayIndex < 0) {
qCWarning(lcQpaScreen) << "Main display not in list of online displays!";
} else if (mainDisplayIndex > 0) {
qCWarning(lcQpaScreen) << "Main display not first display, making sure it is";
onlineDisplays.move(mainDisplayIndex, 0);
}
for (CGDirectDisplayID displayId : onlineDisplays) {
Q_ASSERT(CGDisplayIsOnline(displayId));
if (CGDisplayMirrorsDisplay(displayId))
continue;
// A single physical screen can map to multiple displays IDs,
// depending on which GPU is in use or which physical port the
// screen is connected to. By mapping the display ID to a UUID,
// which are shared between displays that target the same screen,
// we can pick an existing QScreen to update instead of needlessly
// adding and removing QScreens.
QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(displayId);
Q_ASSERT(uuid);
if (QCocoaScreen *existingScreen = QCocoaScreen::get(uuid)) {
existingScreen->update(displayId);
qCInfo(lcQpaScreen) << "Updated" << existingScreen;
if (CGDisplayIsMain(displayId) && existingScreen != qGuiApp->primaryScreen()->handle()) {
qCInfo(lcQpaScreen) << "Primary screen changed to" << existingScreen;
QWindowSystemInterface::handlePrimaryScreenChanged(existingScreen);
}
} else {
QCocoaScreen::add(displayId);
}
}
for (QScreen *screen : QGuiApplication::screens()) {
QCocoaScreen *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
if (!platformScreen->isOnline() || platformScreen->isMirroring())
platformScreen->remove();
}
}
void QCocoaScreen::add(CGDirectDisplayID displayId)
{
const bool isPrimary = CGDisplayIsMain(displayId);
QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId);
qCInfo(lcQpaScreen) << "Adding" << cocoaScreen
<< (isPrimary ? "as new primary screen" : "");
QWindowSystemInterface::handleScreenAdded(cocoaScreen, isPrimary);
}
QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId)
: QPlatformScreen(), m_displayId(displayId)
{
update(m_displayId);
m_cursor = new QCocoaCursor;
}
void QCocoaScreen::cleanupScreens()
{
// Remove screens in reverse order to avoid crash in case of multiple screens
for (QScreen *screen : backwards(QGuiApplication::screens()))
static_cast<QCocoaScreen*>(screen->handle())->remove();
}
void QCocoaScreen::remove()
{
// This may result in the application responding to QGuiApplication::screenRemoved
// by moving the window to another screen, either by setGeometry, or by setScreen.
// If the window isn't moved by the application, Qt will as a fallback move it to
// the primary screen via setScreen. Due to the way setScreen works, this won't
// actually recreate the window on the new screen, it will just assign the new
// QScreen to the window. The associated NSWindow will have an NSScreen determined
// by AppKit. AppKit will then move the window to another screen by changing the
// geometry, and we will get a callback in QCocoaWindow::windowDidMove and then
// QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have
// already changed its screen, but that's only true if comparing the Qt screens,
// not when comparing the NSScreens.
qCInfo(lcQpaScreen) << "Removing " << this;
QWindowSystemInterface::handleScreenRemoved(this);
}
QCocoaScreen::~QCocoaScreen()
{
Q_ASSERT_X(!screen(), "QCocoaScreen", "QScreen should be deleted first");
delete m_cursor;
CVDisplayLinkRelease(m_displayLink);
if (m_displayLinkSource)
dispatch_release(m_displayLinkSource);
}
static QString displayName(CGDirectDisplayID displayID)
{
QIOType<io_iterator_t> iterator;
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
IOServiceMatching("IODisplayConnect"), &iterator))
return QString();
QIOType<io_service_t> display;
while ((display = IOIteratorNext(iterator)) != 0)
{
NSDictionary *info = [(__bridge NSDictionary*)IODisplayCreateInfoDictionary(
display, kIODisplayOnlyPreferredName) autorelease];
if ([[info objectForKey:@kDisplayVendorID] longValue] != CGDisplayVendorNumber(displayID))
continue;
if ([[info objectForKey:@kDisplayProductID] longValue] != CGDisplayModelNumber(displayID))
continue;
if ([[info objectForKey:@kDisplaySerialNumber] longValue] != CGDisplaySerialNumber(displayID))
continue;
NSDictionary *localizedNames = [info objectForKey:@kDisplayProductName];
if (![localizedNames count])
break; // Correct screen, but no name in dictionary
return QString::fromNSString([localizedNames objectForKey:[[localizedNames allKeys] objectAtIndex:0]]);
}
return QString();
}
void QCocoaScreen::update(CGDirectDisplayID displayId)
{
if (displayId != m_displayId) {
qCDebug(lcQpaScreen) << "Reconnecting" << this << "as display" << displayId;
m_displayId = displayId;
}
Q_ASSERT(isOnline());
const QRect previousGeometry = m_geometry;
const QRect previousAvailableGeometry = m_availableGeometry;
const QDpi previousLogicalDpi = m_logicalDpi;
const qreal previousRefreshRate = m_refreshRate;
// Some properties are only available via NSScreen
NSScreen *nsScreen = nativeScreen();
Q_ASSERT(nsScreen);
// The reference screen for the geometry is always the primary screen
QRectF primaryScreenGeometry = QRectF::fromCGRect(CGDisplayBounds(CGMainDisplayID()));
m_geometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.frame), primaryScreenGeometry).toRect();
m_availableGeometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.visibleFrame), primaryScreenGeometry).toRect();
m_devicePixelRatio = nsScreen.backingScaleFactor;
m_format = QImage::Format_RGB32;
m_depth = NSBitsPerPixelFromDepth(nsScreen.depth);
CGSize size = CGDisplayScreenSize(m_displayId);
m_physicalSize = QSizeF(size.width, size.height);
m_logicalDpi.first = 72;
m_logicalDpi.second = 72;
QCFType<CGDisplayModeRef> displayMode = CGDisplayCopyDisplayMode(m_displayId);
float refresh = CGDisplayModeGetRefreshRate(displayMode);
m_refreshRate = refresh > 0 ? refresh : 60.0;
m_name = displayName(m_displayId);
const bool didChangeGeometry = m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry;
if (didChangeGeometry)
QWindowSystemInterface::handleScreenGeometryChange(screen(), geometry(), availableGeometry());
if (m_logicalDpi != previousLogicalDpi)
QWindowSystemInterface::handleScreenLogicalDotsPerInchChange(screen(), m_logicalDpi.first, m_logicalDpi.second);
if (m_refreshRate != previousRefreshRate)
QWindowSystemInterface::handleScreenRefreshRateChange(screen(), m_refreshRate);
}
// ----------------------- Display link -----------------------
Q_LOGGING_CATEGORY(lcQpaScreenUpdates, "qt.qpa.screen.updates", QtCriticalMsg);
void QCocoaScreen::requestUpdate()
{
Q_ASSERT(m_displayId);
if (!m_displayLink) {
CVDisplayLinkCreateWithCGDisplay(m_displayId, &m_displayLink);
CVDisplayLinkSetOutputCallback(m_displayLink, [](CVDisplayLinkRef, const CVTimeStamp*,
const CVTimeStamp*, CVOptionFlags, CVOptionFlags*, void* displayLinkContext) -> int {
// FIXME: It would be nice if update requests would include timing info
static_cast<QCocoaScreen*>(displayLinkContext)->deliverUpdateRequests();
return kCVReturnSuccess;
}, this);
qCDebug(lcQpaScreenUpdates) << "Display link created for" << this;
// During live window resizing -[NSWindow _resizeWithEvent:] will spin a local event loop
// in event-tracking mode, dequeuing only the mouse drag events needed to update the window's
// frame. It will repeatedly spin this loop until no longer receiving any mouse drag events,
// and will then update the frame (effectively coalescing/compressing the events). Unfortunately
// the events are pulled out using -[NSApplication nextEventMatchingEventMask:untilDate:inMode:dequeue:]
// which internally uses CFRunLoopRunSpecific, so the event loop will also process GCD queues and other
// runloop sources that have been added to the tracking mode. This includes the GCD display-link
// source that we use to marshal the display-link callback over to the main thread. If the
// subsequent delivery of the update-request on the main thread stalls due to inefficient
// user code, the NSEventThread will have had time to deliver additional mouse drag events,
// and the logic in -[NSWindow _resizeWithEvent:] will keep on compressing events and never
// get to the point of actually updating the window frame, making it seem like the window
// is stuck in its original size. Only when the user stops moving their mouse, and the event
// queue is completely drained of drag events, will the window frame be updated.
// By keeping an event tap listening for drag events, registered as a version 1 runloop source,
// we prevent the GCD source from being prioritized, giving the resize logic enough time
// to finish coalescing the events. This is incidental, but conveniently gives us the behavior
// we are looking for, interleaving display-link updates and resize events.
static CFMachPortRef eventTap = []() {
CFMachPortRef eventTap = CGEventTapCreateForPid(getpid(), kCGTailAppendEventTap,
kCGEventTapOptionListenOnly, NSEventMaskLeftMouseDragged,
[](CGEventTapProxy, CGEventType type, CGEventRef event, void *) -> CGEventRef {
if (type == kCGEventTapDisabledByTimeout)
qCWarning(lcQpaScreenUpdates) << "Event tap disabled due to timeout!";
return event; // Listen only tap, so what we return doesn't really matter
}, nullptr);
CGEventTapEnable(eventTap, false); // Event taps are normally enabled when created
static CFRunLoopSourceRef runLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes);
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserverForName:NSWindowWillStartLiveResizeNotification object:nil queue:nil
usingBlock:^(NSNotification *notification) {
qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object
<< "started. Enabling event tap";
CGEventTapEnable(eventTap, true);
}];
[center addObserverForName:NSWindowDidEndLiveResizeNotification object:nil queue:nil
usingBlock:^(NSNotification *notification) {
qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object
<< "ended. Disabling event tap";
CGEventTapEnable(eventTap, false);
}];
return eventTap;
}();
Q_UNUSED(eventTap);
}
if (!CVDisplayLinkIsRunning(m_displayLink)) {
qCDebug(lcQpaScreenUpdates) << "Starting display link for" << this;
CVDisplayLinkStart(m_displayLink);
}
}
// Helper to allow building up debug output in multiple steps
struct DeferredDebugHelper
{
DeferredDebugHelper(const QLoggingCategory &cat) {
if (cat.isDebugEnabled())
debug = new QDebug(QMessageLogger().debug(cat).nospace());
}
~DeferredDebugHelper() {
flushOutput();
}
void flushOutput() {
if (debug) {
delete debug;
debug = nullptr;
}
}
QDebug *debug = nullptr;
};
#define qDeferredDebug(helper) if (Q_UNLIKELY(helper.debug)) *helper.debug
void QCocoaScreen::deliverUpdateRequests()
{
if (!isOnline())
return;
QMacAutoReleasePool pool;
// The CVDisplayLink callback is a notification that it's a good time to produce a new frame.
// Since the callback is delivered on a separate thread we have to marshal it over to the
// main thread, as Qt requires update requests to be delivered there. This needs to happen
// asynchronously, as otherwise we may end up deadlocking if the main thread calls back
// into any of the CVDisplayLink APIs.
if (!NSThread.isMainThread) {
// We're explicitly not using the data of the GCD source to track the pending updates,
// as the data isn't reset to 0 until after the event handler, and also doesn't update
// during the event handler, both of which we need to track late frames.
const int pendingUpdates = ++m_pendingUpdates;
DeferredDebugHelper screenUpdates(lcQpaScreenUpdates());
qDeferredDebug(screenUpdates) << "display link callback for screen " << m_displayId;
if (const int framesAheadOfDelivery = pendingUpdates - 1) {
// If we have more than one update pending it means that a previous display link callback
// has not been fully processed on the main thread, either because GCD hasn't delivered
// it on the main thread yet, because the processing of the update request is taking
// too long, or because the update request was deferred due to window live resizing.
qDeferredDebug(screenUpdates) << ", " << framesAheadOfDelivery << " frame(s) ahead";
}
qDeferredDebug(screenUpdates) << "; signaling dispatch source";
if (!m_displayLinkSource) {
m_displayLinkSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_DATA_ADD, 0, 0, dispatch_get_main_queue());
dispatch_source_set_event_handler(m_displayLinkSource, ^{
deliverUpdateRequests();
});
dispatch_resume(m_displayLinkSource);
}
dispatch_source_merge_data(m_displayLinkSource, 1);
} else {
DeferredDebugHelper screenUpdates(lcQpaScreenUpdates());
qDeferredDebug(screenUpdates) << "gcd event handler on main thread";
const int pendingUpdates = m_pendingUpdates;
if (pendingUpdates > 1)
qDeferredDebug(screenUpdates) << ", " << (pendingUpdates - 1) << " frame(s) behind display link";
screenUpdates.flushOutput();
bool pauseUpdates = true;
auto windows = QGuiApplication::allWindows();
for (int i = 0; i < windows.size(); ++i) {
QWindow *window = windows.at(i);
auto *platformWindow = static_cast<QCocoaWindow*>(window->handle());
if (!platformWindow)
continue;
if (!platformWindow->hasPendingUpdateRequest())
continue;
if (window->screen() != screen())
continue;
// Skip windows that are not doing update requests via display link
if (!platformWindow->updatesWithDisplayLink())
continue;
platformWindow->deliverUpdateRequest();
// Another update request was triggered, keep the display link running
if (platformWindow->hasPendingUpdateRequest())
pauseUpdates = false;
}
if (pauseUpdates) {
// Pause the display link if there are no pending update requests
qCDebug(lcQpaScreenUpdates) << "Stopping display link for" << this;
CVDisplayLinkStop(m_displayLink);
}
if (const int missedUpdates = m_pendingUpdates.fetchAndStoreRelaxed(0) - pendingUpdates) {
qCWarning(lcQpaScreenUpdates) << "main thread missed" << missedUpdates
<< "update(s) from display link during update request delivery";
}
}
}
bool QCocoaScreen::isRunningDisplayLink() const
{
return m_displayLink && CVDisplayLinkIsRunning(m_displayLink);
}
// -----------------------------------------------------------
QPlatformScreen::SubpixelAntialiasingType QCocoaScreen::subpixelAntialiasingTypeHint() const
{
QPlatformScreen::SubpixelAntialiasingType type = QPlatformScreen::subpixelAntialiasingTypeHint();
if (type == QPlatformScreen::Subpixel_None) {
// Every OSX machine has RGB pixels unless a peculiar or rotated non-Apple screen is attached
type = QPlatformScreen::Subpixel_RGB;
}
return type;
}
QWindow *QCocoaScreen::topLevelAt(const QPoint &point) const
{
NSPoint screenPoint = mapToNative(point);
// Search (hit test) for the top-level window. [NSWidow windowNumberAtPoint:
// belowWindowWithWindowNumber] may return windows that are not interesting
// to Qt. The search iterates until a suitable window or no window is found.
NSInteger topWindowNumber = 0;
QWindow *window = nullptr;
do {
// Get the top-most window, below any previously rejected window.
topWindowNumber = [NSWindow windowNumberAtPoint:screenPoint
belowWindowWithWindowNumber:topWindowNumber];
// Continue the search if the window does not belong to this process.
NSWindow *nsWindow = [NSApp windowWithWindowNumber:topWindowNumber];
if (!nsWindow)
continue;
// Continue the search if the window does not belong to Qt.
if (![nsWindow conformsToProtocol:@protocol(QNSWindowProtocol)])
continue;
QCocoaWindow *cocoaWindow = qnsview_cast(nsWindow.contentView).platformWindow;
if (!cocoaWindow)
continue;
window = cocoaWindow->window();
// Continue the search if the window is not a top-level window.
if (!window->isTopLevel())
continue;
// Stop searching. The current window is the correct window.
break;
} while (topWindowNumber > 0);
return window;
}
QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height) const
{
// Determine the grab rect. FIXME: The rect should be bounded by the view's
// geometry, but note that for the pixeltool use case that window will be the
// desktop widget's view, which currently gets resized to fit one screen
// only, since its NSWindow has the NSWindowStyleMaskTitled flag set.
Q_UNUSED(view);
QRect grabRect = QRect(x, y, width, height);
qCDebug(lcQpaScreen) << "input grab rect" << grabRect;
// Find which displays to grab from, or all of them if the grab size is unspecified
const int maxDisplays = 128;
CGDirectDisplayID displays[maxDisplays];
CGDisplayCount displayCount;
CGRect cgRect = (width < 0 || height < 0) ? CGRectInfinite : grabRect.toCGRect();
const CGDisplayErr err = CGGetDisplaysWithRect(cgRect, maxDisplays, displays, &displayCount);
if (err || displayCount == 0)
return QPixmap();
// If the grab size is not specified, set it to be the bounding box of all screens,
if (width < 0 || height < 0) {
QRect windowRect;
for (uint i = 0; i < displayCount; ++i) {
QRect displayBounds = QRectF::fromCGRect(CGDisplayBounds(displays[i])).toRect();
windowRect = windowRect.united(displayBounds);
}
if (grabRect.width() < 0)
grabRect.setWidth(windowRect.width());
if (grabRect.height() < 0)
grabRect.setHeight(windowRect.height());
}
qCDebug(lcQpaScreen) << "final grab rect" << grabRect << "from" << displayCount << "displays";
// Grab images from each display
QVector<QImage> images;
QVector<QRect> destinations;
for (uint i = 0; i < displayCount; ++i) {
auto display = displays[i];
QRect displayBounds = QRectF::fromCGRect(CGDisplayBounds(display)).toRect();
QRect grabBounds = displayBounds.intersected(grabRect);
QRect displayLocalGrabBounds = QRect(QPoint(grabBounds.topLeft() - displayBounds.topLeft()), grabBounds.size());
QImage displayImage = qt_mac_toQImage(QCFType<CGImageRef>(CGDisplayCreateImageForRect(display, displayLocalGrabBounds.toCGRect())));
displayImage.setDevicePixelRatio(displayImage.size().width() / displayLocalGrabBounds.size().width());
images.append(displayImage);
QRect destBounds = QRect(QPoint(grabBounds.topLeft() - grabRect.topLeft()), grabBounds.size());
destinations.append(destBounds);
qCDebug(lcQpaScreen) << "grab display" << i << "global" << grabBounds << "local" << displayLocalGrabBounds
<< "grab image size" << displayImage.size() << "devicePixelRatio" << displayImage.devicePixelRatio();
}
// Determine the highest dpr, which becomes the dpr for the returned pixmap.
qreal dpr = 1.0;
for (uint i = 0; i < displayCount; ++i)
dpr = qMax(dpr, images.at(i).devicePixelRatio());
// Allocate target pixmap and draw each screen's content
qCDebug(lcQpaScreen) << "Create grap pixmap" << grabRect.size() << "at devicePixelRatio" << dpr;
QPixmap windowPixmap(grabRect.size() * dpr);
windowPixmap.setDevicePixelRatio(dpr);
windowPixmap.fill(Qt::transparent);
QPainter painter(&windowPixmap);
for (uint i = 0; i < displayCount; ++i)
painter.drawImage(destinations.at(i), images.at(i));
return windowPixmap;
}
bool QCocoaScreen::isOnline() const
{
// When a display is disconnected CGDisplayIsOnline and other CGDisplay
// functions that take a displayId will not return false, but will start
// returning -1 to signal that the displayId is invalid. Some functions
// will also assert or even crash in this case, so it's important that
// we double check if a display is online before calling other functions.
auto isOnline = CGDisplayIsOnline(m_displayId);
static const uint32_t kCGDisplayIsDisconnected = int32_t(-1);
return isOnline != kCGDisplayIsDisconnected && isOnline;
}
/*
Returns true if a screen is mirroring another screen
*/
bool QCocoaScreen::isMirroring() const
{
if (!isOnline())
return false;
return CGDisplayMirrorsDisplay(m_displayId);
}
/*!
The screen used as a reference for global window geometry
*/
QCocoaScreen *QCocoaScreen::primaryScreen()
{
// Note: The primary screen that Qt knows about may not match the current CGMainDisplayID()
// if macOS has not yet been able to inform us that the main display has changed, but we
// will update the primary screen accordingly once the reconfiguration callback comes in.
return static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
}
QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
{
QList<QPlatformScreen*> siblings;
// Screens on macOS are always part of the same virtual desktop
for (QScreen *screen : QGuiApplication::screens())
siblings << screen->handle();
return siblings;
}
QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen)
{
if (s_screenConfigurationBeforeUpdate) {
qCWarning(lcQpaScreen) << "Trying to resolve screen while waiting for screen reconfigure!";
if (!updateScreensIfNeeded())
qCWarning(lcQpaScreen) << "Failed to do last minute screen update. Expect crashes.";
}
return get(nsScreen.qt_displayId);
}
QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId)
{
for (QScreen *screen : QGuiApplication::screens()) {
QCocoaScreen *cocoaScreen = static_cast<QCocoaScreen*>(screen->handle());
if (cocoaScreen->m_displayId == displayId)
return cocoaScreen;
}
return nullptr;
}
QCocoaScreen *QCocoaScreen::get(CFUUIDRef uuid)
{
for (QScreen *screen : QGuiApplication::screens()) {
auto *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
if (!platformScreen->isOnline())
continue;
auto displayId = platformScreen->displayId();
QCFType<CFUUIDRef> candidateUuid(CGDisplayCreateUUIDFromDisplayID(displayId));
Q_ASSERT(candidateUuid);
if (candidateUuid == uuid)
return platformScreen;
}
return nullptr;
}
NSScreen *QCocoaScreen::nativeScreen() const
{
if (!m_displayId)
return nil; // The display has been disconnected
for (NSScreen *screen in NSScreen.screens) {
if (screen.qt_displayId == m_displayId)
return screen;
}
return nil;
}
CGPoint QCocoaScreen::mapToNative(const QPointF &pos, QCocoaScreen *screen)
{
Q_ASSERT(screen);
return qt_mac_flip(pos, screen->geometry()).toCGPoint();
}
CGRect QCocoaScreen::mapToNative(const QRectF &rect, QCocoaScreen *screen)
{
Q_ASSERT(screen);
return qt_mac_flip(rect, screen->geometry()).toCGRect();
}
QPointF QCocoaScreen::mapFromNative(CGPoint pos, QCocoaScreen *screen)
{
Q_ASSERT(screen);
return qt_mac_flip(QPointF::fromCGPoint(pos), screen->geometry());
}
QRectF QCocoaScreen::mapFromNative(CGRect rect, QCocoaScreen *screen)
{
Q_ASSERT(screen);
return qt_mac_flip(QRectF::fromCGRect(rect), screen->geometry());
}
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug debug, const QCocoaScreen *screen)
{
QDebugStateSaver saver(debug);
debug.nospace();
debug << "QCocoaScreen(" << (const void *)screen;
if (screen) {
debug << ", " << screen->name();
if (screen->isOnline()) {
if (CGDisplayIsAsleep(screen->displayId()))
debug << ", Sleeping";
if (auto mirroring = CGDisplayMirrorsDisplay(screen->displayId()))
debug << ", mirroring=" << mirroring;
} else {
debug << ", Offline";
}
debug << ", " << screen->geometry();
debug << ", dpr=" << screen->devicePixelRatio();
debug << ", displayId=" << screen->displayId();
if (auto nativeScreen = screen->nativeScreen())
debug << ", " << nativeScreen;
}
debug << ')';
return debug;
}
#endif // !QT_NO_DEBUG_STREAM
#include "qcocoascreen.moc"
QT_END_NAMESPACE
@implementation NSScreen (QtExtras)
- (CGDirectDisplayID)qt_displayId
{
return [self.deviceDescription[@"NSScreenNumber"] unsignedIntValue];
}
@end