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/***************************************************************************
**
** Copyright (C) 2015 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Tobias Koenig <tobias.koenig@kdab.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qhaikuwindow.h"
#include "private/qguiapplication_p.h"
#include <QCoreApplication>
#include <QThread>
#include <QWindow>
#include <qpa/qwindowsysteminterface.h>
#include <Rect.h>
#include <Window.h>
QT_BEGIN_NAMESPACE
enum {
DefaultWindowWidth = 160,
DefaultWindowHeight = 160
};
HaikuWindowProxy::HaikuWindowProxy(QWindow *window, const QRect &rect, QObject *parent)
: QObject(parent)
, BWindow(BRect(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1),
window->title().toUtf8(), B_NO_BORDER_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL, 0)
, m_qtCalledZoom(false)
, m_zoomInProgress(false)
{
}
void HaikuWindowProxy::FrameMoved(BPoint pos)
{
Q_EMIT moved(QPoint(pos.x, pos.y));
}
void HaikuWindowProxy::FrameResized(float width, float height)
{
Q_EMIT resized(QSize(static_cast<int>(width), static_cast<int>(height)), m_zoomInProgress);
m_zoomInProgress = false;
}
void HaikuWindowProxy::WindowActivated(bool activated)
{
Q_EMIT windowActivated(activated);
}
void HaikuWindowProxy::Minimize(bool minimize)
{
BWindow::Minimize(minimize);
Q_EMIT minimized(minimize);
}
void HaikuWindowProxy::Zoom(BPoint pos, float width, float height)
{
m_zoomInProgress = true;
BWindow::Zoom(pos, width, height);
// Only notify about Zoom invocations from the Haiku windowing system
if (!m_qtCalledZoom)
Q_EMIT zoomed();
}
bool HaikuWindowProxy::QuitRequested()
{
Q_EMIT quitRequested();
// Return false to prevent Haiku windowing system to clean up
// the BWindow and BView instances. We will do that ourself when
// Qt invokes the dtor of QHaikuWindow
return false;
}
void HaikuWindowProxy::zoomByQt()
{
m_qtCalledZoom = true;
BWindow::Zoom();
m_qtCalledZoom = false;
}
QHaikuWindow::QHaikuWindow(QWindow *window)
: QPlatformWindow(window)
, m_window(nullptr)
, m_windowState(Qt::WindowNoState)
{
const QRect rect = initialGeometry(window, window->geometry(), DefaultWindowWidth, DefaultWindowHeight);
HaikuWindowProxy *haikuWindow = new HaikuWindowProxy(window, rect, nullptr);
connect(haikuWindow, SIGNAL(moved(QPoint)), SLOT(haikuWindowMoved(QPoint)));
connect(haikuWindow, SIGNAL(resized(QSize,bool)), SLOT(haikuWindowResized(QSize,bool)));
connect(haikuWindow, SIGNAL(windowActivated(bool)), SLOT(haikuWindowActivated(bool)));
connect(haikuWindow, SIGNAL(minimized(bool)), SLOT(haikuWindowMinimized(bool)));
connect(haikuWindow, SIGNAL(zoomed()), SLOT(haikuWindowZoomed()));
connect(haikuWindow, SIGNAL(quitRequested()), SLOT(haikuWindowQuitRequested()), Qt::BlockingQueuedConnection);
m_window = haikuWindow;
if (Q_UNLIKELY(!m_window))
qFatal("QHaikuWindow: failed to create window");
setGeometry(rect);
setWindowFlags(window->flags());
}
QHaikuWindow::~QHaikuWindow()
{
m_window->LockLooper();
m_window->Quit();
m_window = nullptr;
}
void QHaikuWindow::setGeometry(const QRect &rect)
{
QPlatformWindow::setGeometry(rect);
m_window->MoveTo(rect.x(), rect.y());
m_window->ResizeTo(rect.width(), rect.height());
}
QMargins QHaikuWindow::frameMargins() const
{
const BRect decoratorFrame = m_window->DecoratorFrame();
const BRect frame = m_window->Frame();
return QMargins(frame.left - decoratorFrame.left,
frame.top - decoratorFrame.top,
decoratorFrame.right - frame.right,
decoratorFrame.bottom - frame.bottom);
}
void QHaikuWindow::setVisible(bool visible)
{
if (visible) {
m_window->Show();
window()->requestActivate();
QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), window()->geometry().size()));
} else {
m_window->Hide();
}
}
bool QHaikuWindow::isExposed() const
{
return !m_window->IsHidden();
}
bool QHaikuWindow::isActive() const
{
return m_window->IsActive();
}
WId QHaikuWindow::winId() const
{
return (WId)static_cast<BWindow*>(m_window);
}
BWindow* QHaikuWindow::nativeHandle() const
{
return m_window;
}
void QHaikuWindow::requestActivateWindow()
{
m_window->Activate(true);
}
void QHaikuWindow::setWindowState(Qt::WindowStates state)
{
if (m_windowState == state)
return;
const Qt::WindowStates oldState = m_windowState;
m_windowState = state;
if (m_windowState & Qt::WindowMinimized)
m_window->Minimize(true);
else if (m_windowState & Qt::WindowMaximized)
m_window->zoomByQt();
else if (oldState & Qt::WindowMinimized)
m_window->Minimize(false); // undo minimize
else if (oldState & Qt::WindowMaximized)
m_window->zoomByQt(); // undo zoom
}
void QHaikuWindow::setWindowFlags(Qt::WindowFlags flags)
{
const Qt::WindowType type = static_cast<Qt::WindowType>(static_cast<int>(flags & Qt::WindowType_Mask));
const bool isPopup = (type == Qt::Popup);
const bool isSplashScreen = (type == Qt::SplashScreen);
const bool isDialog = ((type == Qt::Dialog) || (type == Qt::Sheet) || (type == Qt::MSWindowsFixedSizeDialogHint));
const bool isTool = ((type == Qt::Tool) || (type == Qt::Drawer));
const bool isToolTip = (type == Qt::ToolTip);
window_look wlook = B_TITLED_WINDOW_LOOK;
window_feel wfeel = B_NORMAL_WINDOW_FEEL;
uint32 wflag = (B_NO_WORKSPACE_ACTIVATION | B_NOT_ANCHORED_ON_ACTIVATE);
if (isTool) {
wlook = B_FLOATING_WINDOW_LOOK;
wflag |= B_WILL_ACCEPT_FIRST_CLICK;
}
if (isSplashScreen) {
wlook = B_NO_BORDER_WINDOW_LOOK;
}
if (isPopup) {
wlook = B_NO_BORDER_WINDOW_LOOK;
wflag |= (B_WILL_ACCEPT_FIRST_CLICK | B_AVOID_FRONT | B_AVOID_FOCUS);
flags |= Qt::WindowStaysOnTopHint;
}
if (isDialog) {
if (window()->modality() == Qt::WindowModal)
wfeel = B_MODAL_SUBSET_WINDOW_FEEL;
else if (window()->modality() == Qt::ApplicationModal)
wfeel = B_MODAL_APP_WINDOW_FEEL;
}
if (isToolTip) {
wlook = B_NO_BORDER_WINDOW_LOOK;
wflag |= (B_WILL_ACCEPT_FIRST_CLICK | B_AVOID_FOCUS);
flags |= Qt::WindowStaysOnTopHint;
}
if (flags & Qt::FramelessWindowHint)
wlook = B_NO_BORDER_WINDOW_LOOK;
if (flags & Qt::MSWindowsFixedSizeDialogHint)
wflag |= (B_NOT_RESIZABLE | B_NOT_ZOOMABLE);
if (flags & Qt::CustomizeWindowHint) {
if (!(flags & Qt::WindowMinimizeButtonHint))
wflag |= B_NOT_MINIMIZABLE;
if (!(flags & Qt::WindowMaximizeButtonHint))
wflag |= B_NOT_ZOOMABLE;
if (!(flags & Qt::WindowCloseButtonHint))
wflag |= B_NOT_CLOSABLE;
}
if (flags & Qt::WindowStaysOnTopHint)
wfeel = B_FLOATING_ALL_WINDOW_FEEL;
m_window->SetLook(wlook);
m_window->SetFeel(wfeel);
m_window->SetFlags(wflag);
}
void QHaikuWindow::setWindowTitle(const QString &title)
{
m_window->SetTitle(title.toLocal8Bit().constData());
}
void QHaikuWindow::propagateSizeHints()
{
m_window->SetSizeLimits(window()->minimumSize().width(),
window()->maximumSize().width(),
window()->minimumSize().height(),
window()->maximumSize().height());
m_window->SetZoomLimits(window()->maximumSize().width(),
window()->maximumSize().height());
}
void QHaikuWindow::haikuWindowMoved(const QPoint &pos)
{
const QRect newGeometry(pos, geometry().size());
QWindowSystemInterface::handleGeometryChange(window(), newGeometry);
QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), newGeometry.size()));
}
void QHaikuWindow::haikuWindowResized(const QSize &size, bool zoomInProgress)
{
const QRect newGeometry(geometry().topLeft(), size);
QWindowSystemInterface::handleGeometryChange(window(), newGeometry);
QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), newGeometry.size()));
if ((m_windowState == Qt::WindowMaximized) && !zoomInProgress) {
// the user has resized the window while maximized -> reset maximized flag
m_windowState = Qt::WindowNoState;
QWindowSystemInterface::handleWindowStateChanged(window(), m_windowState);
}
}
void QHaikuWindow::haikuWindowActivated(bool activated)
{
QWindowSystemInterface::handleWindowActivated(activated ? window() : nullptr);
}
void QHaikuWindow::haikuWindowMinimized(bool minimize)
{
m_windowState = (minimize ? Qt::WindowMinimized : Qt::WindowNoState);
QWindowSystemInterface::handleWindowStateChanged(window(), m_windowState);
}
void QHaikuWindow::haikuWindowZoomed()
{
m_windowState = (m_windowState == Qt::WindowMaximized ? Qt::WindowNoState : Qt::WindowMaximized);
QWindowSystemInterface::handleWindowStateChanged(window(), m_windowState);
}
void QHaikuWindow::haikuWindowQuitRequested()
{
QWindowSystemInterface::handleCloseEvent(window());
}
void QHaikuWindow::haikuMouseEvent(const QPoint &localPosition, const QPoint &globalPosition, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers, Qt::MouseEventSource source)
{
QWindowSystemInterface::handleMouseEvent(window(), localPosition, globalPosition,
buttons, modifiers, source);
}
void QHaikuWindow::haikuWheelEvent(const QPoint &localPosition, const QPoint &globalPosition, int delta, Qt::Orientation orientation, Qt::KeyboardModifiers modifiers)
{
QWindowSystemInterface::handleWheelEvent(window(), localPosition, globalPosition, delta, orientation, modifiers);
}
void QHaikuWindow::haikuKeyEvent(QEvent::Type type, int key, Qt::KeyboardModifiers modifiers, const QString &text)
{
QWindowSystemInterface::handleKeyEvent(window(), type, key, modifiers, text);
}
void QHaikuWindow::haikuEnteredView()
{
QWindowSystemInterface::handleEnterEvent(window());
}
void QHaikuWindow::haikuExitedView()
{
QWindowSystemInterface::handleLeaveEvent(window());
}
void QHaikuWindow::haikuDrawRequest(const QRect &rect)
{
QWindowSystemInterface::handleExposeEvent(window(), QRegion(rect));
}
QT_END_NAMESPACE