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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
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****************************************************************************/
#include "qminimaleglintegration.h"
#include "qminimaleglwindow.h"
#ifndef QT_NO_OPENGL
# include "qminimaleglbackingstore.h"
#endif
#include <QtFontDatabaseSupport/private/qgenericunixfontdatabase_p.h>
#if defined(Q_OS_UNIX)
# include <QtEventDispatcherSupport/private/qgenericunixeventdispatcher_p.h>
#elif defined(Q_OS_WINRT)
# include <QtCore/private/qeventdispatcher_winrt_p.h>
# include <QtGui/qpa/qwindowsysteminterface.h>
#elif defined(Q_OS_WIN)
# include <QtEventDispatcherSupport/private/qwindowsguieventdispatcher_p.h>
#endif
#include <qpa/qplatformwindow.h>
#include <QtGui/QSurfaceFormat>
#include <QtGui/QOpenGLContext>
#include <QtGui/QScreen>
#include <qpa/qwindowsysteminterface.h>
// this is where EGL headers are pulled in, make sure it is last
#include "qminimaleglscreen.h"
QT_BEGIN_NAMESPACE
#ifdef Q_OS_WINRT
namespace {
class QWinRTEventDispatcher : public QEventDispatcherWinRT {
public:
QWinRTEventDispatcher() {}
protected:
bool hasPendingEvents() override
{
return QEventDispatcherWinRT::hasPendingEvents() || QWindowSystemInterface::windowSystemEventsQueued();
}
bool sendPostedEvents(QEventLoop::ProcessEventsFlags flags)
{
bool didProcess = QEventDispatcherWinRT::sendPostedEvents(flags);
if (!(flags & QEventLoop::ExcludeUserInputEvents))
didProcess |= QWindowSystemInterface::sendWindowSystemEvents(flags);
return didProcess;
}
};
} // anonymous namespace
#endif // Q_OS_WINRT
QMinimalEglIntegration::QMinimalEglIntegration()
: mFontDb(new QGenericUnixFontDatabase()), mScreen(new QMinimalEglScreen(EGL_DEFAULT_DISPLAY))
{
QWindowSystemInterface::handleScreenAdded(mScreen);
#ifdef QEGL_EXTRA_DEBUG
qWarning("QMinimalEglIntegration\n");
#endif
}
QMinimalEglIntegration::~QMinimalEglIntegration()
{
QWindowSystemInterface::handleScreenRemoved(mScreen);
delete mFontDb;
}
bool QMinimalEglIntegration::hasCapability(QPlatformIntegration::Capability cap) const
{
switch (cap) {
case ThreadedPixmaps: return true;
case OpenGL: return true;
case ThreadedOpenGL: return true;
default: return QPlatformIntegration::hasCapability(cap);
}
}
QPlatformWindow *QMinimalEglIntegration::createPlatformWindow(QWindow *window) const
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QMinimalEglIntegration::createPlatformWindow %p\n",window);
#endif
QPlatformWindow *w = new QMinimalEglWindow(window);
w->requestActivateWindow();
return w;
}
QPlatformBackingStore *QMinimalEglIntegration::createPlatformBackingStore(QWindow *window) const
{
#ifdef QEGL_EXTRA_DEBUG
qWarning("QMinimalEglIntegration::createWindowSurface %p\n", window);
#endif
#ifndef QT_NO_OPENGL
return new QMinimalEglBackingStore(window);
#else
Q_UNUSED(window);
return nullptr;
#endif
}
#ifndef QT_NO_OPENGL
QPlatformOpenGLContext *QMinimalEglIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
{
return static_cast<QMinimalEglScreen *>(context->screen()->handle())->platformContext();
}
#endif
QPlatformFontDatabase *QMinimalEglIntegration::fontDatabase() const
{
return mFontDb;
}
QAbstractEventDispatcher *QMinimalEglIntegration::createEventDispatcher() const
{
#if defined(Q_OS_UNIX)
return createUnixEventDispatcher();
#elif defined(Q_OS_WINRT)
return new QWinRTEventDispatcher;
#elif defined(Q_OS_WIN)
return new QWindowsGuiEventDispatcher;
#else
return nullptr;
#endif
}
QVariant QMinimalEglIntegration::styleHint(QPlatformIntegration::StyleHint hint) const
{
if (hint == QPlatformIntegration::ShowIsFullScreen)
return true;
return QPlatformIntegration::styleHint(hint);
}
QT_END_NAMESPACE