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| |
| #include "qopenwfdglcontext.h" |
| |
| #include "qopenwfdwindow.h" |
| #include "qopenwfdscreen.h" |
| #include <dlfcn.h> |
| |
| QOpenWFDGLContext::QOpenWFDGLContext(QOpenWFDDevice *device) |
| : QPlatformOpenGLContext() |
| , mWfdDevice(device) |
| { |
| } |
| |
| QSurfaceFormat QOpenWFDGLContext::format() const |
| { |
| return QSurfaceFormat(); |
| } |
| |
| bool QOpenWFDGLContext::makeCurrent(QPlatformSurface *surface) |
| { |
| Q_ASSERT(surface->surface()->surfaceType() == QSurface::OpenGLSurface); |
| |
| EGLDisplay display = mWfdDevice->eglDisplay(); |
| EGLContext context = mWfdDevice->eglContext(); |
| if (!eglMakeCurrent(display,EGL_NO_SURFACE,EGL_NO_SURFACE,context)) { |
| qDebug("GLContext: eglMakeCurrent FAILED!"); |
| } |
| |
| QPlatformWindow *window = static_cast<QPlatformWindow *>(surface); |
| QOpenWFDScreen *screen = static_cast<QOpenWFDScreen *>(QPlatformScreen::platformScreenForWindow(window->window())); |
| screen->bindFramebuffer(); |
| return true; |
| } |
| |
| void QOpenWFDGLContext::doneCurrent() |
| { |
| //do nothing :) |
| } |
| |
| void QOpenWFDGLContext::swapBuffers(QPlatformSurface *surface) |
| { |
| glFlush(); |
| |
| QPlatformWindow *window = static_cast<QPlatformWindow *>(surface); |
| QOpenWFDScreen *screen = static_cast<QOpenWFDScreen *>(QPlatformScreen::platformScreenForWindow(window->window())); |
| |
| screen->swapBuffers(); |
| } |
| |
| QFunctionPointer QOpenWFDGLContext::getProcAddress(const char *procName) |
| { |
| QFunctionPointer proc = (QFunctionPointer) eglGetProcAddress(procName); |
| if (!proc) |
| proc = (QFunctionPointer) dlsym(RTLD_DEFAULT, procName); |
| return proc; |
| } |
| |
| EGLContext QOpenWFDGLContext::eglContext() const |
| { |
| return mWfdDevice->eglContext(); |
| } |
| |
| |