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** Copyright (C) 2018 The Qt Company Ltd.
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#ifndef QWASMBACKINGSTORE_H
#define QWASMBACKINGSTORE_H
#include <qpa/qplatformbackingstore.h>
#include <QtGui/qimage.h>
QT_BEGIN_NAMESPACE
class QOpenGLTexture;
class QRegion;
class QWasmCompositor;
class QWasmBackingStore : public QPlatformBackingStore
{
public:
QWasmBackingStore(QWasmCompositor *compositor, QWindow *window);
~QWasmBackingStore();
void destroy();
QPaintDevice *paintDevice() override;
void beginPaint(const QRegion &) override;
void flush(QWindow *window, const QRegion &region, const QPoint &offset) override;
void resize(const QSize &size, const QRegion &staticContents) override;
QImage toImage() const override;
const QImage &getImageRef() const;
const QOpenGLTexture *getUpdatedTexture();
protected:
void updateTexture();
private:
QWasmCompositor *m_compositor;
QImage m_image;
QScopedPointer<QOpenGLTexture> m_texture;
QRegion m_dirty;
bool m_recreateTexture = false;
};
QT_END_NAMESPACE
#endif // QWASMBACKINGSTORE_H