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#ifndef QWINDOWSOPENGLTESTER_H
#define QWINDOWSOPENGLTESTER_H
#include <QtCore/qbytearray.h>
#include <QtCore/qflags.h>
#include <QtCore/qvector.h>
#include <QtCore/qversionnumber.h>
QT_BEGIN_NAMESPACE
class QDebug;
class QVariant;
struct GpuDescription
{
static GpuDescription detect();
static QVector<GpuDescription> detectAll();
QString toString() const;
QVariant toVariant() const;
uint vendorId = 0;
uint deviceId = 0;
uint revision = 0;
uint subSysId = 0;
QVersionNumber driverVersion;
QByteArray driverName;
QByteArray description;
QString gpuSuitableScreen;
};
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug d, const GpuDescription &gd);
#endif
class QWindowsOpenGLTester
{
public:
enum Renderer {
InvalidRenderer = 0x0000,
DesktopGl = 0x0001,
AngleRendererD3d11 = 0x0002,
AngleRendererD3d9 = 0x0004,
AngleRendererD3d11Warp = 0x0008, // "Windows Advanced Rasterization Platform"
AngleBackendMask = AngleRendererD3d11 | AngleRendererD3d9 | AngleRendererD3d11Warp,
Gles = 0x0010, // ANGLE/unspecified or Generic GLES for Windows CE.
GlesMask = Gles | AngleBackendMask,
SoftwareRasterizer = 0x0020,
RendererMask = 0x00FF,
DisableRotationFlag = 0x0100,
DisableProgramCacheFlag = 0x0200
};
Q_DECLARE_FLAGS(Renderers, Renderer)
static Renderer requestedGlesRenderer();
static Renderer requestedRenderer();
static QWindowsOpenGLTester::Renderers supportedRenderers(Renderer requested);
private:
static Renderers detectSupportedRenderers(const GpuDescription &gpu, Renderer requested);
static bool testDesktopGL();
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QWindowsOpenGLTester::Renderers)
QT_END_NAMESPACE
#endif // QWINDOWSOPENGLTESTER_H