blob: b9d98eb7962fcca39ceef8eef8e3938671309cc7 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtBluetooth module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
**
****************************************************************************/
#include "qbluetoothserver.h"
#include "qbluetoothserver_p.h"
#include "qbluetoothsocket.h"
#include "qbluetoothsocket_winrt_p.h"
#include <QtCore/QLoggingCategory>
#include <QtCore/private/qeventdispatcher_winrt_p.h>
#ifdef CLASSIC_APP_BUILD
#define Q_OS_WINRT
#endif
#include <qfunctions_winrt.h>
#include <windows.networking.h>
#include <windows.networking.connectivity.h>
#include <windows.networking.sockets.h>
using namespace Microsoft::WRL;
using namespace Microsoft::WRL::Wrappers;
using namespace ABI::Windows::Devices;
using namespace ABI::Windows::Devices::Enumeration;
using namespace ABI::Windows::Foundation;
using namespace ABI::Windows::Networking;
using namespace ABI::Windows::Networking::Sockets;
using namespace ABI::Windows::Networking::Connectivity;
typedef ITypedEventHandler<StreamSocketListener *, StreamSocketListenerConnectionReceivedEventArgs *> ClientConnectedHandler;
QT_BEGIN_NAMESPACE
Q_DECLARE_LOGGING_CATEGORY(QT_BT_WINRT)
QHash<QBluetoothServerPrivate *, int> __fakeServerPorts;
QBluetoothServerPrivate::QBluetoothServerPrivate(QBluetoothServiceInfo::Protocol sType,
QBluetoothServer *parent)
: maxPendingConnections(1), serverType(sType), m_lastError(QBluetoothServer::NoError),
socket(0), q_ptr(parent)
{
#ifdef CLASSIC_APP_BUILD
CoInitialize(NULL);
#endif
socket = new QBluetoothSocket(QBluetoothServiceInfo::RfcommProtocol);
}
QBluetoothServerPrivate::~QBluetoothServerPrivate()
{
deactivateActiveListening();
__fakeServerPorts.remove(this);
if (socket)
delete socket;
#ifdef CLASSIC_APP_BUILD
// If we do not reset that pointer, socketListener will go out of scope after CoUninitialize was
// called, which will lead to a crash.
socketListener = nullptr;
CoUninitialize();
#endif
}
bool QBluetoothServerPrivate::isListening() const
{
return __fakeServerPorts.contains(const_cast<QBluetoothServerPrivate *>(this));
}
bool QBluetoothServerPrivate::initiateActiveListening(const QString &serviceName)
{
HStringReference serviceNameRef(reinterpret_cast<LPCWSTR>(serviceName.utf16()));
ComPtr<IAsyncAction> bindAction;
HRESULT hr = socketListener->BindServiceNameAsync(serviceNameRef.Get(), &bindAction);
Q_ASSERT_SUCCEEDED(hr);
hr = QWinRTFunctions::await(bindAction);
Q_ASSERT_SUCCEEDED(hr);
return true;
}
bool QBluetoothServerPrivate::deactivateActiveListening()
{
if (!isListening())
return true;
HRESULT hr;
hr = socketListener->remove_ConnectionReceived(connectionToken);
Q_ASSERT_SUCCEEDED(hr);
return true;
}
HRESULT QBluetoothServerPrivate::handleClientConnection(IStreamSocketListener *listener,
IStreamSocketListenerConnectionReceivedEventArgs *args)
{
Q_Q(QBluetoothServer);
if (!socketListener || socketListener.Get() != listener) {
qCDebug(QT_BT_WINRT) << "Accepting connection from wrong listener. We should not be here.";
Q_UNREACHABLE();
return S_OK;
}
HRESULT hr;
ComPtr<IStreamSocket> socket;
hr = args->get_Socket(&socket);
Q_ASSERT_SUCCEEDED(hr);
QMutexLocker locker(&pendingConnectionsMutex);
if (pendingConnections.count() < maxPendingConnections) {
qCDebug(QT_BT_WINRT) << "Accepting connection";
pendingConnections.append(socket);
q->newConnection();
} else {
qCDebug(QT_BT_WINRT) << "Refusing connection";
}
return S_OK;
}
void QBluetoothServer::close()
{
Q_D(QBluetoothServer);
d->deactivateActiveListening();
__fakeServerPorts.remove(d);
}
bool QBluetoothServer::listen(const QBluetoothAddress &address, quint16 port)
{
Q_UNUSED(address);
Q_D(QBluetoothServer);
if (serverType() != QBluetoothServiceInfo::RfcommProtocol) {
d->m_lastError = UnsupportedProtocolError;
emit error(d->m_lastError);
return false;
}
if (isListening())
return false;
HRESULT hr;
hr = QEventDispatcherWinRT::runOnXamlThread([d, this] ()
{
HRESULT hr = RoActivateInstance(HString::MakeReference(RuntimeClass_Windows_Networking_Sockets_StreamSocketListener).Get(),
&d->socketListener);
Q_ASSERT_SUCCEEDED(hr);
hr = d->socketListener->add_ConnectionReceived(Callback<ClientConnectedHandler>(d, &QBluetoothServerPrivate::handleClientConnection).Get(),
&d->connectionToken);
Q_ASSERT_SUCCEEDED(hr);
return S_OK;
});
Q_ASSERT_SUCCEEDED(hr);
//We can not register an actual Rfcomm port, because the platform does not allow it
//but we need a way to associate a server with a service
if (port == 0) { //Try to assign a non taken port id
for (int i = 1; ; i++){
if (__fakeServerPorts.key(i) == 0) {
port = i;
break;
}
}
}
if (__fakeServerPorts.key(port) == 0) {
__fakeServerPorts[d] = port;
qCDebug(QT_BT_WINRT) << "Port" << port << "registered";
} else {
qCWarning(QT_BT_WINRT) << "server with port" << port << "already registered or port invalid";
d->m_lastError = ServiceAlreadyRegisteredError;
emit error(d->m_lastError);
return false;
}
return true;
}
void QBluetoothServer::setMaxPendingConnections(int numConnections)
{
Q_D(QBluetoothServer);
QMutexLocker locker(&d->pendingConnectionsMutex);
if (d->pendingConnections.count() > numConnections) {
qCWarning(QT_BT_WINRT) << "There are currently more than" << numConnections << "connections"
<< "pending. Number of maximum pending connections was not changed.";
return;
}
d->maxPendingConnections = numConnections;
}
bool QBluetoothServer::hasPendingConnections() const
{
Q_D(const QBluetoothServer);
QMutexLocker locker(&d->pendingConnectionsMutex);
return !d->pendingConnections.isEmpty();
}
QBluetoothSocket *QBluetoothServer::nextPendingConnection()
{
Q_D(QBluetoothServer);
if (d->pendingConnections.count() == 0)
return nullptr;
ComPtr<IStreamSocket> socket = d->pendingConnections.takeFirst();
QBluetoothSocket *newSocket = new QBluetoothSocket();
bool success = newSocket->d_ptr->setSocketDescriptor(socket, d->serverType);
if (!success) {
delete newSocket;
newSocket = nullptr;
}
return newSocket;
}
QBluetoothAddress QBluetoothServer::serverAddress() const
{
return QBluetoothAddress();
}
quint16 QBluetoothServer::serverPort() const
{
//We return the fake port
Q_D(const QBluetoothServer);
return __fakeServerPorts.value((QBluetoothServerPrivate*)d, 0);
}
void QBluetoothServer::setSecurityFlags(QBluetooth::SecurityFlags security)
{
Q_UNUSED(security);
}
QBluetooth::SecurityFlags QBluetoothServer::securityFlags() const
{
return QBluetooth::NoSecurity;
}
QT_END_NAMESPACE