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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the QtDataVisualization API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef Q3DSCATTERCONTROLLER_p_H
#define Q3DSCATTERCONTROLLER_p_H
#include "datavisualizationglobal_p.h"
#include "abstract3dcontroller_p.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
class Scatter3DRenderer;
class QScatterDataProxy;
class QScatter3DSeries;
struct Scatter3DChangeBitField {
bool selectedItemChanged : 1;
bool itemChanged : 1;
Scatter3DChangeBitField() :
selectedItemChanged(true),
itemChanged(false)
{
}
};
class QT_DATAVISUALIZATION_EXPORT Scatter3DController : public Abstract3DController
{
Q_OBJECT
public:
struct ChangeItem {
QScatter3DSeries *series;
int index;
};
private:
Scatter3DChangeBitField m_changeTracker;
QVector<ChangeItem> m_changedItems;
// Rendering
Scatter3DRenderer *m_renderer;
int m_selectedItem;
QScatter3DSeries *m_selectedItemSeries; // Points to the series for which the bar is selected
// in single series selection cases.
struct InsertRemoveRecord {
bool m_isInsert;
int m_startIndex;
int m_count;
QAbstract3DSeries *m_series;
InsertRemoveRecord() :
m_isInsert(false),
m_startIndex(0),
m_count(0),
m_series(0)
{}
InsertRemoveRecord(bool isInsert, int startIndex, int count, QAbstract3DSeries *series) :
m_isInsert(isInsert),
m_startIndex(startIndex),
m_count(count),
m_series(series)
{}
};
QVector<InsertRemoveRecord> m_insertRemoveRecords;
bool m_recordInsertsAndRemoves;
public:
explicit Scatter3DController(QRect rect, Q3DScene *scene = 0);
~Scatter3DController();
virtual void initializeOpenGL();
// Change selection mode
void setSelectionMode(QAbstract3DGraph::SelectionFlags mode);
inline QScatter3DSeries *selectedSeries() const { return m_selectedItemSeries; }
void setSelectedItem(int index, QScatter3DSeries *series);
static inline int invalidSelectionIndex() { return -1; }
virtual void clearSelection();
void synchDataToRenderer();
virtual void addSeries(QAbstract3DSeries *series);
virtual void removeSeries(QAbstract3DSeries *series);
virtual QList<QScatter3DSeries *> scatterSeriesList();
virtual void handleAxisAutoAdjustRangeChangedInOrientation(
QAbstract3DAxis::AxisOrientation orientation, bool autoAdjust);
virtual void handleAxisRangeChangedBySender(QObject *sender);
virtual void handlePendingClick();
virtual void adjustAxisRanges();
public Q_SLOTS:
void handleArrayReset();
void handleItemsAdded(int startIndex, int count);
void handleItemsChanged(int startIndex, int count);
void handleItemsRemoved(int startIndex, int count);
void handleItemsInserted(int startIndex, int count);
Q_SIGNALS:
void selectedSeriesChanged(QScatter3DSeries *series);
protected:
virtual void startRecordingRemovesAndInserts();
private:
Q_DISABLE_COPY(Scatter3DController)
};
QT_END_NAMESPACE_DATAVISUALIZATION
#endif